Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 20:33:18 Player: mithrilsword1 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (241) 1205 Value Destroyed (13040) 13040 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (7934) 7934 TOTAL SCORE: 30639 Bonus ------- High Alert Combat Kills 562 Follower Combat Kills 1919 Entered Garrisons 1000 Used RIF Installer 2500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -547 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 89% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Relay Coupler [Cutter] (39) Long-range Proton Cannon SGEMP Prototype Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads High-density Centrium Leg High-density Centrium Wheel > --- UTILITY ---------- Coolant Network Huge Storage Unit Advanced Energy Well Experimental Matter Compressor 0b10 Decoder Chip [Skirmisher] Advanced Target Analyzer Advanced Target Analyzer Centrium Light Armor Plating Advanced System Shield Relay Coupler [NC] > --- WEAPON ----------- Precision Phase Gun Compact HERF Cannon Multirail > --- INVENTORY -------- Light Antimatter Reactor Reinforced Antimatter Reactor Advanced Hardlight Generator Antimissile System Relay Coupler [Cutter] Enhanced Gamma Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle Long-range Proton Cannon Coil Gun Heavy Gauss Cannon Compact Linear Accelerator Gamma Bomb Array Heavy Missile Launcher Advanced Remote Datajack Power Maul Plasma Lance SGEMP Prototype [Rating: 161] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Huge Storage Unit Device Makeshift Terrain Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Remote Datajack Energy Gun Gatling Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Tes Slots Evolved 14 | . . 2 2 . . 2 . . . 2 . . . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . Utility 9 | . . 2 1 . . . . . . 2 . . . . 2 1 . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 367 | . 14 10 17 7 16 17 11 5 18 3 . 17 12 9 11 4 44 5 8 2 75 62 Power 29 | . 1 2 1 . . 2 5 1 2 . . 2 3 . . . 3 . 1 . 5 1 Engine 8 | . 1 2 1 . . . . . . . . 1 2 . . . 1 . . . . . Core 10 | . . . . . . 2 4 1 2 . . . 1 . . . . . . . . . Reactor 11 | . . . . . . . 1 . . . . 1 . . . . 2 . 1 . 5 1 Propulsion 77 | . 7 . 6 . 3 6 . . . . . 4 4 3 1 1 10 2 . . 12 18 Treads 31 | . 7 . 3 . . . . . . . . . 2 . . . . . . . 6 13 Leg 37 | . . . 3 . . 4 . . . . . 4 2 3 1 1 10 2 . . 6 1 Wheel 9 | . . . . . 3 2 . . . . . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 108 | . 2 5 5 1 5 4 2 2 5 1 . 6 5 1 2 2 13 3 3 2 28 11 Device 28 | . 1 2 2 . 1 2 . 1 . . . 1 . . 1 2 5 . 2 . 5 3 Storage 6 | . 1 . . . . . . . . . . . . . . . . . . . 1 4 Processor 14 | . . 1 1 . 1 1 . 1 1 . . . . . . . . . . 2 4 2 Hackware 33 | . . . . . . . . . 3 1 . 5 4 1 . . 6 3 1 . 8 1 Protection 27 | . . 2 2 1 3 1 2 . 1 . . . 1 . 1 . 2 . . . 10 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 153 | . 4 3 5 6 8 5 4 2 11 2 . 5 . 5 8 1 18 . 4 . 30 32 Energy Gun 17 | . . . 1 . . . 1 . 2 1 . . . 1 . . . . . . 5 6 Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 Ballistic Gun 61 | . 4 2 4 1 6 2 2 1 3 . . 3 . 1 5 . 8 . 2 . 11 6 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . 1 . . . . 4 Launcher 24 | . . . . 3 2 2 1 1 2 . . . . 1 . . . . 1 . 3 8 Special Weapon 19 | . . . . . . . . . 1 1 . 2 . 1 1 1 5 . 1 . 4 2 Impact Weapon 21 | . . 1 . 2 . 1 . . 3 . . . . 1 2 . 4 . . . 6 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 2 . . . . . . . . . . . . . . . . . 4 12 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . 3 System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . 14 Parts Lost 110 | . 2 . 6 1 4 11 1 3 2 . . 2 3 1 1 2 18 . 1 1 28 23 Power 13 | . . . 1 . 1 2 1 . 2 . . . 1 . . . 2 . 1 . 2 . Propulsion 27 | . 1 . 1 . . 1 . . . . . . 2 . . . 5 . . . 6 11 Utility 36 | . . . 3 . 3 3 . 2 . . . . . . 1 1 5 . . 1 12 5 Weapon 34 | . 1 . 1 1 . 5 . 1 . . . 2 . 1 . 1 6 . . . 8 7 Highest Loss Streak 9 | . 2 . 2 1 2 8 1 3 1 . . 1 2 1 1 2 9 . 1 1 8 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 88 94 92 89 85 67 80 83 79 69 73 89 90 93 93 90 87 90 93 95 87 85 Engine 3 | . 9 7 8 9 3 . . . . . . 4 5 6 5 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 4 5 3 3 Treads 4 | . 21 22 4 . . . . . . . . . 2 . . . . . . . 8 16 Leg 13 | . 5 . 6 9 1 10 15 15 15 13 13 17 17 19 17 21 21 25 26 26 11 . Device 5 | . 8 11 15 9 3 6 . 4 . . . . . . 5 11 4 . 4 5 4 2 Storage 7 | . 19 11 9 9 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 10 Processor 11 | . . 9 9 9 9 14 15 15 23 20 20 16 13 13 11 10 5 5 5 8 16 14 Hackware 12 | . . . . . . . . . 