Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 14:02:38 Player: H3-RMN Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (198) 990 Value Destroyed (5995) 5995 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (351) 351 TOTAL SCORE: 11076 Bonus ------- High Alert Combat Kills 392 Friendly Fire -41 Cogmind --------- Core Integrity 0/850 Matter 209/300 Energy 83/100 System Corruption 29% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System Improved Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Huge Storage Unit High-capacity Matter Pod (200) Rocket Array Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Core Analyzer Damper Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Flak Gun > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Improved Cooling System Improved Cooling System Energy Well High-capacity Matter Pod Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Hardened Heavy Armor Plating Improved Shield Generator Improved Shield Generator Improved EM Pulse Cannon Heavy Ion Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Heavy Plasma Cannon Heavy Assault Cannon Gauss Cannon Proton Missile Launcher Rocket Array [Rating: 82] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Coolant Injector Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 1 . . . . Utility 4 | . . . 1 1 2 . . Weapon 1 | . . 1 . . . . . Parts Attached 163 | 7 13 28 23 24 38 26 4 Power 18 | 1 1 4 4 1 5 2 . Engine 17 | 1 1 4 4 1 4 2 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 34 | 2 3 5 9 4 9 2 . Treads 34 | 2 3 5 9 4 9 2 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 50 | 2 3 6 4 12 13 10 . Device 22 | 1 1 3 . 5 7 5 . Storage 4 | 1 2 1 . . . . . Processor 6 | . . . 2 . 1 3 . Hackware 2 | . . . . 2 . . . Protection 16 | . . 2 2 5 5 2 . Artifact . | . . . . . . . . Weapon 61 | 2 6 13 6 7 11 12 4 Energy Gun 6 | 1 . 3 1 . . . 1 Energy Cannon 16 | . . . . 4 7 5 . Ballistic Gun 20 | 1 5 8 4 . 2 . . Ballistic Cannon 13 | . 1 . 1 2 1 6 2 Launcher 6 | . . 2 . 1 1 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 . 1 2 . . Corrupted Parts 4 | . . . . 1 2 1 . System Corruption 12 | . . . . 3 6 3 . Parts Lost 44 | . . 1 7 6 17 11 2 Power 5 | . . . 1 . 1 3 . Propulsion 15 | . . 1 2 4 6 2 . Utility 10 | . . . 2 . 5 2 1 Weapon 14 | . . . 2 2 5 4 1 Highest Loss Streak 9 | . . 1 5 2 9 6 2 To Critical Strikes 2 | . . . . . . 2 . Average Slot Usage (%) 95 | . 98 99 99 98 93 61 37 Engine 11 | . 13 10 8 15 7 7 . Core 1 | . . . . . 4 . . Treads 27 | . 27 33 35 28 21 12 1 Device 11 | . 13 9 2 7 18 10 10 Storage 9 | . 14 11 9 7 6 5 . Processor 4 | . . . 6 7 6 5 20 Protection 4 | . . 1 8 6 6 4 . Energy Gun 4 | . 2 11 8 6 . . 3 Energy Cannon 5 | . . . . 5 16 8 . Ballistic Gun 12 | . 23 21 18 2 2 2 . Ballistic Cannon 1 | . . . . 6 . 2 . Peak Build Rating 82 | 7 8 20 32 48 68 82 32 Average Rating 32 | 5 7 15 26 40 61 53 22 On Entrance 26 | . 7 8 20 32 47 66 32 Naked Turns . | . . . . . . . . Heaviest Build 173 | 13 28 98 106 123 140 173 10 Greatest Support 130 | 40 40 60 82 82 108 130 3 Greatest Overweight (x) 30 | . 6 1 2 1 6 30 3 Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 5 Average Capacity 20 | 7 13 16 25 25 25 22 5 Most Carried 25 | 5 15 23 25 25 25 25 5 Average Carried 19 | 2 12 15 24 23 24 17 3 Final Capacity 25 | 8 15 25 25 25 25 5 5 Final Carried 25 | 4 15 23 25 25 25 5 3 Class Distribution -------------------- 54% | Scavenger-Gunner 24% | Mutant 9% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Tank | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 4566 | 300 591 825 671 807 728 644 . Remotely . | . . . . . . . . Salvage Created 8890 | 194 1021 1348 1002 979 2754 1461 131 Parts 416 | 13 58 98 79 40 112 11 5 Haulers Intercepted 13 | . 