Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 16:41:42 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (210) 1050 Value Destroyed (7919) 7919 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (2768) 2768 TOTAL SCORE: 17557 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 269 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -112 Cogmind --------- Core Integrity 127/850 Matter 8/300 Energy 85/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Deep Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Heat Sink Zionite Biocell (600) Hacking Drone Bay (1/1) Phasing AFG Proton Missile Launcher Rocket Array Long-range Missile Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Angular Momentum Engine Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Arachnoskeleton > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Heavy Armor Plating Phasing AFG > --- WEAPON ----------- Neutron Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Antimatter Reactor Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced Heat Sink Advanced Energy Well Launcher Loader Transmission Jammer Makeshift ECM Suite Improved Medium Armor Plating Hacking Drone Bay Improved EM Pulse Cannon Improved EM Pulse Cannon Cooled Plasma Cannon Neutron Cannon Neutron Cannon Proton Missile Launcher Heavy Missile Launcher Rocket Array [Rating: 119] Favorites ----------- Power Antimatter Reactor Engine Subdweller Power Source Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 4 . 2 . . . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 6 | . . . 3 . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 175 | 9 10 10 31 25 12 6 3 8 14 12 4 2 13 16 Power 18 | 1 . 1 2 4 2 1 . 2 2 . 1 . 2 . Engine 8 | 1 . 1 . 3 . 1 . . . . 1 . 1 . Core 7 | . . . 2 1 2 . . 1 . . . . 1 . Reactor 3 | . . . . . . . . 1 2 . . . . . Propulsion 38 | 2 2 2 9 9 5 1 . 2 4 1 . . . 1 Treads 24 | 2 2 2 9 9 . . . . . . . . . . Leg 14 | . . . . . 5 1 . 2 4 1 . . . 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 67 | 3 4 2 12 6 1 2 1 3 4 8 2 1 8 10 Device 27 | 2 1 . 5 1 . 1 1 1 3 3 2 . 6 1 Storage 7 | 1 2 . . . . . . . 1 1 . . . 2 Processor 1 | . . . . . . 1 . . . . . . . . Hackware 2 | . . . . . . . . . . 2 . . . . Protection 30 | . 1 2 7 5 1 . . 2 . 2 . 1 2 7 Artifact . | . . . . . . . . . . . . . . . Weapon 52 | 3 4 5 8 6 4 2 2 1 4 3 1 1 3 5 Energy Gun 15 | 1 1 . 3 5 1 . . . 1 1 . . . 2 Energy Cannon 15 | . . 3 3 . . 1 2 . 3 . . . 1 2 Ballistic Gun 8 | 2 2 1 1 . 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 . . . . Launcher 7 | . . . 1 1 1 1 . . . 1 1 . . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 1 | . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . 1 . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 3 2 1 . . . 3 1 1 . 2 7 Corrupted Parts 13 | . . . . . . . . 1 12 . . . . . System Corruption 86 | . . . . . . . . 12 74 . . . . . Parts Lost 46 | . . 2 5 14 . . . 2 . 1 . . . 22 Power 7 | . . . . 2 . . . 1 . . . . . 4 Propulsion 9 | . . 1 2 2 . . . . . . . . . 4 Utility 22 | . . 1 2 6 . . . 1 . 1 . . . 11 Weapon 8 | . . . 1 4 . . . . . . . . . 3 Highest Loss Streak 18 | . . 1 2 11 . . . 1 . 1 . . . 18 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . Average Backups 17 | . 12 18 17 16 13 18 20 19 19 19 19 19 19 19 Power . | . . . . . 1 1 1 1 1 1 1 1 1 . Propulsion 3 | . 2 3 3 3 3 3 3 3 4 2 3 3 3 2 Utility 5 | . 4 6 4 5 2 4 5 4 6 6 6 6 7 8 Weapon 7 | . 6 7 8 5 4 7 8 8 7 7 8 8 8 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 34 | . . 3 7 2 7 . 2 5 . 