Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 08:21:12 Player: StaticNoob Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (101) 505 Value Destroyed (4064) 4064 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (709) 709 TOTAL SCORE: 7898 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 70 Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 164/300 Energy 144/150 System Corruption 15% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Cooling System Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Particle Gun High-powered Shotgun > --- INVENTORY (15) --- Compact Battery (200) Compact Battery (200) Sensor Drone Bay (20/20) Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Sensor Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Treads Improved Treads Medium Treads Medium Treads Improved Aluminum Leg Armored Wheel Improved Hover Unit Improved VTOL Module Cooling System Large Storage Unit Melee Analysis Suite Lightning Gun Lightning Gun Lightning Gun Beam Rifle Light Assault Rifle Makeshift Spear [Rating: 38] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . 2 . 1 . . . Weapon . | . . . . . . . . Parts Attached 69 | 7 7 12 2 22 12 . 7 Power 8 | 2 1 2 . 1 1 . 1 Engine 6 | 2 1 1 . 1 . . 1 Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 19 | 2 1 3 . 8 3 . 2 Treads 5 | . 1 1 . 3 . . . Leg 8 | . . . . 3 3 . 2 Wheel 6 | 2 . 2 . 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 3 3 1 6 2 . 3 Device 5 | . . . 1 2 1 . 1 Storage 3 | 1 1 . . 1 . . . Processor 6 | . 2 1 . 1 1 . 1 Hackware . | . . . . . . . . Protection 5 | . . 2 . 2 . . 1 Artifact . | . . . . . . . . Weapon 23 | 2 2 4 1 7 6 . 1 Energy Gun 7 | 1 . 2 . 3 . . 1 Energy Cannon 6 | . 1 . . 3 2 . . Ballistic Gun 7 | 1 1 2 1 . 2 . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Corrupted Parts 2 | . . . . . . . 2 System Corruption 7 | . . . . . . . 7 Parts Lost 37 | . 7 4 . 8 6 . 12 Power 7 | . 1 1 . 3 1 . 1 Propulsion 9 | . 2 . . 1 3 . 3 Utility 5 | . . 1 . 1 . . 3 Weapon 16 | . 4 2 . 3 2 . 5 Highest Loss Streak 12 | . 4 3 . 6 2 . 12 To Critical Strikes . | . . . . . . . . Average Backups 14 | 1 3 16 19 18 14 15 13 Power 1 | . 1 1 2 1 . 1 . Propulsion 4 | 1 1 5 7 7 3 2 1 Utility 3 | . . 1 3 3 5 6 5 Weapon 5 | . . 6 7 5 5 5 5 Tool/Special . | . . . . . . . . Unused Backups 24 | . . 1 5 14 2 . 2 Power . | . . . . . . . . Propulsion 11 | . . . 3 7 1 . . Utility 5 | . . 1 . 1 1 . 2 Weapon 8 | . . . 2 6 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 91 97 99 96 99 100 96 Engine 4 | . 13 9 . 2 1 . 1 Core 5 | . . 1 11 5 7 9 6 Treads 5 | . 9 2 11 14 . . . Leg 11 | . . . . 1 27 27 24 Wheel 8 | . 18 19 11 9 . . . Device 9 | . . . 2 10 18 18 16 Storage 10 | . 14 11 11 9 9 9 9 Processor 16 | . 8 13 22 18 18 18 18 Protection 5 | . . 18 8 7 . . . Energy Gun 5 | . 10 16 . 4 . . . Energy Cannon 7 | . 8 . . 2 13 18 13 Ballistic Gun 5 | . 6 4 22 7 . . 2 Piercing Weapon 1 | . . . . . 3 . . Peak Build Rating 38 | 6 8 19 25 38 38 38 38 Average Rating 27 | 5 6 17 20 33 36 37 35 On Entrance 20 | . 6 3 19 25 33 38 38 Naked Turns . | . . . . . . . . Heaviest Build 67 | 13 50 63 63 67 43 42 42 Greatest Support 56 | 32 32 28 12 56 45 45 45 Greatest Overweight (x) 5 | . 3 4 5 5 1 . 2 Average Overweight (x) 1 | . 1 2 4 3 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 15 15 15 Average Capacity 17 | 7 13 20 20 19 15 15 15 Most Carried 20 | 3 6 20 20 20 15 15 15 Average Carried 14 | 2 3 16 19 18 14 15 13 Final Capacity 20 | 8 20 20 20 15 15 15 15 Final Carried 20 | 3 5 19 20 15 15 15 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Matter Collected 1467 | 106 237 326 54 303 382 . 