Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.06 @ 13:46:49 Player: Infomantis Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (200) 1000 Value Destroyed (8843) 8843 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (4966) 4966 TOTAL SCORE: 23669 Bonus ------- High Alert Combat Kills 1976 Follower Combat Kills 2623 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -533 Cogmind --------- Core Integrity 0/1450 Matter 226/300 Energy 87/100 System Corruption 39% Temperature Cool (2) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Myomer Leg > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Compact Wheel Smartbomb Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Phase Shifter Zionite Heavy Carapace Advanced Hardlight Generator > --- WEAPON ----------- Quantum Rifle Plasma Sword Force Lance > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor Armored Medium Treads Armored Medium Treads Flexi-carbon Leg Myomer Leg Experimental Heat Sink Medium Storage Unit Improved Melee Analysis Suite Advanced Target Analyzer Graphene Brace Improved System Restoration Module Advanced Trap Extractor Variable Charge Gun Heavy Linear Accelerator Smartbomb Launcher Improved Remote Datajack [Rating: 145] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware System Shield Protection Improved Medium Armor Plating Weapon Force Lance Energy Gun Heavy Riot Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Guided Missile Launcher Special Weapon Flamer Slashing Weapon Plasma Sword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Slots Evolved 16 | . . . . . 4 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 1 . . . . . . . . . . . . . 1 1 Utility 9 | . . . . . 2 . . . . . 1 . . . . 2 . . 2 1 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 353 | 7 3 7 . 5 19 20 9 17 9 12 18 9 10 2 2 24 16 5 38 87 34 Power 41 | 1 1 2 . . . 4 . 2 1 . 2 . 2 . . 4 . 2 3 13 4 Engine 13 | 1 1 2 . . . 1 . 2 1 . 2 . 2 . . . . . . 1 . Core 9 | . . . . . . 1 . . . . . . . . . 4 . 2 2 . . Reactor 19 | . . . . . . 2 . . . . . . . . . . . . 1 12 4 Propulsion 113 | 2 . 2 . 2 11 6 4 2 1 5 5 5 5 . . 7 4 2 9 26 15 Treads 34 | . . . . . 3 2 3 2 . 1 3 1 4 . . 1 . . 2 8 4 Leg 58 | 2 . 2 . 2 6 4 . . 1 . 1 4 . . . 2 2 2 7 14 9 Wheel 10 | . . . . . 1 . . . . 1 1 . . . . 2 . . . 3 2 Hover 3 | . . . . . 1 . . . . . . . . . . . 1 . . 1 . Flight 8 | . . . . . . . 1 . . 3 . . 1 . . 2 1 . . . . Utility 101 | 2 . . . 2 5 5 2 5 2 2 5 2 1 . 2 5 6 1 15 34 5 Device 48 | 1 . . . 1 1 3 2 1 1 . 2 1 . . 1 1 2 1 11 17 2 Storage 10 | 1 . . . . . 1 . . . . . . . . . 1 1 . 1 3 2 Processor 20 | . . . . . 2 . . 3 1 1 . . 1 . 1 2 1 . 2 5 1 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . Protection 22 | . . . . 1 1 1 . 1 . 1 3 1 . . . 1 2 . 1 9 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | 2 2 3 . 1 3 5 3 8 5 5 6 2 2 2 . 8 6 . 11 14 10 Energy Gun 31 | 1 . . . . 2 1 . 1 2 1 3 2 1 . . 5 2 . 2 4 4 Energy Cannon 5 | . . . . . . 2 1 1 . . . . . . . . . . 1 . . Ballistic Gun 25 | 1 2 3 . 1 1 . 2 4 1 1 1 . . 1 . 2 1 . 2 1 1 Ballistic Cannon 6 | . . . . . . 2 . . . . . . . . . 1 1 . 1 1 . Launcher 14 | . . . . . . . . . 2 3 1 . 1 1 . . 2 . 1 1 2 Special Weapon 4 | . . . . . . . . 2 . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . 4 6 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . . 1 2 . . . . . . . . . 2 11 . Corrupted Parts 2 | . . . . . . . . . . . 1 1 . . . . . . . . . System Corruption 13 | . . . . . . . . . . . 8 5 . . . . . . . . . Parts Lost 166 | . . . . 3 17 6 9 10 . 2 9 1 1 . 1 20 12 . 8 31 36 Power 20 | . . . . . 