5 . . . 3 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . 1 Utility 19 | . . 1 4 . 4 . 2 3 . 3 . . . 2 Weapon 10 | . . 2 3 2 1 . . 1 . 1 . . . . Tool/Special 2 | . . . . . . . . 1 . 1 . . . . Average Slot Usage (%) 93 | . 100 99 98 96 93 97 87 85 86 87 87 84 81 76 Engine 7 | . 14 14 . 1 7 7 12 8 3 . 2 5 5 4 Core 2 | . . . 8 7 5 6 . 2 . . . . 2 4 Reactor 2 | . . . . . . . . 1 8 11 10 10 6 4 Treads 14 | . 28 27 26 26 2 . . . . . . . . . Leg 10 | . . . . . 20 23 25 24 24 22 21 21 21 20 Device 12 | . 3 10 17 17 15 14 12 12 11 17 21 21 19 8 Storage 9 | . 14 14 9 9 7 6 6 6 6 6 5 5 5 5 Processor 2 | . . . . . . 6 6 6 6 5 5 5 5 5 Protection 10 | . 10 3 17 16 18 14 12 11 11 10 5 5 5 12 Energy Gun 3 | . 2 . 3 16 6 4 2 4 9 2 . . . . Energy Cannon 6 | . . 12 10 . . 1 6 6 . 8 5 5 6 4 Ballistic Gun 5 | . 24 4 3 . 3 . . . . . . . . . Slashing Weapon 2 | . . 8 . . 4 6 1 1 1 . 3 4 . . Peak Build Rating 119 | 7 11 21 31 29 47 69 69 81 96 108 107 109 119 113 Average Rating 50 | 5 10 16 27 27 41 51 69 73 84 104 104 108 109 104 On Entrance 58 | . 7 10 18 29 23 47 69 69 81 96 106 107 109 110 Avg Prop Armor Cover (%) 3 | . . . . . 4 3 3 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 135 | 14 54 65 70 70 77 85 91 95 105 123 108 115 135 133 Greatest Support 126 | 40 40 40 60 60 60 110 90 110 118 126 121 121 121 121 Greatest Overweight (x) 16 | 3 1 1 1 1 1 1 1 1 1 1 . . 1 16 Average Overweight (x) . | . . 1 . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 17 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 12 19 19 18 15 19 19 19 19 19 19 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 17 20 20 11 20 20 20 20 20 20 20 20 20 10 Class Distribution -------------------- 50% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5082 | 314 543 564 557 371 211 157 153 275 356 661 178 59 175 508 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10054 | 139 842 762 1742 1921 336 39 196 434 447 1123 242 . . 1831 Parts 448 | 11 53 43 87 83 23 5 5 21 13 47 15 . . 42 Haulers Intercepted 10 | . 2 . 4 4 . . . . . . . . . . Recyclers Shooed 7 | . . . 3 3 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . 7 . . . 5 3 . 9 . 8 3 2 . Prevented 5 | . . . . . . . . . . . 5 . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 214 | . 15 13 29 33 8 4 5 4 12 19 6 . . 66 Melee 1 | . . . . 1 . . . . . . . . . . Guns 56 | . 15 2 5 23 6 . . . 2 3 . . . . Cannons 45 | . . 9 19 . . . 2 . . 9 1 . . 5 AOE 94 | . . . 3 7 2 4 3 . 10 7 4 . . 54 Classes Destroyed 24 | 2 6 2 5 3 1 . . . . . 1 . . 4 Worker 4 | . 1 . . 1 . . . . . 2 . . . . Builder 7 | . 2 . . . 1 . . . . 4 . . . . Tunneler 4 | 3 . . . . . . . . . 1 . . . . Hauler 10 | . 2 . 4 4 . . . . . . . . . . Recycler 10 | 1 . . 4 2 . . . . . 3 . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . Operator 3 | . 1 . . 2 . . . . . . . . . . Watcher 9 | . 3 . 4 . . . . . . 2 . . . . Swarmer 31 | . . . 9 3 3 4 . . 4 6 2 . . . Grunt 65 | . 15 . 11 16 3 . 3 . 8 7 2 . . . Brawler 3 | . . . . 3 . . . . . . . . . . Duelist 5 | . . . 1 1 1 . . . . 1 1 . . . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 16 | . . . 6 9 . . . . . 1 . . . . Hunter 1 | . . . 1 . . . . . . . . . . . Programmer 7 | . . . . . 1 . 2 . . 4 . . . . Heavy 1 | . . . 1 . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . 4 . . . . . . Artisan 2 | . . 2 . . . . . . . . . . . . Subdweller 13 | . . 13 . . . . . . . . . . . . Z-Light 10 | . . . . . . . . . . . . . . 10 Thief 1 | . . . . . . . . . . . 1 . . . Assembler 1 | . . . . . . . . . . . . . . 