Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.20 @ 21:32:43 // Winter2019/RPGLIKE Player: Torako Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (196) 980 Value Destroyed (9235) 9235 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (5828) 5828 TOTAL SCORE: 23263 Bonus ------- High Alert Combat Kills 572 Follower Combat Kills 1517 Entered Garrisons 1400 Used RIF Installer 3000 Friendly Fire -661 Cogmind --------- Core Integrity 0/1850 Matter 300/300 Energy 335/345 System Corruption 0% Temperature Cool (19) Movement Hovering (52) Location -4/Garrison Parts ------- > --- POWER (2) -------- Deuterium Engine Light Antimatter Reactor > --- PROPULSION (4) --- Gravmag Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (9) ------ Advanced Signal Interpreter Advanced Terrain Scanner Improved Phase Shifter Relay Coupler [NC] (50) Relay Coupler [Swarmer] (88) Relay Coupler [Brawler] (15) Relay Coupler [Sentry] (13) Relay Coupler [Specialist] (54) Relay Coupler [Hunter] (7) > --- WEAPON (4) ------- Coil Gun KE Penetrator Compact Tesla Bomb Launcher Improved Datajack > --- INVENTORY (5) ---- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Force Field Relay Coupler [NC] (70) Relay Coupler [Swarmer] (78) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scanner Improved Phase Shifter Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] > --- WEAPON ----------- Coil Gun KE Penetrator Compact Tesla Bomb Launcher Improved Datajack > --- INVENTORY -------- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Force Field Relay Coupler [NC] Relay Coupler [Swarmer] [Rating: 95] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Hover Unit Gravmag Array Utility Advanced Signal Interpreter Device Advanced Terrain Scanner Processor Advanced Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Improved Medium Armor Plating Weapon Spear Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 15 | 2 3 . 3 1 . . 2 . . . 1 . . . 1 . . . 2 . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . Utility 8 | . 1 . 1 . . . 2 . . . 1 . . . 1 . . . 2 . Weapon 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . Parts Attached 96 | 5 4 6 13 6 . 1 11 4 . 7 7 1 2 3 . 1 9 4 7 5 Power 11 | 1 . 1 2 1 . . 2 . . 2 . . . . . . 1 . 1 . Engine 10 | 1 . 1 2 1 . . 2 . . 2 . . . . . . 1 . . . Core . | . . . . . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 14 | 2 1 . . 5 . . . . . . 1 . 1 . . . 2 . 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 10 | 2 1 . . 5 . . . . . . 1 . 1 . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . 2 . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 41 | . 2 3 3 . . 1 5 3 . 5 4 1 . 2 . 1 5 2 2 2 Device 5 | . . 1 1 . . . . . . . 1 . . . . . 1 . 1 . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 5 | . 1 1 2 . . . 1 . . . . . . . . . . . . . Hackware 18 | . . . . . . . 1 2 . 4 1 1 . 2 . 1 2 2 . 2 Protection 13 | . 1 1 . . . 1 3 1 . 1 2 . . . . . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 2 1 2 8 . . . 4 1 . . 2 . 1 1 . . 1 2 2 3 Energy Gun 5 | 1 . 1 . . . . . . . . . . . . . . . 2 . 1 Energy Cannon 9 | . 1 1 7 . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . . . . . . . . . 1 . . . . . . . 1 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 5 | . . . . . . . 4 . . . 1 . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . . . 1 . . . . . . . 1 . Parts Lost 4 | . . . . . . . . . . . . . . . . . 1 2 . 1 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . 1 . . . Weapon 3 | . . . . . . . . . . . . . . . . . . 2 . 1 Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . 1 1 . 1 Average Slot Usage (%) 93 | . 95 97 99 97 92 97 99 100 100 97 97 100 95 92 88 92 81 80 81 93 Engine 12 | . 14 11 17 15 15 15 13 13 13 10 12 12 12 12 11 11 10 11 7 5 Wheel 21 | . 35 33 29 26 30 30 26 26 26 26 24 25 25 25 23 23 2 . . . Hover 2 | . . . . . . . . . . . . . . . . . 9 11 13 15 Device 3 | . . . 1 5 . . . . . . 2 6 6 6 5 5 7 5 7 10 Processor 7 | . . 8 16 15 15 15 11 6 6 6 6 6 6 6 5 5 5 5 5 5 Hackware 13 | . . . . . . . 5 9 20 21 23 18 18 17 17 21 21 25 26 30 Protection 5 | . 11 10 2 . . 4 14 16 6 4 2 6 6 6 5 5 2 3 . . Energy Gun 2 | . 14 11 2 . . . . . . . . . . . . . . 7 10 4 Energy Cannon 7 | . . 17 27 32 30 30 10 . . . . . . . . . . . . . Ballistic Gun 1 | . 14 4 . . . . . . . . . . . . . . . . . 5 Launcher 1 | . . . . . . . . . . . . . . 5 5 5 5 . 1 5 Slashing Weapon 1 | . . . . . . . . . . . . . 