Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 14:52:52 Player: FResh Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (104) 520 Value Destroyed (3703) 3703 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (161) 161 TOTAL SCORE: 11044 Bonus ------- High Alert Combat Kills 161 Cogmind --------- Core Integrity 0/1600 Matter 283/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Advanced Sensor Array Advanced ECM Suite Reaction Control System Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Cloaking Device Advanced Cloaking Device Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- Chainsword Great Axe > --- INVENTORY -------- Improved Deuterium Engine Light Particle Reactor Nuclear Pulse Array Impulse Thruster Advanced Sensor Array Long-range Terrain Scanner Melee Analysis Suite Advanced Cloaking Device Enhanced Nova Cannon Compact Mass Driver Mini Grenade Launcher [Rating: 134] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . . . . 1 . . . . Propulsion 6 | . . 1 1 1 . 1 2 . . . Utility 11 | . . 1 1 1 2 . . 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 174 | . 9 15 57 26 12 15 7 5 14 14 Power 18 | . 1 1 5 1 . 4 . 1 2 3 Engine 9 | . 1 1 3 1 . 2 . . 1 . Core 4 | . . . 2 . . 2 . . . . Reactor 5 | . . . . . . . . 1 1 3 Propulsion 59 | . 4 4 23 11 3 8 1 . 5 . Treads 25 | . 3 4 15 3 . . . . . . Leg 6 | . . . 6 . . . . . . . Wheel 2 | . 1 . 1 . . . . . . . Hover . | . . . . . . . . . . . Flight 26 | . . . 1 8 3 8 1 . 5 . Utility 59 | . 2 7 14 6 8 2 5 2 4 9 Device 23 | . . . 5 1 3 2 3 1 3 5 Storage 6 | . . 4 1 . . . 1 . . . Processor 12 | . 1 . 2 2 4 . 1 . . 2 Hackware 7 | . . . 1 1 1 . . 1 1 2 Protection 11 | . 1 3 5 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 38 | . 2 3 15 8 1 1 1 2 3 2 Energy Gun 1 | . . . 1 . . . . . . . Energy Cannon 4 | . . . . . . . . . 2 2 Ballistic Gun 20 | . 2 3 13 2 . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher 2 | . . . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . 3 . . . . . . Slashing Weapon 7 | . . . . 3 1 . 1 1 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 2 . . 1 . . . 1 Parts Lost 57 | . . 2 23 2 5 1 . . 13 11 Power 8 | . . . 4 . . . . . 3 1 Propulsion 24 | . . . 10 1 3 . . . 5 5 Utility 18 | . . 1 5 1 2 . . . 4 5 Weapon 7 | . . 1 4 . . 1 . . 1 . Highest Loss Streak 6 | . . 1 6 1 2 1 . . 6 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 86 97 98 82 84 82 76 62 Engine 6 | . 14 11 5 7 6 5 5 2 1 . Core 1 | . . . 1 . . 4 5 4 2 . Treads 17 | . 16 33 25 26 . . . . . . Wheel 1 | . 10 . 1 . . . . . . . Flight 9 | . . . . 9 32 18 26 23 20 16 Device 7 | . . . 8 7 6 10 13 18 22 17 Storage 6 | . 14 11 8 5 . . 1 4 2 . Processor 13 | . 5 11 9 10 25 23 17 14 13 12 Hackware 2 | . . . . 1 11 5 3 2 3 3 Protection 5 | . 7 11 6 10 . . . . . . Ballistic Gun 10 | . 28 22 15 7 . . . . . . Slashing Weapon 3 | . . . . 4 10 6 5 8 4 3 Naked Turns 28 | . . . . . . . . . . 28 Heaviest Build 63 | 11 19 58 63 47 18 23 46 51 52 47 Greatest Support 102 | 20 40 66 88 102 29 39 52 52 54 47 Greatest Overweight (x) 3 | . 1 . 3 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 25 20 15 5 5 15 15 15 5 Average Capacity 11 | . 8 16 15 12 5 5 7 15 10 5 Most Carried 20 | . 8 20 18 15 5 5 7 11 15 5 Average Carried 9 | . 