Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.16 @ 16:24:52 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (3340) 3340 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1626) 1626 TOTAL SCORE: 10166 Bonus ------- High Alert Combat Kills 459 Follower Combat Kills 1550 Friendly Fire -383 Cogmind --------- Core Integrity 2/1000 Matter 185/300 Energy 11/100 System Corruption 1% Temperature Cool (0) Movement Treading (331) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Treaded Armored-Cargo Exoskeleton > --- UTILITY (8) ------ Scrap Engine Advanced Heat Sink Huge Storage Unit Hardlight Generator Hacking Suite > --- WEAPON (4) ------- Cooled Plasma Cannon Proton Missile Launcher > --- INVENTORY (25) --- Heavy Treads Flexi-carbon Leg Gravmag System Antigrav System Improved Heat Sink Kinecellerator Jamming Amplifier Hacking Suite Long-range Tractor Beam Heavy Laser Plasma Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Treaded Armored-Cargo Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Flak Gun Flak Gun Shotgun Ballistic Assault Construct/G > --- INVENTORY -------- Light Treads Heavy Treads Gravmag System Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Kinecellerator Jamming Amplifier Layered Light Armor Plating Hardlight Generator Hacking Suite Cooled Plasma Cannon Heavy Mass Driver Proton Missile Launcher Missile Launcher Missile Launcher Guided Missile Launcher [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Advanced Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Enhanced Autogun Energy Gun Constructs Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Slots Evolved 10 | . . . 4 2 . . . . 4 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 6 | . . . 2 1 . . . . 3 Weapon 2 | . . . 1 . . . . . 1 Parts Attached 75 | 7 8 6 11 6 1 3 16 5 12 Power 6 | 1 . . 2 . . . 1 1 1 Engine 3 | 1 . . 1 . . . . 1 . Core 1 | . . . 1 . . . . . . Reactor 2 | . . . . . . . 1 . 1 Propulsion 18 | 2 2 1 4 1 1 1 6 . . Treads 16 | . 2 1 4 1 1 1 6 . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | 2 3 1 3 2 . 2 . 1 7 Device 8 | 1 . . 3 . . . . 1 3 Storage 4 | 1 3 . . . . . . . . Processor 2 | . . . . 2 . . . . . Hackware 2 | . . . . . . 2 . . . Protection 5 | . . 1 . . . . . . 4 Artifact . | . . . . . . . . . . Weapon 30 | 2 3 4 2 3 . . 9 3 4 Energy Gun 5 | 1 1 1 . . . . . . 2 Energy Cannon 5 | . 1 1 1 1 . . 1 . . Ballistic Gun 10 | 1 . 1 1 1 . . 4 2 . Ballistic Cannon 6 | . 1 1 . 1 . . 2 . 1 Launcher 4 | . . . . . . . 2 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 3 2 . Parts Lost 33 | . . 3 2 2 . 1 7 1 17 Power 5 | . . . 1 . . . 1 1 2 Propulsion 8 | . . 1 . 1 . 1 4 . 1 Utility 9 | . . 1 1 . . . . . 7 Weapon 11 | . . 1 . 1 . . 2 . 7 Highest Loss Streak 14 | . . 2 1 1 . 1 3 1 14 To Critical Strikes 1 | . . 1 . . . . . . . Average Backups 17 | 3 8 16 21 22 22 21 21 18 18 Power 1 | . 2 2 1 2 1 1 . . . Propulsion 2 | 1 . 1 2 3 3 3 2 2 3 Utility 6 | . 2 4 6 7 7 6 6 7 8 Weapon 8 | 1 3 8 10 9 9 11 11 8 6 Tool/Special . | . . . . . . . . . . Unused Backups 44 | . 2 . 7 . 7 2 3 9 14 Power 4 | . 1 . 1 . 2 . . . . Propulsion 13 | . . . . . 1 . 1 4 7 Utility 11 | . . . . . 4 2 . . 5 Weapon 16 | . 1 . 6 . . . 2 5 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 86 | . 99 96 98 93 99 98 97 71 60 Engine 5 | . 13 14 5 . . . . 5 1 Core 1 | . . . 3 7 7 7 2 . . Reactor 1 | . . . . . . . 4 1 2 Treads 20 | . 24 28 27 29 29 28 28 11 5 Leg 1 | . 3 . . . . . . 3 . Device 8 | . 14 5 16 7 7 7 7 6 6 Storage 8 | . 14 14 9 7 7 7 7 7 5 Processor 3 | . . . . 9 15 11 7 2 . Hackware 7 | . . . . . . 6 15 15 6 Protection 2 | . . 5 9 7 7 3 . . 13 Energy Gun 1 | . 1 7 . . . . . . 2 Energy Cannon 4 | . 