Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 20:27:31 Player: x'z Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (751) 751 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 3054 Bonus ------- Follower Combat Kills 33 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Small Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Medium Storage Unit ECM Suite Hacking Suite Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter ECM Suite > --- WEAPON ----------- Katana > --- INVENTORY -------- Hacking Suite Hacking Suite Hacking Suite Datajack [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Mining Claw Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 44 | 9 9 11 13 2 Power 8 | 1 1 2 3 1 Engine 8 | 1 1 2 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 2 5 6 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 1 | . . . 1 . Flight 12 | . 2 5 5 . Utility 12 | 3 3 3 2 1 Device 6 | 2 2 2 . . Storage 3 | 1 . 1 1 . Processor 2 | . 1 . 1 . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 3 3 1 2 . Energy Gun 1 | 1 . . . . Energy Cannon 3 | . 2 . 1 . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 1 1 . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 2 3 6 7 Power 4 | . . . 1 3 Propulsion 11 | . 1 3 3 4 Utility 1 | . . . 1 . Weapon 2 | . 1 . 1 . Highest Loss Streak 5 | . 2 1 3 5 To Critical Strikes . | . . . . . Average Backups 4 | 2 4 4 5 5 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . 3 3 4 4 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 3 | . 1 . . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . 1 . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 79 | . 84 84 64 73 Engine 12 | . 14 11 10 12 Leg 2 | . 6 . . . Flight 23 | . 20 29 21 28 Device 18 | . 22 21 12 6 Storage 2 | . 1 . 2 9 Processor 7 | . 4 11 9 9 Energy Cannon 1 | . 3 . . . Ballistic Gun 1 | . 2 . . . Slashing Weapon 7 | . 6 12 8 . Peak Build Rating 15 | 7 7 12 15 13 Average Rating 8 | 5 5 8 11 11 On Entrance 7 | . 7 6 10 13 Avg Prop Armor Cover (%) 9 | . 9 . . . Naked Turns . | . . . . . Heaviest Build 15 | 15 15 12 15 14 Greatest Support 20 | 20 20 12 16 16 Greatest Overweight (x) 3 | . 3 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 8 Average Capacity 5 | 7 5 5 5 8 Most Carried 7 | 4 5 5 7 7 Average Carried 4 | 2 4 4 5 5 Final Capacity 8 | 8 5 5 8 8 Final Carried 5 | 4 5 5 5 5 Class Distribution -------------------- 83% | Mutant 9% | Scavenger-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 819 | 300 129 255 135 . Remotely 180 | 180 . . . . Salvage Created 1466 | 235 222 418 591 . Parts 97 | 23 17 28 29 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 24 | . 8 5 11 . Melee 17 | . 1 5 11 . Cannons 7 | . 7 . . . Classes Destroyed 7 | 3 4 . . . Worker 2 | 2 . . . . Tunneler 6 | 5 . 1 . . Recycler 7 | 1 . 3 3 . Operator 4 | . 1 2 1 . Watcher 3 | . 1 1 1 . Swarmer 15 | . 6 2 7 . Grunt 9 | . 2 3 4 . Best Kill Streak 6 | 5 5 3 6 . Combat Bots Only 6 | . 5 3 6 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 220 | . 48 29 75 68 Missed 62 | . 9 9 22 22 Hits 158 | . 39 20 53 46 Projectile 158 | . 39 20 53 46 Critical Strikes 3 | . . . 2 1 Damage Taken 1647 | . 373 213 584 477 Core 671 | . 47 72 268 284 Absorbed by Shields 89 | . . . . 89 Core Remaining (%) 87 | 100 81 82 . . Volleys Fired 43 | 16 27 . . . Largest 2 | 1 2 . . . Hottest 120 | 40 120 . . . Shots Fired 62 | 16 46 . . . Gun 22 | 16 6 . . . Cannon 40 | . 40 . . . Launcher . | . . . . . Special . | . . . . . Kinetic 4 | . 4 . . . Thermal 40 | . 40 . . . Explosive . | . . . . . Electromagnetic 18 | 16 2 . . . Robot Hit Streak 5 | 5 3 . . . Robot Miss Streak 10 | 3 10 . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 83 | 10 17 15 36 5 Core Hits 46 | 8 11 11 16 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | 2 . 1 6 . Corrupt 2 | 2 . . . . Sever 7 | . . 1 6 . Melee Attacks 107 | . 21 25 55 6 Impact . | . . . . . Slashing 99 | . 21 25 53 . Piercing . | . . . . . Sneak Attacks 12 | . . 6 3 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2368 | 150 370 618 1230 . Guns 173 | 150 23 . . . Cannons 227 | . 227 . . . Explosions . | . . . . . Melee 1967 | . 119 618 1230 . Ramming 1 | . 1 . . . Kinetic 23 | . 23 . . . Thermal 227 | . 227 . . . Explosive . | . . . . . Electromagnetic 150 | 150 . . . . Impact . | . . . . . Slashing 1967 | . 119 618 1230 . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 104 | . 3 12 89 . Projectiles . | . . . . . Explosions . | . . . . . Melee 104 | . 3 12 89 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 2 | . 1 . 1 . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 658 | . 658 . 26 4 Average Temperature 335 | . 369 . 10 4 Received Heat Transfer 555 | . 72 57 243 183 Effects 33 | . 33 . . . Shutdowns 8 | . 8 . . . Energy Bleed 3 | . 3 . . . Interference 8 | . 8 . . . Matter Decay 5 | . 5 . . . Short Circuit 2 | . 2 . . . Damage (minor) 5 | . 5 . . . Damage (major) 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 481 | . 481 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 163 | 25 163 90 130 160 Initial 61 | . 