Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.25 @ 21:33:56 Player: Andru7428 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2630) 2630 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 6288 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 674/850 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Medium Treads Wheel > --- UTILITY (7) ------ Large Storage Unit Large Storage Unit Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (4) ------- Powered Hammer Axe Axe Spear > --- INVENTORY (16) --- Heavy EM Shotgun Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Plasma Cannon Advanced Assault Cannon Proton Missile Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Heavy Armor Plating > --- WEAPON ----------- Power Maul Spear Spear > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Advanced Visual Processing Unit Microactuators Improved Light Armor Plating Heavy EM Shotgun Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun Advanced Assault Cannon Proton Missile Launcher Mini Grenade Launcher Powered Hammer [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Melee Analysis Suite Protection Medium Armor Plating Weapon Spear Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 5 | . . 2 1 1 1 Weapon 2 | . . . 1 . 1 Parts Attached 84 | 6 7 16 14 31 10 Power 7 | 1 . 1 2 2 1 Engine 5 | 1 . 1 2 1 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 28 | 2 2 1 2 17 4 Treads 10 | . . . . 7 3 Leg . | . . . . . . Wheel 18 | 2 2 1 2 10 1 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 2 7 3 8 . Device 2 | . . 1 . 1 . Storage 7 | 1 2 4 . . . Processor 3 | . . . . 3 . Hackware . | . . . . . . Protection 9 | . . 2 3 4 . Artifact . | . . . . . . Weapon 28 | 2 3 7 7 4 5 Energy Gun 3 | . 2 . 1 . . Energy Cannon 4 | . . 3 1 . . Ballistic Gun 5 | 2 1 1 1 . . Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . . 3 . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon 2 | . . . . 2 . Piercing Weapon 8 | . . . 4 1 3 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 34 | . 1 3 2 22 6 Power 3 | . . . . 2 1 Propulsion 18 | . . 1 2 12 3 Utility 9 | . . 2 . 7 . Weapon 4 | . 1 . . 1 2 Highest Loss Streak 6 | . 1 2 1 6 3 Average Slot Usage (%) 94 | . 98 97 97 93 75 Engine 8 | . 14 11 9 6 . Treads 2 | . . . . 4 16 Wheel 17 | . 28 22 16 16 . Device 2 | . . 8 . . . Storage 21 | . 26 22 27 18 13 Processor 4 | . . . . 11 13 Protection 9 | . . 11 18 9 . Energy Gun 2 | . 12 4 . . . Energy Cannon 2 | . . 6 2 . . Ballistic Gun 5 | . 15 10 6 . . Impact Weapon 2 | . . . . 5 5 Slashing Weapon 2 | . . . . 3 13 Piercing Weapon 8 | . . . 17 12 6 Naked Turns . | . . . . . . Heaviest Build 103 | 11 45 103 73 74 48 Greatest Support 81 | 32 32 20 20 74 81 Greatest Overweight (x) 6 | . 2 5 6 5 4 Average Overweight (x) 2 | . . 3 3 2 . Largest Inventory Capacity 26 | 6 14 26 20 20 16 Average Capacity 17 | 5 12 19 20 17 16 Most Carried 20 | 6 14 20 20 20 12 Average Carried 15 | 2 11 15 18 15 9 Final Capacity 20 | 6 14 20 20 16 16 Final Carried 20 | 4 14 18 20 10 7 Class Distribution -------------------- 50% | Hauler-Mutant 42% | Mutant 6% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1224 | 214 210 252 222 230 96 Remotely . | . . . . . . Salvage Created 3214 | . 132 597 649 1559 277 Parts 177 | . 14 45 44 62 12 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 65 | . 5 20 8 26 6 Melee 34 | . . . 7 21 6 Guns 11 | . 4 6 1 . . Cannons 2 | . . 2 . . . AOE 13 | . 1 12 . . . Classes Destroyed 12 | . 2 6 1 3 . Worker 12 | . . 2 . 10 . Builder 7 | . . 2 4 1 . Tunneler 1 | . . . . 1 . Hauler 2 | . . 1 1 . . Recycler 2 | . . . . 2 . Watcher 5 | . . 2 2 1 . Swarmer 21 | . 3 10 . 5 3 Grunt 29 | . 2 8 3 13 3 Brawler 2 | . . 1 . 1 . Sentry 8 | . . 1 4 3 . Hunter 3 | . . . 1 2 . Programmer 2 | . . . . 2 . Best Kill Streak 10 | . 3 10 3 5 3 Combat Bots Only 8 | . 3 8 2 4 3 Max Kills in Single Turn 4 | . 1 4 1 4 1 Gunslinging . | . . . . . . Exploded 3 | . 1 3 . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 5097 | . 133 479 692 3007 786 Core 697 | . 11 33 115 362 176 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 95 91 79 48 . Volleys Fired 50 | . 7 37 5 . 1 Largest 3 | . 2 2 3 . 1 Hottest 109 | . 79 86 109 . 48 Shots Fired 79 | . 14 57 7 . 1 Gun 47 | . 14 31 2 . . Cannon 25 | . . 19 5 . 1 Launcher 7 | . . 7 . . . Special . | . . . . . . Kinetic 33 | . 7 23 2 . 1 Thermal 10 | . 2 8 . . . Explosive 7 | . . 7 . . . Electromagnetic 29 | . 5 19 5 . . Robot Hit Streak 10 | . 7 10 6 . . Robot Miss Streak 3 | . 1 3 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 213 | . 10 37 32 115 19 Core Hits 108 | . 5 33 20 41 9 Critical Hits 4 | . . . . 4 . Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 2 | . . . . 2 . Melee Attacks 207 | . . . 38 145 24 Impact 80 | . . . . 69 11 Slashing 18 | . . . . 14 4 Piercing 109 | . . . 38 62 9 Sneak Attacks 15 | . . . 5 10 . Combat Hostiles . | . . . . . . Follow-up Attacks 34 | . . . 5 25 4 Damage Inflicted 8778 | . 120 2082 1265 4680 631 Guns 469 | . 83 356 30 . . Cannons 562 | . . 413 149 . . Explosions 1782 | . 37 1313 30 402 . Melee 5965 | . . . 1056 4278 631 Ramming . | . . . . . . Kinetic 294 | . 23 241 30 . . Thermal 362 | . 52 280 30 . . Explosive 1550 | . . 1148 . 402 . Electromagnetic 607 | . 45 413 149 . . Impact 2838 | . . . . 2491 347 Slashing 491 | . . . . 413 78 Piercing 2636 | . . . 1056 1374 206 Highest Corruption 6 | . . . 5 6 . Average Corruption 1 | . . . 1 1 . Corruption Purged . | . . . . . . Effects 8 | . . . 4 4 . Message Errors 1 | . . . . 1 . Matter Fused 3 | . . . 3 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . 1 . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 937 | . . 157 95 672 13 Projectiles 65 | . . 40 5 20 . Explosions 124 | . . 117 . 7 . Melee 748 | . . . 90 645 13 Knockbacks 19 | . . . . 14 5 Impact 18 | . . . . 13 5 Kinetic . | . . . . . . Secondary 1 | . . . . 1 . Self-Inflicted Damage 297 | . 32 64 . 201 . Shots 7 | . 1 3 . 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 189 | . 48 189 72 . . Average Temperature 51 | . 22 58 32 . . Received Heat Transfer 1185 | . 30 87 153 741 174 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 11 | . . 4 2 4 1 Impact Corruptions 26 | . . . . 25 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 583 | . 37 496 50 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 1 2 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 560 | . 132 560 351 360 270 Average Influence 184 | . 56 186 252 188 194 Maximum Alert Level 2 | . . 2 1 1 1 Low Security (%) 56 | 100 100 69 22 54 54 Level 1 36 | . . 4 77 45 45 Level 2 6 | . . 25 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 5 2 . 4 . Investigation 5 | . 4 1 . . . Extermination 2 | . . . . 2 . Reinforcement 4 | . 1 1 . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 5 28 19 34 8 Peak Tracking Total 7 | . 3 7 5 5 4 Tactical Retreats 7 | . . 2 3 1 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 11 | . 2 . 5 2 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 7 | . . 2 . 4 1 Max in Single Turn 4 | . . 1 . 4 1 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 18 | . 3 6 5 3 1 Terminals 17 | . 3 6 5 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 51 | . 13 14 15 4 5 Successful 26 | . 7 9 7 1 2 Failed 25 | . 6 5 8 3 3 Catastrophic 3 | . 1 . . 1 1 Database Lockouts . | . . . . . . Manual 18 | . 7 3 3 2 3 Terminals 50 | . 13 14 15 3 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 20 | . 6 6 6 . 2 Record 1 | . . . . . 1 Robot Analysis 3 | . 1 1 . . 1 Prototype ID Bank 4 | . 1 . 3 . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Unreport Threat 1 | . . 1 . . . Locate Traps 4 | . 1 2 1 . . Disarm Traps 1 | . . 1 . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 16 | . 5 6 3 2 . Terminals 5 | . 1 3 1 . . Track 5 | . 1 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 3 5 5 2 1 Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 3 | . 