Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.28 @ 14:12:30 Player: Derk Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (588) 588 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1113 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 123/125 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Ripper > --- INVENTORY (20) --- Subdweller Power Source Subdweller Power Source Light Treads Light Treads Light Treads Aluminum Leg Compact Wheel Disposable Heat Sink Subdweller Optics Subdweller Optics Light Armor Plating EM Pulse Gun Medium Laser Subdweller Beam Cannon Light Assault Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Datajack Scrap Shield Fragment (44) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Ripper > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Light Treads Light Treads Light Treads Aluminum Leg Compact Wheel Disposable Heat Sink Subdweller Optics Subdweller Optics Light Armor Plating EM Pulse Gun Medium Laser Subdweller Beam Cannon Light Assault Rifle Battle Rifle Subdweller Machine Gun Subdweller Machine Gun Datajack Scrap Shield Fragment [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 33 | 7 13 13 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 4 | . 2 2 Leg . | . . . Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 7 | 2 3 2 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 4 | . 2 2 Artifact . | . . . Weapon 14 | 2 7 5 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 9 | 1 4 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 4 3 Power 1 | . 1 . Propulsion 2 | . . 2 Utility 3 | . 2 1 Weapon 1 | . 1 . Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 99 Engine 13 | . 13 13 Treads 22 | . 24 19 Wheel 5 | . 3 8 Device 1 | . 3 . Storage 14 | . 14 14 Protection 12 | . 10 14 Energy Gun 7 | . 13 . Ballistic Gun 17 | . 12 24 Special Weapon 1 | . 2 . Slashing Weapon 1 | . . 3 Peak Build Rating 16 | 7 8 16 Average Rating 9 | 5 7 11 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 53 | 12 51 53 Greatest Support 40 | 32 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 17 20 Most Carried 20 | 7 17 20 Average Carried 14 | 5 13 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 7 16 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 593 | 282 171 140 Remotely . | . . . Salvage Created 812 | 93 547 172 Parts 54 | 4 34 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 14 4 Melee 1 | . . 1 Guns 17 | . 14 3 Classes Destroyed 7 | 2 4 1 Tunneler 2 | 2 . . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 7 | . 7 . Grunt 7 | . 7 . Subdweller 4 | . . 4 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 128 | . 84 44 Missed 34 | . 24 10 Damage Taken 1503 | . 603 900 Core 288 | . 85 203 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 104 | 12 67 25 Largest 2 | 2 2 2 Hottest 100 | 70 100 40 Shots Fired 192 | 24 122 46 Gun 182 | 24 112 46 Cannon . | . . . Launcher . | . . . Special 10 | . 10 . Kinetic 116 | 12 58 46 Thermal 44 | 12 32 . Explosive . | . . . Electromagnetic 32 | . 32 . Robot Hit Streak 12 | 6 10 12 Robot Miss Streak 5 | 2 5 1 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 129 | 16 75 38 Core Hits 50 | 5 32 13 Critical Kills 1 | . 1 . Critical Parts Destroyed 2 | 1 1 . Critical Strikes 10 | 4 6 . Burn 6 | 3 3 . Destroy 3 | 1 2 . Corrupt 1 | . 1 . Melee Attacks 10 | . . 10 Impact . | . . . Slashing 10 | . . 10 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1360 | 169 865 326 Guns 1276 | 169 812 295 Cannons . | . . . Explosions 29 | . 29 . Melee 31 | . . 31 Ramming . | . . . Kinetic 677 | 69 313 295 Thermal 362 | 100 262 . Explosive . | . . . Electromagnetic 290 | . 290 . Impact . | . . . Slashing 31 | . . 31 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 279 | 90 279 . Average Temperature 52 | 39 54 . Received Heat Transfer 231 | . 183 48 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | 2 1 . Heat Transferred 1469 | 518 951 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 203 | 15 203 . Initial 9 | . 9 . Average 72 | 6 76 . Maximum Alert Level 1 | . 1 . Low Security (%) 93 | 100 92 . Level 1 6 | . 7 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 31 4 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 11 | . 11 . Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Robot Analysis 1 | . 1 . Terminal Index 1 | . 1 . Locate Traps 2 | . 2 . Recall Investigation 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Track 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3106 | 121 1788 1197 Spaces Moved 1360 | 70 748 542 Core 1 | 1 . . Treads 881 | . 