Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 00:10:42 Player: wojo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (83) 415 Value Destroyed (1451) 1451 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 3278 Bonus ------- High Alert Combat Kills 152 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 272/280 System Corruption 0% Temperature Warm (137) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Advanced Weight Redist. System Targeting Computer Targeting Computer Hacking Suite > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (5) ---- Cooled Ion Engine Flight Unit Advanced Weight Redist. System Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flight Unit Improved Flight Unit > --- UTILITY ---------- Advanced Weight Redist. System Targeting Computer Targeting Computer Targeting Computer > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Flight Unit Advanced Weight Redist. System Beam Rifle Light Assault Rifle [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Special Weapon Plasma Flamer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 52 | 7 5 8 32 Power 11 | 1 1 1 8 Engine 11 | 1 1 1 8 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 8 | . . 2 6 Utility 10 | 2 2 2 4 Device 3 | 1 . 1 1 Storage 1 | 1 . . . Processor 5 | . 2 1 2 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 2 3 14 Energy Gun 5 | . . . 5 Energy Cannon 3 | . . . 3 Ballistic Gun 9 | 2 2 2 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 4 | . . 1 3 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . . 1 5 Parts Lost 14 | . 1 3 10 Power 5 | . 1 1 3 Propulsion 5 | . . 1 4 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 2 | . 1 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 98 91 Engine 12 | . 13 13 10 Treads 18 | . 28 17 . Flight 7 | . . 10 21 Device 1 | . . . 4 Processor 29 | . 26 27 36 Energy Gun 2 | . . . 7 Energy Cannon 1 | . . . 3 Ballistic Gun 19 | . 28 21 3 Special Weapon 1 | . . 6 1 Naked Turns . | . . . . Heaviest Build 15 | 12 12 8 15 Greatest Support 40 | 40 40 40 18 Greatest Overweight (x) 1 | 1 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 8 | 1 8 5 5 Average Carried 4 | . 4 4 3 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 1 5 1 4 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1236 | 418 299 74 445 Remotely . | . . . . Salvage Created 2356 | 270 410 103 1573 Parts 166 | 25 42 12 87 Haulers Intercepted 5 | . 1 . 4 Recyclers Shooed 4 | 1 . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 51 | . 13 8 30 Guns 36 | . 13 6 17 Cannons 11 | . . 1 10 Classes Destroyed 10 | 3 6 . 1 Worker 4 | 2 . . 2 Builder 1 | . 1 . . Tunneler 9 | 9 . . . Hauler 5 | . 1 . 4 Recycler 6 | 1 . . 5 Operator 2 | . 1 . 1 Watcher 5 | . 2 . 3 Swarmer 27 | . 9 6 12 Grunt 15 | . 4 2 9 Sentry 9 | . . . 9 Best Kill Streak 6 | 3 5 3 6 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 291 | . 73 52 166 Missed 107 | . 24 16 67 Damage Taken 1935 | . 423 344 1168 Core 548 | . 63 81 404 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 43 | . . . 43 Core Remaining (%) 71 | 100 . 42 . Volleys Fired 262 | 37 51 21 153 Largest 2 | 2 2 2 2 Hottest 168 | 40 40 120 168 Shots Fired 422 | 74 102 41 205 Gun 340 | 74 102 28 136 Cannon 49 | . . . 49 Launcher . | . . . . Special 33 | . . 13 20 Kinetic 260 | 74 102 28 56 Thermal 162 | . . 13 149 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | 8 9 4 18 Robot Miss Streak 4 | 3 3 3 4 Penetration Max . | . . . . Secondary Targets 5 | . 3 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 287 | 43 69 23 152 Core Hits 116 | 19 24 9 64 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . . . 10 Burn 10 | . . . 10 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3885 | 456 812 302 2315 Guns 2819 | 456 805 200 1358 Cannons 714 | . . . 714 Explosions 50 | . . . 50 Melee . | . . . . Ramming 7 | . 7 . . Kinetic 1822 | 456 805 200 361 Thermal 2056 | . . 102 1954 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 5 . Message Errors 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 10 | . . . 10 Projectiles 10 | . . . 10 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . . . 40 Shots 1 | . . . 1 Rammed 4 | . 4 . . Targets Rammed 4 | . 4 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 432 | . 5 432 412 Average Temperature 126 | . 5 161 117 Received Heat Transfer 492 | . 48 81 363 Effects 4 | . . 3 1 Shutdowns 2 | . . 2 . Energy Bleed 1 | . . . 1 Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 5 | . . 1 4 Combat Hostiles 4 | . . 1 3 Parts Melted 17 | . . 1 16 Heat Transferred 6686 | . . 640 6046 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 920 | 60 156 158 920 Initial 15 | . . 