11 2 8 7 7 7 5 . . Ballistic Gun 7 | . 2 3 13 13 7 7 7 7 13 Ballistic Cannon 6 | . 11 13 4 . 7 7 6 5 . Peak Build Rating 75 | 7 10 15 35 42 47 49 57 65 75 Average Rating 40 | 5 8 11 27 37 44 47 51 54 67 On Entrance 31 | . 7 10 15 32 40 46 47 57 56 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 113 | 13 93 96 104 107 107 107 112 108 113 Greatest Support 91 | 20 40 40 60 80 82 90 91 91 60 Greatest Overweight (x) 30 | 1 2 2 1 1 1 1 4 30 2 Average Overweight (x) 1 | . . 2 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 25 25 25 25 25 25 25 25 Most Carried 25 | 5 16 20 25 25 25 25 25 25 25 Average Carried 20 | 3 8 16 22 23 24 24 24 21 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 16 19 25 24 25 25 25 25 12 Scrap Engine Consumption 32 | . . . . . . . . 23 9 Constructs Created 3 | . . . . . . . . 2 1 Constructs Modified 9 | . . . . . . . . 7 2 Class Distribution -------------------- 26% | Scavenger-Skirmisher 22% | Mutant 15% | Hacker-Mutant 11% | Scavenger-Gunner 9% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Storage Hacker-Mutant | -7/Recycling Scavenger-Construct | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Matter Collected 2971 | 217 211 105 567 92 189 91 643 360 496 Remotely 145 | . . . . . . . . . 145 Salvage Created 3271 | 23 207 31 1070 190 . 22 745 401 582 Parts 179 | 2 18 6 55 11 . . 42 15 30 Haulers Intercepted 3 | . 1 . 1 . . . . . 1 Recyclers Shooed 2 | . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Combat Hostiles Destroyed 67 | . 3 1 21 6 . 1 18 7 10 Guns 27 | . 2 . 11 1 . . 1 6 6 Cannons 27 | . 1 1 10 5 . 1 8 1 . AOE 13 | . . . . . . . 9 . 4 Classes Destroyed 19 | 1 5 3 3 1 . . 4 . 2 Worker 5 | . 1 . 1 . . . . 2 1 Builder 2 | . . . . . . . 1 . 1 Tunneler 1 | 1 . . . . . . . . . Hauler 3 | . 1 . 1 . . . . . 1 Recycler 1 | . . . . . . . . . 1 Mechanic 2 | . . . . . . . 2 . . Operator 3 | . 1 . 1 . . . 1 . . Watcher 3 | . 2 . 1 . . . . . . Swarmer 10 | . . . 2 4 . . . . 4 Grunt 29 | . 3 . 14 . . 1 6 1 4 Duelist 6 | . . . 1 . . . 4 1 . Protector 2 | . . . . . . . 2 . . Sentry 11 | . . . 4 . . . 4 2 1 Hunter 1 | . . . . . . . . . 1 Programmer 4 | . . . . 2 . . 2 . . Artisan 1 | . . 1 . . . . . . . Subdweller 4 | . . 1 . . . . . 3 . Scientist 1 | . . 1 . . . . . . . Martyr 1 | . . . . . . . 1 . . Best Kill Streak 7 | 1 2 1 4 6 . 1 6 2 7 Combat Bots Only 6 | . 2 1 4 6 . 1 5 2 5 Max Kills in Single Turn 4 | 1 1 1 2 1 . 1 4 1 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . . . 4 . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Hostile Shots Fired 496 | . 26 20 91 31 . 9 115 49 155 Missed 128 | . 6 4 22 10 . 2 37 21 26 Hits 368 | . 20 16 69 21 . 7 78 28 129 Melee 9 | . . . 1 . . . 8 . . Projectile 359 | . 20 16 68 21 . 7 70 28 129 Critical Strikes 19 | . 2 2 8 . . . 2 . 5 Part Disruptions 1 | . . . . 1 . . . . . Damage Taken 7310 | . 310 333 1044 244 . 421 1196 310 3452 Core 1449 | . 30 21 120 22 . 76 161 21 998 Absorbed by Shields 81 | . . . . 73 . . . . 8 Redirected to Shielding 52 | . . . . . . . . . 52 Core Remaining (%) 79 | 100 . 79 78 . . . . 60 . Volleys Fired 227 | 6 27 27 54 15 . 5 41 19 33 Largest 4 | 2 2 2 3 3 . 3 3 3 4 Hottest 177 | 60 90 90 125 137 . 137 140 108 177 Shots Fired 555 | 12 54 40 162 35 . 15 98 55 84 Gun 323 | 12 23 15 92 18 . 5 37 42 79 Cannon 220 | . 31 25 70 17 . 10 54 13 . Launcher 12 | . . . . . . . 7 . 5 Special . | . . . . . . . . . . Kinetic 375 | 6 27 20 108 20 . 10 69 55 60 Thermal 168 | 6 27 20 54 15 . 5 22 . 19 Explosive 12 | . . . . . . . 7 . 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | 8 7 6 20 7 . 8 15 11 15 Robot Miss Streak 7 | 2 3 1 3 2 . 7 5 6 6 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 . . . . . . 