7 13 11 11 4 4 4 9 9 4 Final Capacity 20 | 8 8 20 15 5 5 5 15 15 5 5 Final Carried 19 | 6 8 19 15 5 5 5 7 11 2 5 Class Distribution -------------------- 38% | Mutant 23% | Scavenger-Mutant 15% | Ninja 9% | Hacker-Scout 7% | Scout 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Scout | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Ninja | -3/Research Ninja | -2/Research Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3506 | 200 396 638 1187 385 181 168 109 21 129 92 Remotely . | . . . . . . . . . . . Salvage Created 4743 | . 506 1251 1730 392 559 110 . 21 60 114 Parts 263 | . 28 79 86 16 36 10 . 1 4 3 Haulers Intercepted 6 | . 1 2 1 . 1 . . . . 1 Recyclers Shooed 4 | . . 2 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 77 | . 11 22 33 6 3 1 . . 1 . Melee 7 | . . . . 2 3 1 . . 1 . Guns 70 | . 11 22 33 4 . . . . . . Classes Destroyed 11 | . 3 3 3 . 2 . . . . . Worker 1 | . . . 1 . . . . . . . Hauler 6 | . 1 2 1 . 1 . . . . 1 Recycler 4 | . . 2 . 1 1 . . . . . Operator 3 | . . . . . 2 . . 1 . . Watcher 13 | . 1 4 1 . 5 2 . . . . Swarmer 6 | . . 3 2 . 1 . . . . . Grunt 49 | . 11 12 22 4 . . . . . . Brawler 1 | . . . 1 . . . . . . . Sentry 15 | . . 7 6 2 . . . . . . Specialist 2 | . . . 2 . . . . . . . Programmer 4 | . . . . . 2 1 . . 1 . Best Kill Streak 6 | . 3 5 6 2 3 1 . 1 1 1 Combat Bots Only 6 | . 3 5 6 2 1 1 . . 1 . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 847 | . 51 110 272 105 53 22 . 19 100 115 Missed 288 | . 12 34 65 29 29 9 . 9 51 50 Damage Taken 9970 | . 484 923 3522 777 300 260 . 220 1310 2174 Core 2992 | . 67 156 512 45 67 45 . 62 411 1627 Absorbed by Shields 21 | . . . . . . 21 . . . . Core Remaining (%) 78 | 100 73 61 6 93 92 95 100 95 71 . Volleys Fired 272 | . 51 83 115 20 . . . 3 . . Largest 2 | . 2 2 2 2 . . . 1 . . Hottest 91 | . 46 46 91 50 . . . 66 . . Shots Fired 538 | . 102 166 226 40 . 1 . 3 . . Gun 534 | . 102 166 226 40 . . . . . . Cannon 3 | . . . . . . . . 3 . . Launcher 1 | . . . . . . 1 . . . . Special . | . . . . . . . . . . . Kinetic 523 | . 102 166 212 40 . . . 3 . . Thermal 14 | . . . 14 . . . . . . . Explosive 1 | . . . . . . 1 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 46 | . 7 16 46 11 . . . . . . Robot Miss Streak 5 | . 5 3 3 3 . . . . . . Penetration Max 1 | . . . 1 . . . . . . . Secondary Targets 5 | . . . 4 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . Shots Hit Robots 453 | . 62 120 182 40 17 9 4 2 10 7 Core Hits 174 | . 22 47 73 12 11 4 1 . 2 2 Critical Kills 3 | . . . 2 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 8 | . . . 4 2 1 1 . . . . Burn 1 | . . . 1 . . . . . . . Destroy 4 | . . . 3 1 . . . . . . Sever 3 | . . . . 1 1 1 . . . . Melee Attacks 267 | . . . . 49 100 28 11 8 44 27 Impact 17 | . . . . 15 2 . . . . . Slashing 250 | . . . . 34 98 28 11 8 44 27 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 4 . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 5 | . . . . 3 1 . . 1 . . Damage Inflicted 9484 | . 921 1830 3257 979 1005 427 171 151 422 321 Guns 6448 | . 921 1830 3256 441 . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 3023 | . . . . 538 1005 427 171 151 412 319 Ramming 13 | . . . 1 . . . . . 10 2 Kinetic 6281 | . 921 1830 3089 441 . . . . . . Thermal 167 | . . . 167 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 239 | . . . . 184 55 . . . . . Slashing 2784 | . . . . 354 950 427 171 151 412 319 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 2 . . 