1 2 1 1 . . 1 . . . . 4 . . 1 4 5 Propulsion 65 | . . . . 1 9 3 6 3 . 1 2 . 1 . 1 6 6 . 1 12 13 Utility 47 | . . . . 1 3 1 . 5 . 1 4 . . . . 5 3 . 3 11 10 Weapon 34 | . . . . 1 4 . 2 1 . . 2 1 . . . 5 3 . 3 4 8 Highest Loss Streak 16 | . . . . 2 16 2 5 8 . 1 5 1 1 . 1 9 10 . 7 14 11 To Critical Strikes 3 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . Average Slot Usage (%) 82 | . 99 100 100 98 71 93 80 64 67 84 78 87 90 80 86 83 94 38 73 86 65 Engine 5 | . 14 14 14 14 5 3 . . 10 15 9 6 10 13 13 2 . . . . . Core 1 | . . . . . . 2 . . . . . . . . . 6 10 8 7 . . Reactor 2 | . . . . . . 5 7 4 . . . . . . . . . . . 7 5 Treads 9 | . . . . . 5 6 22 18 7 3 13 19 22 26 20 9 . . 5 4 5 Leg 11 | . 28 28 28 27 16 26 2 . 3 7 2 2 7 . . 3 4 5 15 20 14 Wheel 1 | . . . . . . . . . . 2 3 5 . . . 4 10 5 . . . Flight 1 | . . . . . . . 1 . . 11 1 . 1 6 6 3 6 . . . . Device 11 | . 14 14 14 6 6 10 15 12 12 15 11 13 13 13 13 7 3 5 12 10 10 Storage 4 | . 14 14 14 14 7 6 7 4 . . . . . . . 2 6 . 2 4 2 Processor 9 | . . . . . 9 4 . 2 17 12 6 6 8 13 13 18 17 11 13 16 12 Protection 4 | . . . . 6 6 1 7 5 . . 11 13 10 6 6 3 7 . 2 4 1 Energy Gun 2 | . . . . . 3 . . . 4 5 12 12 2 . . 7 4 . . 1 2 Ballistic Gun 7 | . 27 28 28 27 8 . 11 5 6 6 1 6 6 . 6 5 4 . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 9 6 4 Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . 13 Heaviest Build 116 | 13 17 19 19 23 24 43 43 36 18 26 46 43 49 34 34 47 54 26 81 116 80 Greatest Support 137 | 20 20 20 20 35 35 57 84 84 20 28 86 45 58 52 52 65 32 16 90 137 110 Greatest Overweight (x) 5 | . . . . 1 1 . 1 2 . 1 2 2 1 . 1 2 2 1 1 5 3 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 10 10 5 10 20 20 Average Capacity 7 | 7 8 8 8 8 7 7 8 6 5 5 5 5 5 5 5 7 9 5 7 15 8 Most Carried 20 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 9 10 5 10 20 10 Average Carried 7 | 5 7 7 8 7 6 7 7 6 4 4 4 4 4 5 5 4 9 3 6 14 8 Final Capacity 10 | 8 8 8 8 8 5 8 8 5 5 5 5 5 5 5 5 10 5 5 10 10 5 Final Carried 10 | 8 8 8 8 7 5 7 8 5 5 4 5 5 5 5 5 7 5 3 10 10 4 Class Distribution -------------------- 42% | Scavenger-Mutant 24% | Derelict-Mutant 21% | Mutant 4% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Matter Collected 5937 | 300 88 256 . 190 226 460 248 211 99 157 139 360 283 . 256 288 434 27 463 973 479 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8903 | 87 117 155 . 330 577 670 424 273 . 83 497 513 214 . 193 439 497 . 604 2187 1043 Parts 395 | 12 12 13 . 13 22 33 20 7 . 7 21 18 17 . 4 22 13 . 25 102 34 Haulers Intercepted 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Recyclers Shooed 6 | . . . . . 2 2 . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 70 | . . . . . . . 11 7 6 7 . 13 10 . 3 . 13 . . . . Prevented 7 | . . . . . . . . . . 2 . 4 . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 169 | . 5 5 . 8 11 13 11 4 . 4 8 6 11 . 7 8 12 . 9 29 18 Melee 36 | . . . . . . . . . . . 1 . . . . . . . 2 23 10 Guns 63 | . 5 5 . 8 11 . 5 2 . . 3 5 3 . 1 8 2 . 2 2 1 Cannons 29 | . . . . . . 13 6 2 . . . . . . . . 3 . 3 2 . AOE 40 | . . . . . . . . . . 4 4 . 8 . 6 . 7 . 2 2 7 Classes Destroyed 17 | 2 3 1 . 1 1 3 1 . . 1 . . 1 . . 1 . . . 1 1 Worker 7 | 1 . 1 . . . 1 . . . . 3 . . . . . . . . 1 . Tunneler 6 | 4 . . . . . . . . . . . . . . . . . . 1 . 1 Hauler 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . Recycler 9 | . . . . 1 . 3 . . . . 1 . . . . 1 . . 1 1 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . Watcher 3 | . 1 . . . . . . . . . 1 . . . . . . . . 1 . Swarmer 56 | . 5 3 . 6 . 7 9 . . 4 . . 6 . 1 4 5 . 4 2 . Grunt 70 | . . 