Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 16:16:16 Player: BEEEEES Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (1061) 1061 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3066 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 423/550 Matter 263/300 Energy 209/265 System Corruption 0% Temperature Critical (577) Movement Core (500) Ox9 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Small Storage Unit ECM Suite Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (8) ---- Improved Ion Engine Light Nuclear Core Light Treads Wheel Compact Wheel Heavy Particle Cannon Heavy Particle Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit ECM Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Wheel Compact Wheel Heavy Particle Cannon Heavy Particle Cannon Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 35 | . 5 18 4 8 Power 8 | . 2 4 1 1 Engine 6 | . 2 2 1 1 Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 11 | . . 7 1 3 Treads 8 | . . 4 1 3 Leg 3 | . . 3 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 2 1 2 Device 4 | . 2 2 . . Storage . | . . . . . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 9 | . 1 5 1 2 Energy Gun 3 | . 1 2 . . Energy Cannon 2 | . . . . 2 Ballistic Gun 4 | . . 3 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 13 | . . 7 2 4 Power 2 | . . 2 . . Propulsion 4 | . . 2 . 2 Utility 1 | . . . 1 . Weapon 6 | . . 3 1 2 Highest Loss Streak 5 | . . 5 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 95 90 85 92 Engine 8 | . 14 6 9 9 Core 1 | . . 3 . . Treads 12 | . . 5 27 26 Leg 11 | . 28 13 . . Device 14 | . 9 19 14 9 Storage 10 | . 14 11 9 9 Hackware 1 | . . . . 9 Energy Gun 11 | . 14 14 9 1 Energy Cannon 2 | . . . . 14 Ballistic Gun 14 | . 14 15 16 10 Peak Build Rating 22 | 6 9 14 15 22 Average Rating 12 | 6 7 11 13 18 On Entrance 9 | 6 6 8 12 15 Naked Turns . | . . . . . Heaviest Build 32 | 10 14 18 19 32 Greatest Support 60 | 20 20 40 60 60 Greatest Overweight (x) 2 | . . 2 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 6 8 8 4 8 Average Carried 5 | 6 7 5 3 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 5 4 8 Class Distribution -------------------- 37% | Scavenger-Gunner 27% | Gunner 26% | Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 645 | 194 44 229 77 101 Remotely . | . . . . . Salvage Created 1281 | . 132 470 137 542 Parts 73 | . 5 31 7 30 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 27 | . 3 12 3 9 Guns 21 | . 3 12 3 3 Cannons 5 | . . . . 5 AOE 1 | . . . . 1 Classes Destroyed 6 | . 1 3 . 2 Builder 1 | . . . . 1 Recycler 2 | . . 1 . 1 Swarmer 4 | . . 4 . . Grunt 14 | . 3 6 2 3 Duelist 1 | . . . . 1 Sentry 8 | . . 2 1 5 Best Kill Streak 7 | . 2 7 2 7 Combat Bots Only 7 | . 2 7 2 3 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 221 | . 14 108 24 75 Missed 58 | . 4 32 6 16 Damage Taken 2458 | . 171 939 266 1082 Core 296 | . 33 136 28 99 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 86 66 . . Volleys Fired 73 | . 8 34 7 24 Largest 3 | . 2 3 3 3 Hottest 173 | . 70 125 111 173 Shots Fired 164 | . 16 75 18 55 Gun 135 | . 16 75 18 26 Cannon 29 | . . . . 29 Launcher . | . . . . . Special . | . . . . . Kinetic 74 | . 8 29 11 26 Thermal 90 | . 8 46 7 29 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | . 7 11 16 9 Robot Miss Streak 4 | . 3 3 1 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 2 | . . 2 . . Shots Hit Robots 105 | . 10 50 14 31 Core Hits 54 | . 7 26 7 14 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 1 . . Burn 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1765 | . 103 647 200 815 Guns 1151 | . 103 625 200 223 Cannons 475 | . . . . 475 Explosions 117 | . . . . 117 Melee . | . . . . . Ramming 22 | . . 22 . . Kinetic 615 | . 40 259 93 223 Thermal 1011 | . 63 366 107 475 Explosive 117 | . . . . 117 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 32 | . . . . 32 Projectiles . | . . . . . Explosions 32 | . . . . 