1 4 2 . . 6 2 Average Corruption 2 | . 2 . . 1 3 1 . . 3 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 36 | . 5 . . . 17 6 . . 5 3 Message Errors 15 | . 2 . . . 6 3 . . 2 2 Matter Fused 5 | . . . . . 4 . . . 1 . Heat Flow Errors 2 | . 1 . . . . 1 . . . . Energy Discharges 2 | . . . . . 2 . . . . . Data Loss (minor) 10 | . 2 . . . 4 1 . . 2 1 Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 306 | . . . . 52 88 . 17 66 83 . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 306 | . . . . 52 88 . 17 66 83 . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . . 22 . . 5 1 Shots 1 | . . . . . . 1 . . . . Rammed 7 | . . . 3 . . . . . 1 3 Targets Rammed 7 | . . . 3 . . . . . 1 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 238 | . 126 10 238 56 17 106 2 84 11 . Average Temperature 41 | . 48 2 77 11 6 54 2 19 4 . Received Heat Transfer 2745 | . 279 348 1665 237 51 . . 21 72 72 Effects 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 444 | . . . 444 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 537 | . 360 492 537 177 403 174 119 136 412 419 Initial 232 | . . 120 207 100 . 77 22 62 76 232 Average 214 | . 191 281 316 78 182 59 61 99 294 326 Maximum Alert Level 2 | . 1 2 2 . 2 . . . 2 2 Low Security (%) 46 | . 55 34 5 100 49 100 100 100 21 . Level 1 41 | . 44 40 72 . 48 . . . 76 71 Level 2 11 | . . 24 22 . 1 . . . 2 28 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 3 3 5 4 3 . 1 . 3 5 Investigation 10 | . 3 1 1 1 2 . . . . 2 Extermination 4 | . . . . 2 1 . . . . 1 Reinforcement 13 | . . 2 4 1 . . 1 . 3 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . 1 1 Construction Impeded 2 | . . . 2 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 20 | . 2 3 7 . 1 . . 2 1 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 266 | . 21 33 58 10 38 10 6 17 37 36 Peak Tracking Total 14 | . 6 6 10 2 5 4 3 14 13 13 Tactical Retreats 42 | . 2 2 5 4 10 4 . 1 8 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 17 | . 1 . 4 3 5 1 . 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed 6 | . . 6 . . . . . . . . Reused 1 | . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . 1 . 1 1 . . . . . . Max in Single Turn 1 | . 1 . 1 1 . . . . . . Garrison Access 3 | . . . 1 . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 51 | . 6 5 7 4 7 10 4 3 1 4 Terminals 45 | . 4 5 6 4 7 8 3 3 1 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 2 1 . . . Total Hacks 133 | . 14 16 20 9 23 25 9 5 2 10 Successful 70 | . 7 9 11 4 13 14 5 3 1 3 Failed 63 | . 7 7 9 5 10 11 4 2 1 7 Catastrophic 12 | . 2 . 1 2 1 1 1 . . 4 Database Lockouts . | . . . . . . . . . . . Manual 85 | . 5 10 17 10 18 9 3 4 2 7 Terminals 124 | . 12 16 19 9 23 20 8 5 2 10 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . 1 . . 5 1 . . . Terminal Hacks 29 | . 3 5 4 1 6 6 2 1 . 1 Record 7 | . . . . . 3 1 2 1 . . Level Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . Alert Level 2 | . . . 1 . . 1 . . . . Unreport Threat 8 | . . . 2 1 3 2 . . . . Locate Traps 2 | . 1 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Reprogram Traps 1 | . . 1 . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . Recall Investigation 2 | . . 2 . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . Zone Layout 2 | . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 1 . . . Seal Access 3 | . . . 