1 Assembled 50 | . . . . . . . . . . . . . . 50 Golem 5 | . . . . . . . . . . . . . . 5 Best Kill Streak 51 | 2 4 2 5 9 5 4 3 1 7 5 3 . . 51 Combat Bots Only 50 | . 4 2 4 8 4 4 3 1 7 4 3 . . 50 Max Kills in Single Turn 18 | 1 1 1 3 2 2 2 3 1 2 5 2 . . 18 Gunslinging . | . . . . . . . . . . . . . . . Exploded 18 | . . . 3 2 1 2 3 . 2 3 2 . . 18 Melee 1 | . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 838 | . 57 33 137 211 26 3 18 22 34 126 4 . . 167 Missed 239 | . 16 6 39 46 9 . 7 4 13 41 2 . . 56 Hits 599 | . 41 27 98 165 17 3 11 18 21 85 2 . . 111 Melee 37 | . . . . 19 . . . . . 2 2 . . 14 Projectile 562 | . 41 27 98 146 17 3 11 18 21 83 . . . 97 AOE 2 | . . 1 1 . . . . . . . . . . . Critical Strikes 22 | . . 1 3 15 . . . . 2 1 . . . . Part Disruptions 2 | . . . . . . . . 1 . 1 . . . . Damage Taken 12390 | . 497 640 1669 3110 296 40 173 833 377 1495 31 . . 3229 Core 1346 | . 56 65 59 316 16 13 . 48 50 136 20 . . 567 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 498 | . . . . . 11 . . 90 . . . . . 397 Regen/Repaired (Parts) 481 | . 123 . . 239 119 . . . . . . . . . Core Remaining (%) 65 | 100 . 51 . 31 . . . . 81 . . . . . Volleys Fired 547 | 8 52 52 104 103 17 2 8 19 20 75 17 . . 70 Largest 2 | 2 2 2 2 2 2 1 2 2 2 2 2 . . 2 Hottest 180 | 60 60 160 136 117 100 39 130 119 100 180 180 . . 138 Shots Fired 975 | 16 104 84 206 205 33 2 13 40 28 126 21 . . 97 Gun 517 | 16 104 46 60 202 33 . . 20 14 22 . . . . Cannon 386 | . . 38 145 . . . 10 20 . 100 15 . . 58 Launcher 72 | . . . 1 3 . 2 3 . 14 4 6 . . 39 Special . | . . . . . . . . . . . . . . . Kinetic 192 | 8 83 46 34 3 18 . . . . . . . . . Thermal 538 | 8 21 38 172 174 . . 10 . . 100 15 . . . Explosive 44 | . . . . 3 . 2 3 . 14 4 1 . . 17 Electromagnetic 201 | . . . . 25 15 . . 40 14 22 5 . . 80 Robot Hit Streak 41 | 4 14 41 17 15 12 . 14 10 7 15 9 . . 11 Robot Miss Streak 7 | 2 3 2 3 3 7 . 1 2 5 2 . . . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 3 . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 . . . . Shots Hit Robots 672 | 9 67 83 138 153 26 . 10 34 14 80 7 . . 51 Core Hits 517 | 5 34 22 56 74 21 4 8 16 39 58 9 . . 171 Critical Kills 4 | . . 2 2 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 8 | . . 5 2 1 . . . . . . . . . . Burn 1 | . . . . 1 . . . . . . . . . . Meltdown 4 | . . 2 2 . . . . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . . Sever 1 | . . 1 . . . . . . . . . . . . Melee Attacks 106 | . 7 59 1 . 10 . . 28 . . 1 . . . Impact 21 | . 7 14 . . . . . . . . . . . . Slashing 85 | . . 45 1 . 10 . . 28 . . 1 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . 4 . . 1 . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 25344 | 102 962 1727 3178 4146 761 302 666 627 1535 4196 491 . . 6651 Guns 6534 | 102 962 559 636 3027 411 . . 238 179 420 . . . . Cannons 7329 | . . 804 2311 . . . 269 274 . 2503 111 . . 1057 Explosions 10928 | . . . 231 1110 249 302 397 36 1356 1273 380 . . 5594 Melee 544 | . . 364 . . 101 . . 79 . . . . . . Ramming 9 | . . . . 9 . . . . . . . . . . Kinetic 2105 | 34 775 559 527 28 182 . . . . . . . . . Thermal 10457 | 68 187 804 2651 2938 249 . 269 36 . 2939 111 . . 205 Explosive 7761 | . . . . 684 . 302 397 . 1356 837 119 . . 4066 Electromagnetic 4468 | . . . . 487 229 . . 512 179 420 261 . . 2380 Impact . | . . . . . . . . . . . . . . . Slashing 544 | . . 364 . . 101 . . 79 . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 87 | . . . 2 14 . . 1 13 87 1 1 1 1 5 Average Corruption 4 | . . . 2 4 . . 