9 11 27 61 Average 56 | 6 65 32 65 84 Influence Increases 1101 | 40 351 239 307 164 Destroy 0b10 Robot/C 500 | . 160 100 220 20 Destroy 0b10 Robot/NC 110 | 40 10 35 25 . Destroy Leader 106 | . 42 32 32 . Allied During Kill 3 | . . . . 3 Trap Triggered on 0b10 10 | . . . . 10 Successful Hack 22 | . 8 8 . 6 Disable Machine 15 | . . 15 . . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 15 | . 11 4 . . Partial Spotted 105 | . 15 45 30 15 Lose Combat Pursuer 165 | . 105 . . 60 Influence Decreases 986 | 25 339 200 278 144 Entered New Map 95 | . 6 16 39 34 Time Decay 679 | 25 313 162 179 . Lost Part 172 | . 20 22 60 70 Lost Ally 40 | . . . . 40 Squads Dispatched 7 | . 2 1 4 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . 3 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 83 | . 19 17 27 20 Peak Tracking Total 17 | . 6 5 7 17 Tactical Retreats 17 | . 6 5 4 2 ECM-based Alert Blocks 25 | . . 8 17 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 8 | . . . 2 6 Indirectly . | . . . . . Trap Hack Attempts 6 | . . . . 6 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . . 1 Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 9 | . 3 3 2 1 Terminals 8 | . 3 3 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 18 | . 5 3 4 6 Successful 9 | . 4 3 1 1 Failed 9 | . 1 . 3 5 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 5 3 1 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 8 | . 4 3 . 1 Record 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 1 . . Used . | . . . . . Hacking Detections 5 | . 1 1 2 1 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat 1 | . . . 1 . Combat . | . . . . . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 56 | . . . . 56 Highest-Rated Ally 31 | . . . . 31 Total Orders 2 | . . . . 2 GUARD 2 | . . . . 2 Ally Attacks 5 | . . . . 5 Total Damage 107 | . . . . 107 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1707 | 15 806 429 362 95 Sensors 1185 | . 615 427 143 . Structural 99 | . 99 . . . Seismic 552 | 15 537 . . . ECM 821 | . . 364 362 95 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1980 | 117 836 429 381 217 Spaces Moved 1925 | 54 548 668 371 284 Core 10 | 3 2 . 4 1 Treads . | . . . . . Legs 138 | 51 87 . . . Wheels . | . . . . . Hover . | . . . . . Flight 1777 | . 459 668 367 283 Fastest Speed 31 | 50 37 34 31 31 Average Speed 43 | 116 51 39 34 36 Slowest Speed 210 | 120 210 117 150 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 13 | . 4 . 3 6 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 63 34 21 39 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 15 | . 11 4 . . Terrain Destroyed 15 | . 11 4 . . Melee 15 | . 11 4 . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2823 | 92 1013 792 535 391 Wait 572 | . 386 70 88 28 Move 1897 | 53 539 667 364 274 Hop 11 | . 4 . 3 4 Pick Up 32 | 11 9 9 3 . Fast Attach 18 | . 5 2 11 . Attach 29 | 9 4 8 4 4 Detach 12 | 2 3 2 1 4 Swap 5 | 1 2 2 . . Drop 24 | . 12 7 5 . Fire 43 | 16 27 . . . Melee 107 | . 21 25 55 6 Ram 1 | . . . 1 . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis 65 | . . . . 65 Rewire . | . . . . . Trap 6 | . . . . 6 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Sub) -9/Materials -8/Materials -8/Garrison (discovered 1 exit: *Mat) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 360 | -10/Materials | Build established: Mutant 732 | -10/Materials | Discovered new exit (range 6) 733 | -10/Materials | Identified exit to Subcaves 950 | -10/Materials | Discovered new exit (range 4) 954 | -10/Materials | Identified exit to Materials 954 | -10/Materials | Entered another Materials area 954 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1329 | -9/Materials | Discovered new exit (range 16) 1335 | -9/Materials | Identified exit to Materials 1383 | -9/Materials | Entered another Materials area 1383 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1442 | -8/Materials | Identified exit to Garrison 1627 | -8/Materials | Lost 3 parts (1p2n) 1665 | -8/Materials | Garrison activated, responded to threat 1764 | -8/Materials | Entered Garrison 1804 | -8/Garrison | Triggered checkpoint 1846 | -8/Garrison | Core integrity fell below 50% 1891 | -8/Garrison | Discovered new exit (range 10) 1895 | -8/Garrison | Identified exit to Materials 1908 | -8/Garrison | Triggered checkpoint 1977 | -8/Garrison | Core integrity fell below 20% 1981 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Field strength at 94. Field strength at 88. Field strength at 72. Field strength at 61. Flight Unit destroyed. Field strength at 46. C-45 Heavy ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Field strength at 30. Field strength at 8. Stasis field depleted. Flight Unit destroyed. S-10 Pest destroyed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. S-10 Pest destroyed. Field strength at 81. Critical hit (Burn: +25). 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Challenges ------------ None Game ------ Seed InertialPointAxe Manual? 0 Play Time 00:33:54 Cumulative 7.6 hours Start 2025.10.26 @ 19:57:06 End 2025.10.26 @ 20:27:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 205c4c2c-8562-4cff-94b1-6bf4705eaf88