2 4 3 1 3 . . Recyclers Shooed 8 | . 3 . 1 . 4 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 135 | . 18 29 21 19 39 6 3 Guns 68 | . 18 22 21 3 4 . . Cannons 50 | . . . . 16 30 4 . AOE 16 | . . 7 . . 4 2 3 Classes Destroyed 18 | 2 6 3 2 3 1 1 . Worker 10 | . 3 1 1 1 4 . . Builder 2 | . . 1 1 . . . . Tunneler 8 | 5 . 1 . . 2 . . Hauler 13 | . 2 4 3 1 3 . . Recycler 14 | 1 5 . 2 3 3 . . Mechanic 2 | . . 1 1 . . . . Operator 5 | . 1 2 1 . 1 . . Watcher 9 | . 1 4 . 1 3 . . Swarmer 38 | . 12 7 10 . 9 . . Grunt 56 | . 6 15 4 12 16 . 3 Brawler 3 | . . . . 1 2 . . Duelist 3 | . . . . 1 2 . . Sentry 15 | . . 7 4 2 2 . . Specialist 3 | . . . 2 . 1 . . Programmer 9 | . . . . 3 6 . . Heavy 1 | . . . 1 . . . . Behemoth 1 | . . . . . 1 . . Compactor 6 | . . . . . . 6 . Best Kill Streak 12 | 4 12 10 4 5 6 2 3 Combat Bots Only 8 | . 3 8 4 5 6 2 3 Max Kills in Single Turn 4 | 1 1 4 2 2 4 1 3 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . 3 . . 2 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 796 | . 44 93 98 161 278 54 68 Missed 235 | . 11 33 23 53 86 . 29 Damage Taken 10511 | . 298 813 1355 1538 3374 2714 419 Core 1181 | . 37 96 96 100 358 255 239 Absorbed by Shields 96 | . . . . . 96 . . Ignored by Resistances 217 | . . . . . 217 . . Regen/Repaired (Parts) 146 | . . . . . 146 . . Core Remaining (%) 85 | 100 85 76 82 85 . . . Volleys Fired 438 | 10 72 75 68 57 104 45 7 Largest 3 | 2 2 3 3 3 3 3 1 Hottest 224 | 70 70 111 111 186 224 208 69 Shots Fired 1137 | 20 144 212 197 157 305 95 7 Gun 689 | 20 144 209 196 65 40 11 4 Cannon 440 | . . . 1 92 263 82 2 Launcher 8 | . . 3 . . 2 2 1 Special . | . . . . . . . . Kinetic 592 | 10 111 137 149 93 47 43 2 Thermal 504 | 10 33 72 48 50 237 50 4 Explosive 8 | . . 3 . . 2 2 1 Electromagnetic 33 | . . . . 14 19 . . Robot Hit Streak 23 | 5 13 18 14 10 19 23 8 Robot Miss Streak 9 | 1 4 4 8 5 9 3 1 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 1 2 5 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 740 | 13 88 134 127 116 177 78 7 Core Hits 469 | 7 42 78 82 100 124 26 10 Critical Kills 2 | . . 1 . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 21 | 1 4 6 . 8 1 1 . Burn 10 | 1 4 5 . . . . . Meltdown 1 | . . . . . 1 . . Destroy 1 | . . 1 . . . . . Blast 9 | . . . . 8 . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 17868 | 179 1115 2336 1855 2639 5818 3516 410 Guns 6771 | 179 1110 2001 1818 905 484 201 73 Cannons 8610 | . . . 26 1622 4377 2495 90 Explosions 2391 | . . 314 . 112 898 820 247 Melee . | . . . . . . . . Ramming 96 | . 5 21 11 . 59 . . Kinetic 7107 | 103 821 1247 1292 1505 597 1452 90 Thermal 8398 | 76 289 754 552 759 4651 1244 73 Explosive 1734 | . . 314 . 112 241 820 247 Electromagnetic 533 | . . . . 263 270 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 29 | . 1 . 6 10 10 29 29 Average Corruption 5 | . 1 . 2 4 8 21 29 Corruption Purged 5 | . . . . 5 . . . Corruption Blocked . | . . . . . . . . Effects 152 | . 14 . 7 31 74 21 5 Message Errors 33 | . 2 . . 7 18 6 . Matter Fused 41 | . 5 . 2 9 20 3 2 Heat Flow Errors 18 | . 2 . 2 5 8 1 . Energy Discharges 17 | . 2 . 1 4 6 4 . Parts Rejected 3 | . . . . . 1 1 1 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 12 | . 2 . 1 1 6 1 1 Data Loss (major) 7 | . 1 . 1 . 4 1 . Misfires 3 | . . . . . 3 . . Alerts 4 | . . . . . 4 . . Misdirections 1 | . . . . . . . 1 Weapon Failures 12 | . . . . 4 4 4 . Overload Shots 5 | . . . . . 1 4 . Overflow Damage 154 | . . . . 62 92 . . Projectiles 61 | . . . . 