2 . 2 9 2 1 2 . . 5 5 4 . 5 . 5 . 3 13 12 Brawler 3 | . . . . . . . . . . . . . . . . . . . . 3 . Duelist 7 | . . . . . . 1 . 1 . . 1 1 . . . . 1 . . . 2 Sentry 11 | . . . . . 2 2 1 1 . . 1 . . . 1 1 . . . 2 . Hunter 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 . Programmer 16 | . . . . . . 1 . . . . 1 . . . . 2 . . 2 8 2 Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . . . Samaritan 4 | . . . . . . . 3 1 . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 8 | 2 3 3 . 5 7 6 7 3 . 3 6 3 4 . 4 4 5 . 3 5 8 Combat Bots Only 7 | . 3 3 . 4 7 4 7 3 . 3 3 3 4 . 4 3 5 . 3 5 7 Max Kills in Single Turn 4 | 1 2 1 . 2 1 1 1 1 . 1 3 1 2 . 2 1 4 . 1 1 3 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . 1 2 . 2 . 2 . 4 . 1 1 3 Melee 1 | . . . . . . . . . . . 1 . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Damage Taken 28709 | . 104 446 . 435 2146 1245 861 1340 . 283 1467 564 548 . 355 1786 1561 . 1910 7204 6454 Core 4616 | . 42 103 . 84 445 115 93 195 . 52 180 19 18 . . 382 338 . 350 673 1527 Absorbed by Shields 1041 | . . . . . . . . . . . . . . . . . . . 80 481 480 Regen/Repaired (Parts) 75 | . . . . . . 75 . . . . . . . . . . . . . . . Core Remaining (%) 47 | 100 . . . 8 19 . . . . 35 . . . . 74 . . 28 69 48 . Volleys Fired 463 | 10 9 24 . 25 59 48 38 26 . 9 25 21 19 . 17 24 22 . 37 29 21 Largest 3 | 2 2 2 . 2 2 2 2 2 . 2 2 3 3 . 1 3 3 . 2 2 2 Hottest 184 | 70 46 46 . 46 130 124 124 108 . 93 123 149 165 . 39 184 159 . 143 167 144 Shots Fired 783 | 20 18 48 . 49 90 75 63 46 . 13 40 55 37 . 18 59 52 . 40 31 29 Gun 568 | 20 18 48 . 49 90 . 38 20 . 8 35 55 29 . 6 56 31 . 30 14 21 Cannon 169 | . . . . . . 75 25 26 . . . . . . . 2 18 . 9 14 . Launcher 46 | . . . . . . . . . . 5 5 . 8 . 12 1 3 . 1 3 8 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 416 | 10 18 48 . 49 40 47 44 20 . 4 . 21 15 . 6 25 36 . 8 14 11 Thermal 254 | 10 . . . . 50 28 19 26 . . 19 14 7 . . 29 6 . 22 14 10 Explosive 46 | . . . . . . . . . . 5 5 . 8 . 12 1 3 . 1 3 8 Electromagnetic 67 | . . . . . . . . . . 4 16 20 7 . . 4 7 . 9 . . Robot Hit Streak 17 | 4 5 8 . 9 11 10 15 17 . 11 15 9 4 . 5 10 8 . 14 8 3 Robot Miss Streak 14 | 2 3 5 . 5 2 5 14 3 . 3 4 2 5 . 1 2 3 . 3 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 14 | . 1 1 . 4 1 . 1 . . . 1 2 . . . 2 . . . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . . . 1 1 . . . 1 . . . 1 . Shots Hit Robots 627 | 11 9 26 . 29 70 41 44 35 . 7 36 37 20 . 5 39 31 . 45 86 56 Core Hits 438 | 6 7 8 . 11 32 23 32 26 . 13 26 17 24 . 22 22 46 . 18 48 57 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . 1 . . . . . . . . . . . . . . . . . . 4 Critical Strikes 32 | 1 . 1 . . 1 1 . . . . 2 1 . . . 2 1 . 4 11 7 Burn 4 | 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . Destroy 6 | . . 1 . . . . . . . . . . . . . . . . . . 5 Blast 4 | . . . . . . 1 . . . . . . . . . 1 1 . . 1 . Corrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . Sever 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . Impale 15 | . . . . . . . . . . . . . . . . . . . 4 9 2 Melee Attacks 193 | . . . . . . . . . . . 11 . . . . . . . 26 99 57 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . . . . . . 11 . . . . . . . . 12 3 Piercing 167 | . . . . . . . . . . . . . . . . . . . 26 87 54 Sneak Attacks 9 | . . . . . . . . . . . . . . . . . . . 2 4 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Follow-up Attacks 19 | . . . . . . . . . . . . . . . . . . . 8 11 . Damage Inflicted 24486 | 148 139 409 . 528 1098 1133 812 831 . 736 1872 755 1213 . 1192 1047 1995 . 1704 4559 4315 Guns 6889 | 148 139 409 . 