3 6 5 5 5 1 . . Piercing Weapon 6 | . . . . . . . 15 24 20 20 18 18 10 . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . 1 6 6 6 6 6 6 5 5 5 5 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 9 13 17 33 38 36 44 47 47 32 32 46 46 47 51 51 51 51 35 45 45 Greatest Support 102 | 20 30 30 35 51 45 45 45 45 45 45 45 50 50 50 50 50 66 66 102 102 Greatest Overweight (x) 1 | . . . 1 1 . . 1 1 . . 1 1 1 1 1 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 . . . . Largest Inventory Capacity 5 | . 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 Average Capacity 3 | . 1 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 Most Carried 5 | . 2 2 2 2 3 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 Average Carried 3 | . 1 1 1 2 2 3 3 3 4 3 3 4 4 3 4 4 4 4 4 5 Final Capacity 5 | . 2 2 2 2 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 Final Carried 5 | . 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 5 5 5 5 5 Class Distribution -------------------- 22% | Hacker-Gunner 16% | Hacker-Mutant 15% | Botlord-Scout 12% | Bothacker-Gladiator 7% | Bothacker-Assassin 5% | Bothacker-Scout 5% | Mutant 4% | Bothacker-Mutant 4% | Botlord-Gladiator 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -9/Exiles Hacker-Gunner | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Assassin | -7/Garrison Bothacker-Gladiator | -7/Factory Bothacker-Gladiator | -7/Garrison Bothacker-Gladiator | -6/Factory Botlord-Gladiator | -6/Garrison Botlord-Scout | -5/Factory Bothacker-Scout | -5/Garrison Botlord-Scout | -4/Factory Botlord-Scout | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 1848 | 228 171 107 120 70 . 10 110 50 . 70 50 30 20 251 . 10 25 126 60 340 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6550 | . 446 208 800 523 . 269 1060 217 . 172 230 137 177 373 25 423 . 464 242 784 Parts 359 | . 43 8 68 24 . 11 66 15 . 9 13 2 6 32 . 25 . 14 7 16 Haulers Intercepted 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 154 | . 11 6 29 10 . 11 21 8 . 5 4 2 1 16 . 11 . 10 3 6 Melee 54 | . . . . . . . 13 8 . 5 4 2 1 8 . 11 . 2 . . Guns 29 | . 10 3 3 . . . . . . . . . . . . . . 5 2 6 Cannons 56 | . . 3 25 10 . 11 7 . . . . . . . . . . . . . AOE 14 | . 1 . 1 . . . 1 . . . . . . 8 . . . 3 . . Classes Destroyed 16 | . 7 2 1 2 . 1 1 . . . 1 . . . . 1 . . . . Worker 8 | . . . 2 2 . . 1 . . . 2 . . . 1 . . . . . Builder 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . Tunneler 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Hauler 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . Recycler 8 | . 1 1 . 3 . . 2 . . . . . 1 . . . . . . . Operator 4 | . 3 . . . . . 1 . . . . . . . . . . . . . Watcher 10 | . 2 . 3 . . . 2 . . . 2 . . . . . . 1 . . Swarmer 41 | . 3 . 12 7 . 5 4 4 . 2 . . . 1 . . . 2 1 . Grunt 83 | . 8 2 12 2 . 5 9 4 . 4 3 2 1 11 . 8 . 7 . 5 Brawler 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Duelist 4 | . . . . . . 1 . . . 1 . . . . . 2 . . . . Sentry 18 | . . 2 5 . . . 7 . . . . . . 2 . . . 1 1 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . 1 . . . . . . 1 . . . . 1 1 Programmer 1 | . . . . . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | . 9 3 9 5 . 3 8 4 . 2 2 2 1 11 1 4 . 3 1 2 Combat Bots Only 11 | . 5 2 8 4 . 3 5 4 . 2 2 2 1 11 . 4 . 3 1 2 Max Kills in Single Turn 3 | . 2 1 2 2 . 1 3 1 . 1 1 2 1 1 1 1 . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 1 . . . 1 . . . . . . 1 . . . 3 . . Melee 2 | . . . . . . . 1 1 . 1 1 2 1 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 10605 | . 416 432 545 284 . 297 574 591 . 567 207 392 53 1353 . 1381 175 822 646 1870 Core 7767 | . 332 304 414 217 . 238 340 290 . 398 177 268 31 966 . 1013 130 623 519 1507 Absorbed by Shields 493 | . . . . . . . . . . 83 . . . 84 . 27 47 180 . 72 Redirected to Core 6625 | . 219 208 354 198 . 199 277 284 . 328 98 268 31 873 . 925 114 524 467 1258 Core Remaining (%) 89 | 100 . 100 . . . 99 . . . 91 . . . 90 . 58 . 89 . . Volleys Fired 279 | . 43 17 50 26 . 15 9 . . . . . . 17 . . . 29 14 59 Largest 4 | . 3 3 3 4 . 4 4 . . . . . . 1 . . . 2 2 2 Hottest 272 | . 120 195 204 272 . 272 272 . . . . . . 36 . . . 138 138 138 Shots Fired 705 | . 87 51 150 104 . 60 36 . . . . . . 17 . . . 56 28 116 Gun 319 | . 86 26 9 . . . . . . . . . . . . . . 54 28 116 Cannon 367 | . 1 25 141 104 . 60 36 . . . . . . . . . . . . . Launcher 19 | . . . . . . . . . . . . . . 17 . . . 2 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 122 | . 