Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 21:14:49 Player: Udabudha Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1475) 1475 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (225) 225 TOTAL SCORE: 3650 Bonus ------- High Alert Combat Kills 225 Cogmind --------- Core Integrity 0/550 Matter 154/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Compact Battery (200) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Shock Rifle Pulse Rifle Improved Grenade Launcher > --- INVENTORY -------- Compact Battery [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 45 | 7 5 12 21 Power 5 | 1 1 . 3 Engine 3 | 1 . . 2 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 15 | 3 . 6 6 Treads 1 | 1 . . . Leg 14 | 2 . 6 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 . 4 Device 2 | . 1 . 1 Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 19 | 2 3 6 8 Energy Gun 11 | 2 2 4 3 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | . 1 1 1 Ballistic Cannon . | . . . . Launcher 4 | . . . 4 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 25 | . 1 1 23 Power 3 | . . . 3 Propulsion 8 | . . . 8 Utility 2 | . . . 2 Weapon 12 | . 1 1 10 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 88 | . 86 98 79 Engine 2 | . 12 . 2 Core 6 | . 2 11 3 Leg 24 | . 28 32 17 Device 7 | . 1 11 5 Storage 10 | . 14 11 9 Processor 8 | . . . 18 Protection 1 | . . . 3 Energy Gun 15 | . 22 20 10 Ballistic Gun 7 | . 6 11 3 Launcher 3 | . . . 6 Peak Build Rating 26 | 6 12 19 26 Average Rating 16 | 3 6 16 19 On Entrance 9 | . 6 12 19 Naked Turns . | . . . . Heaviest Build 34 | 11 16 20 34 Greatest Support 36 | 20 20 36 36 Greatest Overweight (x) 4 | 1 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 8 8 8 7 Average Carried 6 | 5 7 7 4 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 1 Class Distribution -------------------- 36% | Mutant 27% | Scavenger-Gunner 16% | Scavenger-Skirmisher 8% | Tank 7% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 893 | 224 97 218 354 Remotely . | . . . . Salvage Created 1275 | . 246 458 571 Parts 90 | . 15 41 34 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 5 18 18 Guns 31 | . 5 18 8 AOE 10 | . . . 10 Classes Destroyed 10 | . 2 3 5 Worker 4 | . . . 4 Builder 2 | . . . 2 Tunneler 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 14 | . . 11 3 Grunt 17 | . 5 4 8 Duelist 2 | . . 1 1 Sentry 4 | . . 2 2 Specialist 2 | . . . 2 Hunter 2 | . . . 2 Best Kill Streak 13 | . 6 7 13 Combat Bots Only 7 | . 5 7 7 Max Kills in Single Turn 4 | . 2 2 4 Gunslinging 1 | . 1 1 . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 229 | . 25 69 135 Missed 57 | . 6 16 35 Damage Taken 2923 | . 230 555 2138 Core 713 | . 50 98 565 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 80 75 . Volleys Fired 78 | . 12 29 37 Largest 3 | . 2 3 3 Hottest 186 | . 80 153 186 Shots Fired 197 | . 24 82 91 Gun 175 | . 24 82 69 Cannon . | . . . . Launcher 22 | . . . 22 Special . | . . . . Kinetic 53 | . 7 29 17 Thermal 112 | . 12 48 52 Explosive 22 | . . . 22 Electromagnetic 10 | . 5 5 . Robot Hit Streak 14 | . 2 14 11 Robot Miss Streak 8 | . 3 5 8 Penetration Max . | . . . . Secondary Targets 7 | . 2 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 116 | . 12 48 56 Core Hits 96 | . 10 23 63 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 5 | . . 3 2 Burn 4 | . . 3 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2974 | . 154 679 2141 Guns 1518 | . 154 679 685 Cannons . | . . . . Explosions 1456 | . . . 1456 Melee . | . . . . Ramming . | . . . . Kinetic 466 | . 51 231 184 Thermal 1157 | . 45 448 664 Explosive 1293 | . . . 1293 Electromagnetic 58 | . 58 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles . | . . . . Explosions 38 | . . . 38 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 305 | . . . 305 Shots 6 | . . . 6 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 250 | . 96 160 250 Average Temperature 55 | . 50 45 66 Received Heat Transfer 735 | . 129 120 486 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 2 3 Heat Transferred 2559 | . 100 1305 1154 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 876 | . 134 557 876 Initial 176 | . . 56 176 Average 338 | . 57 313 468 Maximum Alert Level 3 | . . 2 3 Low Security (%) 28 | 100 100 23 6 Level 1 34 | . . 