528 1074 . 405 353 . 134 478 691 250 . 110 723 374 . 571 299 203 Cannons 3379 | . . . . . . 1126 407 478 . . . . . . . 40 358 . 227 743 . Explosions 8224 | . . . . . . . . . . 602 1189 64 963 . 1082 284 1263 . 283 253 2241 Melee 5953 | . . . . . . . . . . . 205 . . . . . . . 613 3264 1871 Ramming 41 | . . . . . 24 7 . . . . . . . . . . . . 10 . . Kinetic 5561 | 47 139 409 . 528 449 710 476 353 . 90 . 220 136 . 110 353 590 . 98 743 110 Thermal 4358 | 101 . . . . 625 416 336 478 . 98 539 230 65 . . 480 38 . 560 299 93 Explosive 7572 | . . . . . . . . . . 504 897 . 963 . 1082 173 1263 . 196 253 2241 Electromagnetic 1001 | . . . . . . . . . . 44 231 305 49 . . 41 104 . 227 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 632 | . . . . . . . . . . . 205 . . . . . . . . 427 . Piercing 5321 | . . . . . . . . . . . . . . . . . . . 613 2837 1871 Highest Corruption 39 | . . . . . . . . . . . 11 16 16 16 16 4 4 4 5 12 39 Average Corruption 11 | . . . . . . . . . . . 8 13 16 16 16 3 4 4 3 6 21 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . 5 9 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 184 | . . . . . . . . . . . 21 28 26 7 39 7 14 1 1 19 21 Message Errors 37 | . . . . . . . . . . . 3 4 4 3 6 1 4 . 1 5 6 Matter Fused 50 | . . . . . . . . . . . 7 11 2 3 10 2 6 . . 5 4 Heat Flow Errors 18 | . . . . . . . . . . . 2 1 3 1 6 . . . . 4 1 Energy Discharges 19 | . . . . . . . . . . . 2 5 2 . 4 2 . 1 . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 19 | . . . . . . . . . . . 3 3 3 . 5 1 1 . . 2 1 Data Loss (major) 14 | . . . . . . . . . . . 2 1 5 . 4 . . . . 2 . Misfires 7 | . . . . . . . . . . . 1 . 4 . 2 . . . . . . Alerts 3 | . . . . . . . . . . . . . 3 . . . . . . . . Misdirections 6 | . . . . . . . . . . . . 1 . . 1 . . . . . 4 Weapon Failures 10 | . . . . . . . . . . . 1 2 . . 1 1 2 . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1122 | . . . . . . 12 2 24 . 36 94 18 39 . 2 99 61 . 208 293 234 Projectiles 216 | . . . . . . 12 2 24 . . . . . . . 9 29 . 24 116 . Explosions 404 | . . . . . . . . . . 36 92 18 39 . 2 90 32 . 71 . 24 Melee 502 | . . . . . . . . . . . 2 . . . . . . . 113 177 210 Knockbacks 15 | . . . . . . 4 . . . . . . . . . . 6 . . 5 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . 4 . . . . . . . . . . 6 . . 5 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1007 | . . . . . . . . . . 87 110 . 55 . . 211 178 . 291 . 75 Shots 27 | . . . . . . . . . . 3 4 . 1 . . 2 9 . 6 . 2 Rammed 3 | . . . . . 3 . . . . . . . . . . . . . . . . Targets Rammed 24 | . 1 . . . 17 2 . . . . . . . . . . . . 4 . . Kicked 21 | . 1 . . . 14 2 . . . . . . . . . . . . 4 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | 36 12 114 . 26 200 390 204 239 . 114 199 102 219 177 218 168 362 . 163 308 160 Average Temperature 75 | 14 5 36 . 10 72 98 56 91 . 42 100 31 89 90 100 44 138 . 61 69 88 Received Heat Transfer 4763 | . . 255 . 78 1143 165 45 324 . . 489 288 90 . 153 45 198 . 195 875 420 Effects 3 | . . . . . . 1 . . . . . . . . . . 2 . . . . Shutdowns 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | 1 . . . . 4 1 . 1 . . 1 1 . . . 1 . . . 4 . Heat Transferred 7950 | 370 . . . . 1554 800 650 901 . 150 792 383 111 . . 866 74 . 716 333 250 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Peak Influence 1570 | 25 205 207 . 136 364 175 . . . . 359 . . . . 536 . . 291 1368 1570 Initial 769 | . 16 1 . . 23 97 . . . . 25 . . . . . . . 83 152 769 Average 375 | 10 97 131 . 109 180 104 . . . . 156 . . . . 244 . . 157 728 1191 Maximum Alert Level 4 | . 1 1 . . 1 . . . . . 