1 3 17 1 1 1 1 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 133 | . . . 31 30 . . 1 9 45 4 3 4 1 5 Message Errors 30 | . . . 7 9 . . . . 11 1 . . . 2 Matter Fused 37 | . . . 10 7 . . . 4 11 1 2 1 1 . Heat Flow Errors 19 | . . . 4 3 . . . 2 7 . . 1 . 2 Energy Discharges 12 | . . . 3 3 . . . 1 4 1 . . . . Parts Fused 2 | . . . 1 . . . . . 1 . . . . . Data Loss (minor) 13 | . . . 5 2 . . 1 . 3 . 1 1 . . Data Loss (major) 5 | . . . . . . . . . 4 . . . . 1 Misfires 6 | . . . . 2 . . . 2 2 . . . . . Alerts 4 | . . . 1 . . . . . 2 . . 1 . . Misdirections 1 | . . . . 1 . . . . . . . . . . Weapon Failures 4 | . . . . 3 . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 601 | . . . 32 86 26 20 23 . . 213 2 . . 199 Projectiles 225 | . . . 32 . . . 23 . . 161 2 . . 7 Explosions 350 | . . . . 86 . 20 . . . 52 . . . 192 Melee 26 | . . . . . 26 . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 583 | . . . . 230 17 . . . . 100 . . . 236 Shots 17 | . . . . 6 1 . . . . 3 . . . 7 Rammed 1 | . . . . 1 . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 393 | . 135 162 180 327 9 . 63 226 269 393 48 215 . 343 Average Temperature 70 | . 36 35 50 69 6 . 27 101 75 78 12 117 . 104 Received Heat Transfer 2916 | . 279 48 669 1152 45 . 18 . 102 351 . . . 252 Effects 8 | . . . . 4 . . . . . 1 . . . 3 Shutdowns 2 | . . . . . . . . . . 1 . . . 1 Energy Bleed 2 | . . . . 1 . . . . . . . . . 1 Interference 3 | . . . . 3 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . Robots Corrupted 13 | . . . . . . . . 4 . 1 1 . . 7 Combat Hostiles 12 | . . . . . . . . 4 . . 1 . . 7 Parts Fried 33 | . . . . 1 2 . . 8 . 2 3 . . 17 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . 2 2 2 . . . . . . . . . . Combat Hostiles 6 | . . 2 2 2 . . . . . . . . . . Parts Melted 25 | . . 1 7 13 . . 2 . . . . . . 2 Heat Transferred 12536 | 150 425 1073 4699 5193 150 . 296 50 . 350 . . . 150 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . 5 2 . . 1 . 4 2 . . 2 Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 2 | . . . 1 2 1 . . . . 1 . . . . Low Security (%) 84 | 100 100 . 68 73 96 . . . . 88 . . . . Level 1 13 | . . . 31 14 3 . . . . 11 . . . . Level 2 1 | . . . . 12 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 490 | 10 117 . 287 490 214 . . . . 250 . . . . Initial 214 | . . . . 81 214 . . . . . . . . . Average 98 | 1 43 . 123 144 118 . . . . 114 . . . . Influence Increases 4486 | 20 527 . 853 1211 388 90 130 . 280 867 120 . . . Destroy 0b10 Robot/C 2740 | . 300 . 580 700 240 80 100 . 240 400 100 . . . Destroy 0b10 Robot/NC 265 | 20 45 . 60 55 10 . . . 10 65 . . . . Destroy Leader 640 | . 80 . 156 168 40 10 30 . 30 106 20 . . . Allied During Kill 98 | . . . . 44 48 . . . . 6 . . . . Successful Hack 66 | . 24 . 11 12 1 . . . . 18 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . Disable Machine 210 | . . . 15 45 15 . . . . 135 . . . . Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . Destroy Structure 167 | . 3 . 16 37 19 . . . . 92 . . . . Partial Spotted 30 | . . . . . 15 . . . . 15 . . . . Lose Combat Pursuer 90 | . 45 . 15 . . . . . . 30 . . . . Influence Decreases 4486 | 20 504 23 660 932 783 85 212 . 280 752 235 . . . Entered New Map 472 | . . 12 . 112 258 30 17 . . . 43 . . . Time Decay 3088 | 20 504 11 460 510 428 55 195 . 280 433 192 . . . Lost Part 200 | . . . 50 140 . . . . . 10 . . . . Lost Ally 137 | . . . . 20 97 . . . . 20 . . . . Purge Threat 589 | . . . 150 150 . . . . . 289 . . . . Squads Dispatched 25 | . 4 . 5 6 2 . . . . 8 . . . . Investigation 6 | . 