Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 22:36:15 Player: Millea Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (507) 2535 Value Destroyed (21805) 21805 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (10020) 10020 TOTAL SCORE: 46700 Bonus ------- High Alert Combat Kills 4664 Follower Combat Kills 1433 Entered Garrisons 1000 Used RIF Installer 2500 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -677 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Force Field Relay Coupler [NC] (34) Improved System Restoration Module Improved System Restoration Module Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Signal Interpreter Advanced Force Booster Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun KE Penetrator Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Medium Treads Compact Wheel Relay Coupler [NC] Improved System Restoration Module [Rating: 155] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Gar Res Res Gar Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 2 . 2 . . . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . . . . . . 1 . . . 1 1 . 2 . . . . . . 2 . . 1 . . . . Utility 7 | . . . 2 . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . 2 . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 456 | 6 4 7 36 1 . . 8 6 15 35 23 4 . 18 49 1 4 12 4 8 11 18 5 17 98 5 7 15 . 27 5 7 Power 35 | 1 . 1 2 . . . . . . 2 2 2 . . . . . . . . . 2 . 3 13 . 1 2 . 3 . 1 Engine 7 | 1 . 1 2 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 Reactor 25 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . 2 13 . 1 2 . 3 . . Propulsion 124 | 2 . . 12 . . . 6 . 1 9 8 1 . 3 9 . 1 2 3 1 2 1 . 7 35 2 3 2 . 13 1 . Treads 55 | 2 . . 12 . . . 5 . 1 5 2 1 . 3 3 . 1 . . 1 1 1 . 2 9 . . . . 6 . . Leg 25 | . . . . . . . . . . 4 6 . . . 3 . . . . . 1 . . . 11 . . . . . . . Wheel 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . . . 1 . . Hover 21 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 7 1 3 2 . 5 . . Flight 16 | . . . . . . . 1 . . . . . . . 2 . . 1 3 . . . . 3 3 1 . . . 1 1 . Utility 166 | 1 2 3 12 1 . . 1 2 8 8 7 . . 5 30 1 2 8 . 4 5 5 4 5 23 3 3 11 . 3 3 6 Device 77 | . . 1 4 . . . . . 3 4 3 . . 4 14 1 . 6 . 3 2 4 2 3 11 1 . 3 . 2 2 4 Storage 8 | 1 1 . . 1 . . . . . . . . . . 1 . . . . . . . . 1 3 . . . . . . . Processor 11 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . 2 1 2 1 . 1 1 . Hackware 26 | . . . 1 . . . . . 2 2 3 . . 1 3 . . 1 . . 1 . 1 . . 1 1 7 . . . 2 Protection 44 | . 1 2 7 . . . 1 2 2 2 1 . . . 11 . 2 1 . 1 1 1 1 1 7 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 131 | 2 2 3 10 . . . 1 4 6 16 6 1 . 10 10 . 1 2 1 3 4 10 1 2 27 . . . . 8 1 . Energy Gun 22 | 1 . . 2 . . . . . 1 3 1 . . . 2 . 1 2 . 1 1 3 1 . 3 . . . . . . . Energy Cannon 11 | . 1 1 4 . . . . . . 2 . . . 1 1 . . . . . . . . . 1 . . . . . . . Ballistic Gun 50 | 1 1 1 1 . . . 1 4 2 8 3 . . 4 5 . . . . 1 . 1 . . 14 . . . . 3 . . Ballistic Cannon 12 | . . . 2 . . . . . 1 . . . . 3 . . . . . . 2 3 . 1 . . . . . . . . Launcher 5 | . . . . . . . . . . 2 . 1 . 1 1 . . . . . . . . . . . . . . . . . Special Weapon 9 | . . 1 1 . . . . . 2 1 2 . . . 1 . . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 1 . . . . . . . Piercing Weapon 14 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 6 . . . . 5 1 . Special Melee Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 15 | . . . . . . . 1 1 . 1 . . . . 2 . . 1 1 . . . 3 1 4 . . . . . . . Parts Lost 167 | . . 2 6 . . . . . 3 14 6 . . 1 19 . . . 5 . 6 10 . 2 56 . 1 . 14 14 . 8 Power 15 | . . . . . . . . . . . 1 . . . 2 . . . . . . 2 . . 8 . . . . 2 . . Propulsion 62 | . . . 2 . . . . . 1 2 3 . . . 4 . . . 2 . . 3 . 1 23 . 1 . 9 9 . 2 Utility 46 | . . 1 2 . . . . . 1 4 1 . . . 6 . . . 3 . 3 3 . 1 12 . . . 2 2 . 5 Weapon 44 | . . 1 2 . . . . . 1 8 1 . . 1 7 . . . . . 3 2 . . 13 . . . 3 1 . 1 Highest Loss Streak 18 | . . 1 3 . . . . . 1 8 2 . . 1 18 . . . 5 . 4 6 . 2 15 . 1 . 14 7 . 6 To Critical Strikes 4 | . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 97 98 99 100 100 100 72 89 99 98 95 93 92 91 82 1 4 27 25 20 55 53 26 43 79 80 89 90 80 53 33 41 Engine 6 | . 14 14 11 11 11 11 9 9 9 6 4 3 . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 7 15 15 12 . . . . . . 4 . . 7 9 9 8 6 3 . . Treads 14 | . 28 28 21 22 22 22 18 18 18 12 2 5 7 13 12 . . . . 3 5 6 . 2 3 . . . . 11 . . Leg 1 | . . . . . . . . . . 5 18 3 . . . . . . . . 3 2 . . 6 . . . . . . . Hover 1 | . . . . . . . . . . . . 5 7 1 . . . 2 2 . . . . 3 4 19 27 30 26 2 . . Device 9 | . . 4 9 11 11 11 9 9 8 11 12 7 7 6 15 1 . 8 14 4 13 9 5 1 5 13 12 6 . 3 3 7 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 5 . . . . . . . . . 3 . . . . . . . Processor 1 | . . . . . . . . . 3 . . . . . . . . . . . 3 5 5 5 2 7 10 4 . 3 7 7 Hackware 7 | . . . 10 11 11 11 9 9 . 6 7 7 7 14 6 . . 4 4 . 3 5 8 10 6 2 4 18 28 19 12 15 Protection 7 | . 11 9 12 11 11 11 9 9 13 8 . 7 7 . 1 . 3 5 . 4 4 1 3 3 2 . . . . . . . Energy Gun 1 | . . . 5 . . . . . 3 2 2 . . . . . . 1 . 2 4 2 3 2 . . . . . . . . Energy Cannon 2 | . 13 10 2 . . . . . . 5 10 . . 2 5 . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 14 16 5 . . . 8 26 28 20 13 23 23 19 12 . . . . 2 . 1 . . 9 4 4 4 3 4 . . Ballistic Cannon 4 | . . . 8 22 22 22 . . 3 4 . . . 3 5 . . . . . 7 5 . . . . . . . . . . Naked Turns 69 | . . . . . . . . . . . . . . . 6 19 21 . 14 9 . . . . . . . . . . . . Heaviest Build 158 | 12 33 35 49 49 49 49 54 54 61 63 75 76 76 94 158 1 3 11 4 23 42 57 10 46 84 52 52 65 54 66 10 29 Greatest Support 350 | 40 40 40 46 44 44 44 56 56 56 50 45 70 70 100 140 3 3 12 4 23 51 55 3 28 266 56 91 102 102 350 29 29 Greatest Overweight (x) 7 | . . . 1 1 1 1 1 . 1 2 3 1 1 1 5 . . . . 3 1 7 3 3 5 . . . . 3 . . Average Overweight (x) . | . . . . 1 1 1 . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 5 5 5 5 5 5 5 5 5 20 5 5 5 5 5 5 5 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 22 5 5 5 5 5 5 5 5 5 13 5 5 5 5 5 5 5 Most Carried 25 | 4 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 5 5 5 5 5 5 5 5 5 15 5 5 5 5 5 5 5 Average Carried 13 | 2 11 14 14 15 14 15 14 14 13 14 13 14 15 14 18 5 2 3 4 4 4 4 4 4 11 4 4 4 4 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 15 15 15 15 15 15 13 15 13 15 15 15 15 15 5 5 2 5 5 5 5 5 5 5 5 5 5 5 5 5 3 5 Class Distribution -------------------- 24% | Mutant 22% | Skirmisher 10% | Scavenger-Mutant 9% | Scavenger-Skirmisher 8% | Tank 7% | Hacker-Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Tank | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Sprinter | -4/Factory Mutant | -4/Waste Scavenger-Mutant | -4/Factory Derelict-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -3/Research Scavenger-Gladiator | -2/Research Wizard-Sprinter | -2/Garrison Wizard-Mutant | -2/Research Hacker-Mutant | -1/Access Hacker-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Gar Res Res Gar Res Acc Com Matter Collected 15896 | 233 198 146 859 60 . 3 2127 1246 1955 1107 629 164 50 703 2294 . 110 . . 73 483 182 . 399 1849 10 123 171 . 523 . 199 Remotely 479 | . . . . . . . . . . . . . . . 479 . . . . . . . . . . . . . . . . . Salvage Created 23527 | . 628 417 2222 55 . 27 3449 1963 3247 1137 932 . 72 285 2468 . . 16 . 73 334 89 . 128 4257 13 94 187 . 1291 . 143 Parts 1222 | . 40 26 136 4 . 1 165 111 139 59 56 . 4 15 146 . . 2 . 6 9 3 . 8 217 . 5 11 . 51 . 8 Haulers Intercepted 21 | . 2 . 6 . . . 5 . 2 . . . . . 1 . . . . . . . . . 5 . . . . . . . Recyclers Shooed 16 | . 1 . 3 . . . . . 4 . 2 . . . 1 . . . . . . . . . 3 . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . . . . . . . . 8 . . 2 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Gar Res Res Gar Res Acc Com Combat Hostiles Destroyed 401 | . 9 12 51 2 . 1 51 47 47 28 20 . 2 13 44 . . . . 1 7 3 . 3 48 . . . . 11 . 1 Melee 30 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 22 . . . . 4 . 1 Guns 280 | . 2 4 24 . . . 51 47 42 23 15 . 2 8 27 . . . . . 1 . . 1 26 . . . . 7 . . Cannons 80 | . 7 8 26 2 . 1 . . 5 5 3 . . 2 13 . . . . . 5 3 . . . . . . . . . . AOE 8 | . . . . . . . . . . . 1 . . 3 4 . . . . . . . . . . . . . . . . . Classes Destroyed 23 | . 5 3 4 . . 1 1 1 . 1 1 . 1 1 1 . . . . . . 1 . 2 . . . . . . . . Worker 33 | . 2 . 1 . . . 3 . 11 . 2 . . . 9 . . 1 . . . . . . 3 . . . . 1 . . Builder 21 | . . . 1 . . . 6 . 7 . . . . . 5 . . . . . . . . . 2 . . . . . . . Tunneler 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 6 . . . 5 . 2 . . . . . 1 . . . . . . . . . 5 . . . . . . . Recycler 19 | . . . 1 . . . 3 . 5 . 2 . . . 2 . . . . . . . . . 2 . . 1 . 3 . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 9 | . 2 . 2 . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 23 | . 2 . 4 . . . 4 . 1 . . . . . 5 . . . . . . . . . 2 . 2 1 . 1 . 1 Swarmer 64 | . . 3 12 . . . . 14 3 4 11 . . 1 8 . . . . . 4 . . . 4 . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Grunt 184 | . 9 6 28 2 . . 30 18 31 12 5 . 1 3 15 . . . . . . . . . 22 . . . . 2 . . Brawler 6 | . . . . . . . 1 1 2 . . . . . 1 . . . . . . . . . 1 . . . . . . . Duelist 9 | . . . 1 . . . . 1 2 1 . . . . 4 . . . . . . . . . . . . . . . . . Protector 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 63 | . . 2 9 . . . 19 8 7 5 1 . . 1 6 . . . . 1 1 . . 1 1 . . . . 1 . . Demolisher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 32 | . . . . . . 1 1 2 2 4 . . . 5 2 . . . . . 2 2 . . 6 . . . . 4 . 1 Programmer 34 | . . . . . . . . 3 . 1 3 . . 1 8 . . . . . . . . . 14 . . . . 4 . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | . 4 3 8 2 . 1 10 11 13 8 7 . 1 5 10 . . 1 . 1 4 2 . 2 10 . 2 1 . 6 . 1 Combat Bots Only 13 | . 2 3 7 2 . 1 8 11 13 8 6 . 1 5 9 . . . . 1 4 2 . 2 9 . . . . 3 . 1 Max Kills in Single Turn 4 | . 1 2 2 1 . 1 2 2 2 1 3 . 1 2 4 . . 1 . 1 2 1 . 1 2 . 1 1 . 1 . 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Gar Res Res Gar Res Acc Com Hostile Shots Fired 2977 | . 24 56 251 4 . 6 80 76 97 165 172 . . 37 464 . 46 . 4 5 86 144 . 21 667 . 26 . 84 318 8 136 Missed 853 | . 7 17 62 1 . 2 26 16 29 34 53 . . 12 121 . 10 . . 2 22 38 . 8 192 . 14 . 29 92 3 63 Damage Taken 36847 | . 214 441 2199 46 . 65 784 764 1048 1959 1114 . 77 470 4648 . 1002 . 176 74 1086 1943 . 339 9845 . 283 . 1159 5055 20 2036 Core 7479 | . 40 65 219 15 . . 76 100 62 122 168 . . 32 776 . 868 . 113 . 137 551 . 131 975 . . . 462 956 11 1600 Absorbed by Shields 1154 | . . . . . . . . . . 46 162 . . . 946 . . . . . . . . . . . . . . . . . Reduced by Siege Mode 518 | . . . . . . . . . . . . . . . 80 . . . . . . . . . . . . . . 438 . . Redirected to Shielding 238 | . . 20 6 . . . . . . . . . . . 52 . . . . . . . . . 160 . . . . . . . Ignored by Resistances 214 | . . . . . . . 28 . . . . . . . 93 . . . . . . . . . . . . . . . 8 85 Regen/Repaired (Parts) 651 | . . . . . . . . . . . . 222 . . 429 . . . . . . . . . . . . . . . . . Core Remaining (%) 36 | 100 . 58 . . . 41 . . . 34 . . . 71 8 . 13 . . . . . . 18 . . 22 . . 2 . . Volleys Fired 1144 | . 47 35 158 5 . 4 134 102 166 91 68 . 3 34 134 . . 3 . . 13 21 . 16 74 . . 2 . 34 . . Largest 4 | . 2 2 2 2 . 2 1 4 4 4 4 . 4 4 4 . . 1 . . 3 3 . 1 4 . . 1 . 3 . . Hottest 312 | . 80 120 136 88 . 88 60 80 125 312 231 . 123 236 236 . . 88 . . 191 191 . 88 229 . . 30 . 93 . . Shots Fired 2791 | . 95 58 314 10 . 8 134 236 561 257 157 . 10 107 398 . . 3 . . 27 46 . 17 252 . . 2 . 99 . . Gun 2184 | . 47 23 185 . . . 134 236 504 190 130 . 9 82 259 . . 3 . . 5 9 . 17 250 . . 2 . 99 . . Cannon 565 | . 48 32 124 10 . 8 . . 52 59 19 . . 20 132 . . . . . 22 37 . . 2 . . . . . . . Launcher 10 | . . . . . . . . . . 1 . . 1 5 3 . . . . . . . . . . . . . . . . . Special 32 | . . 3 5 . . . . . 5 7 8 . . . 4 . . . . . . . . . . . . . . . . . Kinetic 2312 | . 47 23 135 10 . 8 134 236 517 219 126 . 9 98 357 . . . . . 22 40 . . 230 . . 2 . 99 . . Thermal 408 | . 48 35 149 . . . . . 39 36 23 . . 4 34 . . 3 . . . 1 . 17 19 . . . . . . . Explosive 10 | . . . . . . . . . . 1 . . 1 5 3 . . . . . . . . . . . . . . . . . Electromagnetic 47 | . . . 30 . . . . . . 1 3 . . . . . . . . . 5 5 . . 3 . . . . . . . Robot Hit Streak 36 | . 7 9 13 8 . 6 21 20 19 10 14 . 4 10 32 . . 2 . . 11 13 . 5 7 . . 2 . 36 . . Robot Miss Streak 14 | . 4 1 7 1 . 2 6 14 8 6 4 . 2 3 10 . . 1 . . 2 4 . 2 8 . . . . 3 . . Penetration Max 1 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . . 1 . . . . 1 . . Secondary Targets 29 | . . . 