1 . . . . 2 . . 1 4 4 Low Security (%) 52 | 100 96 84 . 100 59 100 . . . . 60 . . . . 36 . . 68 5 . Level 1 18 | . 3 15 . . 40 . . . . . 39 . . . . 49 . . 31 13 . Level 2 7 | . . . . . . . . . . . . . . . . 14 . . . 25 . Level 3 14 | . . . . . . . . . . . . . . . . . . . . 47 26 Level 4 7 | . . . . . . . . . . . . . . . . . . . . 7 73 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 2 . . . 5 6 . 1 . . 6 . . . . 4 . . 3 13 7 Investigation 8 | . 2 . . . 1 1 . . . . . . . . . 1 . . 1 1 1 Extermination 11 | . . . . . . 1 . . . . 2 . . . . 1 . . 2 4 1 Reinforcement 13 | . . . . . 1 4 . . . . 1 . . . . 2 . . . 2 3 Assault 5 | . . . . . . . . 1 . . . . . . . . . . . 2 2 Garrison 10 | . . . . . 3 . . . . . 3 . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Distress Signals 14 | . . . . . 3 3 . . . . . . . . . . . . . 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 334 | . 11 7 . 12 33 23 11 9 . 8 13 8 13 . 9 25 19 . 16 74 43 Peak Tracking Total 12 | . 4 3 . 4 12 7 4 10 . 4 4 3 4 . 5 6 11 . 5 9 10 Tactical Retreats 27 | . . . . 1 8 1 . 4 . 1 1 2 . . . . . . . 8 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Traps Triggered 3 | . . . . . . . . . . . 1 . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Machines Disabled 40 | . . 4 . 1 1 2 1 . . . 17 . . . . 6 . . 2 3 3 Max in Single Turn 6 | . . 2 . 1 1 1 1 . . . 6 . . . . 2 . . 2 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Machines Accessed 45 | . 7 1 1 . 3 11 . 1 . 1 . . . 4 . 2 . . 4 8 2 Terminals 18 | . 6 1 . . 2 8 . . . 1 . . . . . . . . . . . Fabricators 9 | . . . . . . 2 . . . . . . . . . . . . 2 3 2 Repair Stations 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . . . . . 1 1 . Scanalyzers 4 | . . . . . . . . . . . . . . . . 1 . . 1 2 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . Total Hacks 146 | . 19 5 1 . 11 37 . 2 . 1 . . . 32 . 10 . . 6 16 6 Successful 82 | . 12 2 1 . 4 15 . 2 . 1 . . . 32 . 4 . . 1 5 3 Failed 63 | . 6 3 . . 7 22 . . . . . . . . . 6 . . 5 11 3 Catastrophic 11 | . . . . . 2 5 . . . . . . . . . . . . 1 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 96 | . 11 5 . . 8 14 1 . . . 9 . . . . 1 . . 13 20 14 Terminals 60 | . 18 5 . . 9 27 . . . 1 . . . . . . . . . . . Fabricators 24 | . . . . . . 6 . . . . . . . . . . . . 2 10 6 Repair Stations 11 | . . . . . 2 4 . . . . . . . . . 5 . . . . . Recycling Units 5 | . 1 . . . . . . . . . . . . . . . . . 3 1 . Scanalyzers 9 | . . . . . . . . . . . . . . . . 5 . . 1 3 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 56 | . 8 2 1 . 1 9 . 2 . 1 . . . 32 . . . . . . . Record 15 | . . . 1 . . . . 2 . 1 . . . 11 . . . . . . . Part Schematic 15 | . 1 . . . . 2 . . . . . . . 12 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robot Analysis 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 3 . . . . 1 . . . . . . . 3 . . . . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 . . . . . . . . . . . . . 2 2 Network Status 3 | . . . . . . 1 . . . . . . . . . . . . . 1 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . Scan Component 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . Insert Component 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 13 | . 4 . . . 3 2 . . . . . . . . . 1 . . 1 1 1 Terminals 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . Botnet 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . 1 1 Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . Mechanics 3 | . . . . . 1 1 . . . . . . . . . 1 . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 5 1 . . 3 11 . . . . . . . . . 2 . . 4 7 2 Full Trace Events 5 | . 