3 . 1 1 . . . . . 1 . . . . Extermination 6 | . . . . . 2 . . . . 4 . . . . Reinforcement 6 | . 1 . 1 2 . . . . . 2 . . . . Assault 2 | . . . . 2 . . . . . . . . . . Garrison 5 | . . . 3 1 . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 11 | . 1 . 4 5 . . . . . 1 . . . . Communications Jammed 5 | . . . . . . . . . . 5 . . . . Distress Signals 5 | . . . . . . . . . . 5 . . . . Times Spotted 281 | . 22 12 42 48 14 5 5 4 10 36 6 . . 77 Peak Tracking Total 40 | . 5 2 6 9 4 4 3 1 4 6 3 . . 40 Tactical Retreats 9 | . 2 . 1 . . . . . . 2 . . . 4 ECM-based Alert Blocks 4 | . . . . . . . . . . 4 . . . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 7 | . 2 1 2 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 21 | . . 1 1 4 1 . . 1 . 9 . . 3 1 Max in Single Turn 5 | . . 1 1 1 1 . . 1 . 5 . . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 46 | . 8 2 6 9 4 1 1 4 . 11 . . . . Terminals 27 | . 6 . 5 6 3 . . . . 7 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . . 2 1 . . . . 3 . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 131 | . 18 6 14 18 8 1 5 32 . 29 . . . . Successful 87 | . 9 6 5 13 5 1 5 32 . 11 . . . . Failed 43 | . 9 . 9 5 3 . . . . 17 . . . . Catastrophic 4 | . . . 1 1 1 . . . . 1 . . . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . Manual 49 | . 11 . 12 10 3 . . . . 13 . . . . Terminals 59 | . 13 . 12 11 6 . . . . 17 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 19 | . 4 . . 5 2 . . . . 8 . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 4 . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . Terminal Hacks 59 | . 4 6 2 2 2 1 5 32 . 5 . . . . Record 21 | . . 5 . . . . 5 11 . . . . . . Part Schematic 14 | . 1 . . . . . . 13 . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . 1 1 . . . . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 3 . . 4 2 . . . . 3 . . . . Scan Component 8 | . 2 . . 2 1 . . . . 3 . . . . Repair 4 | . 1 . . 2 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 2 . 2 7 1 . . . . 2 . . . . Terminals 13 | . 1 . 2 7 1 . . . . 2 . . . . Botnet 8 | . 1 . 2 2 1 . . . . 2 . . . . Skim 5 | . . . . 5 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 . 6 7 4 . . . . 10 . . . . Full Trace Events 2 | . . . . 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . . . . 13 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . . . . Parts Repaired 4 | . 1 . . 2 1 . . . . . . . . . Time 116 | . 26 . . 58 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 11 | . . . . 10 . . . . . 1 . . . . Largest Group 10 | . . . . 10 9 . . . . 1 . . . . Highest-Rated Group 173 | . . . . 173 144 . . . . 29 . . . . Highest-Rated Ally 29 | . . . . 29 16 . . . . 29 . . . . Total Orders 2 | . . . . . 2 . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . Ally Attacks 67 | . . . . 17 36 . . . . 14 . . . . Total Damage 891 | . . . . 181 487 . . . . 223 . . . . Kills 10 | . . . . 3 5 . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 15510 | 62 648 3887 1249 1251 . 1233 733 612 1086 1379 731 445 2176 18 Sensors 8036 | . . . . . . 1233 733 439 1069 1210 731 445 2176 . Seismic 7097 | 62 648 3887 1249 1251 . . . . . . . . . . Jamming 3346 | . . . . . . . . 288 17 700 725 445 1153 18 ECM 159 | . . . . . . . . . . 159 . . . . Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . 3 2 . 1 . 2 2 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 24554 | 123 3310 5221 3004 1624 1050 1233 796 822 1086 1489 731 445 2180 1440 Spaces Moved 11628 | 54 1224 1799 1041 448 450 691 563 478 669 919 577 389 1630 696 Core 8 | 7 . . . . . . . . . . . . . 