32 Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 155 | . . . . 155 Shots 2 | . . . . 2 Rammed . | . . . . . Targets Rammed 3 | . . 3 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 568 | . 145 62 159 568 Average Temperature 130 | . 67 28 64 195 Received Heat Transfer 978 | . 69 369 99 441 Effects 11 | . . . . 11 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Interference 7 | . . . . 7 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 1 1 2 Heat Transferred 2201 | . 259 980 259 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 316 | . 95 270 177 316 Initial 86 | . . . 86 74 Average 112 | . 60 99 112 187 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 78 | 100 100 78 100 40 Level 1 21 | . . 21 . 59 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 3 1 4 Investigation 4 | . 1 1 1 1 Extermination . | . . . . . Reinforcement 4 | . 1 2 . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . 2 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 67 | . 4 34 4 25 Peak Tracking Total 9 | . 3 9 2 8 Tactical Retreats 14 | . . 10 1 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 5 | . 1 1 1 2 Terminals 4 | . 1 . 1 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 3 5 3 6 Successful 7 | . 1 2 . 4 Failed 10 | . 2 3 3 2 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 4 | . . . . 4 Terminals 12 | . 3 . 3 6 Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . . 2 Alert Level 1 | . . . . 1 Locate Traps 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . . 2 Terminals 2 | . . . . 2 Track 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 1 1 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 16 | . . . . 16 Total Damage 317 | . . . . 317 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2304 | 2 403 1057 383 459 Spaces Moved 1371 | 2 290 641 213 225 Core 2 | . . 2 . . Treads 608 | . . 170 213 225 Legs 761 | 2 290 469 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 160 160 Average Speed 139 | 120 120 134 160 160 Slowest Speed 190 | 120 120 190 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 2 32 30 14 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 28 | . . . . 28 Melee . | . . . . . Projectile 8 | . . . . 8 AOE 20 | . . . . 20 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1623 | 1 328 775 240 279 Wait 125 | . 23 73 15 14 Move 1367 | 1 289 640 212 225 Hop . | . . . . . Pick Up 7 | . 2 . 2 3 Fast Attach 17 | . 1 12 1 3 Attach 7 | . . 4 3 . Detach . | . . . . . Swap 11 | . 4 2 . 5 Drop 13 | . 1 7 . 5 Fire 73 | . 8 34 7 24 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 779 | -9/Materials | Build established: Gunner 1030 | -9/Materials | Lost 5 parts (1p2n2w) 1040 | -9/Materials | Destroyed 7 combat bots 1320 | -9/Materials | Build established: Scavenger-Gunner 1431 | -9/Materials | Discovered new exit (range 12) 1463 | -9/Materials | Entered another Materials area 1463 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1654 | -8/Materials | Discovered new exit (range 8) 1846 | -8/Materials | Entered Storage 2196 | -8/Storage | Met a pair of Derelict thieves 2305 | -8/Storage | Self-destructed Last Messages --------------- 02286_ Lgt. Treads destroyed. 02286_ Destroyed Lgt. Treads. 02293_ Lgt. Armor Plating melted. 02293_ Y-45 Defender destroyed. 02294_ U-05 Engineer builds a Wall. 02295_ Hvy. Assault Rifle destroyed. 02297_ Overheating: System interference. 02297_ Hvy. Particle Cannon temporarily disabled. 02297_ ECM Suite temporarily disabled. 02297_ Lgt. Treads destroyed. 02297_ C-30 ARC bursts open, deploying its payload. 02297_ G-47 Trooper unfolds itself. 02298_ The unstable cave ceiling collapses. 02298_ U-05 Engineer builds a Wall. 02301_ Power failure, Imp. Ion Engine shutdown. 02301_ U-05 Engineer builds a Wall. 02302_ Lgt. Treads broken. 02302_ Overheating: Short circuit. 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