4 10 13 21 19 26 22 15 28 28 25 26 16 17 Protection 6 | . . 11 11 18 17 6 13 9 2 . . . 5 . 5 5 2 5 5 3 5 1 Energy Gun 2 | . 2 . 6 . . . 7 7 2 5 6 . . 2 5 5 . . . . 2 5 Ballistic Gun 9 | . 20 19 20 14 24 4 6 7 8 . . 6 6 6 2 5 6 . 1 5 6 2 Special Weapon 2 | . . . . . . . . . 3 6 6 4 6 6 4 5 3 5 4 5 1 . Impact Weapon 3 | . . 2 . 4 . 5 7 6 4 6 6 6 6 3 3 . 2 5 5 5 1 . Naked Turns 23 | . . . . . . . . . . . . . . . . . . . . . . 23 Heaviest Build 143 | 10 94 102 121 122 122 100 133 120 120 91 91 110 108 104 114 124 124 124 126 122 142 143 Greatest Support 225 | 20 40 40 40 39 41 60 60 60 60 60 60 65 70 70 71 89 105 105 100 100 225 186 Greatest Overweight (x) 35 | . 4 2 5 3 4 3 2 1 1 1 1 1 3 1 1 2 35 1 1 1 1 6 Average Overweight (x) 1 | . . 2 2 3 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 14 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 23 25 25 24 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 11 23 24 23 23 16 22 24 23 24 24 24 24 24 23 23 23 24 23 23 22 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 23 25 25 23 25 18 25 25 25 24 24 25 25 25 25 25 25 23 23 25 24 5 Class Distribution -------------------- 30% | Botlord-Mutant 18% | Mutant 16% | Tank 14% | Bothacker-Mutant 3% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Garrison Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Waste Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -5/Factory Botlord-Tank | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Upper Caves Botlord-Mutant | -4/Upper Caves Botlord-Mutant | -3/Research Bothacker-Gunner | -3/Testing Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Tes Matter Collected 9572 | 200 117 359 717 328 347 362 132 206 330 132 . 730 201 127 245 . 950 140 247 128 2443 1131 Remotely 256 | . . . . . . 256 . . . . . . . . . . . . . . . . Salvage Created 10905 | . 299 497 1902 475 366 482 233 402 265 132 . 481 . 218 245 . 594 . 58 . 2783 1473 Parts 531 | . 21 33 87 35 23 23 12 9 16 3 . 19 . 11 14 . 23 . 2 . 148 52 Haulers Intercepted 4 | . 1 1 1 . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . . . . . . . . 18 15 . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Tes Combat Hostiles Destroyed 211 | . 9 8 33 19 12 12 11 7 8 . . 8 . 4 4 . 9 . 1 . 43 23 Melee 4 | . . . . . . 3 . . . . . . . . . . 1 . . . . . Guns 144 | . 9 8 33 7 6 . 4 5 5 . . 8 . 2 4 . 8 . 1 . 31 13 Cannons 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 AOE 54 | . . . . 12 6 7 7 2 3 . . . . 2 . . . . . . 7 8 Classes Destroyed 21 | . 3 4 4 1 . . . 1 . . . . . 2 . . 2 . . . 2 2 Worker 5 | . . 1 . . 1 . . . . . . 2 . . . . . . . . 1 . Builder 5 | . . 1 . . 1 . . . . . . . . . . . . . . . 1 2 Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . Hauler 4 | . 1 1 1 . . . . . . . . . . . . . . . . . . 1 Recycler 7 | . . . 1 . 1 2 . 1 . 1 . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Swarmer 42 | . 6 . 4 10 6 4 4 . 1 . . . . . . . 1 . . . 6 . Cutter 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 92 | . 3 3 19 7 5 5 6 3 6 . . 4 . . . . 3 . . . 17 11 Brawler 5 | . . . 1 . . . . . . . . 1 . . . . . . . . 2 1 Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 26 | . . 5 8 . 1 2 . 3 . . . 1 . 1 1 . 2 . . . 2 . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 12 | . . . . 2 . . 1 . 1 . . 1 . 1 . . 1 . . . 3 2 Programmer 27 | . . . . . . . . 1 1 . . 1 . . 3 . . . 1 . 13 7 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Best Kill Streak 9 | . 4 3 6 9 7 5 7 3 3 1 . 2 . 2 3 . 3 . 1 . 6 8 Combat Bots Only 9 | . 4 2 6 9 3 5 7 3 3 . . 2 . 2 3 . 3 . 1 . 5 7 Max Kills in Single Turn 3 | . 1 1 2 3 2 3 3 2 1 1 . 1 . 3 1 . 1 . 1 . 3 3 Gunslinging 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 3 3 2 1 . . . . 2 . . . . . . 2 3 Melee 1 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Tes Hostile Shots Fired 2340 | . 48 42 174 101 61 224 33 162 52 . . 110 114 111 20 47 136 23 11 13 438 420 Missed 675 | . 11 12 48 28 20 70 9 48 11 . . 35 53 48 5 18 36 7 6 4 102 104 Damage Taken 29010 | . 449 432 1583 631 474 1886 311 936 672 . 34 1573 642 714 305 391 2235 432 206 221 8200 6683 Core 3332 | . 111 84 180 47 42 209 38 120 90 . 6 448 97 127 20 82 257 62 . . 472 840 Absorbed by Shields 554 | . . . 319 . . . . . . . . . 20 . . 77 138 . . . . . Reduced by Siege Mode 635 | . . . . . . . . . . . . . . . . . . . . . 286 349 Ignored by Resistances 320 | . . . 26 174 62 . 58 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 588 | . . . . . . . . . . . . 226 . . . . . . . . 362 . Core Remaining (%) 62 | 100 55 79 . . 51 . . . 34 . . . . 