8 15 Average 148 | 30 42 56 449 Maximum Alert Level 3 | . . . 3 Low Security (%) 79 | 100 100 100 19 Level 1 6 | . . . 25 Level 2 8 | . . . 33 Level 3 5 | . . . 21 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 . 6 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 102 | . 24 10 68 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 15 | . 6 . 9 Terminals 10 | . 5 . 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 43 | . 20 . 23 Successful 25 | . 11 . 14 Failed 18 | . 9 . 9 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 31 | . 19 . 12 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 2 | . 1 . 1 Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 14 | . 10 . 4 Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Emergency Access Points 2 | . 1 . 1 Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Surveillance Status 1 | . 1 . . Hauler Manifests 2 | . 1 . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . 1 . 1 Report Inventory 1 | . 1 . . Retrieve Components 1 | . . . 1 Scanalyzer 6 | . . . 6 Insert Component 3 | . . . 3 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 . 7 Full Trace Events 5 | . 2 . 3 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 70 | . . . 70 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . . . 9 Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3925 | 421 1957 529 1018 Spaces Moved 3229 | 195 1112 539 1383 Core 5 | 5 . . . Treads 1481 | 190 1112 179 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 1743 | . . 360 1383 Fastest Speed 37 | 50 160 37 37 Average Speed 93 | 157 160 78 37 Slowest Speed 160 | 160 160 160 117 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 11 | . . 1 10 Cave-ins Triggered . | . . . . Exploration Rate (%) 72 | 8 98 97 85 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 6 | . . . 6 Melee . | . . . . Projectile . | . . . . AOE 6 | . . . 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 3704 | 239 1192 598 1675 Wait 112 | . 5 25 82 Move 3204 | 194 1111 536 1363 Hop 11 | . . 1 10 Pick Up 27 | 1 10 2 14 Fast Attach 23 | 7 1 2 13 Attach 18 | . 2 4 12 Detach 8 | . . . 8 Swap 11 | . 2 2 7 Drop 24 | . 6 5 13 Fire 262 | 37 51 21 153 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . 4 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 422 | -11/Scrapyard | Entered Materials 423 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 14) 1101 | -10/Materials | Discovered new exit (range 4) 1270 | -10/Materials | Discovered new exit (range 6) 1660 | -10/Materials | Discovered new exit (range 11) 1680 | -10/Materials | Discovered new exit (range 5) 2379 | -10/Materials | Entered Mines 2645 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2649 | -10/Mines | Found Prototype Device 2671 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2682 | -10/Mines | Discovered new exit (range 9) 2756 | -10/Mines | Discovered new exit (range 5) 2771 | -10/Mines | Identified Exp. Sensor Array 2790 | -10/Mines | Learned 4 Materials zone layouts 2844 | -10/Mines | Core integrity fell below 50% 2908 | -10/Mines | Entered Materials 2908 | -9/Materials | Evolved 2 slots: Utility x2 2909 | -9/Materials | Identified exit to Materials 2909 | -9/Materials | Identified exit to Mines 3025 | -9/Materials | Repaired Broken Plasma Flamer 3202 | -9/Materials | Discovered exit to Materials (range 10) 3391 | -9/Materials | Core integrity fell below 50% 3708 | -9/Materials | First assault squad dispatched 3739 | -9/Materials | Core integrity fell below 20% 3926 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- >>Layout(Zone) Retrieving Zone 6M layout... Downloaded map data. 03866_ W-16 Scout destroyed. 03869_ Acquired 10 matter. 03876_ W-16 Scout suffers critical hit (Burn). 03900_ Connecting with Terminal... 03908_ Connecting with Scanalyzer... >>Insert(Cld. Ion Engine) Scanning Cld. Ion Engine... Ready to analyze. >>Scanalyze Scanning: Cld. Ion Engine... Schematic downloaded. >>Insert(Adv. Weight Redist. System) Scanning Adv. Weight Redist. System... Ready to analyze. 03921_ Flight Unit melted. 03921_ S-10 Pest destroyed. 03924_ Beam Rifle destroyed. Map ----- +----------------------------------------------------+ | ??????# #######?????#"T """ """ #"" % # | | ??????# #[| #?????#""" """ """ #"" ##+## | | ??????#[ #]==""#?????# #"T # | | ??##+##% #=[!Y"#?????##############"" # "T" | | # = +!! 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentWarpScrap Manual? 0 Play Time 00:55:35 Cumulative 26.3 hours Start 2024.06.04 @ 22:47:34 End 2024.06.05 @ 00:10:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: a5ef87a7-3310-4847-977b-9dff439e7f7f