1 Treads 4593 | 47 1224 1799 1041 448 34 . . . . . . . . . Legs 7027 | . . . . . 416 691 563 478 669 919 577 389 1630 695 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 240 200 116 116 116 113 112 112 112 112 90 Average Speed 176 | 152 237 245 241 240 203 174 134 119 120 120 112 112 126 142 Slowest Speed 850 | 200 240 250 246 240 240 200 192 192 189 192 112 112 187 850 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 5 99 90 71 77 20 71 73 80 79 33 81 59 88 74 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 7 | . 1 1 . . . 1 . 1 1 . . 1 1 . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 24 | . . 11 . . . 2 2 . 1 . 2 2 4 . Spaces Dug 36 | . 2 3 1 . 5 . . . . 18 7 . . . Terrain Destroyed 470 | . 2 8 13 37 20 23 36 10 87 100 40 . . 94 Melee 12 | . 2 3 1 . 5 . . . . . 1 . . . Projectile 44 | . . 5 . . . . . . . 27 12 . . . AOE 414 | . . . 12 37 15 23 36 10 87 73 27 . . 94 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 14501 | 74 1504 2428 1335 792 550 717 585 674 912 1146 633 398 1695 1058 Wait 1515 | 2 180 457 103 189 17 1 1 65 190 70 21 . . 219 Move 11614 | 53 1223 1798 1040 447 449 690 562 477 668 918 576 388 1629 696 Hop . | . . . . . . . . . . . . . . . Pick Up 143 | 2 17 9 20 5 21 7 2 29 2 15 1 . 6 7 Fast Attach 62 | 7 1 2 4 3 3 3 . 1 3 5 4 4 8 14 Attach 52 | . . 1 8 12 4 1 . 5 3 4 . . 2 12 Detach 14 | . 1 . 1 . 3 . . . 2 2 . 1 . 4 Swap 225 | 2 15 39 27 18 12 5 10 19 21 27 8 1 7 14 Drop 182 | . 8 11 27 13 14 8 2 31 3 18 5 4 16 22 Fire 547 | 8 52 52 104 103 17 2 8 19 20 75 17 . . 70 Melee 106 | . 7 59 1 . 10 . . 28 . . 1 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . . 12 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [*Scr]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 824 | -10/Materials | Discovered new exit (range 9) 1138 | -10/Materials | Discovered new exit (range 12) 1393 | -10/Materials | Discovered new exit (range 10) 1728 | -10/Materials | Discovered new exit (range 12) 1915 | -10/Materials | Repaired Lgt. Treads 1990 | -10/Materials | Discovered new exit (range 4) 3413 | -10/Materials | Discovered new exit (range 3) 3434 | -10/Materials | Entered Subcaves 3435 | -10/Subcaves | Approached by a straggling Scientist 3511 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3513 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3532 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 3769 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 5355 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5457 | -10/Subcaves | Discovered new exit (range 9) 5586 | -10/Subcaves | Visited 4L-MR0's lab 5639 | -10/Subcaves | Found Arachnoskeleton 6130 | -10/Subcaves | Learned location of 1 exit from Materials 6863 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7393 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 7444 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 7852 | -10/Subcaves | Visited Clippyterm 7860 | -10/Subcaves | Identified exit to Recycling 7860 | -10/Subcaves | Learned location of Deep Caves (-6) 7965 | -10/Subcaves | Discovered new exit (range 10) 8655 | -10/Subcaves | Entered Materials 8655 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 8656 | -8/Materials | Identified exit to Factory 8954 | -8/Materials | Build established: Scavenger-Mutant 10069 | -8/Materials | Discovered exit to Factory (range 8) 10233 | -8/Materials | Build established: Mutant 10664 | -8/Materials | Discovered