8 53 . . Explosions 93 | . . . . 54 39 . . Melee . | . . . . . . . . Knockbacks 14 | . . 1 . 11 . . 2 Impact 1 | . . 1 . . . . . Kinetic 11 | . . . . 9 . . 2 Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 558 | . . . . 218 . 251 89 Shots 13 | . . . . 2 . 8 3 Rammed 11 | . . 4 2 . 5 . . Targets Rammed 13 | . 2 4 2 . 5 . . Kicked . | . . . . . . . . Crushed 2 | . 2 . . . . . . Highest Temperature 432 | 18 247 227 254 291 326 432 15 Average Temperature 87 | 8 44 75 85 92 93 166 15 Received Heat Transfer 2181 | . 78 333 297 519 837 . 117 Effects 16 | . . 5 . . . 11 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 1 | . . . . . . 1 . Interference 12 | . . 5 . . . 7 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . 2 . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 17 | . 3 3 . 1 10 . . Heat Transferred 13393 | 296 1147 1987 695 929 6537 1654 148 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Peak Influence 880 | 30 304 603 536 384 880 308 244 Initial 308 | . 19 38 230 243 127 308 149 Average 283 | 12 175 332 428 249 333 255 202 Maximum Alert Level 3 | . 1 2 2 1 3 1 1 Low Security (%) 30 | 100 59 28 . 19 29 . 42 Level 1 47 | . 40 24 35 80 41 100 57 Level 2 17 | . . 46 64 . 10 . . Level 3 4 | . . . . . 17 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 29 | . 3 3 3 6 10 . 4 Investigation 4 | . 2 . . 1 . . 1 Extermination 8 | . . . . 2 6 . . Reinforcement 12 | . 1 3 2 3 3 . . Assault 1 | . . . . . 1 . . Garrison 4 | . . . 1 . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . Haulers Reinforced 2 | . . . . 1 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 11 | . 2 5 4 . . . . Communications Jammed 1 | . . . . . 1 . . Distress Signals 1 | . . . . . 1 . . Times Spotted 174 | . 33 34 30 24 42 6 5 Peak Tracking Total 5 | . 4 5 4 4 5 3 3 Tactical Retreats 7 | . 1 . 3 2 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 16 | . 7 . 4 1 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 32 | . . 2 . 6 24 . . Max in Single Turn 11 | . . 1 . 2 11 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 37 | . 9 7 5 9 6 . 1 Terminals 25 | . 7 6 4 6 2 . . Fabricators 4 | . . . . 1 3 . . Repair Stations 3 | . . . . 1 1 . 1 Recycling Units 2 | . 2 . . . . . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 106 | . 27 24 14 27 11 . 3 Successful 49 | . 12 15 6 12 2 . 2 Failed 56 | . 15 8 8 15 9 . 1 Catastrophic 15 | . 2 . 4 5 4 . . Database Lockouts 1 | . . 1 . . . . . Manual 16 | . 9 5 2 . . . . Terminals 76 | . 23 19 12 20 2 . . Fabricators 5 | . . . . 1 4 . . Repair Stations 10 | . . . . 2 5 . 3 Recycling Units 4 | . 4 . . . . . . Scanalyzers 9 | . . 5 . 4 . . . Garrison Access 2 | . . . 2 . . . . Terminal Hacks 33 | . 10 11 6 6 . . . Part Schematic 2 | . 1 . . 1 . . . Robot Analysis 2 | . 1 1 . . . . . Prototype ID Bank 6 | . . 3 2 1 . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 3 | . 1 1 . 1 . . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 6 | . 3 2 1 . . . . Hauler Manifests 3 | . 1 1 1 . . . . Registered Components 3 | . . 1 1 1 . . . Zone Layout 4 | . 3 . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks 5 | . . . . 1 2 . 2 Scan Component 3 | . . . . 1 1 . 1 Repair 2 | . . . . . 1 . 1 Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 2 | . 2 . . . . . . Scanalyzer 8 | . . 4 . 4 . . . Insert Component 5 | . . 3 . 2 . . . Analyze 3 | . . 1 . 2 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 35 | . 9 6 5 8 6 . 1 Full Trace Events 3 | . 1 . 1 . . . 1 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . 1 1 . 3 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 130 | . . . . . 44 . 