Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 07:04:09 Player: Fleshy Vegetable Bird Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (198) 198 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1193 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 264/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Large Storage Unit Sensor Array Signal Interpreter > --- WEAPON (3) ------- Small Laser Assault Rifle Mining Laser > --- INVENTORY (15) --- Light Nuclear Core Wheel Wheel Improved Heat Sink Small Storage Unit Large Storage Unit Seismic Detector Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Seismic Detector > --- WEAPON ----------- Small Laser Assault Rifle Mining Laser > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Improved Heat Sink Small Storage Unit Large Storage Unit Sensor Array [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 11 | 7 2 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Backups 4 | 1 4 6 Power . | . . 1 Propulsion 1 | . 2 2 Utility 1 | . 1 3 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 94 | . 99 79 Engine 10 | . 13 . Wheel 26 | . 28 22 Device 13 | . 14 11 Storage 13 | . 14 11 Processor 1 | . . 6 Energy Gun 12 | . 12 11 Ballistic Gun 13 | . 14 11 Special Weapon 2 | . 1 7 Peak Build Rating 9 | 7 8 9 Average Rating 7 | 5 7 8 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 27 | 12 27 25 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 7 | 3 7 7 Average Carried 4 | 1 4 6 Final Capacity 15 | 8 15 15 Final Carried 7 | 3 7 7 Class Distribution -------------------- 88% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 387 | 318 69 . Remotely . | . . . Salvage Created 366 | 190 176 . Parts 30 | 14 16 . Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 3 | . 3 . Guns 3 | . 3 . Classes Destroyed 5 | 2 3 . Tunneler 5 | 5 . . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 3 | . 3 . Best Kill Streak 3 | 3 2 . Combat Bots Only 2 | . 2 . Max Kills in Single Turn 2 | 2 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 22 | . 19 3 Missed 8 | . 6 2 Hits 14 | . 13 1 Projectile 14 | . 13 1 Damage Taken 163 | . 156 7 Core 14 | . 14 . Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 94 . Volleys Fired 33 | 16 14 3 Largest 2 | 2 2 2 Hottest 100 | 60 100 100 Shots Fired 64 | 32 27 5 Gun 62 | 32 26 4 Cannon . | . . . Launcher . | . . . Special 2 | . 1 1 Kinetic 31 | 16 13 2 Thermal 33 | 16 14 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 6 10 2 Robot Miss Streak 3 | 3 1 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 39 | 18 20 1 Core Hits 17 | 7 10 . Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 1 | 1 . . Destroy 1 | 1 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 470 | 222 238 10 Guns 470 | 222 238 10 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 207 | 100 107 . Thermal 263 | 122 131 10 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 30 . Average Temperature 18 | . 18 . Received Heat Transfer 66 | . 66 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 600 | 275 300 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 46 | 15 46 15 Initial . | . . . Average 10 | 3 15 4 Influence Increases 185 | 30 140 15 Destroy 0b10 Robot/C 60 | . 60 . Destroy 0b10 Robot/NC 40 | 30 10 . Destroy Leader 12 | . 12 . Successful Hack 26 | . 26 . Disable Machine 15 | . . 15 Destroy Structure 2 | . 2 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 185 | 30 140 15 Time Decay 136 | 30 91 15 Lost Part 1 | . 1 . Purge Threat 48 | . 48 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 13 7 Peak Tracking Total 8 | . 6 8 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 5 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 21 3 Successful 13 | . 12 1 Failed 11 | . 9 2 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 24 | . 21 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Record 1 | . . 1 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Track 1 | . 1 . Botnet 3 | . 3 . Disrupt 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 388 | 40 268 80 Sensors 51 | . . 51 Seismic 337 | 40 268 29 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 478 | 128 268 82 Spaces Moved 372 | 83 222 67 Core 4 | 4 . . Treads . | . . . Legs . | . . . Wheels 368 | 79 222 67 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 95 Average Speed 86 | 79 87 95 Slowest Speed 95 | 95 95 95 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 4 60 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 453 | 110 265 78 Wait 26 | . 24 2 Move 370 | 82 221 67 Hop . | . . . Pick Up 8 | 4 3 1 Fast Attach 9 | 7 . 2 Attach 1 | . . 1 Detach 1 | . . 1 Swap 3 | . 3 . Drop 2 | 1 . 1 Fire 33 | 16 14 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 4) 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 479 | -9/Materials | Self-destructed Last Messages --------------- with, suggesting they are originating from deeper in the [Caves], which extend furthest at those depths. 00418_ TF Node disabled. 00418_ Sensor Array tumbles out of TF Node. 00418_ Signal Interpreter tumbles out of TF Node. 00422_ Acquired Sensor Array. 00424_ Acquired Signal Interpreter. 00426_ Dropped Sensor Array. 00427_ Acquired Sensor Array. 00473_ A-02 Transporter sends out distress signal. 00475_ C-30 ARC bursts open, deploying its payload. 00475_ S-10 Pest unfolds itself. 00479_ C-30 ARC bursts open, deploying its payload. 00479_ B-36 Bruiser unfolds itself. 00479_ G-34 Mercenary unfolds itself. 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