20 98 . . . . 65 . . Volleys Fired 750 | . 32 31 93 46 21 4 18 13 20 3 13 54 9 15 10 3 46 22 11 7 181 98 Largest 3 | . 2 2 3 3 3 3 2 3 3 1 1 2 1 2 3 1 3 1 1 1 3 3 Hottest 249 | . 60 46 101 71 71 71 108 136 141 80 5 80 28 122 160 7 96 48 28 28 234 249 Shots Fired 1431 | . 55 62 263 91 49 8 31 27 37 3 13 69 9 22 26 3 87 23 13 9 330 201 Gun 1159 | . 55 62 263 75 42 6 26 26 27 2 . 50 1 16 24 . 69 . 7 4 274 130 Cannon 79 | . . . . . . . . . . . . . . . . . 4 6 1 . 25 43 Launcher 69 | . . . . 16 7 2 5 1 6 . . . . 1 . . . . . . 6 25 Special 124 | . . . . . . . . . 4 1 13 19 8 5 2 3 14 17 5 5 25 3 Kinetic 924 | . 37 62 207 75 42 6 13 14 20 . . 47 1 9 16 . 73 6 8 4 216 68 Thermal 292 | . 18 . 56 . . . 13 12 7 2 . 3 . 7 8 . . . . . 83 83 Explosive 55 | . . . . 8 7 2 5 1 6 . . . . 1 . . . . . . 6 19 Electromagnetic 36 | . . . . 8 . . . . . . . . . . . . . . . . . 28 Robot Hit Streak 52 | . 10 51 52 14 28 32 13 16 14 8 5 11 8 3 8 1 19 6 17 3 28 21 Robot Miss Streak 7 | . 2 1 5 2 1 1 5 4 5 1 3 7 1 3 4 2 3 6 . 2 4 4 Penetration Max 2 | . . . . . . . . . . . . 1 . . 1 . 1 . . . 2 1 Secondary Targets 25 | . 4 . 8 1 2 . . 1 2 . . 1 . . . . 1 . . . 2 3 Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 1 . . 1 . . . . 1 . . . 1 1 Shots Hit Robots 1052 | . 37 57 182 65 38 24 22 24 29 3 9 54 8 12 16 1 63 14 11 4 230 149 Core Hits 572 | . 16 21 77 32 24 14 32 35 31 4 . 45 . 12 9 . 23 . 2 . 107 88 Critical Kills 8 | . . 1 . . . . . . . . . . . . . . . . . . 6 1 Critical Parts Destroyed 19 | . . . 2 . . 3 . 1 . . . 1 . . . . . . . . 11 1 Critical Strikes 42 | . . 1 3 . . 3 . 1 . . . 1 . . . . . . . . 17 16 Burn 8 | . . . 1 . . . . . . . . . . . . . . . . . . 7 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 21 | . . 1 2 . . . . . . . . 1 . . . . . . . . 15 2 Blast 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Smash 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . Melee Attacks 185 | . . 16 . 2 . 22 23 5 22 . . 6 9 1 1 . 34 2 . . 34 8 Impact 184 | . . 16 . 2 . 22 23 5 22 . . 6 9 1 1 . 34 2 . . 34 7 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 9 | . . 2 . . . 3 . 1 . . . . . . . . 2 1 . . . . Combat Hostiles 4 | . . . . . . 1 . . . . . . . . . . 2 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29308 | . 388 918 2973 1678 1110 1578 1100 919 909 57 . 988 . 873 473 . 1537 174 126 34 7076 6397 Guns 18315 | . 388 824 2967 580 550 79 386 573 429 57 . 988 . 217 473 . 1334 . 126 34 5292 3018 Cannons 1519 | . . . . . . . . . . . . . . . . . 25 103 . . 604 787 Explosions 7940 | . . . . 1098 560 580 714 261 480 . . . . 564 . . . . . . 1180 2503 Melee 1526 | . . 94 . . . 919 . 85 . . . . . 92 . . 178 71 . . . 87 Ramming 8 | . . . 6 . . . . . . . . . . . . . . . . . . 2 Kinetic 13567 | . 248 824 2160 580 550 79 187 275 314 . . 915 . 102 309 . 1359 103 126 34 3965 1437 Thermal 5973 | . 140 . 807 47 . . 199 298 115 57 . 73 . 115 164 . . . . . 1931 2027 Explosive 7361 | . . . . 882 560 580 714 166 480 . . . . 564 . . . . . . 1180 2235 Electromagnetic 873 | . . . . 169 . . . 95 . . . . . . . . . . . . . 609 Impact 1526 | . . 94 . . . 919 . 85 . . . . . 92 . . 178 71 . . . 87 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 89 | . . . 1 1 1 . . 4 5 . . . . . 1 . 6 6 6 6 50 89 Average Corruption 14 | . . . 1 1 1 . . 3 4 . . . . . 1 . 6 6 6 6 25 64 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Effects 407 | . . . 14 8 3 . . 5 15 . . . . . 2 . 17 7 42 42 132 120 Message Errors 79 | . . . 2 1 1 . . . 3 . . . . . . . 3 3 8 8 28 22 Matter Fused 84 | . . . 1 2 . . . 1 5 . . . . . . . 5 . 11 10 29 20 Heat Flow Errors 40 | . . . 3 1 2 . . . . . . . . . . . 1 1 6 4 9 13 Energy Discharges 55 | . . . 4 1 . . . 1 4 . . . . . 2 . 3 . 5 8 19 8 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . 1 . . 3 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 41 | . . . 1 1 . . . 1 1 . . . . . . . 4 . 6 6 10 11 Data Loss (major) 23 | . . . 2 2 . . . 2 1 . . . . . . . 1 . 2 4 6 3 Misfires 18 | . . . 1 . . . . . . . . . . . . . . 1 2 2 5 7 Alerts 8 | . . . . . . . . . 1 . . . . . . . . 1 2 . 3 1 Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . 4 7 Weapon Failures 41 | . . . . . . . . . . . . . . . . . . . . . 15 26 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 837 | . . 29 . 46 10 332 . 85 16 . . . . 67 . . 63 69 . . 32 88 Projectiles 36 | . . . . . . . . . . . . . . . . . . . . . 28 8 Explosions 240 | . . . . 46 10 84 . . 16 . . . . . . . . . . . 4 80 Melee 561 | . . 29 . . . 248 . 85 . . . . . 67 . . 63 69 . . . . Knockbacks 8 | . . . . . . . . . . . . . . . . . . 4 . . . 