1 1 . . 1 1 . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . . . . . . . . . 204 Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . 16 Part Schematics Acquired 15 | . 1 . . . . 2 . . . . . . . 12 . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Time 32 | . . . . . . 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Total Allies 24 | . . . . 2 . . . . 4 . . . . . 1 . . . 5 4 8 Largest Group 5 | . . . . 2 . . . . 4 4 3 . . . 1 1 . . 5 5 3 Highest-Rated Group 494 | . . . . 52 . . . . 158 158 119 . . . 96 96 . . 494 481 379 Highest-Rated Ally 135 | . . . . 31 . . . . 41 41 41 . . . 96 96 . . 103 103 135 Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . . . 2 2 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Light 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hero 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . 2 . DROP 1 | . . . . . . . . . . . . . . . . . . . . 1 . PICKUP 1 | . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 268 | . . . . 5 . . . . . 12 7 . . . 13 27 . . 32 111 61 Total Damage 13273 | . . . . 42 . . . . . 359 222 . . . 630 633 . . 1374 5859 4154 Kills 86 | . . . . . . . . . . 4 1 . . . 3 8 . . 8 35 27 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Robot Analysis Total 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . 2 . . 1 . 2 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 117 | . . . . . . . . . . . . . . . . 17 . . 28 61 11 Traps 13 | . . . . . . . . . . . . . . . . 4 . . 3 4 2 Emergency Access 9 | . . . . . . . . . . . . . . . . . . . 4 5 . Items 71 | . . . . . . . . . . . . . . . . 9 . . 13 42 7 Machines 16 | . . . . . . . . . . . . . . . . 3 . . 6 6 1 Patrols 4 | . . . . . . . . . . . . . . . . . . . 2 1 1 Guards 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . Exits 1 | . . . . . . . . . . . . . . . . . . . . 1 . Zionite Intel Received 5 | . . . . . . . . . . . 1 . . . . . . . 1 2 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Turns Passed 16498 | 204 427 501 635 498 499 1017 1803 711 1695 584 765 562 669 151 886 596 579 20 931 2125 640 Spaces Moved 10220 | 127 316 348 530 319 314 646 1079 447 1115 364 395 352 391 97 390 354 415 13 588 1301 319 Core 373 | 2 . . . . 176 . . 133 . . . . . . . . 18 7 . . 37 Treads 3050 | . . . . . 4 . 969 314 521 95 269 3 227 97 390 144 . . 4 13 . Legs 5622 | 125 316 348 530 319 132 646 110 . 594 230 16 58 164 . . . . 5 484 1287 258 Wheels 1175 | . . . . . 2 . . . . 39 110 291 . . . 210 397 1 100 1 24 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 120 120 50 120 100 100 120 120 152 152 115 50 50 100 112 50 Average Speed 133 | 118 120 120 120 127 85 120 154 135 143 128 155 136 153 152 217 135 112 107 118 120 111 Slowest Speed 330 | 120 120 120 120 190 210 120 240 170 170 190 260 260 240 152 225 225 130 190 190 330 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 64 70 90 65 40 25 84 64 90 62 12 58 60 72 53 12 59 3 11 42 10 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 4 | . 1 1 1 . . . . . . . . . . 1 . . . . . . . Known Exits Taken 11 | . 1 . . . 1 1 . 1 1 . 1 1 . . . 1 . 1 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 . . 1 . . 1 . . 1 1 1 . 1 . . . . Scrap Searched 27 | . . 1 . 1 . . 2 3 4 3 . . 8 . 1 . 3 1 . . . Spaces Dug 28 | . . . . . . . . . . . . . . . . . . . 3 6 19 Terrain Destroyed 592 | . . . . . . 1 1 . . 53 70 6 45 . 74 50 101 . 46 38 107 Melee 10 | . . . . . . . . . . . . . . . . . . . 3 6 1 Projectile 20 | . . . . . . 1 1 . . . . 1 . . . . 14 . . 3 . AOE 562 | . . . . . . . . . . 53 70 5 45 . 74 50 87 . 