86 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . Part Schematics Acquired 3 | . . 1 . 2 . . . Parts Damaged 2 | . . 1 . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . Programmers 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . 7 . Total Damage 104 | . . . . . . 104 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Robot Analysis Total 2 | . 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 9135 | 185 2000 1343 1147 1824 2232 307 97 Spaces Moved 3283 | 89 733 578 357 643 674 115 94 Core 186 | 3 3 . . . . 86 94 Treads 3097 | 86 730 578 357 643 674 29 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 236 236 240 50 50 Average Speed 200 | 156 161 167 239 242 249 110 71 Slowest Speed 1550 | 160 350 240 320 250 640 1550 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 7 91 60 40 18 24 83 3 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . . 1 . . Terrain Destroyed 261 | . . 10 1 58 137 39 16 Melee . | . . . . . . . . Projectile 40 | . . . 1 18 13 8 . AOE 221 | . . 10 . 40 124 31 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 4953 | 112 1402 800 510 785 1025 204 115 Wait 850 | 2 561 59 25 34 157 3 9 Move 3277 | 88 732 577 356 642 674 114 94 Hop . | . . . . . . . . Pick Up 109 | 5 15 25 20 17 27 . . Fast Attach 48 | 6 10 6 2 2 15 5 2 Attach 61 | 1 . 3 14 10 15 16 2 Detach 8 | . . . 1 1 1 4 1 Swap 55 | . 3 19 7 12 9 5 . Drop 92 | . 7 32 15 10 16 12 . Fire 438 | 10 72 75 68 57 104 45 7 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 13 | . 2 4 2 . 5 . . Escape Stasis 2 | . . . . . 2 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x2 / Min / Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 186 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 312 | -10/Materials | Identified exit to Mines 713 | -10/Materials | Discovered new exit (range 14) 960 | -10/Materials | Discovered new exit (range 11) 1611 | -10/Materials | Discovered new exit (range 16) 2030 | -10/Materials | Discovered new exit (range 11) 2186 | -10/Materials | Entered another Materials area 2186 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2588 | -9/Materials | Identified exit to Mines 2588 | -9/Materials | Identified exit to Storage 2612 | -9/Materials | Discovered new exit (range 16) 2716 | -9/Materials | Destroyed 8 combat bots 2858 | -9/Materials | Build established: Scavenger-Gunner 3285 | -9/Materials | Discovered new exit (range 9) 3410 | -9/Materials | Central database locked down 3529 | -9/Materials | Entered another Materials area 3529 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3817 | -8/Materials | Build established: Scavenger-Tank 3880 | -8/Materials | Discovered new exit (range 9) 3935 | -8/Materials | Lost 5 parts (2n2u1w) 4193 | -8/Materials | Build established: Scavenger-Gunner 4325 | -8/Materials | Garrison activated, responded to threat 4567 | -8/Materials | Discovered new exit (range 15) 4676 | -8/Materials | Entered Factory 4676 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5289 | -7/Factory | Identified exit to Lower Caves 5674 | -7/Factory | Found Prototype Launcher 5677 | -7/Factory | Found Prototype Launcher 5695 | -7/Factory | Found Prototype Launcher 5699 | -7/Factory | Found Prototype Launcher 5936 | -7/Factory | Build established: Gunner 5951 | -7/Factory | System corruption reached 10% 5965 | -7/Factory | Identified exit to Factory 6074 | -7/Factory | Identified Rocket Array (x4) 6237 | -7/Factory | Build established: Scavenger-Gunner 6500 | -7/Factory | Entered another Factory area 6500 | -6/Factory | Evolved 2 slots: Utility x2 6623 | -6/Factory | Spotted B-75 Beast 6671 | -6/Factory | Destroyed B-75 Beast 6701 | -6/Factory | Lost 9 parts (1p3n3u2w) 6991 | -6/Factory | Build established: Scavenger-Tank 7354 | -6/Factory | Build established: Scavenger-Gunner 7450 | -6/Factory | Repaired Med. Reflective Plating 7862 | -6/Factory | Lost 3 parts (1u2w) 8600 | -6/Factory | First assault squad dispatched 8621 | -6/Factory | System corruption reached 10% 8732 | -6/Factory | Sucked down chute 8732 | -6/Factory | Entered Waste 8733 | -6/Waste | Met a frightened Derelict 8747 | -6/Waste | EMP discharged 8784 | -6/Waste | Spotted C-40 Crusher 8793 | -6/Waste | Destroyed C-40 Crusher 8793 | -6/Waste | Spotted C-40 Crusher 8807 | -6/Waste | Destroyed C-40 Crusher 8828 | -6/Waste | Found Damper Plating 8829 | -6/Waste | Spotted C-40 Crusher 8832 | -6/Waste | Spotted C-40 Crusher 8835 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8838 | -6/Waste | Crushed by Compactor (1 part destroyed) 8841 | -6/Waste | Crushed by Compactor (1 part destroyed) 8847 | -6/Waste | EMP discharged 8847 | -6/Waste | Crushed by Compactor (1 part destroyed) 8848 | -6/Waste | Destroyed C-40 Crusher 8854 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8860 | -6/Waste | Crushed by Compactor (1 part destroyed) 8866 | -6/Waste | Crushed by Compactor (1 part destroyed) 8881 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8887 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8890 | -6/Waste | Spotted C-40 Crusher 8890 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 8895 | -6/Waste | Spotted C-40 Crusher 8897 | -6/Waste | Lost 6 parts (2p1n3w) 8902 | -6/Waste | Crushed by Compactor (1 part destroyed) 8905 | -6/Waste | Destroyed C-40 Crusher 8909 | -6/Waste | Crushed by Compactor (1 part destroyed) 8934 | -6/Waste | Core integrity fell below 50% 8936 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8936 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8945 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8947 | -6/Waste | EMP discharged 8962 | -6/Waste | Destroyed C-40 Crusher 8967 | -6/Waste | Destroyed C-40 Crusher 8997 | -6/Waste | Lost 5 parts (1p1n2u1w) 9033 | -6/Waste | Discovered new exit (range 12) 9039 | -6/Waste | Identified exit to Factory 9039 | -6/Waste | Entered Factory 9085 | -6/Factory | Core integrity fell below 20% 9136 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 09076_ G-50 Soldier knocked back. 09077_ Hvy. Assault Cannon destroyed. 09079_ K-01 Serf collects debris. 09080_ G-50 Soldier destroyed. 09081_ Y-54 Guardian emerges from the garrison. 09084_ The unstable cave ceiling collapses. 09084_ K-01 Serf collects debris. 09085_ Acquired Hvy. Laser. 09088_ K-01 Serf collects debris. 09095_ System corrupted: Matter fused (-9). 09096_ K-01 Serf collects debris. 09096_ U-05 Engineer lays Concrete. 09099_ K-01 Serf collects debris. 09099_ U-05 Engineer lays Concrete. 09101_ U-05 Engineer builds a Wall. 09103_ K-01 Serf collects debris. 09103_ Adv. Terrain Scanner destroyed. 09105_ K-01 Serf collects debris. 09106_ U-05 Engineer lays Concrete. 09114_ System corrupted: Component data lost. 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Assault Rifle | -9/Materials | Scanalyzed Coolant Injector | -7/Factory | Hacked Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeFlightBroadsword Manual? 0 Play Time 01:16:20 Cumulative 508.0 hours Start 2024.09.08 @ 12:47:26 End 2024.09.08 @ 14:02:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 193 Adventurer 4 Explorer 0 Win Type - Total 7 Types 4/1/0/1/0/1/0/0/0 Lore% 84 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d328b4fc-332c-4975-b246-6ff6750fb8ec