4 Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 7 | . . . . . . . . . . . . . . . . . . 3 . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 761 | . . . . 44 24 199 . . 90 . . . . 56 . . . . . . 202 146 Shots 24 | . . . . 2 1 3 . . 2 . . . . 1 . . . . . . 6 9 Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 570 | . 228 8 378 242 222 34 228 195 215 6 . 71 . 186 299 . 338 249 274 255 570 548 Average Temperature 125 | . 102 3 97 78 61 19 79 79 75 4 . 34 . 81 122 . 79 131 96 107 139 235 Received Heat Transfer 5331 | . 231 162 743 153 198 582 108 249 237 . 6 207 154 164 9 27 646 18 12 33 721 671 Effects 58 | . . . 3 . . . . . 1 . . . . . . . 1 . . . 17 36 Shutdowns 12 | . . . . . . . . . . . . . . . . . 1 . . . 5 6 Energy Bleed 10 | . . . 1 . . . . . . . . . . . . . . . . . 3 6 Interference 15 | . . . 2 . . . . . 1 . . . . . . . . . . . 4 8 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 Damage (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Damage (major) 10 | . . . . . . . . . . . . . . . . . . . . . 3 7 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 10 | . . . . . . . . . . . . . . . . . . . . . 6 4 Total Turns 376 | . . . . . . . . . . . . . . . . . . . . . 211 165 Longest Duration 97 | . . . . . . . . . . . . . . . . . . . . . 97 75 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . . 2 . . . . . . . . . . 2 . . . . . Impact Corruptions 19 | . . 1 . . . 11 . 3 . . . . . 2 . . 1 1 . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 16 | . . . 1 . . . 1 1 1 1 . . . . . . . . 1 . 5 5 Heat Transferred 9156 | . 325 . 1591 50 . . 450 650 275 125 . 175 . 148 185 . . . . . 2222 2960 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Tes Peak Influence 828 | . 169 190 424 828 754 469 573 343 528 281 134 77 335 279 117 26 245 224 . . 553 521 Initial 403 | . . 32 9 275 403 252 146 300 182 277 98 . . 175 44 14 4 128 . . . 305 Average 207 | . 99 74 175 584 619 328 371 247 367 279 104 18 183 159 42 15 95 180 . . 160 192 Maximum Alert Level 3 | . . . 2 3 3 2 2 1 2 1 . . 1 1 . . 1 1 . . 2 2 Low Security (%) 59 | . 100 100 60 . . . 23 38 12 . 100 100 50 68 100 100 93 53 . . 69 55 Level 1 26 | . . . 38 39 . 75 19 61 59 100 . . 49 31 . . 6 46 . . 13 30 Level 2 10 | . . . 1 9 55 24 57 . 28 . . . . . . . . . . . 16 14 Level 3 4 | . . . . 51 44 . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . 3 . 2 4 . 3 . . . 8 . 1 2 . . 4 . . 13 6 Investigation 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Extermination 19 | . . . . . . 1 . 1 . . . 4 . 1 2 . . . . . 6 4 Reinforcement 15 | . 1 . 2 . 1 1 . . . . . 2 . . . . . 1 . . 5 2 Assault 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Garrison 9 | . . . 1 . . 2 . 2 . . . 2 . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Tes Distress Signals 13 | . 2 . 6 . 2 . . . . . . . . 1 . . . . . . 2 . Communications Jammed 56 | . . . . . . . . . . . . . . 1 11 . . . . . 21 23 Distress Signals 56 | . . . . . . . . . . . . . . 1 11 . . . . . 21 23 Times Spotted 420 | . 12 9 47 19 16 11 12 7 12 . 5 24 22 15 7 6 32 10 17 10 87 40 Peak Tracking Total 9 | . 5 3 4 5 7 5 7 3 3 . 1 4 9 5 3 7 5 3 9 3 7 7 Tactical Retreats 17 | . . 1 5 1 1 . 1 . . . . . 1 . . . 2 . . . 1 4 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Tes Traps Triggered 32 | . 4 . 1 3 2 . 1 . 5 1 . 1 2 2 . . 7 . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Tes Machines Disabled 40 | . 1 . 4 . 1 4 4 2 3 . . . 2 5 1 . 5 1 . . 3 4 Max in Single Turn 2 | . 1 . 1 . 1 2 1 2 1 . . . 1 . 1 . 1 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Garrison Relay 9 | . . . . . . . 2 . 2 . . . 2 . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Tes Machines Accessed 23 | . 3 1 3 . . 1 1 2 1 . . 1 1 . 1 1 2 1 1 1 2 . Terminals 15 | . 3 1 2 . . . 1 1 1 . . . 1 . 1 . 2 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 1 . 1 . . . 1 . . . 1 . . . . 1 . Total Hacks 36 | . 6 4 7 . . 1 1 3 1 . . 1 2 . 1 1 3 1 1 1 2 . Successful 21 | . 4 1 3 . . 1 1 2 1 . . 1 1 . . 1 1 1 1 1 1 . Failed 15 | . 2 3 4 . . . . 1 . . . . 1 . 1 . 2 . . . 1 . Catastrophic 3 | . . 1 . . . . . . . . . . . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 5 | . . . 1 . . . . 2 . . . . . . 1 . . . . . 1 . Terminals 25 | . 6 4 3 . . . 1 2 1 . . . 2 . 1 . 3 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 4 . . 1 . 1 . . . 1 . . . 1 . . . . 1 . Terminal Hacks 15 | . 4 1 2 . . . 1 1 1 . . . 1 . . . 1 1 1 1 . . Record 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . 1 . . . 1 . 1 1 . . Branch Access Points 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . Garrison Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . 1 . . 1 . 1 . . . 1 . . . 1 . . . . 1 . Unlock Access 5 | . . . 1 . . 1 . 1 . . . 1 . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . 3 . . . 1 1 1 . . . 1 . 1 . 2 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Tes Used RIF Installer 5 | . . . . 1 . . 1 . 1 . . . 1 . . . 1 . . . . . Coupler Efficiency 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 78 | . . . . . . . . . 2 . 6 11 8 2 1 . 10 8 4 5 19 2 Non-combat 9 | . . . . . . . . . . . . 2 . 2 1 . . 1 . . 2 1 Combat 69 | . . . . . . . . . 2 . 6 9 8 . . . 10 7 4 5 17 1 Autooverrided 7 | . . . . . . . . . . . . . . . . . . . . 3 4 . Robot Hacks Applied 80 | . . . . . . . . . 2 . 11 11 8 2 1 . 11 9 5 2 15 3 map_walls 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . map_earth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 relay_feed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . ignore_targets 11 | . . . . . . . . . . . 11 . . . . . . . . . . . link_fov 1 | . . . . . . . . . . . . . . . . . . . . . 1 . amplify_resonance 20 | . . . . . . . . . . . . 2 4 . . . 3 . 2 2 7 . go_dormant 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . overwrite_iff 16 | . . . . . . . . . . . . 3 . . . . 7 1 2 . 3 . streamctrl_high 3 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . formatsys_low 4 | . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 formatsys_high 17 | . . . . . . . . . 2 . . 3 3 . . . 1 5 1 . 2 . Relay Couplers Released 40 | . . . . . . . 10 . 11 . . . 6 . . . 12 1 . . . . Machine Destruction 37 | . . . . . . . 10 . 8 . . . 6 . . . 12 1 . . . . Programmers 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Attached 30 | . . . . . . . . . 3 1 . 5 4 1 . . 6 3 1 . 5 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . 3 . . . 3 . 2 . . 1 Allies Hacked 4 | . . . . . . . . . . . . 1 . . . . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Tes Total Allies 57 | . . . . . . . . . 2 . . 8 9 . . . 10 8 5 3 10 2 Largest Group 7 | . . . . . . . . . 1 1 1 2 6 6 . . 3 5 7 4 3 1 Highest-Rated Group 324 | . . . . . . . . . 32 32 32 64 243 243 . . 123 252 324 210 237 49 Highest-Rated Ally 137 | . . . . . . . . . 32 32 32 41 51 51 . . 56 56 56 58 137 49 Total Orders 13 | . . . . . . . . . . . 4 1 1 . . . . . . . 7 . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . 1 . . . . . . . . . AID 3 | . . . . . . . . . . . 1 1 . . . . . . . . 1 . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Ally Attacks 308 | . . . . . . . . . 9 . 28 25 52 48 . . 29 20 42 21 29 5 Total Damage 9861 | . . . . . . . . . 322 . 1419 632 1899 1196 . . 826 737 1144 524 1162 . Kills 67 | . . . . . . . . . 3 . . 3 13 17 . . 4 4 11 7 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Tes Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . 6 . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . 5 . Decoded 0b10 Intel 58 | . . . . . . . . . . . . . . . . . . . . . 51 7 Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Patrols 26 | . . . . . . . . . . . . . . . . . . . . . 23 3 Reinforcements 11 | . . . . . . . . . . . . . . . . . . . . . 7 4 Guards 20 | . . . . . . . . . . . . . . . . . . . . . 20 . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Tes Turns Passed 25184 | . 689 977 3406 1431 479 824 1110 718 936 138 441 1600 1119 1076 576 117 1617 252 1420 1522 3164 1572 Spaces Moved 8803 | 1 272 238 697 272 242 292 351 235 290 51 155 545 344 478 216 49 607 74 654 779 1359 602 Core 29 | . . . . . . . . . . . . . . . . . 5 . . . . 24 Treads 1766 | . 227 238 223 . . . . . . . . . 6 . . . . . . . 734 338 Legs 6449 | 1 45 . 474 272 14 201 351 235 290 51 155 545 338 478 216 49 602 74 654 779 625 . Wheels 559 | . . . . . 228 91 . . . . . . . . . . . . . . . 240 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 320 320 470 130 115 250 250 250 250 250 209 209 209 209 190 120 190 190 190 120 50 Average Speed 225 | 120 195 320 425 470 157 211 251 250 250 250 250 220 245 209 209 205 200 190 190 190 143 161 Slowest Speed 1800 | 120 480 320 580 470 470 250 360 250 250 250 250 250 400 209 209 260 1800 190 190 190 235 243 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . . . . . 1 . . . . 1 . . . 2 . Exploration Rate (%) 33 | 2 52 31 67 31 32 7 42 8 38 2 78 14 43 14 6 3 47 2 81 75 44 61 Regions Visited 22 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Known Exits Taken 8 | . . . 1 . 1 1 . 1 . . . 1 . . . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . . . . . . . . . . . 1 1 . . . 1 . 1 . Scrap Searched 4 | . . . . . . . . . . . . . . . . . . . 