33 48 Level 2 27 | . . 43 22 Level 3 9 | . . . 21 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 6 23 29 Peak Tracking Total 9 | . 4 9 4 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 2 5 Max in Single Turn 2 | . . 2 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 1 2 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 18 | . 10 3 5 Successful 9 | . 5 3 1 Failed 9 | . 5 . 4 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 15 | . 10 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 8 | . 5 3 . Prototype ID Bank 3 | . 2 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . 1 1 . Locate Traps 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events 3 | . 2 . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1334 | 69 144 530 591 Spaces Moved 719 | 49 75 323 272 Core 24 | 12 . . 12 Treads 4 | 4 . . . Legs 691 | 33 75 323 260 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 134 | 107 124 120 158 Slowest Speed 330 | 190 190 120 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 19 49 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 159 | . . . 159 Melee . | . . . . Projectile . | . . . . AOE 159 | . . . 159 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 937 | 65 103 407 362 Wait 39 | . 2 21 16 Move 716 | 48 74 322 272 Hop . | . . . . Pick Up 36 | 9 5 9 13 Fast Attach 6 | 3 1 2 . Attach 29 | 4 1 3 21 Detach 2 | 1 . . 1 Swap 10 | . 3 7 . Drop 20 | . 5 14 1 Fire 78 | . 12 29 37 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 119 | -10/Materials | Discovered new exit (range 22) 214 | -10/Materials | Entered another Materials area 214 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 378 | -9/Materials | Destroyed 7 combat bots 663 | -9/Materials | Build established: Scavenger-Gunner 719 | -9/Materials | Discovered new exit (range 15) 744 | -9/Materials | Entered another Materials area 744 | -8/Materials | Evolved 2 slots: Utility x2 782 | -8/Materials | Garrison activated, responded to threat 904 | -8/Materials | Lost 3 parts (2n1w) 1036 | -8/Materials | Lost 5 parts (1p1n3w) 1158 | -8/Materials | Destroyed 7 combat bots 1167 | -8/Materials | Lost 5 parts (1p2n1u1w) 1224 | -8/Materials | Core integrity fell below 50% 1232 | -8/Materials | Core integrity fell below 20% 1233 | -8/Materials | Discovered new exit (range 9) 1335 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Acquired 33 matter. Acquired Pulse Rifle. The unstable cave ceiling collapses. Acquired Imp. Deuterium Engine. The unstable cave ceiling collapses. Acquired Shock Rifle. O7IQM%P0 K-01 Serf collects debris. Aluminum Leg destroyed. Med. Armor Plating destroyed. Knocked back. Imp. Grenade Launcher destroyed. Aluminum Leg destroyed. Knocked back. Penetrated by Slug. Shock Rifle destroyed. Knocked back. Imp. Aluminum Leg destroyed. Pulse Rifle destroyed. Knocked back. Map ----- +----------------------------------------------------+ | = +?????????????????? | | = # ####### #?????????????????? | | * ] #??# #?????????????????? | | ] #??# #?????????????????? | | #??# #?????????????????? | | # #??# #?????????????????? | | ! # #??# #?????????????????? | | # #??# +?????????????????? | | ###??# #?????????????????? | | # ###### #?????????????????? | | #?????????????????? | | "" # ######## #?????????????????? | | ######### T # #?????????????????? | | #???????# # #?????????????????? | | ######### """ + #?????????????????? | | / """ # #?????????????????? | | ########### """ # ############??????? | | ??????????# # ## #??????? | | ??????????######## ## "#??????? | | ???????????????# # # T#??????? | | ???????????????## # """ "#??????? | | ???????????????# = """ = #??????? | | ???????????????## # """ #??????? | | ????????????????# ## #??????? | | ????????????????# # % #??????? | | ???????????? ]# #@#######??????? | | ???????? # %???????????? | | ??????# """ """ + H #?????????? | | ????????""" """?# #?????????? | | ????????""" ""??# ########?????????? | | ????????? ???#######????????????????? | | ???????? ? ???????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellAlertProtomatter Manual? 0 Play Time 00:19:59 Cumulative 9.5 hours Start 2024.10.26 @ 20:42:34 End 2024.10.26 @ 21:14:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 21 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a0b1988-a0a6-40db-89b2-4e90b745ad07