43 9 . . . . . . . . . . . . . . . . . 70 Thermal 512 | . 1 33 150 104 . 60 36 . . . . . . . . . . 54 28 46 Explosive 19 | . . . . . . . . . . . . . . 17 . . . 2 . . Electromagnetic 52 | . 43 9 . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 14 16 18 11 . 23 10 . . . . . . 4 . . . 24 26 20 Robot Miss Streak 6 | . 4 3 2 6 . 1 1 . . . . . . 2 . . . 4 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 3 . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 712 | . 58 36 92 55 . 42 68 27 . 37 17 13 5 40 3 43 9 54 25 88 Core Hits 292 | . 30 14 40 16 . 17 38 11 . 9 8 4 3 22 1 16 . 24 7 32 Critical Hits 28 | . . . . 7 . 6 5 1 . . 1 . . 2 1 2 . . . 3 Critical Kills 15 | . . . . 3 . 3 3 1 . . 1 . . 1 1 1 . . . 1 Critical Parts Destroyed 12 | . . . . 4 . 3 2 . . . . . . . . 1 . . . 2 Melee Attacks 320 | . . . . . . . 64 34 1 51 21 18 7 35 5 45 14 13 8 4 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 95 | . . . . . . . . . . . . . 2 32 4 45 5 7 . . Piercing 166 | . . . . . . . 64 32 1 34 17 14 4 . . . . . . . Sneak Attacks 30 | . . . . . . . 4 . . 6 5 2 3 1 2 1 3 . 2 1 Combat Hostiles 10 | . . . . . . . . . . 1 2 2 . 1 . 1 2 . . 1 Follow-up Attacks 42 | . . . . . . . 18 9 . 7 4 3 1 . . . . . . . Damage Inflicted 19095 | . 861 504 2185 937 . 737 2426 740 . 951 607 357 322 2622 173 2220 . 1336 328 1789 Guns 4092 | . 795 243 168 . . . . . . . . . . . . . . 769 328 1789 Cannons 3973 | . . 261 1665 937 . 737 373 . . . . . . . . . . . . . Explosions 2336 | . 66 . 352 . . . 398 . . . . . . 1201 . . . 319 . . Melee 8694 | . . . . . . . 1655 740 . 951 607 357 322 1421 173 2220 . 248 . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1685 | . 402 89 . . . . . . . . . . . . . . . . . 1194 Thermal 6735 | . 66 347 2185 937 . 737 771 . . . . . . . . . . 769 328 595 Explosive 1520 | . . . . . . . . . . . . . . 1201 . . . 319 . . Electromagnetic 461 | . 393 68 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 4192 | . . . . . . . . . . . . . 130 1421 173 2220 . 248 . . Piercing 4502 | . . . . . . . 1655 740 . 951 607 357 192 . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 935 | . . . 136 57 . 2 186 63 . 66 95 . 51 54 87 113 . 25 . . Projectiles 72 | . . . 13 57 . 2 . . . . . . . . . . . . . . Explosions 241 | . . . 123 . . . 85 . . . . . . 33 . . . . . . Melee 622 | . . . . . . . 101 63 . 66 95 . 51 21 87 113 . 25 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 146 | . 40 . . . . . . . . . . . . 97 . . . 9 . . Shots 5 | . 1 . . . . . . . . . . . . 3 . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 301 | . 68 175 227 284 . 301 235 . . . . . . . . . . . . 3 Average Temperature 80 | . 30 73 57 99 . 119 88 . . . . . . . . . . . . 3 Received Heat Transfer 2820 | . 138 30 141 60 . 126 189 261 . 219 30 72 18 586 . 344 15 277 36 278 Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 24 | . . 3 6 3 . 3 2 . . . . . . . . 1 . 2 2 2 Heat Transferred 11552 | . 100 703 3667 1702 . 1332 966 . . . . . . . . . . 1517 629 936 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 822 | . 378 266 382 305 . 210 543 657 334 346 302 346 291 822 453 682 420 706 498 498 Initial 431 | . . 106 103 145 . . 29 255 319 74 181 140 181 170 431 317 357 245 370 348 Average 299 | . 216 192 204 78 . 106 323 468 119 181 183 236 212 567 437 513 326 523 327 438 Maximum Alert Level 3 | . 1 1 1 1 . 1 2 2 1 1 1 1 1 3 2 2 2 3 2 2 Low Security (%) 35 | 100 34 84 58 85 . 78 28 . 92 61 51 34 56 10 . . 2 . 16 . Level 1 33 | . 65 15 41 14 . 21 24 29 7 38 48 65 43 7 . 17 62 17 61 18 Level 2 27 | . . . . . . . 47 70 . . . . . 52 100 82 34 72 22 81 Level 3 2 | . . . . . . . . . . . . . . 30 . . . 9 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 6 . 3 . . . 2 . 1 . 2 . 3 . . . 2 . 1 . Investigation 8 | . 1 . 2 . . . 1 . 1 . . . 1 . . . 2 . . . Extermination 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Reinforcement 8 | . 5 . 1 . . . 1 . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 13 | . . . . . . . . . . . . . . . . . 3 7 2 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 6 | . 1 . . . . . 2 . 1 . 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 290 | . 24 5 35 9 . 12 27 13 1 25 11 7 6 33 1 18 9 32 13 9 Peak Tracking Total 9 | . 5 2 6 3 . 4 6 4 1 5 4 3 3 8 1 6 2 9 5 4 Tactical Retreats 21 | . . . . . . 1 1 3 . . . . . 8 . 6 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 37 | . . . . . . . 1 7 . 6 1 3 . 