2 2 . . Spaces Dug 117 | . . 6 . . . . 9 4 20 . . 4 1 11 . . 16 . . . 40 6 Terrain Destroyed 700 | . . 6 . 30 56 69 22 10 103 . . 4 1 15 11 . 19 2 . . 153 199 Melee 90 | . . 6 . . . . 9 4 10 . . 4 1 . . . 16 . . . 34 6 Projectile 57 | . . . . . . . . . . . . . . 4 11 . 3 2 . . 25 12 AOE 552 | . . . . 30 56 69 13 6 93 . . . . 11 . . . . . . 93 181 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Was Fac Gar Fac Fac Fac Gar Fac Upp Upp Res Tes Total 12593 | . 381 366 947 354 303 446 504 328 421 60 203 875 598 535 316 63 878 167 822 816 2229 981 Wait 1911 | . 27 53 85 13 13 102 61 58 40 2 36 220 192 15 77 5 57 64 103 27 502 159 Move 8787 | . 271 237 697 271 241 292 350 235 289 51 154 545 343 477 215 49 606 73 653 778 1358 602 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 256 | . 29 11 27 . 6 5 21 5 8 . . 20 9 8 2 2 27 1 5 2 43 25 Fast Attach 68 | . 6 1 2 . 6 2 4 1 1 1 . 2 4 1 . 1 11 2 1 2 13 7 Attach 130 | . 6 3 7 2 2 11 4 . 3 1 . 7 5 1 2 2 15 2 2 . 31 24 Detach 12 | . . . . . . 3 1 . . . . . 1 . . . 1 . . . 2 4 Swap 170 | . 2 6 8 5 8 4 3 4 14 1 . 8 3 7 9 1 18 1 5 . 31 32 Drop 171 | . 8 8 27 . 6 1 14 7 4 1 . 12 8 9 . . 20 . 3 . 34 9 Fire 750 | . 32 31 93 46 21 4 18 13 20 3 13 54 9 15 10 3 46 22 11 7 181 98 Melee 185 | . . 16 . 2 . 22 23 5 22 . . 6 9 1 1 . 34 2 . . 34 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Crush 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Escape Stasis 71 | . . . . 15 . . 5 . 20 . . . 6 . . . 25 . . . . . Rewire 79 | . . . . . . . . . . . . . 9 1 . . 18 . 39 . . 12 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -6/Garrison -6/Factory -5/Factory -4/Factory -4/Garrison -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research (discovered 2 exits: *Arm / *Tes) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 14 | -10/Materials | Discovered new exit (range 15) 231 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 16) 690 | -10/Materials | Entered another Materials area 690 | -9/Materials | Evolved 2 slots: Utility x2 715 | -9/Materials | Identified exit to Mines 1494 | -9/Materials | Discovered new exit (range 11) 1667 | -9/Materials | Entered another Materials area 1667 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1974 | -8/Materials | Build established: Tank 2434 | -8/Materials | Discovered new exit (range 10) 3381 | -8/Materials | Discovered new exit (range 10) 4936 | -8/Materials | Discovered new exit (range 12) 5029 | -8/Materials | Garrison activated, responded to threat 5073 | -8/Materials | Identified exit to Garrison 5073 | -8/Materials | Entered Garrison 5171 | -8/Garrison | Triggered checkpoint 5418 | -8/Garrison | Installed Relay Interface Framework 5592 | -8/Garrison | Build established: Mutant 5634 | -8/Garrison | Triggered checkpoint 5706 | -8/Garrison | Destroyed 9 combat bots 5767 | -8/Garrison | Triggered checkpoint 6079 | -8/Garrison | Build established: Tank 6418 | -8/Garrison | Build established: Mutant 6438 | -8/Garrison | Discovered new exit (range 13) 6504 | -8/Garrison | Entered Materials 6957 | -8/Materials | Discovered new exit (range 15) 6983 | -8/Materials | Identified exit to Factory 6983 | -8/Materials | Entered Factory 6983 | -7/Factory | Evolved 2 slots: Propulsion x2 7210 | -7/Factory | Lost 8 parts (1p1n2u4w) 7690 | -7/Factory | Garrison activated, responded to threat 7807 | -7/Factory | Identified exit to Garrison 7807 | -7/Factory | Entered Garrison 7907 | -7/Garrison | Triggered checkpoint 7942 | -7/Garrison | Garrison Relay disabled 8199 | -7/Garrison | Triggered checkpoint 8233 | -7/Garrison | Destroyed 7 combat bots 8347 | -7/Garrison | Discovered new exit (range 13) 8499 | -7/Garrison | Triggered checkpoint 8691 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 8752 | -7/Garrison | Garrison Relay disabled 8917 | -7/Garrison | Entered Factory 9414 | -7/Factory | Build established: Scavenger-Mutant 9624 | -7/Factory | Core integrity fell below 50% 9635 | -7/Factory | Identified exit to Garrison 9635 | -7/Factory | Entered Garrison 9654 | -7/Garrison | Lost 3 parts (2u1w) 9789 | -7/Garrison | Triggered checkpoint 9883 | -7/Garrison | Garrison Relay disabled 10127 | -7/Garrison | Triggered checkpoint 10168 | -7/Garrison | Build established: Bothacker-Mutant 10234 | -7/Garrison | Discovered new exit (range 12) 10327 | -7/Garrison | Triggered checkpoint 10436 | -7/Garrison | Garrison Relay disabled 10475 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 10571 | -7/Garrison | Entered Factory 10571 | -6/Factory | Accompanied by 1 ally 10571 | -6/Factory | Evolved 