3 . . . . 3 7 3 2 . . . 1 . . . . . . . . . 10 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 1 1 . . . 1 . . . . . . . . . 1 . . . . . . . Shots Hit Robots 1838 | . 52 35 192 6 . 6 129 121 310 143 95 . 5 59 263 . . 2 . 3 25 27 . 12 233 2 10 4 . 99 . 5 Core Hits 878 | . 22 16 78 3 . 2 105 76 119 55 38 . 6 27 139 . . 1 . 2 13 7 . 6 118 1 3 4 . 33 . 4 Critical Kills 20 | . 1 . 2 . . . . . . . . . . . 3 . . . . . . . . . 13 . . 1 . . . . Critical Parts Destroyed 24 | . . . . . . . . . . 1 1 . . . 3 . . . . . . . . 2 17 . . . . . . . Critical Strikes 104 | . 1 . 8 1 . . . . 4 4 1 . . 2 18 . . . . 1 1 4 . 2 51 . 2 1 . 3 . . Burn 8 | . . . 4 . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 43 | . 1 . 1 . . . . . . 1 1 . . . 6 . . . . . . . . 2 30 . . 1 . . . . Blast 24 | . . . 2 1 . . . . 3 . . . . 2 12 . . . . . . 4 . . . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Impale 24 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 17 . 2 . . 3 . . Melee Attacks 213 | . . . . . . . . . . . . . . . . . . . . 3 10 . . 4 133 3 14 5 . 34 . 7 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Slashing 29 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 24 . . . . . . . Piercing 180 | . . . . . . . . . . . . . . . . . . . . 3 9 . . . 109 3 11 4 . 34 . 7 Sneak Attacks 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 . . . 7 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . Follow-up Attacks 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 . 3 . . . . 1 Damage Inflicted 52458 | . 857 567 3654 145 . 100 6717 3472 6405 2635 2020 . 144 1658 8185 . 16 56 . 161 949 789 . 399 8943 154 470 135 . 3592 . 235 Guns 34338 | . 305 163 1836 . . . 6717 3472 5907 1964 1602 . 119 988 4460 . . 56 . . 49 70 . 297 4567 . . 39 . 1727 . . Cannons 8649 | . 552 404 1756 145 . 100 . . 498 619 333 . . 207 2785 . . . . . 502 711 . . 37 . . . . . . . Explosions 1478 | . . . . . . . . . . . 58 . 25 463 932 . . . . . . . . . . . . . . . . . Melee 7807 | . . . . . . . . . . . . . . . . . . . . 161 398 . . 102 4339 154 470 96 . 1865 . 222 Ramming 45 | . . . . . . . . . . . . . . . 8 . 16 . . . . 8 . . . . . . . . . 13 Kinetic 37511 | . 305 163 1799 145 . 100 6717 3472 6106 2279 1517 . 119 1157 6478 . . . . . 502 732 . . 4154 . . 39 . 1727 . . Thermal 5211 | . 552 404 1557 . . . . . 299 340 399 . . 38 883 . . 56 . . . . . 297 386 . . . . . . . Explosive 1304 | . . . . . . . . . . . . . 25 463 816 . . . . . . . . . . . . . . . . . Electromagnetic 580 | . . . 298 . . . . . . 16 104 . . . . . . . . . 49 49 . . 64 . . . . . . . Impact 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . . . . Slashing 950 | . . . . . . . . . . . . . . . . . . . . . 64 . . 102 784 . . . . . . . Piercing 6777 | . . . . . . . . . . . . . . . . . . . . 161 334 . . . 3555 154 390 96 . 1865 . 222 Highest Corruption 37 | . 1 1 . . . . . 3 3 3 2 2 2 3 3 . . 1 9 9 9 9 9 9 34 34 37 1 5 10 . 6 Average Corruption 5 | . 1 1 . . . . . 2 3 3 1 2 2 2 2 . . 1 6 9 9 9 9 9 18 34 36 1 1 3 . 3 Corruption Purged 12 | . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . . . . 5 . 1 Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Effects 365 | . 6 9 . . . . . 8 73 43 3 4 2 18 11 . . 2 3 3 33 20 3 20 67 13 8 1 1 12 . 2 Message Errors 83 | . 1 2 . . . . . 3 17 9 1 . 1 5 2 . . . . . 8 4 1 6 15 2 1 . . 3 . 2 Matter Fused 83 | . . 2 . . . . . 1 19 9 2 1 . 4 2 . . . 1 2 8 3 2 2 16 3 3 . . 3 . . Heat Flow Errors 36 | . 1 1 . . . . . . 6 6 . 1 . . 2 . . 1 . . 5 2 . 2 7 . 1 . 1 . . . Energy Discharges 35 | . 1 1 . . . . . . 6 6 . . . 3 . . . 1 . . 4 3 . 2 5 1 . . . 2 . . Parts Rejected 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . Parts Fused 7 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 4 . . . . 1 . . Data Loss (minor) 50 | . 2 . . . . . . 1 11 10 . 1 . 3 3 . . . 2 1 2 2 . 1 5 3 1 1 . 1 . . Data Loss (major) 17 | . . 1 . . . . . 1 3 1 . 1 1 1 . . . . . . 2 2 . 2 1 1 . . . . . . Misfires 18 | . 1 2 . . . . . . 6 1 . . . . 1 . . . . . 2 3 . 1 1 . . . . . . . Alerts 8 | . . . . . . . . 1 2 . . . . . . . . . . . . . . 4 1 . . . . . . . Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 2 . . 1 . . Weapon Failures 12 | . . . . . . . . 1 2 1 . . . 1 . . . . . . 1 1 . . 4 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1046 | . 2 . 30 . . . . . 33 19 1 . . . 122 . . . . . 3 24 . . 342 37 40 . . 393 . . Projectiles 184 | . 2 . 30 . . . . . 33 19 1 . . . 72 . . . . . 3 24 . . . . . . . . . . Explosions 50 | . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . . . Melee 812 | . . . . . . . . . . . . . . . . . . . . . . . . . 342 37 40 . . 393 . . Knockbacks 47 | . . . 8 1 . 3 . . 2 9 . . . 1 13 . . . . . 2 7 . . . . 1 . . . . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Kinetic 41 | . . . 7 1 . 3 . . 1 8 . . . 1 13 . . . . . 2 5 . . . . . . . . . . Secondary 4 | . . . 1 . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 112 | . . . . . . . . . . . . . . . 95 . 7 . . . . 4 . . . . . . . . . 6 Shots 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Rammed 13 | . . . . . . . . . . . . . . . 2 . 4 . . . . 4 . . . . . . . . . 3 Targets Rammed 13 | . . . . . . . . . . . . . . . 2 . 4 . . . . 4 . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 494 | . 198 423 342 39 . 12 308 290 426 370 114 143 5 186 494 . . 106 . . 187 194 . 204 366 . 257 378 270 374 . 397 Average Temperature 97 | . 55 104 93 19 . 6 90 80 108 123 53 78 3 46 113 . . 40 . . 71 89 . 41 105 . 66 145 134 41 . 200 Received Heat Transfer 6528 | . 123 221 603 27 . . 387 252 540 445 45 . 9 54 734 . 48 . . 9 27 242 . 90 1346 . . . 90 660 . 576 Effects 26 | . . 2 . . . . 2 1 3 6 . . . . 6 . . . . . . . . . . . . 6 . . . . Shutdowns 6 | . . 1 . . . . . . 1 1 . . . . 2 . . . . . . . . . . . . 1 . . . . Energy Bleed 4 | . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Interference 10 | . . 1 . . . . 2 . . . . . . . 3 . . . . . . . . . . . . 4 . . . . Matter Decay 4 | . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Total Turns 92 | . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . 57 . . Longest Duration 39 | . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . 39 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Parts Melted 17 | . 2 2 8 . . . . . . 1 2 . . . . . . . . . . . . 1 1 . . . . . . . Heat Transferred 10637 | . 1147 814 4013 . . . . . 777 1135 671 . . 37 840 . . 100 . . . . . 407 696 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Gar Res Res Gar Res Acc Com Peak Influence 2028 | . 188 160 889 391 . 31 736 2028 1003 1575 826 257 365 1883 1231 602 439 237 97 88 . . . . 527 543 361 214 131 217 97 177 Initial 988 | . . . . 339 . . . 478 988 494 826 257 165 255 988 602 424 230 82 43 . . . . 500 392 305 202 131 21 52 61 Average 508 | . 52 62 418 346 . . 442 1339 566 1086 587 246 249 1264 495 602 426 231 78 76 . . . . 304 477 343 194 108 78 72 122 Maximum Alert Level 5 | . . . 3 1 . . 3 5 3 4 3 1 1 5 4 2 2 1 . . . . . . 2 2 1 1 . 1 . . Low Security (%) 24 | 100 100 100 25 19 . 100 16 . . . . . 51 . . . . . 100 100 . . . . 31 . . 30 100 99 100 100 Level 1 18 | . . . 28 80 . . 11 . 1 . . 100 48 2 43 . . 100 . . . . . . 38 25 100 69 . . . . Level 2 35 | . . . 24 . . . 70 14 86 14 83 . . 15 39 100 100 . . . . . . . 30 74 . . . . . . Level 3 11 | . . . 21 . . . 1 13 11 37 16 . . 14 16 . . . . . . . . . . . . . . . . . Level 4 7 | . . . . . . . . 39 . 48 . . . 42 1 . . . . . . . . . . . . . . . . . Level 5 2 | . . . . . . . . 31 . . . . . 24 . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 103 | . 2 . 12 . . . 20 . 20 . 8 . . . 22 . 2 1 . . . . . . 5 . 1 1 . 5 . 4 Investigation 29 | . . . 8 . . . 8 . 5 . 1 . . . 2 . . 1 . . . . . . . . . 1 . 1 . 2 Extermination 15 | . . . . . . . . . . . 3 . . . 6 . . . . . . . . . 3 . . . . 2 . 1 Reinforcement 22 | . 2 . 3 . . . . . 4 . 1 . . . 5 . 2 . . . . . . . 2 . . . . 2 . 1 Assault 6 | . . . 1 . . . . . 1 . . . . . 3 . . . . . . . . . . . 1 . . . . . Garrison 31 | . . . . . . . 12 . 10 . 3 . . . 6 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Gar Res Res Gar Res Acc Com Distress Signals 20 | . 1 1 3 . . . 2 . 1 . 2 . . . 1 . . . . . . . . . 6 . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 649 | . 23 15 68 2 . 1 55 38 54 35 25 1 6 38 78 . 12 . 5 1 8 9 . 12 70 . 4 5 15 23 4 42 Peak Tracking Total 15 | . 4 4 5 2 . 1 5 5 7 5 6 1 3 5 6 . 11 . 6 1 4 3 . 5 9 . 2 4 15 7 5 12 Tactical Retreats 32 | . . 1 1 . . . . 1 . 3 1 . . . 4 . . . . . . 1 . 3 4 . . . 1 3 1 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Gar Res Res Gar Res Acc Com Traps Triggered 21 | . . . 1 . . . 2 . 1 4 1 . . 3 3 . 1 1 . . . . . . 1 . . 1 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Gar Res Res Gar Res Acc Com Machines Disabled 61 | . 2 1 2 . . . 9 7 8 5 5 . . 8 11 . . . . . . 1 . . 1 1 . . . . . . Max in Single Turn 6 | . 1 1 1 . . . 1 1 1 2 4 . . 2 6 . . . . . . 1 . . 1 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Relay 12 | . . . . . . . . 5 . 2 . . . 4 . . . . . . . . . . . 1 . . . . . . Phase Generator 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Gar Res Res Gar Res Acc Com Machines Accessed 97 | . 6 . 14 . 2 . 11 3 6 5 6 . 1 2 10 3 . 3 . . 1 1 5 . 3 1 . 2 . 4 4 4 Terminals 65 | . 6 . 10 . . . 8 3 5 5 3 . . 2 6 3 . 1 . . . . . . 2 1 . 1 . 1 4 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . Recycling Units 6 | . . . 2 . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . Scanalyzers 8 | . . . 2 . . . 1 . . . . . . . 2 . . 1 . . . . . . . . . . . 2 . . Garrison Access 6 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . 1 . . 1 . . . . Total Hacks 280 | . 16 . 50 . 5 . 35 9 21 11 14 . 1 5 36 5 . 7 . . 1 1 18 . 9 2 . 4 . 12 7 11 Successful 142 | . 6 . 28 . 5 . 17 2 11 2 3 . 1 2 18 1 . 2 . . 1 1 18 . 5 . . 1 . 11 4 3 Failed 137 | . 9 . 22 . . . 18 7 10 9 11 . . 3 18 4 . 5 . . . . . . 4 2 . 3 . 1 3 8 Catastrophic 35 | . 1 . 1 . . . 4 4 3 3 8 . . 1 5 2 . 1 . . . . . . . 1 . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 137 | . 9 . 41 . 1 . 32 4 14 1 7 . . . 11 . . . . . . . . . . . . 4 . 3 2 8 Terminals 199 | . 16 . 34 . . . 29 9 19 11 10 . . 5 24 5 . 3 . . . . . . 8 2 . 3 . 3 7 11 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . 1 . . . 5 . . 2 . . . . . . . . . . . . . . Recycling Units 20 | . . . 10 . . . 2 . . . 2 . . . 3 . . . . . . . . . . . . . . 3 . . Scanalyzers 19 | . . . 6 . . . 1 . . . . . . . 4 . . 2 . . . . . . . . . . . 6 . . Garrison Access 9 | . . . . . . . 3 . 2 . 1 . 1 . . . . . . . . . . . 1 . . 1 . . . . Terminal Hacks 84 | . 6 . 7 . 5 . 8 2 7 2 1 . . 2 9 1 . 2 . . 1 1 18 . 4 . . . . 2 4 2 Record 15 | . . . 1 . 4 . 1 . . . . . . . 1 . . . . . 1 . 6 . 1 . . . . . . . Part Schematic 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 13 | . 3 . 2 . . . . . 3 . . . . . 1 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . 2 . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 6 | . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . 3 . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 14 | . . . . . . . 4 . 4 . 1 . . . 3 . . . . . . . . . 2 . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Retrieve Components 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Scanalyzer 11 | . . . 4 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 5 . . Insert Component 6 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . Analyze 5 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Unlock Access 5 | . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Unauthorized Hacks 36 | . . . 16 . . . 8 . 3 . 2 . . . 3 . . . . . . . . . . . . . . 3 . 1 Terminals 19 | . . . 9 . . . 4 . 3 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 17 | . . . 9 . . . 4 . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . 5 . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . 2 . . Monitor 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 5 | . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Mask 5 | . . . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Scanalyzers 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Extract 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 6 . 14 . . . 9 3 6 5 5 . . 1 10 2 . 3 . . . . . . 3 1 . 1 . 4 2 4 Full Trace Events 32 | . 2 . 7 . . . 6 3 4 2 1 . . . 2 . . 1 . . . . . . . 1 . 1 . . . 2 Feedback Events 3 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 3 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . 11 . . . 6 . . . . . . . 1 . . . . . . . 4 . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . 56 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Scanalyzed 5 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Part Schematics Acquired 5 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Gar Res Res Gar Res Acc Com Used RIF Installer 5 | . . . . . . . . 2 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 14 | . . . . . . . . . 5 . 5 . . . 4 . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . purge_threat 8 | . . . . . . . . . 4 . 2 . . . 2 . . . . . . . . . . . . . . . . . disarm_traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . reprogram_traps 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . clear_repairs 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 59 | . . . . . . . . 17 . 11 . . . 18 4 . . . . . . . . . 4 4 1 . . . . . Machine Destruction 48 | . . . . . . . . 17 . 8 . . . 18 . . . . . . . . . . . 4 1 . . . . . Programmers 11 | . . . . . . . . . . 3 . . . . 4 . . . . . . . . . 4 . . . . . . . Attached 7 | . . . . . . . . . 2 1 1 . . 1 1 . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . 5 . 2 . . . . . . . . . . . . . . . 3 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Gar Res Res Gar Res Acc Com Total Allies 39 | . . 3 . 1 . . . 5 . 2 . 20 . 4 . . . . . . . . . . . 3 . . . . . 1 Largest Group 20 | . . 3 3 1 1 . . 3 3 2 1 20 19 16 . . . . . . . . . . . 3 3 3 . . . 1 Highest-Rated Group 524 | . . 40 40 31 31 . . 56 45 51 31 524 510 451 . . . . . . . . . . . 192 192 192 . . . 45 Highest-Rated Ally 80 | . . 16 16 31 31 . . 31 15 31 31 35 35 80 . . . . . . . . . . . 64 64 64 . . . 45 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 262 | . . . 25 . . . . 4 12 17 19 15 39 118 . . . . . . . . . . . . 8 5 . . . . Total Damage 8037 | . . . 295 . . . . 62 253 417 326 255 496 5291 . . . . . . . . . . . . 422 220 . . . . Kills 56 | . . . 2 . . . . . 3 2 4 1 5 37 . . . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Gar Res Res Gar Res Acc Com Robot Analysis Total 12 | . 2 . 2 . . . . . 3 . . . . . 1 . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Gar Res Res Gar Res Acc Com Turns Passed 33336 | 68 1360 1265 4806 495 773 621 2702 1366 4156 2021 1106 308 136 1307 4236 28 121 142 58 103 882 501 191 580 1975 186 131 305 167 750 116 374 Spaces Moved 15887 | 37 749 516 1626 213 226 248 1103 719 891 748 431 149 52 689 1601 52 104 298 120 59 360 248 157 967 1168 215 131 414 123 511 273 689 Core 905 | 3 . . . . . . . . . . . . . . 101 52 104 . 67 26 . 78 157 106 . . . . 37 92 . 82 Treads 10025 | 34 749 516 1626 213 226 248 1103 719 891 540 42 123 52 689 1482 . . . . 33 360 170 . 69 55 . . . . 85 . . Legs 832 | . . . . . . . . . . 208 389 26 . . . . . . . . . . . . 209 . . . . . . . Wheels 461 | . . . . . . . . . . . . . . . . . . . . . . . . . 452 . . . . 9 . . Hover 1369 | . . . . . . . . . . . . . . . . . . 77 . . . . . . 270 215 131 414 86 176 . . Flight 2295 | . . . . . . . . . . . . . . . 18 . . 221 53 . . . . 792 182 . . . . 149 273 607 Fastest Speed 24 | 50 160 160 160 225 225 225 160 160 160 145 190 160 240 152 32 50 50 30 30 50 160 50 50 29 24 48 36 32 32 40 39 39 Average Speed 148 | 151 160 160 219 225 225 225 163 160 181 214 202 196 240 167 207 50 50 37 41 116 213 159 109 52 101 48 39 35 44 72 39 44 Slowest Speed 400 | 160 160 160 240 225 225 225 240 160 240 260 400 240 240 240 320 50 50 60 50 200 240 400 200 200 330 48 48 40 60 200 40 50 Overloaded Moves 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . 4 4 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 45 | 5 95 90 86 60 62 67 64 84 26 74 9 71 3 87 38 2 87 10 76 2 59 43 60 89 18 38 4 8 30 19 7 21 Regions Visited 32 Branch Regions 9 Pre-discovered Areas 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 13 | . . . . 1 . 1 1 . 1 . . . 1 . . 1 . . . 1 . . . 1 1 . 1 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 . . . . . . . . . 1 . . . . . 1 1 1 . . . . . . . . . Scrap Searched 6 | . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . Spaces Dug 36 | . . . . . . . 2 . 6 . . . . 19 2 . . . . . . . . 3 . . . 1 . 2 . 1 Terrain Destroyed 593 | . . 1 8 2 . 1 90 . 17 73 15 . 13 132 193 . . 1 . . 12 16 . 3 12 . . 1 . 2 . 1 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . 2 . 1 Projectile 296 | . . 1 8 2 . 1 90 . 17 . 13 . 1 5 117 . . 1 . . 12 16 . . 12 . . . . . . . AOE 290 | . . . . . . . . . . 73 2 . 12 127 76 . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Fac DSF Fac Was Fac Upp Upp Zhi Pro Res Gar Res Res Gar Res Acc Com Total 23655 | 46 816 899 2564 221 493 304 2010 905 3293 1028 557 172 57 780 2227 52 175 321 126 84 427 312 178 1012 1559 289 184 563 237 745 274 745 Wait 5417 | . 6 319 676 . 263 53 746 44 2217 80 15 . . 12 398 . 39 2 1 10 18 . . . 53 48 31 110 107 129 . 40 Move 15835 | 36 748 515 1625 212 225 247 1103 718 891 747 431 148 52 688 1601 51 104 296 116 58 359 247 156 966 1168 214 130 414 122 502 265 680 Hop 13 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 4 3 4 Pick Up 184 | 4 10 11 31 1 1 . 7 5 2 16 10 4 1 6 16 . 3 2 . 3 1 5 6 1 27 2 1 3 2 3 . . Fast Attach 265 | 6 2 2 4 . . . 3 5 2 15 9 2 . 11 20 1 2 9 3 6 9 11 6 13 68 5 6 13 . 21 5 6 Attach 99 | . . 1 13 . . . 1 . 2 11 3 . . 1 20 . 2 3 1 2 2 6 . 4 21 . . . . 5 . 1 Detach 64 | . 1 . 2 . . . . 1 1 7 . . . . 13 . 1 4 2 . 1 3 1 4 8 . 2 5 1 3 . 4 Swap 94 | . 2 4 19 1 . . 4 1 11 9 11 2 . 6 9 . . . . . . 1 . . 10 . 1 2 . 1 . . Drop 249 | . . 12 36 2 4 . 12 4 1 15 10 13 1 20 13 . 6 . 2 2 . 14 9 4 36 2 3 11 5 9 1 2 Fire 1144 | . 47 35 158 5 . 4 134 102 166 91 68 . 3 34 134 . . 3 . . 13 21 . 16 74 . . 2 . 34 . . Melee 166 | . . . . . . . . . . . . . . . . . . . . 3 10 . . 4 94 3 10 3 . 34 . 5 Ram 11 | . . . . . . . . . . . . . . . 1 . 3 . . . . 4 . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . 5 . . . 2 2 . 15 . . . . . . . . . . . . . . . Rewire 90 | . . . . . . . . 25 . 32 . 3 . . . . . 1 . . 14 . . . . 