5 . 3 2 6 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 31 | . . . . . . . . . . 3 1 . 13 . . . 1 12 . 1 Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . 1 . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 41 | . 2 2 6 2 . 1 7 3 . 3 . 3 . 5 . 2 1 3 . 1 Max in Single Turn 6 | . 1 1 4 1 . 1 6 1 . 1 . 1 . 1 . 1 . 1 . 1 Garrison Relay 14 | . . . . . . . . 1 . 3 . 2 . 2 . 2 . 3 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 45 | . 3 1 7 2 1 . 8 . 2 . 7 . 2 . 2 . 5 . 5 . Terminals 29 | . 2 . 6 2 . . 7 . 1 . 3 . 1 . 1 . 4 . 2 . Fabricators 5 | . . . . . . . . . . . 3 . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 132 | . 6 1 24 8 5 . 35 . 5 . 15 . 4 . 4 . 13 . 12 . Successful 78 | . 4 1 13 4 5 . 15 . 3 . 9 . 2 . 1 . 9 . 12 . Failed 53 | . 2 . 11 4 . . 19 . 2 . 6 . 2 . 3 . 4 . . . Catastrophic 10 | . 1 . 1 1 . . 1 . 1 . 2 . 1 . 1 . 1 . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . . . . Manual 70 | . 5 . 10 7 . . 23 . 2 . 9 . 3 . . . 5 . 6 . Terminals 100 | . 4 . 22 8 . . 33 . 4 . 9 . 1 . 3 . 11 . 5 . Fabricators 10 | . . . . . . . . . . . 5 . . . . . . . 5 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 2 . 1 . 1 . 3 . 1 . 2 . 2 . Terminal Hacks 42 | . . 1 7 3 5 . 13 . 2 . 2 . . . . . 4 . 5 . Record 6 | . . . . 1 5 . . . . . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . 1 . . . . . 1 . 3 . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Terminal Index 3 | . . . 1 . . . 1 . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 12 | . . . 4 2 . . 3 . 2 . . . . . . . . . 1 . Locate Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 5 . . . . . . . 5 . Load Schematic 4 | . . . . . . . . . . . 2 . . . . . . . 2 . Build 6 | . . . . . . . . . . . 3 . . . . . . . 3 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 17 | . 3 . 5 1 . . 1 . . . 1 . 1 . . . 4 . 1 . Terminals 12 | . 2 . 4 1 . . 1 . . . 1 . . . . . 3 . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Botnet 6 | . . . 2 1 . . 1 . . . 1 . . . . . 1 . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . Search 1 | . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 . Reprogram 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 . 5 2 . . 4 . 1 . 3 . 1 . 2 . 2 . 2 . Full Trace Events 4 | . . . 1 1 . . . . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . . . . Matter 252 | . . . . . . . . . . . 252 . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 1 . . . . . 1 . 3 . Parts Built 4 | . . . . . . . . . . . 2 . . . . . . . 2 . Matter 892 | . . . . . . . . . . . 336 . . . . . . . 556 . Time 362 | . . . . . . . . . . . 84 . . . . . . . 278 . Total Part Build Rating 26 | . . . . . . . . . . . 8 . . . . . . . 18 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 6 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 54 | . . . . . . . . 2 . 14 4 4 1 2 1 . 9 6 8 3 Non-combat 6 | . . . . . . . . . . . . . . . 1 . 2 1 2 . Combat 48 | . . . . . . . . 2 . 14 4 4 1 2 . . 7 5 6 3 Robot Hacks Applied 55 | . . . . . . . . 2 . 14 4 4 1 2 1 . 9 6 8 4 parse_system 2 | . . . . . . . . . . . . . . . . . . 1 . 1 no_distress 1 | . . . . . . . . . . . . . . . . . . . 1 . drop_inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . map_route 1 | . . . . . . . . . . . . . . . . . 1 . . . mark_security 1 | . . . . . . . . . . . . . . . . . . 1 . . spike_heat 1 | . . . . . . . . . . 1 . . . . . . . . . . overload_power 1 | . . . . . . . . . . . 1 . . . . . . . . . wipe_record 1 | . . . . . . . . . . . . . . . . . . . . 1 reboot_system 2 | . . . . . . . . . . . . 2 . . . . . . . . overwrite_iff 13 | . . . . . . . . . . 5 1 . . . . . 1 . 4 2 formatsys_low 2 | . . . . . . . . . . . . . . . 1 . . . 1 . formatsys_high 29 | . . . . . . . . 2 . 8 2 2 1 2 . . 6 4 2 . Relay Couplers Released 21 | . . . . . . . . 2 . 5 . 2 . 3 . 2 . 5 . 2 Machine Destruction 21 | . . . . . . . . 2 . 5 . 2 . 3 . 2 . 5 . 2 Attached 17 | . . . . . . . . 2 . 4 1 1 . 2 . 1 2 2 . 2 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 53 | . . . 1 . . . . 2 . 13 6 2 3 2 1 . 10 4 7 2 Largest Group 9 | . . . 1 . . . . 2 2 5 4 2 3 3 1 1 7 9 4 2 Highest-Rated Group 335 | . . . 10 . . . . 32 32 80 95 48 80 64 20 20 275 335 174 79 Highest-Rated Ally 56 | . . . 10 . . . . 16 16 29 32 32 32 32 20 20 49 49 56 56 Total Orders 7 | . . . . . . . . . . . . . . . 1 1 . . 5 . STAY 3 | . . . . . . . . . . . . . . . . 1 . . 2 . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . 2 . AID 2 | . . . . . . . . . . . . . . . 1 . . . 1 . Ally Attacks 261 | . . . . . . . . 5 18 63 25 5 18 21 . . 15 70 10 11 Total Damage 5521 | . . . . . . . . 61 245 705 393 62 422 642 . . 477 1905 237 372 Kills 54 | . . . . . . . . 1 4 6 6 1 7 8 . . 4 14 2 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 10315 | 40 567 346 730 700 164 467 736 596 155 574 689 302 561 705 202 509 697 546 650 379 Spaces Moved 8366 | 40 424 308 623 662 204 474 519 481 107 441 577 266 423 488 174 289 648 495 465 258 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 6578 | 35 424 308 623 662 204 474 519 481 107 441 577 266 423 488 174 289 83 . . . Hover 1783 | . . . . . . . . . . . . . . . . . 565 495 465 258 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 80 80 80 80 80 80 80 80 90 90 56 56 52 52 Average Speed 77 | 76 80 80 80 87 80 80 84 87 80 80 81 80 80 88 90 90 60 56 52 52 Slowest Speed 93 | 80 80 80 90 93 80 80 90 90 80 80 90 90 90 90 90 90 90 56 56 52 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 80 36 61 99 60 97 60 61 10 67 20 41 14 74 5 47 18 79 11 18 Regions Visited 20 Branch Regions 4 Pre-discovered Areas 5 | . 1 1 1 1 1 . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Spaces Dug 11 | . . . . . . . . . 1 . 1 . 1 . 2 . 5 1 . . Terrain Destroyed 90 | . 2 . 27 . . . 20 . 1 . 1 . 1 23 2 . 5 5 . 3 Melee 11 | . . . . . . . . . 1 . 1 . 1 . 2 . 5 1 . . Projectile 3 | . . . . . . . . . . . . . . . . . . . . 3 AOE 76 | . 2 . 27 . . . 20 . . . . . . 23 . . . 4 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 11237 | 46 566 371 743 717 204 524 733 623 174 614 775 336 637 672 210 447 937 690 834 384 Wait 1567 | 2 66 8 18 10 . 16 102 25 67 81 153 29 180 46 31 47 236 75 329 46 Move 8347 | 39 423 307 622 661 203 473 519 479 106 440 576 265 422 487 174 288 647 494 464 258 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 34 | . 5 2 1 . 1 1 6 3 . 2 1 1 . 1 . 1 3 5 1 . Fast Attach 76 | 5 4 6 6 6 . 1 10 3 . 3 6 1 2 1 . 1 7 3 7 4 Attach 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Detach 9 | . . 1 2 . . . 2 . . . 2 1 . . . . 1 . . . Swap 19 | . . . 6 . . . 1 2 . 4 1 . . 2 . . 2 . . 1 Drop 73 | . 3 7 9 6 . 1 12 5 . 4 3 1 3 1 . . 6 5 4 3 Fire 279 | . 43 17 50 26 . 15 9 . . . . . . 17 . . . 29 14 59 Melee 256 | . . . . . . . 37 22 1 40 14 13 5 35 5 45 14 13 8 4 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 160 | . . . . . . . . 56 . 14 . 24 . 36 . 24 . 6 . . Rewire 21 | . . . . . . . . . . 3 2 1 1 2 . . 6 3 3 . Trap 31 | . . . . . . . . . . 3 1 . 13 . . . 1 12 . 1 Miscellaneous 363 | . 22 23 28 8 . 17 35 28 . 20 16 . 11 44 . 41 14 44 4 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [Upp] / Gar) -4/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 20 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 13) 291 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 5) 373 | -10/Materials | Upgraded with Propulsion slot (x1) 467 | -10/Materials | Discovered new exit (range 7) 480 | -10/Materials | Reached level 2 556 | -10/Materials | Upgraded with Utility slot (x1) 556 | -10/Materials | Upgraded with Weapon slot (x1) 597 | -10/Materials | Identified exit to Mines 608 | -10/Materials | Entered Mines 673 | -10/Mines | Found the Drone Emporium 677 | -10/Mines | Found Prototype Device 677 | -10/Mines | Identified Bomb Drone Bay 702 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 830 | -10/Mines | Discovered new exit (range 9) 884 | -10/Mines | Build established: Gunner 885 | -10/Mines | Assembled infested the area 890 | -10/Mines | Assisted by a Guerilla fighting off Assembled 899 | -10/Mines | Reached level 3 954 | -10/Mines | Entered Materials 956 | -9/Materials | Reached level 4 1079 | -9/Materials | Upgraded with Power slot (x1) 1207 | -9/Materials | Discovered new exit (range 5) 1274 | -9/Materials | Build established: Hacker-Gunner 1296 | -9/Materials | Reached level 5 1463 | -9/Materials | Destroyed 8 combat bots 1482 | -9/Materials | Reached level 6 1529 | -9/Materials | Discovered new exit (range 8) 1531 | -9/Materials | Upgraded with Weapon slot (x1) 1533 | -9/Materials | Upgraded with Utility slot (x1) 1622 | -9/Materials | Discovered new exit (range 10) 1684 | -9/Materials | Entered Mines 1684 | -9/Mines | Reached level 7 1737 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1825 | -9/Mines | Discovered new exit (range 10) 1936 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1936 | -9/Mines | Discovered new exit (range 5) 1995 | -9/Mines | Learned Materials stockpile data 2076 | -9/Mines | Learned 2 Materials zone layouts 2092 | -9/Mines | Discovered new exit (range 10) 2129 | -9/Mines | Found a hidden stash of uninstalled traps 2173 | -9/Mines | Reached level 8 2216 | -9/Mines | Upgraded with Propulsion slot (x1) 2384 | -9/Mines | Entered Exiles 2405 | -9/Exiles | Met 8R-AWN 2417 | -9/Exiles | Met EX-HEX 2449 | -9/Exiles | Met EX-DEC 2453 | -9/Exiles | Learned location of Zion (-6) 2542 | -9/Exiles | Discovered new exit (range 10) 2548 | -9/Exiles | Entered Mines 2614 | -8/Mines | Discovered new exit (range 7) 2784 | -8/Mines | Reached level 9 2792 | -8/Mines | Discovered new exit (range 10) 3015 | -8/Mines | Entered Materials 3017 | -8/Materials | Reached level 10 3039 | -8/Materials | Upgraded with Utility slot (x2) 3102 | -8/Materials | Central database locked down 3169 | -8/Materials | Identified exit to Factory 3228 | -8/Materials | Reached level 11 3585 | -8/Materials | Build established: Hacker-Mutant 3604 | -8/Materials | Reached level 12 3751 | -8/Materials | Identified exit to Garrison 3751 | -8/Materials | Entered Garrison 3864 | -8/Garrison | Discovered new exit (range 10) 3871 | -8/Garrison | Identified exit to Materials 3914 | -8/Garrison | Triggered checkpoint 3982 | -8/Garrison | Discovered exit to Materials (range 9) 4030 | -8/Garrison | Triggered checkpoint 4154 | -8/Garrison | Discovered exit to Materials (range 10) 4168 | -8/Garrison | Installed Relay Interface Framework 4190 | -8/Garrison | Triggered checkpoint 4207 | -8/Garrison | Garrison Relay disabled 4255 | -8/Garrison | Triggered checkpoint 4264 | -8/Garrison | Triggered checkpoint 4347 | -8/Garrison | Entered Materials 4347 | -8/Materials | Accompanied by 2 allies 4407 | -8/Materials | Identified exit to Garrison 4437 | -8/Materials | Reached level 13 4502 | -8/Materials | Entered Garrison 4560 | -8/Garrison | Triggered checkpoint 4571 | -8/Garrison | Garrison Relay disabled 4638 | -8/Garrison | Triggered checkpoint 4641 | -8/Garrison | Triggered checkpoint 4656 | -8/Garrison | Triggered checkpoint 4768 | -8/Garrison | Triggered checkpoint 4791 | -8/Garrison | Discovered exit to Factory (range 14) 4813 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 4847 | -8/Garrison | Garrison Relay disabled 4852 | -8/Garrison | Triggered checkpoint 4965 | -8/Garrison | Discovered exit to Factory (range 13) 4972 | -8/Garrison | Triggered checkpoint 5016 | -8/Garrison | Garrison Relay disabled 5076 | -8/Garrison | Entered Factory 5076 | -7/Factory | Accompanied by 2 allies 5078 | -7/Factory | Reached level 14 5119 | -7/Factory | Upgraded with Utility slot (x1) 5148 | -7/Factory | Build established: Bothacker-Mutant 5170 | -7/Factory | Discovered new exit (range 14) 5208 | -7/Factory | Identified exit to Lower Caves 5512 | -7/Factory | Discovered new exit (range 16) 5627 | -7/Factory | Fabricated Med. Reactive Plating (x1) 5639 | -7/Factory | Fabricated Med. Reactive Plating? 5648 | -7/Factory | Fabricated L-41 Fighter? 5683 | -7/Factory | Reached level 15 5739 | -7/Factory | Identified exit to Garrison 5765 | -7/Factory | Entered Garrison 5840 | -7/Garrison | Triggered checkpoint 5869 | -7/Garrison | Garrison Relay disabled 5910 | -7/Garrison | Triggered checkpoint 5931 | -7/Garrison | Build established: Bothacker-Assassin 5950 | -7/Garrison | Discovered new exit (range 15) 5962 | -7/Garrison | Identified exit to Factory 5967 | -7/Garrison | Expanded RIF knowledge: Structural Interface 5993 | -7/Garrison | Garrison Relay disabled 6067 | -7/Garrison | Entered Factory 6067 | -7/Factory | Accompanied by 2 allies 6221 | -7/Factory | Discovered new exit (range 16) 6281 | -7/Factory | Identified exit to Factory 6527 | -7/Factory | Garrison activated, responded to threat 6559 | -7/Factory | Reached level 16 6582 | -7/Factory | Identified exit to Garrison 6599 | -7/Factory | Build established: Bothacker-Gladiator 6628 | -7/Factory | Entered Garrison 6628 | -7/Garrison | Accompanied by 3 allies 6697 | -7/Garrison | Triggered checkpoint 6700 | -7/Garrison | Triggered checkpoint 6722 | -7/Garrison | Core integrity fell below 50% 6735 | -7/Garrison | Core integrity fell below 20% 6750 | -7/Garrison | Triggered checkpoint 6802 | -7/Garrison | Destroyed 11 combat bots 6844 | -7/Garrison | Triggered checkpoint 6864 | -7/Garrison | Discovered exit to Factory (range 