1 . . 1 1 . . . Unauthorized Hacks 38 | . 4 4 6 3 7 7 2 2 1 2 Terminals 36 | . 2 4 6 3 7 7 2 2 1 2 Assimilate 1 | . . . . . 1 . . . . . Botnet 35 | . 2 4 6 3 6 7 2 2 1 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 44 | . 3 4 6 4 6 10 3 3 1 4 Full Trace Events 6 | . 1 . . 1 2 . . . . 2 Feedback Events 2 | . . . . . 1 . . . . 1 Corruption 1 | . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 7809 | . 609 1178 2054 1304 939 577 231 133 395 389 Spaces Moved 8232 | 1 346 534 1103 1216 1783 1171 493 277 638 670 Core 219 | . . . 172 . . . . . . 47 Treads 1801 | . 33 534 779 455 . . . . . . Legs 58 | 1 26 . 31 . . . . . . . Wheels 408 | . 287 . 121 . . . . . . . Hover . | . . . . . . . . . . . Flight 5746 | . . . . 761 1783 1171 493 277 638 623 Fastest Speed 28 | 120 95 145 50 28 28 28 29 29 28 31 Average Speed 63 | 120 103 148 136 77 28 33 29 29 30 43 Slowest Speed 232 | 120 160 160 232 159 31 37 29 29 35 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 32 | . . . . 2 8 6 1 7 3 5 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 2 54 60 73 35 43 43 17 10 31 25 Regions Visited 10 Branch Regions . Pre-discovered Areas 2 | . 2 . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 158 | . . . . 27 63 19 3 8 24 14 Terrain Destroyed 163 | . . . 1 27 63 23 3 8 24 14 Melee 154 | . . . . 27 63 19 3 4 24 14 Projectile 5 | . . . 1 . . . . 4 . . AOE 4 | . . . . . . 4 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 9865 | . 496 755 1422 1472 2069 1301 559 303 766 722 Wait 694 | . 78 86 99 98 176 69 41 15 28 4 Move 8163 | . 345 533 1102 1211 1766 1159 490 264 632 661 Hop 28 | . . . . 2 8 5 1 5 3 4 Pick Up 102 | . 6 24 28 12 5 7 6 4 7 3 Fast Attach 46 | . 1 . 11 5 4 7 1 2 6 9 Attach 57 | . . 4 24 9 3 6 1 . 7 3 Detach 14 | . . . 4 3 . 1 1 . 2 3 Swap 71 | . 8 11 22 12 5 2 5 3 1 2 Drop 84 | . 7 14 14 23 6 14 2 . 1 3 Fire 272 | . 51 83 115 20 . . . 3 . . Melee 239 | . . . . 41 82 28 11 7 43 27 Ram 4 | . . . 1 . . . . . . 3 Kick . | . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . Escape Stasis 89 | . . . . 36 14 3 . . 36 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -6/Factory (discovered 3 exits: *Fac / [*Low] / *Ext) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 2 exits: *Res / [Upp]) -3/Research -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 448 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Entered another Materials area 610 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1470 | -9/Materials | Discovered new exit (range 16) 1748 | -9/Materials | Discovered new exit (range 16) 1788 | -9/Materials | Entered another Materials area 1788 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1987 | -8/Materials | Lost 5 parts (1p3n1u) 2245 | -8/Materials | Core integrity fell below 50% 2271 | -8/Materials | Released all parts (5) 2282 | -8/Materials | Lost 6 parts (1p3n1u1w) 2634 | -8/Materials | Core integrity fell below 20% 2802 | -8/Materials | Discovered new exit (range 10) 2904 | -8/Materials | Build established: Scavenger-Mutant 3741 | -8/Materials | Discovered new exit (range 5) 3839 | -8/Materials | Identified exit to Factory 3842 | -8/Materials | Entered Factory 3842 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4045 | -7/Factory | Discovered new exit (range 12) 4064 | -7/Factory | Identified exit to Lower