43 29 106 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Fac Res Res Total 11948 | 156 353 395 529 362 446 811 1155 508 1213 463 483 390 434 101 411 418 480 19 737 1629 455 Wait 447 | 5 14 9 . 11 30 71 20 4 74 77 27 . 1 1 1 3 14 . 10 66 9 Move 10199 | 126 315 347 529 318 313 645 1078 446 1114 363 394 351 390 96 389 353 414 12 587 1300 319 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 114 | 8 4 1 . 1 6 14 7 5 5 . 1 2 4 . . 13 2 . 18 19 4 Fast Attach 204 | 7 1 1 . 2 11 10 2 12 7 5 16 6 8 2 1 11 9 1 25 52 15 Attach 77 | . . . . 1 8 5 4 4 1 1 1 1 1 . . 12 4 4 6 11 13 Detach 20 | . . . . . 1 . . 2 . . 1 . . . . . 4 2 3 3 4 Swap 72 | . 2 6 . 2 . 5 3 1 1 6 1 2 1 . 1 1 3 . 7 24 6 Drop 162 | . 7 7 . 2 1 11 3 8 11 2 6 7 10 2 2 1 8 . 22 45 7 Fire 463 | 10 9 24 . 25 59 48 38 26 . 9 25 21 19 . 17 24 22 . 37 29 21 Melee 166 | . . . . . . . . . . . 11 . . . . . . . 18 80 57 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 21 | . 1 . . . 14 2 . . . . . . . . . . . . 4 . . Crush 3 | . . . . . 3 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -2/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 205 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 15) 444 | -10/Materials | Identified exit to Mines 532 | -10/Materials | Discovered new exit (range 15) 547 | -10/Materials | Central database locked down 632 | -10/Materials | Entered Mines 732 | -10/Mines | Core integrity fell below 50% 849 | -10/Mines | Learned location of Storage (-7) 956 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1093 | -10/Mines | Build established: Scavenger-Mutant 1118 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1118 | -10/Mines | Discovered new exit (range 5) 1133 | -10/Mines | Entered Exiles 1151 | -10/Exiles | Discovered new exit (range 14) 1179 | -10/Exiles | Met 8R-AWN 1198 | -10/Exiles | Met EX-HEX 1255 | -10/Exiles | Met EX-DEC 1281 | -10/Exiles | Visited The Gauntlet 1439 | -10/Exiles | Learned location of Zion (-7) 1485 | -10/Exiles | Discovered new exit (range 14) 1619 | -10/Exiles | Met EX-BIN 1768 | -10/Exiles | Entered Mines 1803 | -9/Mines | Discovered new exit (range 13) 2176 | -9/Mines | Core integrity fell below 20% 2266 | -9/Mines | Entered Materials 2266 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2483 | -8/Materials | Garrison activated, responded to threat 2579 | -8/Materials | Destroyed 7 combat bots 2627 | -8/Materials | Core integrity fell below 50% 2668 | -8/Materials | Core integrity fell below 20% 2679 | -8/Materials | Lost 16 parts (1p9n3u3w) 2752 | -8/Materials | Discovered new exit (range 16) 2764 | -8/Materials | Identified exit to Factory 2765 | -8/Materials | Entered Factory 2765 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2933 | -7/Factory | Build established: Mutant 3035 | -7/Factory | Fabricated Antimatter Reactor (x2) 3143 | -7/Factory | Repaired Imp. Aluminum Leg 3353 | -7/Factory | Identified exit to Storage 3353 | -7/Factory | Identified exit to Lower Caves 3733 | -7/Factory | Discovered new exit (range 14) 3782 | -7/Factory | Entered Lower Caves 3903 | -7/Lower Caves | Build established: Scavenger-Mutant 3919 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3997 | -7/Lower Caves | Destroyed 7 combat bots 4004 | -7/Lower Caves | Lost 5 parts (1p3n1w) 4221 | -7/Lower Caves | Encountered a Warlord checkpoint 4239 | -7/Lower Caves | Learned location of 1 exit from Factory 4407 | -7/Lower Caves | Discovered new exit (range 16) 4412 | -7/Lower Caves | Lost 4 parts (3n1w) 5483 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5484 | -7/Lower Caves | Learned Factory