12) 6864 | -7/Garrison | Garrison Relay disabled 6917 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 7004 | -7/Garrison | Triggered checkpoint 7019 | -7/Garrison | Garrison Relay disabled 7285 | -7/Garrison | Reached level 17 7290 | -7/Garrison | Triggered checkpoint 7324 | -7/Garrison | Discovered exit to Factory (range 10) 7333 | -7/Garrison | Entered Factory 7343 | -6/Factory | Upgraded with Utility slot (x1) 7533 | -6/Factory | Identified exit to Garrison 7535 | -6/Factory | Entered Garrison 7535 | -6/Garrison | Accompanied by 1 ally 7576 | -6/Garrison | Triggered checkpoint 7594 | -6/Garrison | Reached level 18 7625 | -6/Garrison | Garrison Relay disabled 7646 | -6/Garrison | Triggered checkpoint 7646 | -6/Garrison | Spotted B-75 Beast 7787 | -6/Garrison | Destroyed B-75 Beast 7916 | -6/Garrison | Build established: Botlord-Gladiator 8013 | -6/Garrison | Garrison Relay disabled 8030 | -6/Garrison | Discovered new exit (range 8) 8035 | -6/Garrison | Identified exit to Factory 8041 | -6/Garrison | Expanded RIF knowledge: Robot Detection 8044 | -6/Garrison | Entered Factory 8046 | -5/Factory | Reached level 19 8203 | -5/Factory | Identified exit to Upper Caves 8203 | -5/Factory | Identified exit to Extension 8324 | -5/Factory | Core integrity fell below 50% 8410 | -5/Factory | Build established: Botlord-Scout 8693 | -5/Factory | Identified exit to Garrison 8714 | -5/Factory | Reached level 20 8741 | -5/Factory | Entered Garrison 8741 | -5/Garrison | Accompanied by 7 allies 8744 | -5/Garrison | Expanded RIF knowledge: Program Shield 8762 | -5/Garrison | Triggered checkpoint 8778 | -5/Garrison | Garrison Relay disabled 8802 | -5/Garrison | Build established: Bothacker-Scout 8834 | -5/Garrison | Reached level 21 8864 | -5/Garrison | Triggered checkpoint 9009 | -5/Garrison | Discovered new exit (range 13) 9015 | -5/Garrison | Identified exit to Factory 9042 | -5/Garrison | Triggered checkpoint 9083 | -5/Garrison | Garrison Relay disabled 9141 | -5/Garrison | Discovered exit to Factory (range 5) 9149 | -5/Garrison | Triggered checkpoint 9182 | -5/Garrison | Garrison Relay disabled 9208 | -5/Garrison | Triggered checkpoint 9254 | -5/Garrison | Discovered exit to Factory (range 14) 9287 | -5/Garrison | Entered Factory 9287 | -4/Factory | Accompanied by 1 ally 9289 | -4/Factory | Reached level 22 9310 | -4/Factory | Upgraded with Utility slot (x2) 9393 | -4/Factory | Build established: Botlord-Scout 9506 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 9653 | -4/Factory | Reached level 23 9687 | -4/Factory | Found Prototype Launcher 9687 | -4/Factory | Identified Com. Tesla Bomb Launcher 9792 | -4/Factory | Local fabrication network quarantined 9909 | -4/Factory | Identified exit to Garrison 9918 | -4/Factory | Core integrity fell below 50% 9926 | -4/Factory | Discovered new exit (range 19) 9937 | -4/Factory | Entered Garrison 9937 | -4/Garrison | Accompanied by 1 ally 9948 | -4/Garrison | Triggered checkpoint 9966 | -4/Garrison | Garrison Relay disabled 10014 | -4/Garrison | Core integrity fell below 20% 10041 | -4/Garrison | Spotted B-86 Titan 10218 | -4/Garrison | Triggered checkpoint 10316 | -4/Garrison | Destroyed by B-86 Titan with Railgun Last Messages --------------- 10251_ Slug penetrates B-86 Titan. 10251_ Penetrated by Slug. 10251_ Slug penetrates Wall. 10253_ B-86 Titan activates siege mode. 10254_ Slug penetrates B-86 Titan. 10263_ Upgraded: Core Integrity (+350) 10263_ Slug penetrates B-86 Titan. 10271_ Penetrated by Slug. 10271_ Slug penetrates Wall. 10276_ Acquired 103 matter. 10277_ Acquired 49 matter. 10296_ Slug penetrates G-67 Veteran. 10296_ Slug penetrates Reinforced Barrier. 10299_ Slug penetrates Garrison Relay. 10302_ Slug penetrates G-67 Veteran. 10304_ G-67 Veteran destroyed. 10305_ Slug penetrates G-67 Veteran. 10305_ G-67 Veteran destroyed. 10308_ Acquired 32 matter. 10316_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ????????????????????????????#?????????#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#?????????#?????????????????? | | ?????????????????????##??#??#?#????#??????#??????? | | ???????????????????#?????????##???###???#????????? | | ???????????????????##???####?##############?##???? | | ???????????????????#????######?###########?###?#?? | | ???????????????????#######?################?###### | | ????????????##???###############################?? | | ???????????#?#???##?