Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 23:54:10 Player: Morgan Result: Destroyed by SW-7XG(l) with Ripper Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (467) 467 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-19) -19 TOTAL SCORE: 2113 Bonus ------- Friendly Fire -19 Cogmind --------- Core Integrity 0/400 Matter 166/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Small Laser Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads Medium Laser Small Laser Light Assault Rifle Improved Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 20 | 7 . . 9 . 4 Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 2 . 2 Treads 6 | 2 . . 2 . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 2 | 2 . . . . . Device 1 | 1 . . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 . . 5 . 2 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . 3 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 13 | . . . 1 7 5 Power 3 | . . . . 2 1 Propulsion 3 | . . . . 2 1 Utility 2 | . . . 1 . 1 Weapon 5 | . . . . 3 2 Highest Loss Streak 7 | . . . 1 7 5 To Critical Strikes . | . . . . . . Average Backups 2 | 2 2 2 3 6 . Power . | . 1 1 . 1 . Propulsion . | . . . 1 2 . Utility . | . . . . . . Weapon 1 | 1 1 1 1 3 . Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 87 | . 100 100 94 53 72 Engine 14 | . 14 14 21 11 10 Treads 23 | . 28 28 22 12 20 Device 7 | . 14 14 7 . . Storage 12 | . 14 14 11 11 10 Energy Gun 11 | . 14 14 12 . 11 Ballistic Gun 12 | . 14 14 11 11 10 Launcher 2 | . . . 8 5 . Piercing Weapon 2 | . . . . . 8 Peak Build Rating 18 | 7 7 7 18 17 12 Average Rating 8 | 5 7 7 10 9 11 On Entrance 6 | . 7 7 7 17 1 Naked Turns . | . . . . . . Heaviest Build 28 | 14 14 14 28 28 16 Greatest Support 46 | 40 40 40 46 46 46 Greatest Overweight (x) 1 | . . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 5 2 4 8 6 5 Average Carried 2 | 2 2 2 3 6 . Final Capacity 8 | 8 8 8 8 8 5 Final Carried 6 | 2 2 4 6 6 1 Class Distribution -------------------- 74% | Mutant 25% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 497 | 281 1 . 210 . 5 Remotely . | . . . . . . Salvage Created 682 | 109 . . 573 . . Parts 38 | 3 . . 35 . . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 10 | . . . 10 . . Guns 1 | . . . 1 . . AOE 9 | . . . 9 . . Classes Destroyed 8 | 2 . . 6 . . Worker 7 | . . . 7 . . Builder 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Hauler 1 | . . . 1 . . Recycler 4 | 1 . . 3 . . Watcher 1 | . . . 1 . . Grunt 7 | . . . 7 . . Sentry 3 | . . . 3 . . Best Kill Streak 15 | 2 . . 15 . . Combat Bots Only 5 | . . . 5 . . Max Kills in Single Turn 3 | 1 . . 3 . . Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 135 | . 2 . 43 28 62 Missed 52 | . 2 . 15 8 27 Hits 83 | . . . 28 20 35 Melee 4 | . . . . . 4 Projectile 79 | . . . 28 20 31 AOE 12 | . . . . 12 . Critical Strikes 3 | . . . . . 3 Damage Taken 1719 | . . . 432 545 742 Core 411 | . . . 77 149 185 Absorbed by Shields . | . . . . . . Core Remaining (%) 100 | 100 . 100 . . . Volleys Fired 36 | 11 1 1 17 2 4 Largest 3 | 2 2 2 3 3 2 Hottest 103 | 70 70 70 103 79 70 Shots Fired 88 | 22 2 2 51 6 5 Gun 69 | 22 2 2 34 4 5 Cannon . | . . . . . . Launcher 19 | . . . 17 2 . Special . | . . . . . . Kinetic 39 | 11 1 1 18 4 4 Thermal 30 | 11 1 1 16 . 1 Explosive 19 | . . . 17 2 . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 7 . . 13 . 2 Robot Miss Streak 4 | 3 2 . 4 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 48 | 13 . . 30 . 5 Core Hits 43 | 5 . . 36 1 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 1 . . 1 . . Burn 2 | 1 . . 1 . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1866 | 140 . 7 1612 44 63 Guns 409 | 140 . . 232 . 37 Cannons . | . . . . . . Explosions 1421 | . . . 1380 41 . Melee 26 | . . . . . 26 Ramming 10 | . . 7 . 3 . Kinetic 212 | 65 . . 120 . 27 Thermal 197 | 75 . . 112 . 10 Explosive 1421 | . . . 1380 41 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 26 | . . . . . 26 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . . 2 . . Projectiles . | . . . . . . Explosions 2 | . . . 2 . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 74 | . . . 74 . . Shots 3 | . . . 3 . . Rammed 4 | . . 3 . 1 . Targets Rammed 4 | . . 3 . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 366 | 70 30 30 366 45 24 Average Temperature 105 | 27 18 18 139 27 12 Received Heat Transfer 189 | . . . 144 45 . Effects 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 740 | 296 . . 407 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Maximum Alert Level 1 | . . . 1 . . Low Security (%) 93 | 100 100 100 74 100 . Level 1 6 | . . . 25 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 333 | 10 . . 333 120 . Initial 120 | . . . . 120 . Average 39 | . . . 145 43 . Influence Increases 452 | 10 . . 429 13 . Destroy 0b10 Robot/C 200 | . . . 200 . . Destroy 0b10 Robot/NC 75 | 10 . . 65 . . Destroy Leader 54 | . . . 54 . . Disable Machine 30 | . . . 30 . . Destroy Structure 93 | . . . 80 13 . Influence Decreases 452 | 10 . . 120 322 . Entered New Map 189 | . . . . 189 . Time Decay 150 | 10 . . 110 30 . Lost Part 53 | . . . 10 43 . Lost Ally 60 | . . . . 60 . Squads Dispatched 2 | . 1 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 3 . 15 17 5 Peak Tracking Total 20 | . 1 . 6 20 5 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 6 . . . . Successful . | . . . . . . Failed 6 | . 6 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 14 | . . . . 14 . Total Damage 110 | . . . . 110 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Active Infowar (turns) 870 | 57 123 492 198 . . Seismic 870 | 57 123 492 198 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 1574 | 164 123 492 282 125 388 Spaces Moved 907 | 78 74 302 129 94 230 Core 65 | 10 . . . 55 . Treads 842 | 68 74 302 129 39 230 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 100 160 Average Speed 155 | 145 160 160 160 124 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 18 64 14 23 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 118 | . . . 102 16 . Melee . | . . . . . . Projectile . | . . . . . . AOE 118 | . . . 102 16 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 1001 | 109 77 307 169 96 243 Wait 8 | 5 3 . . . . Move 902 | 77 73 301 128 93 230 Hop . | . . . . . . Pick Up 21 | 9 . 2 9 . 1 Fast Attach . | . . . . . . Attach 16 | 7 . . 3 . 6 Detach . | . . . . . . Swap 8 | . . . 7 . 1 Drop 5 | . . . 5 . . Fire 36 | 11 1 1 17 2 4 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . 3 . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 15) 262 | -10/Materials | Met 8R-AWN 288 | -10/Materials | Entered Mines 290 | -10/Mines | Followed 8R-AWN into the Mines 318 | -10/Mines | Build established: Mutant 621 | -10/Mines | Discovered new exit (range 12) 780 | -10/Mines | Entered Materials 780 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 978 | -9/Materials | Discovered new exit (range 15) 989 | -9/Materials | Discovered new exit (range 13) 1062 | -9/Materials | Entered Mines 1063 | -9/Mines | Assembled infested the area 1068 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1072 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1089 | -9/Mines | Build established: Gunner 1143 | -9/Mines | Lost 4 allies 1159 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1163 | -9/Mines | Lost 7 parts (2p2n3w) 1187 | -9/Mines | Core integrity fell below 50% 1187 | -9/Mines | Entered Zion 1253 | -7/Zion | Found CR-A16's Pointy Stick 1273 | -7/Zion | Discovered new exit (range 15) 1544 | -7/Zion | Attacked by Zionites 1544 | -7/Zion | Spotted SM-W5W(B) 1544 | -7/Zion | Spotted 7O-YLE(B) 1561 | -7/Zion | Build established: Mutant 1572 | -7/Zion | Core integrity fell below 20% 1575 | -7/Zion | Destroyed by SW-7XG(l) with Ripper Last Messages --------------- System Quarantine Field Array disabled. Slug penetrates System Quarantine Field Array. Sml. Storage Unit destroyed. While in examine/look mode, press 's' to manually set the cursor location as a relative view centerpoint. Try it now. Designate your own position to cancel the effect and resume automated centerpoint adjustments, or reset an automated centerpoint. The manual also describes advanced options for modifying the automation algorithm. Med. Laser destroyed. Slug penetrates System Quarantine Field Array. Acquired 5 matter. Slug penetrates System Quarantine Field Array. Imp. Treads severed. I0-EAM(z) pulls a Mak. Sword out of the Twisted Machinery. Imp. Treads destroyed. Lgt. Assault Rifle destroyed. 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