59 Remotely . | . . . . . . . . Salvage Created 3439 | 37 481 1084 132 570 871 16 248 Parts 222 | 3 26 75 8 38 54 1 17 Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 87 | . 12 22 6 11 24 3 9 Guns 44 | . 6 19 6 6 4 . 3 Cannons 24 | . 6 . . 2 12 . 4 AOE 16 | . . 2 . 2 7 3 2 Classes Destroyed 12 | 1 4 4 1 1 . . 1 Worker 2 | . . 1 . 1 . . . Builder 3 | . 1 . . 2 . . . Tunneler 2 | 2 . . . . . . . Hauler 2 | . 1 1 . . . . . Recycler 1 | . . 1 . . . . . Watcher 4 | . . 1 . 3 . . . Swarmer 33 | . 3 6 4 3 10 3 4 Grunt 37 | . 9 9 1 4 10 . 4 Duelist 1 | . . . 1 . . . . Sentry 13 | . . 7 . 2 4 . . Hunter 2 | . . . . 2 . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 9 | 2 3 9 4 5 4 3 4 Combat Bots Only 8 | . 3 8 4 3 4 3 4 Max Kills in Single Turn 3 | 1 1 2 2 2 3 1 2 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . 1 . 1 3 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Hostile Shots Fired 590 | . 106 110 14 123 110 11 116 Missed 141 | . 21 26 5 33 29 3 24 Hits 449 | . 85 84 9 90 81 8 92 Melee 1 | . . . 1 . . . . Projectile 448 | . 85 84 8 90 81 8 92 Critical Strikes 14 | . 1 3 . 1 3 . 6 Damage Taken 5718 | . 891 1098 100 1273 1130 104 1122 Core 1030 | . 214 259 . 148 141 26 242 Absorbed by Shields 171 | . . . . . 86 . 85 Core Remaining (%) 49 | 100 14 . 35 . . . . Volleys Fired 263 | 12 56 71 8 52 44 4 16 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 138 | 70 110 90 46 138 138 138 138 Shots Fired 454 | 24 94 122 16 89 73 6 30 Gun 309 | 24 59 122 16 56 19 . 13 Cannon 137 | . 35 . . 33 50 3 16 Launcher 8 | . . . . . 4 3 1 Special . | . . . . . . . . Kinetic 194 | 12 26 54 16 51 19 . 16 Thermal 82 | 12 68 . . . . . 2 Explosive 8 | . . . . . 4 3 1 Electromagnetic 170 | . . 68 . 38 50 3 11 Robot Hit Streak 15 | 6 6 9 7 15 11 3 12 Robot Miss Streak 5 | 4 4 4 1 5 3 1 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 1 2 . 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 Shots Hit Robots 294 | 15 57 85 10 60 44 3 20 Core Hits 148 | 5 23 41 8 28 28 4 11 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 5 | 2 2 . 1 . . . . Burn 3 | 2 1 . . . . . . Destroy 2 | . 1 . 1 . . . . Melee Attacks 55 | . . . . . 55 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 55 | . . . . . 55 . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6743 | 156 859 1465 153 1479 1560 321 750 Guns 3261 | 156 450 1276 153 823 223 . 180 Cannons 1991 | . 408 . . 419 787 71 306 Explosions 1458 | . . 179 . 237 542 236 264 Melee . | . . . . . . . . Ramming 33 | . 1 10 . . 8 14 . Kinetic 2005 | 83 154 633 153 535 223 . 224 Thermal 1410 | 73 704 179 . 237 195 . 22 Explosive 847 | . . . . . 347 236 264 Electromagnetic 2448 | . . 643 . 707 787 71 240 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . . . 15 Average Corruption 8 | . . . . . . . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 66 | . 4 . . 17 13 11 21 Projectiles 44 | . 4 . . 15 13 11 1 Explosions 22 | . . . . 2 . . 20 Melee . | . . . . . . . . Knockbacks 10 | . . . . 10 . . . Impact . | . . . . . . . . Kinetic 8 | . . . . 8 . . . Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 228 | . . 44 . 45 139 . . Shots 6 | . . 1 . 1 4 . . Rammed 2 | . 1 1 . . . . . Targets Rammed 6 | . 1 1 . . 2 2 . Kicked 4 | . . . . . 2 2 . Crushed . | . . . . . . . . Highest Temperature 441 | 200 249 441 14 187 48 24 33 Average Temperature 97 | 111 94 135 10 45 17 16 12 Received Heat Transfer 1743 | . 354 423 18 243 420 45 240 Effects 3 | . . 3 . . . . . Shutdowns 1 | . . 