Caves 4349 | -7/Factory | Discovered new exit (range 10) 4390 | -7/Factory | Identified exit to Storage 4665 | -7/Factory | Build established: Mutant 4808 | -7/Factory | Discovered new exit (range 15) 4816 | -7/Factory | Identified exit to Factory 5051 | -7/Factory | Discovered exit to Factory (range 5) 5146 | -7/Factory | Entered another Factory area 5146 | -6/Factory | Evolved 2 slots: Utility x2 5149 | -6/Factory | Build established: Scout 5278 | -6/Factory | Discovered new exit (range 6) 5465 | -6/Factory | Discovered new exit (range 5) 5466 | -6/Factory | Identified exit to Extension 5544 | -6/Factory | Build established: Hacker-Scout 5904 | -6/Factory | Spotted B-75 Beast 6035 | -6/Factory | Discovered new exit (range 14) 6085 | -6/Factory | Identified exit to Factory 6085 | -6/Factory | Entered another Factory area 6085 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6364 | -5/Factory | Discovered new exit (range 8) 6366 | -5/Factory | Discovered new exit (range 11) 6369 | -5/Factory | Identified exit to Factory 6417 | -5/Factory | Identified exit to Upper Caves 6461 | -5/Factory | Build established: Ninja 6601 | -5/Factory | Discovered exit to Factory (range 21) 6662 | -5/Factory | Entered another Factory area 6662 | -4/Factory | Evolved 2 slots: Propulsion x2 6779 | -4/Factory | Discovered new exit (range 13) 6796 | -4/Factory | Identified exit to Research 6812 | -4/Factory | Discovered new exit (range 20) 6893 | -4/Factory | Entered Research 6893 | -3/Research | Evolved 2 slots: Utility x2 6998 | -3/Research | Spotted B-86 Titan 7014 | -3/Research | Discovered new exit (range 10) 7025 | -3/Research | Identified exit to Research 7026 | -3/Research | Entered another Research area 7026 | -2/Research | Evolved 2 slots: Utility x2 7101 | -2/Research | Spotted B-90 Cyclops 7246 | -2/Research | Found Prototype Device 7247 | -2/Research | Identified Exp. Thermal Shield 7276 | -2/Research | Search patrols dispatched 7304 | -2/Research | Lost 6 parts (1p3n1u1w) 7399 | -2/Research | Lost 5 parts (1p2n2u) 7419 | -2/Research | Discovered new exit (range 5) 7420 | -2/Research | Identified exit to Access 7421 | -2/Research | Entered Access 7421 | -1/Access | Evolved 2 slots: Utility x2 7525 | -1/Access | Identified exit to Surface 7572 | -1/Access | Found Prototype Processor 7572 | -1/Access | Identified Exp. Targeting Computer 7626 | -1/Access | Lost 4 parts (1n3u) 7714 | -1/Access | Search patrols dispatched 7759 | -1/Access | Imp. Hacking Suite fried by hacking feedback 7782 | -1/Access | Released all parts (5) 7787 | -1/Access | Core integrity fell below 50% 7794 | -1/Access | Core integrity fell below 20% 7807 | -1/Access | Lost 6 parts (1p4n1u) 7810 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 07786_ Wave Collapse Detector explodes. 07786_ C-57 Dissector destroyed. 07786_ W-44 Eye destroyed. 07786_ Knocked back. 07788_ Penetrated by Slug. 07788_ Knocked back. 07789_ Acquired 20 matter. 07790_ Knocked back. 07790_ C-57 Dissector system corrupted by crushing effect. 07791_ C-57 Dissector system terminally corrupted. 07793_ KODXO2 CXT91OYRKJ9A,BFW=M 07796_ Knocked back. 07796_ Acquired 11 matter. 07799_ C-57 Dissector knocked back. 07809_ Connecting with Terminal... 07809_ ALERT: Suspicious activity at Terminal A001. 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