#############################? | | ??????????????#################################### | | ???????????######################################? | | ????????????#############################?######?# | | ??????????######################################?# | | ?????????##?############### ################### | | ???????#?################## ################### | | ?????#?#################### ################### | | ??????##?#################### ################### | | ??????#?##################### ################### | | ?????#??##################### ################### | | ???#??####################### ##### ############# | | ?????######################## ##### ############# | | ?????################## @ ^ ################### | | ???#################### ##### ! ###### | | ??#??################## ### # BB% # ## | | ??##################### #####+######+####" ###### | | ????################# #=##### ###### ####" ###### | | ??##################### + [ ######%##### ###### | | ??###################%=*############!##### ###### | | ????#################=%=############[####" #####? | | ????#################%!*############[##### "##### | | ??#?###################=############=##### "# | | ???####################%############!##### "# "" | | ???####################=#!########## #### | | ??#####################!%%########## + | | ???####################=%!##############" | | ??#####################=[%############ " #" | | ???######################"############### "" | | ???#################################### " | | ????################################### " | | ????###?############################### " | | ?????################################## " | | ?????##########""""###################### ## | | ??????######### ###################### ## | | ???????################ | | ????????### # ? ? | | ???????#### # ? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 30 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 20 Terrain Scan Density 310 Armor Coverage 675 Resistance: KI 30 Resistance: EM 15 Weapon Shielding 33 Phase Shifting 10 Evasion (%) 64 Targeting Accuracy 16 Offensive Hacking 25 Defensive Hacking 20 Relay Coupler Types 236 Relay Coupler Value 6 Item Schematics ----------------- Med. Reactive Plating | -7/Factory | Hacked Adv. Remote Datajack | -5/Factory | Hacked Exp. Signal Interpreter | -4/Factory | Hacked Nanoactuators | -4/Factory | Hacked Adv. Actuator Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Med. Reactive Plating | x1 | -7/Factory Med. Reactive Plating | x1 | -7/Factory L-41 Fighter | x3 | -7/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Levels Raised 22 | . 1 1 3 2 . 1 3 . 1 . 2 . 1 1 . 1 2 1 2 . XP Earned 37292 | 3000 1875 1275 5820 1731 139 1875 4035 1078 271 813 2283 884 606 1322 1049 1422 2412 2370 1981 1051 XP Spent 35770 | 1000 2850 450 4750 1100 1750 . 7125 . . . 3370 600 . 480 3000 1250 . . 4900 3145 Upgrades 84 | 2 5 5 13 1 2 . 19 . . . 6 1 . 8 2 1 . . 2 17 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . Utility Slot 8 | . 1 . 1 . . . 2 . . . 1 . . . 1 . . . 2 . Weapon Slot 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . Core Integrity 25 | . . . . . . . . . . . . . . 8 . . . . . 17 Heat Dissipation 10 | . . 5 5 . . . . . . . . . . . . . . . . . Mass Support 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Inventory Capacity 5 | . 2 . . . 2 . . . . . . . . . . 1 . . . . Sensor Range 11 | . . . . . . . 11 . . . . . . . . . . . . . Terrain Scan Density 3 | . . . . . . . . . . . 3 . . . . . . . . . Melee Accuracy 6 | . . . . . . . 6 . . . . . . . . . . . . . Hack Attack % 5 | . . . 2 . . . . . . . 2 . . . 1 . . . . . Hack Defense % 2 | . . . 2 . . . . . . . . . . . . . . . . . Protomatter Created 2533 | . 298 176 456 61 . 124 356 106 . 113 94 . . 269 . 311 . 169 . . Integrity Restored 7521 | . 416 447 506 183 . 369 650 581 . 404 303 . 252 954 . 929 309 951 78 189 Core 5902 | . 332 304 391 183 . 289 346 290 . 344 231 . 252 917 . 693 309 754 78 189 Parts 1619 | . 84 143 115 . . 80 304 291 . 60 72 . . 37 . 236 . 197 . . Protomatter Decayed 1098 | . 26 223 326 . . . 17 41 . 153 57 . . 126 . . . 129 . . Game ------ Seed AdvancedHackingNegator Manual? 0 Play Time 01:44:19 Cumulative 268.6 hours Start 2020.09.20 @ 19:52:35 End 2020.09.20 @ 21:32:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 14 Types 10/0/3/1/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ba2294b-3b4e-45df-95df-a7d74d2fad25