1 . . . . . Energy Bleed 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Robots Corrupted 3 | . . 1 . 1 1 . . Combat Hostiles 3 | . . 1 . 1 1 . . Parts Fried 8 | . . 5 . . 2 . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . 4 . . 2 . . . Heat Transferred 2707 | 370 1776 150 . 250 124 . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . 4 . 2 1 . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Maximum Alert Level 4 | . . 2 1 . 4 2 2 Low Security (%) 56 | 100 100 80 89 100 8 . . Level 1 9 | . . 15 10 . 13 . 16 Level 2 15 | . . 3 . . 27 100 83 Level 3 17 | . . . . . 48 . . Level 4 1 | . . . . . 3 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1119 | 5 108 425 210 183 1119 633 528 Initial 545 | . 3 27 160 17 101 545 385 Average 312 | . 26 86 139 47 679 588 454 Influence Increases 3142 | 10 324 781 140 478 1078 98 233 Destroy 0b10 Robot/C 1780 | . 240 440 120 260 480 60 180 Destroy 0b10 Robot/NC 70 | 10 10 20 . 30 . . . Destroy Leader 312 | . 62 114 20 76 30 10 . Allied During Kill 5 | . . . . 5 . . . Successful Hack 74 | . 12 40 . 8 14 . . Disable Machine 75 | . . 15 . 45 . 15 . Anti-Garrison Action 500 | . . . . . 450 . 50 Destroy Structure 131 | . . 17 . 9 89 13 3 Lose Combat Pursuer 195 | . . 135 . 45 15 . . Influence Decreases 2644 | 5 263 434 507 368 115 624 328 Entered New Map 1160 | . 2 39 253 29 55 574 208 Time Decay 1114 | 5 211 355 254 239 . 50 . Lost Part 350 | . 50 40 . 80 60 . 120 Lost Ally 20 | . . . . 20 . . . Squads Dispatched 10 | . 3 4 . 2 . 1 . Investigation 5 | . 2 3 . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 1 . 2 . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Distress Signals 4 | . 1 1 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 129 | . 23 31 6 24 28 7 10 Peak Tracking Total 7 | . 6 7 3 4 4 3 7 Tactical Retreats 8 | . . 5 . 2 1 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Traps Triggered 14 | . 2 4 . . 7 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Machines Disabled 11 | . . 1 . 3 5 1 1 Max in Single Turn 1 | . . 1 . 1 1 1 1 Garrison Relay 6 | . . . . . 5 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Machines Accessed 29 | . 6 14 1 4 2 2 . Terminals 18 | . 5 10 . 1 2 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 4 | . 1 2 . 1 . . . Scanalyzers 3 | . . 1 . 1 . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 83 | . 17 45 1 10 6 4 . Successful 35 | . 7 20 1 5 1 1 . Failed 48 | . 10 25 . 5 5 3 . Catastrophic 7 | . . 7 . . . . . Database Lockouts . | . . . . . . . . Manual 38 | . 11 24 . 1 2 . . Terminals 58 | . 15 34 . 3 6 . . Fabricators . | . . . . . . . . Repair Stations 3 | . . 3 . . . . . Recycling Units 8 | . 2 4 . 2 . . . Scanalyzers 9 | . . 4 . 3 . 2 . Garrison Access 4 | . . . . 2 . 2 . Terminal Hacks 17 | . 3 12 1 1 . . . Robot Analysis 3 | . 2 1 . . . . . Prototype ID Bank 8 | . . 7 . 1 . . . Open Door 1 | . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . Locate Traps 2 | . 1 1 . . . . . Recall Investigation 2 | . . 2 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . Scan Component 1 | . . 1 . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . Retrieve Components 2 | . . 1 . 1 . . . Scanalyzer 5 | . . 4 . 1 . . . Insert Component 3 | . . 2 . 1 . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 8 | . 4 2 . 1 1 . . Terminals 8 | . 4 2 . 1 1 . . Botnet 8 | . 4 2 . 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 27 | . 6 14 . 3 2 2 . Full Trace Events 2 | . . 2 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . 3 . . . Parts Scanalyzed 3 | . . 