new exit (range 4) 10726 | -8/Materials | Build established: Scavenger-Mutant 11414 | -8/Materials | Identified exit to Storage 11444 | -8/Materials | Garrison activated, responded to threat 11659 | -8/Materials | Entered Storage 11705 | -8/Storage | Repaired Lgt. Treads 12500 | -8/Storage | Discovered exit to Factory (range 12) 12566 | -8/Storage | Repaired Hrd. Light Armor Plating 12664 | -8/Storage | Garrison activated, responded to threat 12931 | -8/Storage | Learned location of 2 exits from Factory 12949 | -8/Storage | Learned 2 Lower Caves zone layouts 12958 | -8/Storage | Learned Factory trap positions 12959 | -8/Storage | Learned Factory stockpile data 12960 | -8/Storage | Learned location of 1 exit from Lower Caves 12988 | -8/Storage | System corruption reached 10% 12992 | -8/Storage | Learned 8 Factory zone layouts 12995 | -8/Storage | Core integrity fell below 50% 13033 | -8/Storage | Lost 11 parts (1p2n5u3w) 13046 | -8/Storage | Destroyed 8 combat bots 13118 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 13283 | -8/Storage | Entered Factory 13283 | -7/Factory | Accompanied by 9 allies 13283 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 13284 | -7/Factory | Identified exit to Lower Caves 13285 | -7/Factory | Identified exit to Factory 13287 | -7/Factory | Loaded intel: 112 trap records 13417 | -7/Factory | Build established: Commander-Mutant 13726 | -7/Factory | Lost 6 allies 14023 | -7/Factory | Build established: Scavenger-Mutant 14121 | -7/Factory | Found Prototype Launcher 14122 | -7/Factory | Identified Rocket Array 14135 | -7/Factory | Repaired Rnf. Ion Engine 14323 | -7/Factory | Discovered exit to Lower Caves (range 5) 14333 | -7/Factory | Entered Lower Caves 14334 | -7/Lower Caves | Identified exit to Lower Caves 14641 | -7/Lower Caves | Build established: Mutant 14729 | -7/Lower Caves | Encountered a Warlord checkpoint 14758 | -7/Lower Caves | Learned Factory terminal intel 15299 | -7/Lower Caves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 15347 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15350 | -7/Lower Caves | Identified exit to Zion 15418 | -7/Lower Caves | Learned location of Zion (-6) 15432 | -7/Lower Caves | Found DCF Scrap (13 items) 15566 | -7/Lower Caves | Entered another Lower Caves area 15702 | -7/Lower Caves | Discovered exit to Factory (range 11) 15819 | -7/Lower Caves | Learned Factory trap positions 15846 | -7/Lower Caves | Learned Research emergency access door positions 15846 | -7/Lower Caves | Learned Research terminal intel 15853 | -7/Lower Caves | Encountered a Warlord checkpoint 15889 | -7/Lower Caves | Learned location of 1 exit from Factory 16246 | -7/Lower Caves | Discovered new exit (range 8) 16360 | -7/Lower Caves | Identified exit to Data Miner 16362 | -7/Lower Caves | Entered Data Miner 16362 | -7/Data Miner | Discovered new exit (range 6) 16377 | -7/Data Miner | Identified exit to Proximity Caves 16412 | -7/Data Miner | Met Data Miner 16432 | -7/Data Miner | Learned location of Section 7 (-2) 16432 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16450 | -7/Data Miner | Received God Mode back door access code from Data Miner 16491 | -7/Data Miner | Data Conduit disabled 16886 | -7/Data Miner | Build established: Scavenger-Mutant 17047 | -7/Data Miner | System corruption reached 10% 17184 | -7/Data Miner | Entered Proximity Caves 17738 | -6/Proximity Caves | Destroyed 7 combat bots 18044 | -6/Proximity Caves | Discovered exit to Factory (range 5) 18234 