1 1 . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4416 | 58 493 1066 928 1507 364 Spaces Moved 3025 | 44 364 711 668 1046 192 Core 3 | 3 . . . . . Treads 217 | . . . . 39 178 Legs . | . . . . . . Wheels 2805 | 41 364 711 668 1007 14 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 110 90 120 Average Speed 114 | 96 107 116 115 107 157 Slowest Speed 160 | 100 110 130 140 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 54 43 45 19 5 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . 1 4 . Terrain Destroyed 98 | . 4 61 2 31 . Melee 5 | . . . 1 4 . Projectile . | . . . . . . AOE 93 | . 4 61 1 27 . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3663 | 58 453 889 777 1260 226 Wait 212 | . 47 94 34 37 . Move 3020 | 43 363 710 667 1045 192 Hop . | . . . . . . Pick Up 89 | 9 20 20 11 24 5 Fast Attach 12 | 1 1 2 7 1 . Attach 50 | 5 2 5 5 25 8 Detach 5 | . . . 4 1 . Swap 22 | . 4 9 2 5 2 Drop 45 | . 9 12 12 12 . Fire 50 | . 7 37 5 . 1 Melee 158 | . . . 30 110 18 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 4) 322 | -10/Materials | Build established: Mutant 396 | -10/Materials | Identified exit to Mines 398 | -10/Materials | Discovered new exit (range 14) 552 | -10/Materials | Entered another Materials area 552 | -9/Materials | Evolved 2 slots: Utility x2 991 | -9/Materials | Build established: Hauler-Mutant 1180 | -9/Materials | Discovered new exit (range 7) 1342 | -9/Materials | Destroyed 8 combat bots 1485 | -9/Materials | Discovered new exit (range 7) 1618 | -9/Materials | Entered another Materials area 1618 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2076 | -8/Materials | Discovered new exit (range 6) 2437 | -8/Materials | Discovered new exit (range 15) 2546 | -8/Materials | Entered Factory 2546 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2818 | -7/Factory | Discovered new exit (range 7) 3175 | -7/Factory | Lost 6 parts (3n2u1w) 3538 | -7/Factory | Build established: Mutant 3597 | -7/Factory | Lost 3 parts (2n1u) 3796 | -7/Factory | Lost 4 parts (3n1u) 3995 | -7/Factory | Core integrity fell below 50% 3998 | -7/Factory | Lost 5 parts (1p3n1u) 4053 | -7/Factory | Entered another Factory area 4053 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4294 | -6/Factory | Lost 3 parts (2n1w) 4414 | -6/Factory | Lost 3 parts (1p1n1w) 4417 | -6/Factory | Self-destructed Last Messages --------------- 04366_ G-50 Soldier knocked back. 04373_ Axe follow-up attack on G-50 Soldier. 04373_ G-50 Soldier destroyed. 04376_ Acquired 15 matter. 04379_ Imp. Treads destroyed. 04381_ Spear follow-up attack on G-50 Soldier. 04381_ G-50 Soldier destroyed. 04383_ Lgt. Nuclear Core destroyed. 04391_ G-67 Veteran knocked back. 04411_ Power Conduit explodes. 04411_ O-24 Administrator destroyed. 04411_ Power Conduit explodes. 04411_ U-05 Engineer destroyed. 04412_ Destroyed Adv. Heat Sink. 04412_ G-67 Veteran system corrupted by crushing effect. 04412_ Axe follow-up attack on G-67 Veteran. 04412_ Plasma Rifle fried. 04412_ G-67 Veteran destroyed. 04415_ Acquired 20 matter. 04417_ U-05 Engineer lays Concrete. 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""" # | | # + ??# | | # ## ???? | | ####+## ##"" T"""#############???? | | ???# ## #?########???????????????? | | ???# #????????????????????????? | | ???# #????????????????????????? | | ???# #????????????????????????? | | ???# #????????????????????????? | | ???# #????????????????????????? | | ?### " " #????????????????????????? | | ?# "R" #????????????????????????? | | ?# """ #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 42 Melee Accuracy 11 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed QuantumSurgeInterpreter Manual? 0 Play Time 00:52:03 Cumulative 48.1 hours Start 2019.12.25 @ 20:03:35 End 2019.12.25 @ 21:33:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 35 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a98da22c-d149-4012-bc57-ddfc3709b13b