2 . 1 . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 23 | . . . . . 19 . 4 Machine Destruction 23 | . . . . . 19 . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . 1 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 29 | . . . . 29 . . . Highest-Rated Ally 29 | . . . . 29 . . . Initial Warlord ECA Mod 14 | . . . . . . 7 7 Total Orders 2 | . . . 2 . . . . EXPLORE 1 | . . . 1 . . . . RETURN 1 | . . . 1 . . . . Ally Attacks 15 | . . . . 15 . . . Total Damage 170 | . . . . 170 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Active Infowar (turns) 2859 | . . . . 703 1862 101 193 Sensors 2859 | . . . . 703 1862 101 193 Robot Analysis Total 3 | . 2 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 1 | . . . 1 . . . . Drone Recoveries 1 | . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Turns Passed 5249 | 76 523 1025 543 909 1862 101 210 Spaces Moved 2889 | 31 277 592 330 355 1124 66 114 Core 1 | 1 . . . . . . . Treads 95 | . 40 . . 55 . . . Legs 1333 | . . . . 29 1124 66 114 Wheels 1460 | 30 237 592 330 271 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 120 150 120 120 120 120 Average Speed 139 | 98 127 126 153 177 137 120 125 Slowest Speed 320 | 100 160 150 165 320 190 120 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 3 75 66 86 28 67 8 24 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 10 | . . . . . 10 . . Terrain Destroyed 82 | . . 15 . 7 42 15 3 Melee 10 | . . . . . 10 . . Projectile . | . . . . . . . . AOE 72 | . . 15 . 7 32 15 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Total 3607 | 51 355 746 354 558 1311 80 152 Wait 187 | . 12 42 2 76 42 3 10 Move 2884 | 30 276 591 329 355 1123 66 114 Hop . | . . . . . . . . Pick Up 61 | 2 3 19 6 23 7 1 . Fast Attach 24 | 6 2 9 2 5 . . . Attach 35 | . 2 5 . 11 6 . 11 Detach 1 | . . . . 1 . . . Swap 35 | 1 3 4 . 8 15 3 1 Drop 40 | . . 4 7 26 2 1 . Fire 263 | 12 56 71 8 52 44 4 16 Melee 55 | . . . . . 55 . . Ram 2 | . 1 1 . . . . . Kick 4 | . . . . . 2 2 . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . 15 . . Rewire 1 | . . . . 1 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 12) 298 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 8) 547 | -10/Materials | Discovered new exit (range 16) 589 | -10/Materials | Core integrity fell below 50% 597 | -10/Materials | Core integrity fell below 20% 599 | -10/Materials | Identified exit to Materials 600 | -10/Materials | Entered another Materials area 600 | -9/Materials | Evolved 2 slots: Utility x2 622 | -9/Materials | Lost 4 parts (1p1n2w) 1026 | -9/Materials | Discovered new exit (range 16) 1048 | -9/Materials | Identified exit to Materials 1332 | -9/Materials | Identified exit to Mines 1447 | -9/Materials | Lost 3 parts (1u2w) 1448 | -9/Materials | Destroyed 8 combat bots 1458 | -9/Materials | Core integrity fell below 50% 1625 | -9/Materials | Entered Mines 1697 | -9/Mines | Learned location of Zion (-6) 1735 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1890 | -9/Mines | Discovered exit to Materials (range 14) 1973 | -9/Mines | Found a hidden stash of uninstalled traps 2004 | -9/Mines | Discovered exit to Materials (range 14) 2040 | -9/Mines | Found the Drone Emporium 2050 | -9/Mines | Found Prototype Device 2050 | -9/Mines | Identified Sensor Drone Bay 2168 | -9/Mines | Entered Materials 2168 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2809 | -8/Materials | Lost 6 parts (3p1n2w) 3077 | -8/Materials | Identified exit to Garrison 3077 | -8/Materials | Entered Garrison 3225 | -8/Garrison | Triggered checkpoint 