15 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/DSF -4/Factory (discovered 3 exits: Upp x2 / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Garrison -3/Research -2/Research -2/Garrison -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Discovered new exit (range 5) 337 | -10/Materials | Build established: Mutant 530 | -10/Materials | Central database locked down 829 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Discovered new exit (range 9) 1429 | -10/Materials | Entered Mines 1492 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1837 | -10/Mines | Excavation squad dispatched 1837 | -10/Mines | A large section of the Mines collapsed 2087 | -10/Mines | Excavation squad dispatched 2320 | -10/Mines | Discovered new exit (range 14) 2437 | -10/Mines | Discovered new exit (range 4) 2523 | -10/Mines | Learned Materials interactive machine intel 2678 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2694 | -10/Mines | Entered Materials 2694 | -9/Materials | Accompanied by 3 allies 2694 | -9/Materials | Evolved 2 slots: Utility x2 2695 | -9/Materials | Loaded intel: 18 interactive machine locations 2868 | -9/Materials | Discovered new exit (range 13) 2874 | -9/Materials | Discovered new exit (range 9) 3314 | -9/Materials | Destroyed 7 combat bots 3314 | -9/Materials | Lost 3 parts (1n1u1w) 3466 | -9/Materials | Discovered new exit (range 8) 3595 | -9/Materials | Build established: Scavenger-Mutant 4519 | -9/Materials | Discovered new exit (range 16) 5472 | -9/Materials | Build established: Mutant 5664 | -9/Materials | Identified exit to Materials 6324 | -9/Materials | Core integrity fell below 50% 6694 | -9/Materials | First assault squad dispatched 6890 | -9/Materials | Sterilization system engaged 6890 | -9/Materials | Non-combat units ordered to evacuate 6990 | -9/Materials | Combat units ordered to evacuate 7190 | -9/Materials | Ambient heat levels rising (+10) 7340 | -9/Materials | Ambient heat levels rising (+10) 7490 | -9/Materials | Ambient heat levels rising (+10) 7500 | -9/Materials | Entered Mines 7695 | -9/Mines | Learned Materials emergency access door positions 7729 | -9/Mines | Identified exit to Exiles 7744 | -9/Mines | Assembled infested the area 7797 | -9/Mines | Met 8R-AWN 7943 | -9/Mines | Received a Mining Laser from a helpful Derelict 7995 | -9/Mines | Entered Exiles 7995 | -9/Exiles | Accompanied by 1 ally 8049 | -9/Exiles | Welcomed by 8R-AWN 8099 | -9/Exiles | Learned about 8R-AWN's background 8247 | -9/Exiles | Met EX-HEX 8438 | -9/Exiles | Met EX-BIN 8463 | -9/Exiles | Aligned with FarCom system 8465 | -9/Exiles | Given EX-Vault access code 8517 | -9/Exiles | Opened EX-Vault 8535 | -9/Exiles | Found XL Autogun Array 8579 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8646 | -9/Exiles | Met EX-DEC 8666 | -9/Exiles | Learned location of Zion (-6) 8743 | -9/Exiles | Discovered new exit (range 12) 8768 | -9/Exiles | Left Exiles lab with XL Autogun Array 8768 | -9/Exiles | Entered Mines 9288 | -8/Mines | Discovered exit to Materials (range 5) 9371 | -8/Mines | Discovered exit to Materials (range 8) 9389 | -8/Mines | Entered Materials 9389 | -8/Materials | Evolved 2 slots: Weapon x2 9676 | -8/Materials | Build established: Skirmisher 9798 | -8/Materials | Garrison activated, responded to threat 9890 | -8/Materials | Destroyed 8 combat bots 10252 | -8/Materials | Garrison activated, responded to threat 10840 | -8/Materials | Discovered new exit (range 5) 10865 | -8/Materials | Discovered new exit (range 12) 11001 | -8/Materials | Discovered new exit (range 16) 12082 | -8/Materials | Sterilization system engaged 12082 | -8/Materials | Non-combat units ordered to evacuate 12091 | -8/Materials | Identified exit to Garrison 12091 | -8/Materials | Entered Garrison 12172 | -8/Garrison | Triggered checkpoint 12182 | -8/Garrison | Garrison Relay disabled 12285 | -8/Garrison | Triggered checkpoint 12346 | -8/Garrison | Triggered checkpoint 12347 | -8/Garrison | Destroyed 11 combat bots 12461 | -8/Garrison | Discovered new exit (range 8) 12478 | -8/Garrison | Triggered checkpoint 12503 | -8/Garrison | Garrison Relay disabled 12580 | -8/Garrison | Triggered checkpoint 12588 | -8/Garrison | Triggered checkpoint 12661 | -8/Garrison | Discovered new exit (range 10) 12699 | -8/Garrison | Triggered checkpoint 12727 | -8/Garrison | Garrison Relay disabled 12927 | -8/Garrison | Garrison Relay disabled 13094 | -8/Garrison | Installed Relay Interface Framework 13134 | -8/Garrison | Discovered new exit (range 10) 13224 | -8/Garrison | Triggered checkpoint 13252 | -8/Garrison | Triggered checkpoint 13264 | -8/Garrison | Garrison Relay disabled 13380 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 13457 | -8/Garrison | Entered Materials 13457 | -8/Materials | Accompanied by 3 allies 13674 | -8/Materials | Garrison activated, responded to threat 13857 | -8/Materials | First assault squad dispatched 13944 | -8/Materials | Destroyed 13 combat bots 14184 | -8/Materials | Build established: Tank 14626 | -8/Materials | Garrison activated, responded to threat 14799 | -8/Materials | Garrison activated, responded to threat 14986 | -8/Materials | Build established: Skirmisher 15068 | -8/Materials | Garrison activated, responded to threat 16443 | -8/Materials | Build established: Tank 16532 | -8/Materials | Garrison activated, responded to threat 17600 | -8/Materials | Sterilization system engaged 17600 | -8/Materials | Non-combat units ordered to evacuate 17613 | -8/Materials | Identified exit to Garrison 17613 | -8/Materials | Entered Garrison 17652 | -8/Garrison | Phase Generator disabled 17704 | -8/Garrison | Expanded RIF knowledge: Robot Detection 17868 | -8/Garrison | Triggered checkpoint 17900 | -8/Garrison | Garrison Relay disabled 17980 | -8/Garrison | Triggered checkpoint 17989 | -8/Garrison | Triggered checkpoint 18036 | -8/Garrison | Triggered checkpoint 18155 | -8/Garrison | Triggered checkpoint 18237 | -8/Garrison | Destroyed 8 combat bots 18528 | -8/Garrison | Build established: Scavenger-Skirmisher 18589 | -8/Garrison | Discovered new exit (range 3) 18652 | -8/Garrison | Triggered checkpoint 18699 | -8/Garrison | Discovered new exit (range 5) 18818 | -8/Garrison | Discovered new exit (range 70) 18818 | -8/Garrison | Discovered new exit (range 20) 18818 | -8/Garrison | Discovered new exit (range 79) 18818 | -8/Garrison | Discovered new exit (range 42) 18937 | -8/Garrison | Core integrity fell below 50% 18999 | -8/Garrison | Lost 8 parts (2n2u4w) 19350 | -8/Garrison | Triggered checkpoint 19362 | -8/Garrison | Build established: Skirmisher 19429 | -8/Garrison | Garrison Relay disabled 19634 | -8/Garrison | Entered Factory 19634 | -7/Factory | Accompanied by 1 ally 19634 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 20473 | -7/Factory | Garrison activated, responded to threat 20538 | -7/Factory | Build established: Scavenger-Skirmisher 20740 | -7/Factory | Sucked down chute 20740 | -7/Factory | Entered Waste 20741 | -7/Waste | Joined by Warlord forces that had cleared the area 20821 | -7/Waste | Found Damper Plating 20890 | -7/Waste | A Compactor rumbled back to life 20890 | -7/Waste | Spotted C-40 Crusher 20892 | -7/Waste | Allies destroyed C-40 Crusher 21002 | -7/Waste | Discovered new exit (range 13) 21048 | -7/Waste | Entered Factory 21048 | -7/Factory | Accompanied by 19 allies 21169 | -7/Factory | Lost 3 allies 21184 | -7/Factory | Identified exit to Garrison 21184 | -7/Factory | Entered Garrison 21184 | -7/Garrison | Accompanied by 16 allies 21216 | -7/Garrison | Triggered checkpoint 21253 | -7/Garrison | Lost 3 allies 21261 | -7/Garrison | Garrison Relay disabled 21454 | -7/Garrison | Triggered checkpoint 21456 | -7/Garrison | Triggered checkpoint 21458 | -7/Garrison | Lost 4 allies 21472 | -7/Garrison | Triggered checkpoint 21505 | -7/Garrison | Lost 5 allies 21528 | -7/Garrison | Triggered checkpoint 21541 | -7/Garrison | Garrison Relay disabled 21612 | -7/Garrison | Triggered checkpoint 21618 | -7/Garrison | Discovered new exit (range 15) 21628 | -7/Garrison | Found embedded Infiltrators 21821 | -7/Garrison | Triggered checkpoint 21878 | -7/Garrison | Phase Generator disabled 21886 | -7/Garrison | Spotted B-75 Beast 21893 | -7/Garrison | Allies destroyed B-75 Beast 21995 | -7/Garrison | Lost 3 allies 22002 | -7/Garrison | Rescued a captive Derelict 22009 | -7/Garrison | Rescued a captive Derelict 22051 | -7/Garrison | Discovered new exit (range 13) 22140 | -7/Garrison | Triggered checkpoint 22167 | -7/Garrison | Garrison Relay disabled 22184 | -7/Garrison | Garrison Relay disabled 22196 | -7/Garrison | Triggered checkpoint 22371 | -7/Garrison | Build established: Skirmisher 22444 | -7/Garrison | Discovered new exit (range 8) 22473 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 22491 | -7/Garrison | Entered Factory 22491 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23109 | -6/Factory | Build established: Hacker-Skirmisher 23810 | -6/Factory | Repaired Hvy. Treads 24389 | -6/Factory | Garrison activated, responded to threat 24506 | -6/Factory | Cargo convoy interrupted 24759 | -6/Factory | Identified exit to Lower Caves 24888 | -6/Factory | Build established: Scavenger-Tank 26341 | -6/Factory | First assault squad dispatched 26463 | -6/Factory | Garrison activated, responded to threat 26550 | -6/Factory | Destroyed 9 combat bots 26640 | -6/Factory | Core integrity fell below 50% 26702 | -6/Factory | Lost 18 parts (2p4n5u7w) 26721 | -6/Factory | Discovered new exit (range 9) 26725 | -6/Factory | Core integrity fell below 20% 26727 | -6/Factory | Entered another Factory area 26727 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 26755 | -5/Factory | Identified exit to DSF 26755 | -5/Factory | Entered DSF 26811 | -5/DSF | Additional patrols routed to DSF 26869 | -5/DSF | Core integrity fell below 50% 26870 | -5/DSF | Discovered new exit (range 14) 26876 | -5/DSF | Core integrity fell below 20% 26876 | -5/DSF | Entered Factory 26876 | -4/Factory | Evolved 2 slots: Propulsion x2 26993 | -4/Factory | Identified exit to Upper Caves 26993 | -4/Factory | Identified exit to Armory 27018 | -4/Factory | Sucked down chute 27018 | -4/Factory | Entered Waste 27023 | -4/Waste | Found Unknown Piercing Weapon 27023 | -4/Waste | Identified Enh. Force Lance 27032 | -4/Waste | Spotted C-40 Crusher 27033 | -4/Waste | EMP discharged 27033 | -4/Waste | Spotted C-40 Crusher 27039 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 27044 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 27055 | -4/Waste | Spotted C-40 Crusher 27057 | -4/Waste | Spotted C-40 Crusher 27061 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 27062 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 27062 | -4/Waste | Spotted C-40 Crusher 27068 | -4/Waste | Discovered new exit (range 16) 27076 | -4/Waste | Entered Factory 27088 | -4/Factory | Discovered exit to Upper Caves (range 15) 27093 | -4/Factory | Lost 5 parts (2n3u) 27179 | -4/Factory | Entered Upper Caves 27339 | -4/Upper Caves | Lost 4 parts (1u3w) 27422 | -4/Upper Caves | Learned Research security intel 27629 | -4/Upper Caves | Encountered a Warlord checkpoint 27653 | -4/Upper Caves | Build established: Derelict-Gunner 27728 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28016 | -4/Upper Caves | Discovered new exit (range 8) 28061 | -4/Upper Caves | Entered another Upper Caves area 28095 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 28343 | -4/Upper Caves | Lost 6 parts (2n3u1w) 28411 | -4/Upper Caves | Identified exit to Research 28482 | -4/Upper Caves | Core integrity fell below 50% 28504 | -4/Upper Caves | Discovered new exit (range 10) 28508 | -4/Upper Caves | Lost 3 parts (2p1w) 28562 | -4/Upper Caves | Entered Zhirov 28562 | -4/Zhirov | Discovered new exit (range 3) 28574 | -4/Zhirov | Met Zhirov 28586 | -4/Zhirov | Learned location of Quarantine (-2) 28586 | -4/Zhirov | Learned location of Testing (-3) 28586 | -4/Zhirov | Learned location of Command (-1) 28589 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 28597 | -4/Zhirov | Found Alien Artifact 28597 | -4/Zhirov | Identified Integrated Reactor 28597 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 28605 | -4/Zhirov | Found Alien Artifact 28753 | -4/Zhirov | Entered Proximity Caves 28755 | -3/Proximity Caves | Spotter reported a threat 28756 | -3/Proximity Caves | Spotter reported a threat 28794 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28912 | -3/Proximity Caves | Build established: Hacker-Mutant 29000 | -3/Proximity Caves | Spotter reported a threat 29240 | -3/Proximity Caves | Core integrity fell below 20% 29285 | -3/Proximity Caves | Discovered exit to Research (range 11) 29333 | -3/Proximity Caves | Entered Research 29333 | -3/Research | Evolved 2 slots: Propulsion x2 29385 | -3/Research | Found Enh. Force Lance 29387 | -3/Research | Found Enh. Force Lance 29934 | -3/Research | Build established: Hacker-Skirmisher 30186 | -3/Research | Lost 6 parts (2p2n1u1w) 30321 | -3/Research | System corruption reached 10% 30367 | -3/Research | Lost 7 parts (1p2n1u3w) 30377 | -3/Research | Destroyed 7 combat bots 30440 | -3/Research | Lost 8 parts (5n1u2w) 30478 | -3/Research | Lost 5 parts (1p1n1u2w) 30497 | -3/Research | Core integrity fell below 50% 30548 | -3/Research | Lost 4 parts (2p1n1w) 30754 | -3/Research | Build established: Scavenger-Mutant 30862 | -3/Research | Lost 6 parts (1p5n) 31032 | -3/Research | System corruption reached 30% 31181 | -3/Research | Identified Transdimensional Reconstructor 31181 | -3/Research | Warped through subspace 31191 | -3/Research | Destroyed 9 combat bots 31198 | -3/Research | Lost 15 parts (1p5n5u4w) 31308 | -3/Research | Identified exit to Garrison 31308 | -3/Research | Entered Garrison 31308 | -3/Garrison | Discovered recently destroyed garrison 31326 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 31419 | -3/Garrison | Discovered new exit (range 12) 31425 | -3/Garrison | Garrison Relay disabled 31494 | -3/Garrison | Entered Research 31494 | -3/Research | Accompanied by 3 allies 31545 | -3/Research | Discovered new exit (range 8) 31593 | -3/Research | Identified exit to Research 31625 | -3/Research | Entered another Research area 31625 | -2/Research | Accompanied by 3 allies 31625 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 31929 | -2/Research | Identified exit to Garrison 31930 | -2/Research | Entered Garrison 32037 | -2/Garrison | Found Adv. Force Booster 32039 | -2/Garrison | Found Adv. Force Booster 32065 | -2/Garrison | Spotted B-90 Cyclops 32070 | -2/Garrison | Triggered checkpoint 32076 | -2/Garrison | Triggered checkpoint 32090 | -2/Garrison | Discovered new exit (range 15) 32097 | -2/Garrison | Entered Research 32115 | -2/Research | Lost 14 parts (9n2u3w) 32336 | -2/Research | Build established: Wizard-Mutant 32582 | -2/Research | Core integrity fell below 50% 32665 | -2/Research | Lost 7 parts (1p4n1u1w) 32679 | -2/Research | Spotted B-90 Cyclops 32686 | -2/Research | Identified exit to Access 32720 | -2/Research | Lost 3 parts (2n1u) 32745 | -2/Research | Core integrity fell below 20% 32784 | -2/Research | System corruption reached 10% 32800 | -2/Research | Spotted B-90 Cyclops 32846 | -2/Research | Spotted B-90 Cyclops 32847 | -2/Research | Entered Access 32847 | -1/Access | Evolved 2 slots: Utility x2 32881 | -1/Access | Identified exit to Command 32907 | -1/Access | Spotted B-99 Colossus 32963 | -1/Access | Entered Command 32971 | -1/Command | Disengaged cave seal 32971 | -1/Command | Wild derelicts emerged from the dark tunnel 33195 | -1/Command | Identified exit to Surface 33223 | -1/Command | Build established: Hacker-Gladiator 33247 | -1/Command | Spotted M Guard 33247 | -1/Command | Spotted M Guard 33247 | -1/Command | Spotted Combat Programmer 33247 | -1/Command | Spotted Combat Programmer 33291 | -1/Command | Spotted B-99 Colossus 33302 | -1/Command | Core integrity fell below 50% 33320 | -1/Command | Core integrity fell below 20% 33337 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 33301_ Lance destroyed. 33306_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal C006. 33307_ Connecting with Terminal... 33307_ ALERT: Suspicious activity at Terminal C008. Dispatching Investigation squad. 33310_ Slammed into S-43 Plague. 33311_ Slammed into Combat Programmer. 33312_ Adv. Hacking Suite destroyed. 33313_ Penetrated by EMDS Slug. 33317_ Knocked back. 33319_ Slammed into M Guard. 33319_ Critical hit (Meltdown: +440). 33319_ Knocked back. 33319_ Door malfunctions. 33320_ EMDS Slug penetrates Wall. 33321_ Knocked back. 33326_ FUXYYQRNPUIX2Y= X6B/V=UEMMO 33326_ Triggered Hellfire Trap. 33326_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????????????## | | ??????????????????###??######?#####?#####??# | | ??????????????????# ## ### #?# #?## | | ?????????????++#### W @W # ### ### | | ???????????# p ps | | ???????????# p | | ???????????# p/ | | ???????????# / | | ???????????? / | | ???????????? p ### # W # W ### W ########## | | ????????????###???# # ## #?# #????????? | | ??????????????????###?#### # ### #?#####????????? | | ??????????????????????# # ##??????????????? | | ??????????????????????# ######???????????????? | | ??????????????????????### ##?????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 100 Energy Generation 55 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 80 Additional Mass Support 6 Armor Coverage 1600 Resistance: KI 25 Resistance: TH 10 Resistance: EM 90 Core Shielding 20 Power Shielding 90 Weapon Shielding 33 Melee Speed Boost 50 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 10 Matter Filtering 30 Force Boost 40 Offensive Hacking 84 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 27 Authchip Count 1 Item Schematics ----------------- Plasma Flamer | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Salvage Targeting Computer | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted VTOL Module | -9/Materials | Hacked Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Extracted Field Laser | -8/Materials | Extracted Imp. Light Cannon | -8/Materials | Extracted Minigun | -8/Materials | Extracted Signal Interpreter | -8/Materials | Extracted Focal Shield | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Force Booster | -2/Research | Scanalyzed Lgt. Antimatter Reactor | -2/Research | Scanalyzed Adv. Weight Redist. System | -2/Research | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellPhaseProtection Manual? 0 Play Time 04:20:45 Cumulative 100.5 hours Start 2024.04.07 @ 09:14:23 End 2024.04.07 @ 22:36:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06da6f9c-d556-4ad7-a2c0-e71be948b4c1