Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 15:15:02 Player: Back to the Scrapyard Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (87) 435 Value Destroyed (2337) 2337 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3992 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 266/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (1500) Ox29 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Grenade Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Flight Unit > --- UTILITY ---------- Cooling System Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Ion Cannon Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Medium Armor Plating Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Heavy Armor Plating Hacking Suite Hacking Suite Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Grenade Launcher Datajack Plasma Cutter [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 52 | 7 10 20 15 Power 7 | 1 2 2 2 Engine 6 | 1 2 1 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 14 | 2 2 4 6 Treads 11 | . 2 4 5 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 12 | 2 3 6 1 Device 3 | 1 . 2 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 6 | . 1 4 1 Artifact . | . . . . Weapon 19 | 2 3 8 6 Energy Gun 4 | 1 1 1 1 Energy Cannon 4 | . . 1 3 Ballistic Gun 8 | 1 1 5 1 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . 1 . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 1 5 Parts Lost 28 | . 8 10 10 Power 5 | . 2 2 1 Propulsion 5 | . 1 1 3 Utility 7 | . 2 2 3 Weapon 11 | . 3 5 3 Highest Loss Streak 4 | . 3 4 3 To Critical Strikes . | . . . . Average Backups 15 | 3 8 16 20 Power 1 | . . 1 1 Propulsion 3 | 1 1 2 6 Utility 5 | . 3 5 6 Weapon 3 | 1 2 4 3 Tool/Special . | . . . . Unused Backups 22 | . . 4 18 Power 2 | . . . 2 Propulsion 7 | . . . 7 Utility 8 | . . 1 7 Weapon 4 | . . 3 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 91 | . 95 95 85 Engine 9 | . 13 9 8 Treads 19 | . 25 21 13 Device 8 | . 1 11 10 Storage 12 | . 17 11 11 Protection 8 | . 6 9 9 Energy Gun 5 | . 21 1 . Energy Cannon 5 | . . 3 11 Ballistic Gun 17 | . 3 23 18 Ballistic Cannon 1 | . 2 2 . Peak Build Rating 27 | 7 8 23 27 Average Rating 16 | 4 7 17 21 On Entrance 9 | . 7 7 22 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 110 | 13 91 106 110 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 35 | . 2 4 35 Average Overweight (x) 2 | . 1 2 5 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 23 | 7 20 25 25 Most Carried 25 | 6 13 25 25 Average Carried 18 | 4 8 19 23 Final Capacity 25 | 8 25 25 25 Final Carried 23 | 4 10 23 21 Class Distribution -------------------- 57% | Tank 34% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1592 | 262 159 755 416 Remotely . | . . . . Salvage Created 2964 | 28 622 1406 908 Parts 202 | 6 29 107 60 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 64 | . 12 31 21 Guns 40 | . 9 24 7 Cannons 20 | . 1 5 14 AOE 2 | . . 2 . Classes Destroyed 10 | 1 6 3 . Worker 3 | . 1 1 1 Builder 1 | . . 1 . Tunneler 2 | 2 . . . Hauler 2 | . . 2 . Recycler 4 | . 2 2 . Operator 5 | . 1 3 1 Watcher 6 | . 2 3 1 Swarmer 15 | . 2 10 3 Grunt 33 | . 10 13 10 Sentry 16 | . . 8 8 Best Kill Streak 9 | 2 3 9 3 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 611 | . 184 231 196 Missed 181 | . 52 80 49 Hits 430 | . 132 151 147 Projectile 430 | . 132 151 147 Critical Strikes 8 | . 2 1 5 Damage Taken 4910 | . 1382 1705 1823 Core 644 | . 244 142 258 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 254 | . 118 136 . Core Remaining (%) 51 | 100 2 . . Volleys Fired 240 | 4 64 80 92 Largest 3 | 2 2 3 3 Hottest 115 | 70 90 115 114 Shots Fired 515 | 8 120 210 177 Gun 385 | 8 113 170 94 Cannon 95 | . 7 34 54 Launcher 6 | . . 6 . Special 29 | . . . 29 Kinetic 298 | 4 28 172 94 Thermal 211 | 4 92 32 83 Explosive 6 | . . 6 . Electromagnetic . | . . . . Robot Hit Streak 24 | 2 24 15 17 Robot Miss Streak 5 | 1 5 4 3 Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 297 | 4 84 132 77 Core Hits 116 | 2 26 56 32 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 2 . 1 Critical Strikes 5 | . 3 1 1 Burn 2 | . 1 1 . Destroy 3 | . 2 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4956 | 51 1095 2336 1474 Guns 3543 | 51 1008 1746 738 Cannons 1176 | . 72 374 730 Explosions 198 | . . 198 . Melee . | . . . . Ramming 39 | . 15 18 6 Kinetic 2746 | 39 238 1731 738 Thermal 1973 | 12 842 389 730 Explosive 198 | . . 198 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . . 4 18 Message Errors 4 | . . 1 3 Matter Fused 3 | . . 1 2 Heat Flow Errors 5 | . . . 5 Energy Discharges 5 | . . 1 4 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . . 1 1 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 25 | . . 25 . Projectiles 15 | . . 15 . Explosions 10 | . . 10 . Melee . | . . . . Knockbacks 1 | . 1 . . Impact . | . . . . Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 111 | . . 111 . Shots 6 | . . 6 . Rammed 11 | . 4 5 2 Targets Rammed 14 | . 6 6 2 Kicked 1 | . 1 . . Crushed 2 | . 1 1 . Highest Temperature 388 | 18 388 65 222 Average Temperature 114 | 10 143 19 67 Received Heat Transfer 1848 | . 567 429 852 Effects 4 | . 4 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Melted 7 | . 6 . 1 Heat Transferred 4338 | 37 2303 777 1221 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 80 100 Level 1 8 | . . 