2 slots: Utility x2 10709 | -6/Factory | Sucked down chute 10709 | -6/Factory | Entered Waste 10719 | -6/Waste | 1 allies followed down the chute 10733 | -6/Waste | Spotted C-40 Crusher 10842 | -6/Waste | Spotted C-40 Crusher 10901 | -6/Waste | Spotted C-40 Crusher 10978 | -6/Waste | Spotted C-40 Crusher 10999 | -6/Waste | Spotted C-40 Crusher 11063 | -6/Waste | Spotted C-40 Crusher 11123 | -6/Waste | Discovered new exit (range 11) 11150 | -6/Waste | Entered Factory 11381 | -6/Factory | Discovered new exit (range 18) 11599 | -6/Factory | Discovered new exit (range 9) 12054 | -6/Factory | Discovered new exit (range 15) 12088 | -6/Factory | Crushed by falling debris 12145 | -6/Factory | Core integrity fell below 50% 12750 | -6/Factory | Identified exit to Garrison 12750 | -6/Factory | Entered Garrison 12750 | -6/Garrison | Accompanied by 1 ally 12795 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 12918 | -6/Garrison | Triggered checkpoint 12921 | -6/Garrison | Garrison Relay disabled 13096 | -6/Garrison | Build established: Botlord-Mutant 13166 | -6/Garrison | Triggered checkpoint 13174 | -6/Garrison | Triggered checkpoint 13190 | -6/Garrison | Triggered checkpoint 13232 | -6/Garrison | Lost 4 allies 13406 | -6/Garrison | Triggered checkpoint 13470 | -6/Garrison | Garrison Relay disabled 13537 | -6/Garrison | Rescued a captive Derelict 13538 | -6/Garrison | Rescued a captive Derelict 13807 | -6/Garrison | Discovered new exit (range 14) 13869 | -6/Garrison | Entered Factory 13869 | -6/Factory | Accompanied by 6 allies 14413 | -6/Factory | Assembled infested ambush trap array 14480 | -6/Factory | Lost 5 allies 14752 | -6/Factory | Discovered new exit (range 11) 14865 | -6/Factory | Build established: Botlord-Gunner 14945 | -6/Factory | Entered another Factory area 14945 | -5/Factory | Evolved 2 slots: Utility x2 15455 | -5/Factory | Discovered new exit (range 15) 15521 | -5/Factory | Entered another Factory area 15521 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15638 | -4/Factory | Identified exit to Garrison 15638 | -4/Factory | Entered Garrison 15736 | -4/Garrison | Triggered checkpoint 15739 | -4/Garrison | Spotted B-86 Titan 15791 | -4/Garrison | Lost 3 allies 15812 | -4/Garrison | Triggered checkpoint 15852 | -4/Garrison | Expanded RIF knowledge: Autooverride 15895 | -4/Garrison | Garrison Relay disabled 15933 | -4/Garrison | Build established: Botlord-Mutant 16255 | -4/Garrison | Triggered checkpoint 16296 | -4/Garrison | Lost 4 parts (1n1u2w) 16306 | -4/Garrison | Lost 5 allies 16440 | -4/Garrison | Garrison Relay disabled 16701 | -4/Garrison | Destroyed B-86 Titan 16724 | -4/Garrison | Lost 9 parts (4n3u2w) 16727 | -4/Garrison | Crushed by falling debris 16758 | -4/Garrison | Lost 3 parts (1p2w) 17058 | -4/Garrison | Discovered new exit (range 11) 17130 | -4/Garrison | Triggered checkpoint 17176 | -4/Garrison | Garrison Relay disabled 17255 | -4/Garrison | Entered Factory 17295 | -4/Factory | Identified exit to Upper Caves 17371 | -4/Factory | Garrison activated, responded to threat 17507 | -4/Factory | Entered Upper Caves 17507 | -4/Upper Caves | Accompanied by 4 allies 18145 | -4/Upper Caves | Learned location of Testing (-3) 18365 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18671 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18890 | -4/Upper Caves | Discovered new exit (range 18) 18927 | -4/Upper Caves | Entered another Upper Caves area 18927 | -4/Upper Caves | Accompanied by 3 allies 18986 | -4/Upper Caves | Discovered new exit (range 5) 19235 | -4/Upper Caves | Learned location of Quarantine (-2) 19662 | -4/Upper Caves | Learned Research emergency access door positions 19970 | -4/Upper Caves | Discovered new exit (range 13) 20008 | -4/Upper Caves | Identified exit to Warlord 20439 | -4/Upper Caves | Identified exit to Research 20449 | -4/Upper Caves | Entered Research 20449 | -3/Research | Accompanied by 3 allies 20449 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20520 | -3/Research | Lost 3 allies 20694 | -3/Research | Discovered new exit (range 11) 20706 | -3/Research | Identified exit to Armory 20766 | -3/Research | Found Prototype Processor 20766 | -3/Research | Identified Exp. Terrain Scan Processor 20992 | -3/Research | Lost 3 allies 21472 | -3/Research | Crushed by falling debris 21472 | -3/Research | System corruption reached 10% 21503 | -3/Research | Lost 3 parts (2u1w) 21744 | -3/Research | Lost 5 parts (3n2u) 22038 | -3/Research | Found Gamma Bomb Array 22087 | -3/Research | Build established: Bothacker-Tank 22426 | -3/Research | Crushed by falling debris 22744 | -3/Research | Build established: Bothacker-Skirmisher 22836 | -3/Research | System corruption reached 30% 23038 | -3/Research | Found Prototype Processor 23038 | -3/Research | Identified Spectral Analyzer 23171 | -3/Research | Lost 8 parts (1n4u3w) 23199 | -3/Research | First assault squad dispatched 23596 | -3/Research | Discovered new exit (range 10) 23613 | -3/Research | Entered Testing 23636 | -3/Testing | Build established: Bothacker-Mutant 23819 | -3/Testing | Destroyed 7 combat bots 23845 | -3/Testing | Found Launcher Loader 23950 | -3/Testing | Core integrity fell below 50% 23975 | -3/Testing | Lost 3 parts (2u1w) 24279 | -3/Testing | Build established: Bothacker-Gunner 24464 | -3/Testing | Lost 4 parts (3n1w) 24728 | -3/Testing | Spotted Striker 24735 | -3/Testing | Spotted Striker 24757 | -3/Testing | Spotted Alpha 7 24758 | -3/Testing | Destroyed Striker 24762 | -3/Testing | Scanned by Researcher 24769 | -3/Testing | Destroyed Striker 24833 | -3/Testing | Lost 7 parts (4n1u2w) 24848 | -3/Testing | Found Prototype Energy Gun 24866 | -3/Testing | Found Prototype Ballistic Gun 24888 | -3/Testing | Stole the SGEMP Prototype 24891 | -3/Testing | Identified Multirail 24914 | -3/Testing | Core integrity fell below 20% 25162 | -3/Testing | Released all parts (14) 25170 | -3/Testing | Spotted PH-PFTDUY1VYX 25185 | -3/Testing | Lost 3 parts (1n2w) 25185 | -3/Testing | Rewired PH-PFTDUY1VYX 25185 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 25162_ Released Hdn. Centrium Leg. 25162_ Released Coil Gun. 25163_ Slug penetrates Wall. 25163_ Penetrated by Slug. 25165_ Slug penetrates Wall. 25167_ The unstable cave ceiling collapses. 25171_ WDWNWHVUJCY7OD8RACJO 25171_ Slug penetrates Wall. 25174_ Attempting to rewire PH-PFTDUY1VYX. 25179_ Slug penetrates Wall. 25179_ Attempting to rewire PH-PFTDUY1VYX. 25182_ Slug penetrates Wall. 25183_ Attempting to rewire PH-PFTDUY1VYX. 25185_ Slug penetrates Wall. 25185_ Slug penetrates Door. 25185_ Slug penetrates Machine. 25185_ Attempting to rewire PH-PFTDUY1VYX. 25185_ PH-PFTDUY1VYX rewired. 25185_ Slug penetrates Wall. 25185_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ???########??????????????????????????????????????? | | ???# """ #??????????????????????????????????????? | | ???# """ #??????????????????????????????????????? | | ???# """ #??????????????????????????????????????? | | ???# ###??#######???????????????????????????? | | ???# = # ??+ #???????????????????????????? | | ???#[!*[ # #??# ! #???????????????????????????? | | ####][!#[[# #??# #???????????????????????????? | | +/]!*[[ #??#] #???????????????????????????? | | ##!!![ #??# #???????????????????????????? | | ##|/!] #### #???????????????????????????? | | ## ! # # #???????????????????????????? | | ## # # #########???????????????????? | | # # + ## #???????????????????? | | ######## # ] ## #???????????????????? | | #??????# #! ## #???????????????????? | | #??????# # ## """" #???????????????????? | | +###?? ### "##+#### """" #???????????????????? | | ? ; " "" #???????????????????? | | ? # "" #???????????????????? | | ?? + @h" #???????????????????? | | ???""" """ """ # "" #???????????????????? | | ????"" """ """ """ ## """" #???????????????????? | | ????????"" """ """ ## """ #???????????????????? | | ????????"" """ "" ## #???????????????????? | | ?????????" """ F"" # #???????????????????? | | ??????????? """ # #???????????????????? | | ??????????? ########???????????????????? | | ??????????? ? #??????????????????????????? | | ????????????#??####+#+#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 29 Energy Capacity 850 Matter Stores 686 Matter Capacity 800 Sight Range 24 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 1010 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 24 Defensive Hacking 14 Relay Coupler Types 6 Relay Coupler Value 162 Item Schematics ----------------- Cld. Nuclear Pulse Thruster | -3/Testing | Archive Adv. Gravity Neutralizer | -3/Testing | Archive Exp. Thermal Shield | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Hvy. Hardcell Cannon | -3/Testing | Archive Adv. Dynamic Insulation System | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring No Signal Pwned Challenges ------------ None Game ------ Seed ReinforcedDiametricKit Manual? 0 Play Time 02:55:08 Cumulative 58.4 hours Start 2024.05.24 @ 17:37:00 End 2024.05.24 @ 20:33:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 12% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ffa6fa1-af55-49a8-9a64-44e817b718c6