1 4 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 Shots Hit Robots 385 | 8 37 25 102 22 . 10 71 38 72 Core Hits 243 | 2 14 4 44 8 . 8 60 29 74 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 2 . . . . . . Critical Strikes 7 | . 2 2 2 . . . . 1 . Destroy 3 | . . 1 2 . . . . . . Blast 4 | . 2 1 . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9220 | 81 535 458 1907 474 . 236 2902 793 1834 Guns 3826 | 81 150 103 846 162 . 29 556 683 1216 Cannons 3505 | . 371 355 1057 312 . 207 1093 110 . Explosions 1862 | . . . . . . . 1245 . 617 Melee . | . . . . . . . . . . Ramming 27 | . 14 . 4 . . . 8 . 1 Kinetic 4914 | 27 223 288 992 175 . 161 1243 793 1012 Thermal 2417 | 54 298 170 911 299 . 75 406 . 204 Explosive 1862 | . . . . . . . 1245 . 617 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . 1 1 1 1 1 1 Average Corruption 1 | . . . . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 53 | . . . . . 4 2 19 28 . Message Errors 9 | . . . . . 2 . 2 5 . Matter Fused 13 | . . . . . . 2 5 6 . Heat Flow Errors 8 | . . . . . . . 4 4 . Energy Discharges 2 | . . . . . . . 1 1 . Parts Rejected 1 | . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . 1 . . 7 . Data Loss (major) 6 | . . . . . 1 . 2 3 . Alerts 3 | . . . . . . . 2 1 . Weapon Failures 2 | . . . . . . . 2 . . Overload Shots 1 | . . . . . . . 1 . . Overflow Damage 109 | . 11 2 . . . . 3 . 93 Projectiles 16 | . 11 2 . . . . 3 . . Explosions 93 | . . . . . . . . . 93 Melee . | . . . . . . . . . . Knockbacks 16 | . 3 7 2 1 . . 3 . . Impact 1 | . 1 . . . . . . . . Kinetic 15 | . 2 7 2 1 . . 3 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 328 | . . . . . . . 100 . 228 Shots 8 | . . . . . . . 3 . 5 Rammed 6 | . 2 . 2 . . . 1 . 1 Targets Rammed 7 | . 3 . 2 . . . 1 . 1 Kicked . | . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . Highest Temperature 820 | 40 234 . 389 85 . 53 252 247 820 Average Temperature 114 | 16 66 . 112 37 . 31 59 48 286 Received Heat Transfer 1677 | . 198 96 621 . . 27 261 78 396 Effects 33 | . . . 1 . . . . . 32 Shutdowns 5 | . . . . . . . . . 5 Energy Bleed 2 | . . . 1 . . . . . 1 Interference 1 | . . . . . . . . . 1 Matter Decay 4 | . . . . . . . . . 4 Damage (minor) 6 | . . . . . . . . . 6 Damage (major) 9 | . . . . . . . . . 9 Damage (core) 6 | . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . 1 Heat Transferred 3949 | 125 631 285 1480 407 . 111 466 . 444 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Maximum Alert Level 3 | . . . 1 . . 3 3 2 . Low Security (%) 74 | 100 100 . 86 100 100 24 . 88 100 Level 1 10 | . . . 13 . . 59 3 11 . Level 2 1 | . . . . . . 13 4 . . Level 3 13 | . . . . . . 2 91 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1091 | 5 50 . 315 132 30 704 1091 400 171 Initial 400 | . . . . 132 30 . 316 400 9 Average 196 | . 3 . 76 61 2 284 957 60 22 Influence Increases 4267 | 5 205 . 629 147 . 1170 1456 111 544 Destroy 0b10 Robot/C 2040 | . 60 . 420 120 . 440 640 80 280 Destroy 0b10 Robot/NC 155 | 5 25 . 20 . . 10 60 10 25 Destroy Leader 490 | . 26 . 104 10 . 122 176 . 52 Allied During Kill 838 | . . . . . . 530 269 2 37 Successful Hack 117 | . 18 . 18 . . 13 57 10 1 Disable Machine 180 | . 15 . 30 15 . . 105 . 15 Destroy Structure 267 | . 1 . 7 2 . 55 149 9 44 Lose Combat Pursuer 180 | . 60 . 30 . . . . . 90 Influence Decreases 4124 | 5 205 . 338 351 87 474 1124 1116 424 Entered New Map 1238 | . . . . 159 57 . 380 628 14 Time Decay 2184 | 5 205 . 318 172 30 284 534 478 158 Lost Part 292 | . . . 20 20 . 10 70 10 162 Lost Ally 410 | . . . . . . 180 140 . 90 Squads Dispatched 22 | . 1 . 4 1 . 6 8 . 2 Investigation 4 | . . . 1 . . 2 . . 