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18241 | -6/Proximity Caves | System corruption reached 30% 18270 | -6/Proximity Caves | Entered Factory 18270 | -6/Factory | Evolved 2 slots: Utility x2 18271 | -6/Factory | Identified exit to Factory 18272 | -6/Factory | Loaded intel: 111 trap records 18273 | -6/Factory | Loaded intel: 26 terminal locations 19024 | -6/Factory | Identified exit to Lower Caves 19092 | -6/Factory | Found Launcher Loader 19345 | -6/Factory | Central database locked down 19530 | -6/Factory | Garrison activated, responded to threat 19759 | -6/Factory | Entered Lower Caves 20035 | -6/Lower Caves | Found Alien Artifact 20035 | -6/Lower Caves | Identified Core Expander 20035 | -6/Lower Caves | Installed Core Expander, added new Power slot 20162 | -6/Lower Caves | Identified exit to Lower Caves 20244 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 20463 | -6/Lower Caves | Encountered a Warlord checkpoint 20490 | -6/Lower Caves | Entered another Lower Caves area 20512 | -6/Lower Caves | Learned Factory trap positions 20651 | -6/Lower Caves | Discovered exit to Factory (range 8) 20935 | -6/Lower Caves | Entered Zion 20949 | -6/Zion | Given the Hacking Drone Bay 20952 | -6/Zion | Found Prototype Device 20955 | -6/Zion | Identified Hacking Drone Bay 21021 | -6/Zion | Discovered new exit (range 12) 21080 | -6/Zion | Learned location of Warlord (-4) 21115 | -6/Zion | System corruption cleaned by Quarantine Array 21146 | -6/Zion | Learned Factory stockpile data 21282 | -6/Zion | Found CR-A16's Pointy Stick 21364 | -6/Zion | Found Prototype Device 21364 | -6/Zion | Identified Phasing AFG 21775 | -6/Zion | Met Imprinter 22384 | -6/Zion | Discovered new exit (range 3) 22384 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 23113 | -6/Zion | Identified exit to Deep Caves 23115 | -6/Zion | Entered Deep Caves 23448 | -6/Deep Caves | Attacked by Z-Imprinter 23453 | -6/Deep Caves | Destroyed Z-Imprinter 23691 | -6/Deep Caves | Z-Facility disabled 23833 | -6/Deep Caves | Found Prototype Protection 23833 | -6/Deep Caves | Identified Zio. Weapon Casing 23879 | -6/Deep Caves | Found Zio. Weapon Casing 23904 | -6/Deep Caves | Found Prototype Protection 23904 | -6/Deep Caves | Identified Zio. Heavy Carapace 23985 | -6/Deep Caves | Found Zio. Weapon Casing 24250 | -6/Deep Caves | Discovered new exit (range 6) 24255 | -6/Deep Caves | Identified exit to Proximity Caves 24364 | -6/Deep Caves | Spotted AG-08053 24376 | -6/Deep Caves | Destroyed AG-08053 24421 | -6/Deep Caves | Triggered Deep Caves wall 24456 | -6/Deep Caves | Spotted AS-03390 24465 | -6/Deep Caves | Lost 3 parts (3u) 24499 | -6/Deep Caves | Destroyed AS-03390 24510 | -6/Deep Caves | Exposed GOLEM chamber 24516 | -6/Deep Caves | Spotted AG-77195 24527 | -6/Deep Caves | Destroyed AG-77195 24527 | -6/Deep Caves | Core integrity fell below 50% 24530 | -6/Deep Caves | Spotted AS-58384 24554 | -6/Deep Caves | Destroyed 50 combat bots 24555 | -6/Deep Caves | Core integrity fell below 20% 24555 | -6/Deep Caves | Self-destructed Last Messages --------------- 24530_ Penetrated by Slug. 24531_ Destroyed Com. Matter Pod. 24533_ as-32293 destroyed. 24533_ as-71532 destroyed. 24535_ as-14566 released from Mobile Assembly Unit. 24535_ Destroyed Com. Matter Pod. 24536_ Penetrated by Slug. 24542_ Arachnoskeleton destroyed. 24544_ Temporary Propulsion slot lost. 24544_ Penetrated by Slug. 24545_ as-62546 released from Mobile Assembly Unit. 24548_ Slug penetrates Wall. 24549_ |XX:CXP9F AIUBC0