3255 | -8/Garrison | Garrison Relay disabled 3397 | -8/Garrison | Triggered checkpoint 3499 | -8/Garrison | Discovered new exit (range 8) 3510 | -8/Garrison | Identified exit to Materials 3565 | -8/Garrison | Triggered checkpoint 3592 | -8/Garrison | Garrison Relay disabled 3709 | -8/Garrison | Triggered checkpoint 3753 | -8/Garrison | Triggered checkpoint 3792 | -8/Garrison | Garrison Relay disabled 3853 | -8/Garrison | Discovered exit to Materials (range 10) 3863 | -8/Garrison | Triggered checkpoint 3907 | -8/Garrison | Triggered checkpoint 3950 | -8/Garrison | Discovered exit to Materials (range 13) 3959 | -8/Garrison | Triggered checkpoint 3979 | -8/Garrison | Core integrity fell below 50% 4075 | -8/Garrison | Garrison Relay disabled 4428 | -8/Garrison | Garrison Relay disabled 4939 | -8/Garrison | Entered Materials 5040 | -8/Materials | Identified exit to Garrison 5040 | -8/Materials | Entered Garrison 5074 | -8/Garrison | Triggered checkpoint 5104 | -8/Garrison | Garrison Relay disabled 5176 | -8/Garrison | Triggered checkpoint 5222 | -8/Garrison | Core integrity fell below 20% 5224 | -8/Garrison | System corruption reached 10% 5250 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Momentum Engine (+6). 05225_ Triggered Stasis Trap. 05225_ A bubble of rippling energy engulfs the area. 05225_ Field strength at 85. 05228_ S-10 Pest destroyed. 05231_ System corrupted: Energy discharge (-26). 05233_ Imp. Sensor Array destroyed. 05238_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05238_ Destroyed Flight Unit. 05241_ S-10 Pest destroyed. 05242_ Imp. Light Cannon destroyed. 05242_ Stasis field depleted. 05244_ Identified Hvy. Particle Gun. 05244_ Critical hit (Burn: +37). 05245_ Lgt. Armor Plating destroyed. 05249_ P-60 Hacker destroyed. 05249_ Switching to secondary target: P-60 Hacker. Map ----- +----------------------------------------------------+ | # #??###### = ##### !!###??????????????????????? | | # #??# ! ! #??????????????????????? | | # #??# #??????????????????????? | | # #??#!%#################??????????????????????? | | # #??# =#??????????????????????????????????????? | | # #### #################??????????????????????? | | #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | ####################### #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ^@#???????????#?? #?????? | | ??????????????????????#%p ########### # ## ##? | | ??????????????????????#*%! %[ #? | | ??????????????????????# g %!* % #? | | ??????????????????????# *%== #? | | ??????????????????????############= ##????? | | ?????????????????????????????????# ## #?????? | | ????????????????????????????????? ?? ???? | | ????????????????????????????????? ????????? | | ????????????????????????????????? ??????? | | ????????????????????????????????? ?????? | | ????????????????????????????????## ## ##????? | | ?????????????????????????????????# #? #?????? | | ?????????????????????????????????? ?? ????? | | ?????????????????????????????????? ?? ????? | | ?????????????????????????????????? ??? ???? | | ??????????????????????????????????#####???"#?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 300 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- Sml. Storage Unit | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionMinesnifferWell Manual? 0 Play Time 00:43:56 Cumulative 105.9 hours Start 2025.07.12 @ 07:36:34 End 2025.07.12 @ 08:21:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 60 Gallery% 58 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0725e640-b125-4d43-aa70-80d1c634a4f6