1 Extermination 4 | . . . . . . 1 2 . 1 Reinforcement 9 | . 1 . 3 . . 3 2 . . Assault 4 | . . . . . . . 4 . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Distress Signals 8 | . 1 . 3 . . . 2 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 148 | . 15 2 34 6 . 18 38 7 28 Peak Tracking Total 9 | . 2 1 6 5 . 6 9 2 9 Tactical Retreats 8 | . 4 . 2 . . . . . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Traps Triggered 7 | . 2 . . 3 . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Machines Disabled 14 | . 1 2 2 1 . . 7 . 1 Max in Single Turn 1 | . 1 1 1 1 . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Machines Accessed 33 | . 6 1 4 . . 3 9 9 1 Terminals 24 | . 6 . 3 . . 1 9 5 . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . Scanalyzers 3 | . . . 1 . . 1 . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 61 | . 10 1 11 . . 8 12 16 3 Successful 52 | . 9 1 9 . . 7 10 13 3 Failed 9 | . 1 . 2 . . 1 2 3 . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 34 | . 11 . 8 . . 2 5 8 . Terminals 40 | . 10 . 8 . . 2 12 8 . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . . . . . 6 . Scanalyzers 10 | . . . 3 . . 4 . . 3 Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . 2 1 1 . . 1 7 2 . Robot Analysis 2 | . 2 . . . . . . . . Open Door 6 | . . . . . . . 6 . . Branch Access Points 3 | . . . 1 . . 1 1 . . Proto ID Catalog 1 | . . 1 . . . . . . . Release Object 2 | . . . . . . . . 2 . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . 6 . Report Inventory 3 | . . . . . . . . 3 . Retrieve Components 3 | . . . . . . . . 3 . Scanalyzer 10 | . . . 3 . . 4 . . 3 Insert Component 3 | . . . 1 . . 1 . . 1 Analyze 2 | . . . 1 . . . . . 1 Retrieve Study 5 | . . . 1 . . 3 . . 1 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 20 | . 7 . 5 . . . 3 5 . Terminals 20 | . 7 . 5 . . . 3 5 . Botnet 1 | . . . 1 . . . . . . Operators 2 | . 1 . 1 . . . . . . Skim 17 | . 6 . 3 . . . 3 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . Used . | . . . . . . . . . . Hacking Detections 13 | . 1 . 3 . . 3 2 3 1 Full Trace Events 5 | . 1 . 1 . . 2 . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . 1 Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 73 | . . . . . . 73 . . . Total Part Build Rating 3 | . . . . . . 3 . . . Part Studies Acquired 5 | . . . 1 . . 3 . . 1 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 21 | . . . . . . . . 21 . Parts Scanalyzed 2 | . . . 1 . . . . . 1 Part Schematics Acquired 2 | . . . 1 . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . Allies Hacked 1 | . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Total Allies 30 | . . . . . 20 . 2 8 . Largest Group 20 | . . . . . 20 20 9 8 6 Highest-Rated Group 507 | . . . . . 507 507 278 144 132 Highest-Rated Ally 35 | . . . . . 35 35 35 32 32 Total Orders . | . . . . . . . . . . Ally Attacks 292 | . . . . . . 134 133 . 25 Total Damage 6700 | . . . . . . 2597 3316 . 787 Kills 55 | . . . . . . 26 24 . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Active Infowar (turns) 6120 | 20 1648 242 . 375 451 742 1501 1141 . Seismic 1910 | 20 1648 242 . . . . . . . Machine Analysis 4210 | . . . . 375 451 742 1501 1141 . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Turns Passed 10700 | 119 1648 603 1016 384 451 742 1501 3523 713 Spaces Moved 3684 | 80 705 163 324 139 175 305 586 1008 199 Core 17 | 16 . . . . . . . 1 . Treads 3025 | . 564 163 324 139 175 305 586 570 199 Legs 642 | 64 141 . . . . . . 437 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 320 240 240 236 221 221 156 236 Average Speed 249 | 108 214 320 240 240 236 228 229 289 286 Slowest Speed 1550 | 120 320 320 240 240 240 236 320 1550 353 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 4 95 13 40 5 75 9 67 92 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . . 2 . Known Exits Taken 2 | . . . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . 1 . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 1 | . . . . . . . . 1 . Terrain Destroyed 90 | . . . 5 . . 1 53 8 23 Melee . | . . . . . . . . . . Projectile 25 | . . . 5 . . 1 11 8 . AOE 65 | . . . . . . . 42 . 23 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Rec Fac Total 4825 | 100 786 203 469 166 219 343 667 1594 278 Wait 579 | . 11 3 37 . 14 25 . 481 8 Move 3676 | 79 704 162 323 139 174 304 585 1007 199 Hop . | . . . . . . . . . . Pick Up 109 | 8 21 5 23 3 11 3 10 17 8 Fast Attach 17 | 3 2 . 1 . . . 8 1 2 Attach 43 | 4 . 3 5 5 1 . 5 4 16 Detach 6 | . . . . 1 . . . 4 1 Swap 34 | . 8 3 6 1 . 3 10 . 3 Drop 80 | . 10 . 18 . 11 3 7 24 7 Fire 227 | 6 27 27 54 15 . 5 41 19 33 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . 3 . 2 . . . 1 . 1 Escape Stasis 2 | . . . . 2 . . . . . Rewire 45 | . . . . . 8 . . 37 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 4 exits: Fac x3 / Upp) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 120 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 7) 620 | -10/Materials | Derelicts attacked the area 767 | -10/Materials | Discovered new exit (range 5) 830 | -10/Materials | Discovered new exit (range 11) 1657 | -10/Materials | Discovered new exit (range 11) 1768 | -10/Materials | Entered Subcaves 1769 | -10/Subcaves | Approached by a straggling Scientist 2132 | -10/Subcaves | Visited 4L-MR0's lab 2168 | -10/Subcaves | Found Prototype Leg 2182 | -10/Subcaves | Identified Cargo Legs 2339 | -10/Subcaves | Discovered new exit (range 10) 2371 | -10/Subcaves | Entered Materials 2371 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2669 | -8/Materials | Build established: Tank 3221 | -8/Materials | Build established: Scavenger-Tank 3351 | -8/Materials | Discovered new exit (range 10) 3387 | -8/Materials | Entered Factory 3387 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3693 | -7/Factory | Discovered new exit (range 16) 3711 | -7/Factory | Garrison activated, responded to threat 3771 | -7/Factory | Sucked down chute 3771 | -7/Factory | Entered Waste 3772 | -7/Waste | Joined by Warlord forces that had cleared the area 3934 | -7/Waste | Found Damper Plating 4032 | -7/Waste | Build established: Scavenger-Gunner 4175 | -7/Waste | Discovered new exit (range 13) 4222 | -7/Waste | Entered Factory 4222 | -7/Factory | Accompanied by 20 allies 4640 | -7/Factory | Identified exit to Storage 4640 | -7/Factory | Identified exit to Lower Caves 4894 | -7/Factory | Lost 6 allies 4903 | -7/Factory | Fabricated Hacking Suite (x1) 4928 | -7/Factory | Build established: Scavenger-Skirmisher 4964 | -7/Factory | Entered Storage 4964 | -7/Storage | Accompanied by 8 allies 5135 | -7/Storage | Met a pair of Derelict thieves 5232 | -7/Storage | Lost 4 allies 5292 | -7/Storage | Identified exit to Recycling 5364 | -7/Storage | First assault squad dispatched 5464 | -7/Storage | Lost 3 allies 5689 | -7/Storage | Found Prototype Launcher 6004 | -7/Storage | Lost 3 parts (2n1w) 6465 | -7/Storage | Entered Recycling 7246 | -7/Recycling | Discovered new exit (range 12) 7312 | -7/Recycling | Learned Hub_04(d) stockpile data 7363 | -7/Recycling | Learned Factory garrison access intel 7429 | -7/Recycling | Learned location of Lower Caves (-6) 7445 | -7/Recycling | Learned location of 2 exits from Factory 7449 | -7/Recycling | Learned Factory stockpile data 7491 | -7/Recycling | Learned location of 2 exits from Factory 7603 | -7/Recycling | Entered Scraplab 7613 | -7/Recycling | Found Prototype Device 7613 | -7/Recycling | Identified Scrap Engine 7791 | -7/Recycling | Identified Gui. Missile Launcher 7922 | -7/Recycling | Build established: Hacker-Mutant 9988 | -7/Recycling | Entered Factory 9988 | -5/Factory | Accompanied by 6 allies 9988 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 9989 | -5/Factory | Identified exit to Factory 9989 | -5/Factory | Identified exit to Upper Caves 9991 | -5/Factory | Loaded intel: 3 garrison access locations 10172 | -5/Factory | Lost 3 parts (1p2u) 10179 | -5/Factory | Lost 4 allies 10632 | -5/Factory | Build established: Scavenger-Construct 10648 | -5/Factory | Core integrity fell below 50% 10674 | -5/Factory | Core integrity fell below 20% 10701 | -5/Factory | Self-destructed Last Messages --------------- 10692_ Missile Launcher+ destroyed. 10693_ U-05 Engineer lays Concrete. 10694_ R-10 Processor collects Lgt. Nuclear Core. 10694_ Dropped Hcp. Matter Pod. 10694_ Slug penetrates Earth. 10695_ Extracted 200 matter. 10695_ U-05 Engineer lays Concrete. 10696_ The unstable cave ceiling collapses. 10696_ U-05 Engineer builds a Wall. 10696_ Gui. Missile Launcher destroyed. 10696_ U-05 Engineer lays Concrete. 10697_ Penetrated by Slug. 10697_ Adv. Heat Sink destroyed. 10697_ U-05 Engineer lays Concrete. 10698_ The unstable cave ceiling collapses. 10698_ U-05 Engineer lays Concrete. 10699_ R-10 Processor collects Autogun. 10700_ U-05 Engineer lays Concrete. 10701_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????+ #????##?????????????????? | | ?????????????????????# #???? ?????????????????? | | ????????????????????## ##??""??????????????????? | | ????????????######### #? "???????????????????? | | ????????????? *%## ????????????????????? | | ??????????????? k /?????????????????????? | | ????????????????? * p ##???????? #???????????? | | ????????????######## gp #???? #???????????? | | ????????????# Y # # ?????????????? | | ???????"????# # [@ #????????????????????? | | ??????? ???# #???????????????????? | | ??????""" ??# #t% u " # #?????????????????? | | ?????"""" ??# R g """ ### #?????????????????? | | ?????"""" ?# " "" # #?#?????????????????? | | ?????"""" ####+# ## #??????????????????? | | ?????"""" + % #?##??????????????????? | | ?""" """" %## #?????????????????????? | | ########+###?????????????????????? | | #??????? ????????????????????????? | | #### #????????#???????????????????????? | | ???# ######## #???????????????????????? | | ???############ #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????# #####???????????????????? | | ??????????????# ??????????????????? | | ??????????????# ??????????????????? | | ?????########## ??????????????????? | | ???+ ??????????????????? | | ???######### ###???????????????????? | | ???# # #?????????????????????? | | ???# + +?????????????????????? | | ???# # #########?????????????????????? | | ???# # #?????????????????????????????? | | ???#######?# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 7 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hvy. Mass Driver | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Missile Launcher | -8/Materials | Hacked Flak Cannon | -7/Factory | Hacked Hvy. Particle Cannon | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Hvy. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackHardcellBroadsword Manual? 0 Play Time 01:15:28 Cumulative 295.8 hours Start 2026.05.16 @ 15:09:16 End 2026.05.16 @ 16:24:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 393 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 51 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebb1cc43-d5a3-49d7-834b-b39d8b45629e