19 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 320 | 5 70 320 192 Initial 130 | . . 7 130 Average 79 | . 18 96 103 Influence Increases 2033 | 10 379 956 688 Destroy 0b10 Robot/C 1280 | . 240 620 420 Destroy 0b10 Robot/NC 115 | 10 30 60 15 Destroy Leader 316 | . 54 160 102 Successful Hack 43 | . 24 11 8 Disable Machine 120 | . 15 15 90 Destroy Structure 39 | . 1 30 8 Lose Combat Pursuer 120 | . 15 60 45 Influence Decreases 1920 | 10 361 666 883 Entered New Map 189 | . . 11 178 Time Decay 1481 | 10 311 555 605 Lost Part 250 | . 50 100 100 Squads Dispatched 8 | . 2 4 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 6 | . 1 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 100 | . 21 53 26 Peak Tracking Total 7 | . 4 7 5 Tactical Retreats 7 | . 1 3 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 8 | . 1 1 6 Max in Single Turn 1 | . 1 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 14 | . 5 4 5 Terminals 10 | . 4 2 4 Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 30 | . 14 11 5 Successful 18 | . 9 4 5 Failed 12 | . 5 7 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 20 | . 11 5 4 Terminals 21 | . 11 6 4 Fabricators . | . . . . Repair Stations 8 | . 3 5 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Terminal Hacks 3 | . 2 1 . Robot Analysis 2 | . 2 . . Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 3 3 . Scan Component 4 | . 2 2 . Repair 2 | . 1 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 8 | . 4 . 4 Terminals 8 | . 4 . 4 Botnet 1 | . 1 . . Operators 1 | . 1 . . Skim 6 | . 2 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 4 2 Full Trace Events 3 | . 1 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 1 1 . Time 52 | . 26 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 112 | 7 105 . . Seismic 112 | 7 105 . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 6596 | 89 1490 2825 2192 Spaces Moved 1661 | 58 474 748 381 Core 58 | 13 . . 45 Treads 1508 | . 424 748 336 Legs 95 | 45 50 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 320 320 Average Speed 333 | 104 254 322 487 Slowest Speed 1800 | 120 320 480 1800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 3 62 70 56 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 25 | . . 25 . Melee . | . . . . Projectile 1 | . . 1 . AOE 24 | . . 24 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2237 | 78 631 995 533 Wait 171 | . 61 96 14 Move 1658 | 57 473 747 381 Hop . | . . . . Pick Up 64 | 10 15 29 10 Fast Attach 4 | 1 . . 3 Attach 36 | 6 8 15 7 Detach 2 | . . 2 . Swap 21 | . 3 8 10 Drop 23 | . 1 12 10 Fire 240 | 4 64 80 92 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush 13 | . 5 6 2 Escape Stasis 4 | . . . 4 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Lost 3 parts (1n1u1w) 301 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Discovered new exit (range 15) 688 | -10/Materials | Core integrity fell below 50% 765 | -10/Materials | Discovered new exit (range 10) 1044 | -10/Materials | Repaired Lgt. Treads 1280 | -10/Materials | Core integrity fell below 20% 1308 | -10/Materials | Lost 3 parts (1u2w) 1580 | -10/Materials | Entered another Materials area 1580 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1894 | -9/Materials | Build established: Tank 1965 | -9/Materials | Discovered new exit (range 8) 2147 | -9/Materials | Lost 4 parts (1n3w) 2329 | -9/Materials | Repaired Lgt. Treads 2353 | -9/Materials | Discovered new exit (range 12) 2741 | -9/Materials | Discovered new exit (range 5) 4068 | -9/Materials | Identified exit to Mines 4068 | -9/Materials | Identified exit to Storage 4161 | -9/Materials | Discovered new exit (range 10) 4281 | -9/Materials | Lost 4 parts (1p1u2w) 4405 | -9/Materials | Entered Storage 5089 | -9/Storage | Core integrity fell below 50% 5648 | -9/Storage | Build established: Mutant 6110 | -9/Storage | Build established: Tank 6368 | -9/Storage | Core integrity fell below 20% 6416 | -9/Storage | Lost 3 parts (1u2w) 6597 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 06243_ R-06 Scavenger collects Ion Engine. 06261_ G-34 Mercenary destroyed. 06264_ Acquired 23 matter. 06265_ R-06 Scavenger collects Ion Engine. 06271_ R-06 Scavenger collects Aluminum Leg. 06274_ System corrupted: Energy discharge (-27). 06274_ R-06 Scavenger collects Aluminum Leg. 06279_ R-06 Scavenger collects Heat Sink. 06282_ R-06 Scavenger collects Sml. Laser. 06353_ Imp. Assault Rifle destroyed. 06354_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. 06359_ Critical hit (Burn: +37). 06362_ Med. Armor Plating destroyed. 06376_ Critical hit (Burn: +37). 06385_ Adv. Beam Cannon destroyed. 06394_ Y-45 Defender destroyed. 06403_ R-06 Scavenger collects Imp. Ion Engine. 06406_ R-06 Scavenger collects Lgt. Treads. 06585_ Cooling System destroyed. 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Treads | 15% | -10/Materials Lgt. Treads | 2% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysReflectiveBank Manual? 0 Play Time 00:28:05 Cumulative 244.2 hours Start 2026.04.29 @ 14:47:26 End 2026.04.29 @ 15:15:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 336 Rogue 318 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08d772c5-c3d4-47f4-9f35-c80cd7d5ba60