595 286 Legs . | . . . Wheels 478 | 69 153 256 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 115 Average Speed 190 | 99 205 180 Slowest Speed 240 | 100 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 4 99 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 11 | . 9 2 Terrain Destroyed 14 | . 12 2 Melee 2 | . . 2 Projectile 9 | . 9 . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1669 | 96 866 707 Wait 120 | 1 22 97 Move 1358 | 69 747 542 Hop . | . . . Pick Up 32 | 7 14 11 Fast Attach 9 | 7 1 1 Attach 7 | . 3 4 Detach . | . . . Swap 17 | . 9 8 Drop 12 | . 3 9 Fire 104 | 12 67 25 Melee 10 | . . 10 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 1377 | -10/Materials | Discovered new exit (range 13) 1727 | -10/Materials | Discovered new exit (range 11) 1886 | -10/Materials | Discovered new exit (range 11) 1910 | -10/Materials | Entered Subcaves 2069 | -10/Subcaves | Core integrity fell below 50% 2091 | -10/Subcaves | Lost 3 parts (2n1u) 2242 | -10/Subcaves | Core integrity fell below 20% 2789 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2804 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2819 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2836 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3107 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- 02775_ Acquired Ripper. Battle Rifle falls loose from the Twisted Machinery. 02799_ Dropped Lgt. Assault Rifle. 02799_ Acquired Battle Rifle. 02800_ Subatomizers dissect the Lgt. Assault Rifle. 02801_ Dropped Lgt. Assault Rifle. Sub. Power Source falls loose from the Twisted Machinery. 02807_ Dropped Mining Laser. 02812_ Subatomizers dissect the Lgt. Assault Rifle, destroying it. 02813_ Acquired Sub. Power Source. Sub. Optics falls loose from the Twisted Machinery. Sub. Beam Cannon falls loose from the Twisted Machinery. 02838_ Dropped EM Pulse Gun. 02838_ Acquired Sub. Optics. 02868_ Acquired 14 matter. 03073_ GZ-KH1(R) destroyed. 03075_ Acquired 46 matter. 03081_ Subatomizers dissect the Sub. Monowheel. 03107_ Triggered Shrapnel Trap. 03107_ An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | #?????????????????# #??????????? | | #?????????????????# ##??????????? | | ##?????????????????# #???????????? | | #??????????????????## #???????????? | | ##??????????????????## #??????????? | | ####???????????????# ## ## #??????????? | | #???????????????# #### ##??????????? | | ##???????????????## ##? ##???????????? | | # ##????????????????# ### #????????????? | | ## #?????????????????### ### ????????????? | | ?# ##??????????????????# ### ???????????? | | ?# #?????????????????## ##? ???????????? | | ?## ##????????????????## ### ????????????? | | ??## ###??????????????## ## #??????????????? | | ???# #??????????????# ## ###??????????????? | | ##?# ##??????????????# ####?????????????? | | ### #???????????????## ##????????????? | | ## ##????????????????### ##???????????? | | ##???????????????????## ##??????????? | | ####??????????????????##### ##?????????? | | ### #???????????????### #?## #?????????? | | ## #??????????????## ???## #?????????? | | ## ##?????????????# #????## ###?????????? | | """ ####???####???# ##????## ##??????????? | | """ "#???# ###### #????## #??????????? | | " ###???#" # # # @ ##??## #??????????? | | " "##?????# #### #??????????? | | ##?######" ] ##??????????? | | # #?## ## # # ## ##??????????? | | # ### [ #### ##?????????? | | & ##" #?# #?????????? | | ###= &## ### # ### ###???????? | | ??# & # #### ##?### #???????? | | ??# ##??# #???# #???????? | | ??# #???# ##???# #???????? | | ??# #??####?? ? ## ^ ^ ##???????? | | ??## ##?????? ]?##?# ## ##????????? | | ???# ## ##???????# ????## # #####?????????? | | ???#### #????????# ?????#### ##?????????????? | | ??????## #????????# ##??????# #?????????????? | | ???????###?????#### ###????# #?????????????? | | ??????????????## #????# ##????????????? | | ??????????????#% ????## ####?????????? | | ???????????????# ???#### ##????????? | | ????????????????? ??## #????????? | | ??????????????????# #??# ### ##????????? | | ????????# ??????### #### #?## ##????????? | | ???????## #?### # ## ##?# #????????? | | ??????? # #?# #????????? | | ?????? ## #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaStorageBoomstick Manual? 0 Play Time 00:23:45 Cumulative 359.4 hours Start 2024.12.28 @ 13:51:02 End 2024.12.28 @ 14:12:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 149 Adventurer 0 Explorer 0 Win Type - Total 12 Types 10/0/1/1/0/0/0/0/0 Lore% 58 Gallery% 76 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a65e3a6-4b3c-4fbd-a90d-b61acd1731ca