terminal intel 5530 | -7/Lower Caves | Found Prototype Special Weapon 5585 | -7/Lower Caves | Entered another Lower Caves area 5591 | -7/Lower Caves | Identified Molecular Deconstructor 5630 | -7/Lower Caves | Discovered new exit (range 15) 5825 | -7/Lower Caves | Build established: Mutant 5937 | -7/Lower Caves | Encountered a Warlord checkpoint 5995 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6071 | -7/Lower Caves | Core integrity fell below 50% 6106 | -7/Lower Caves | Lost 8 parts (1p2n4u1w) 6265 | -7/Lower Caves | Discovered new exit (range 7) 6273 | -7/Lower Caves | Identified exit to Zion 6296 | -7/Lower Caves | Entered Zion 6321 | -7/Zion | Given A8's code to call for help 6450 | -7/Zion | Discovered new exit (range 15) 6478 | -7/Zion | Identified exit to Proximity Caves 6557 | -7/Zion | Build established: Derelict-Mutant 6775 | -7/Zion | Received a hallucinogenic algorithm 6895 | -7/Zion | Found Prototype Launcher 6895 | -7/Zion | Identified Rocket Array 6904 | -7/Zion | Found Prototype Launcher 6904 | -7/Zion | Identified Gui. Missile Launcher 7107 | -7/Zion | Learned Factory emergency access door positions 7242 | -7/Zion | Given the Hacking Drone Bay 7243 | -7/Zion | Found Prototype Device 7705 | -7/Zion | Imprinted 7707 | -7/Zion | Declared Zion's savior 7991 | -7/Zion | Entered Proximity Caves 7991 | -6/Proximity Caves | Accompanied by 4 allies 8465 | -6/Proximity Caves | Discovered new exit (range 14) 8575 | -6/Proximity Caves | Entered Factory 8575 | -6/Factory | Accompanied by 3 allies 8575 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8576 | -6/Factory | Identified exit to Lower Caves 8579 | -6/Factory | Loaded intel: 28 terminal locations 8855 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9011 | -6/Factory | Garrison activated, responded to threat 9082 | -6/Factory | Build established: Scavenger-Mutant 9090 | -6/Factory | Lost 5 parts (2n2u1w) 9150 | -6/Factory | System corruption reached 10% 9340 | -6/Factory | Entered Lower Caves 9510 | -6/Lower Caves | Build established: Scavenger-Tank 9744 | -6/Lower Caves | Encountered a Warlord checkpoint 9754 | -6/Lower Caves | Identified exit to Lower Caves 9887 | -6/Lower Caves | Learned 8 Factory zone layouts 9902 | -6/Lower Caves | Entered another Lower Caves area 9963 | -6/Lower Caves | Discovered new exit (range 9) 10470 | -6/Lower Caves | Discovered new exit (range 13) 10478 | -6/Lower Caves | Build established: Derelict-Mutant 10571 | -6/Lower Caves | Entered Data Miner 10572 | -6/Data Miner | Discovered new exit (range 6) 10601 | -6/Data Miner | Met Data Miner 10639 | -6/Data Miner | Learned location of Section 7 (-3) 10639 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10668 | -6/Data Miner | Received God Mode back door access code from Data Miner 10722 | -6/Data Miner | Entered Proximity Caves 10742 | -5/Proximity Caves | Escorted by Enhanced Grunt 10790 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11453 | -5/Proximity Caves | Learned Factory emergency access door positions 11552 | -5/Proximity Caves | Discovered new exit (range 10) 11608 | -5/Proximity Caves | Entered Factory 11608 | -5/Factory | Accompanied by 1 ally 11608 | -5/Factory | Evolved 2 slots: Utility x2 11609 | -5/Factory | Identified exit to Factory 11609 | -5/Factory | Identified exit to Upper Caves 11695 | -5/Factory | Lost 3 parts (1p1n1w) 11855 | -5/Factory | Lost 6 parts (1p1n3u1w) 12022 | -5/Factory | Lost 9 parts (2p3n1u3w) 12204 | -5/Factory | Entered Upper Caves 12291 | -5/Upper Caves | Build established: Scavenger-Gunner 12314 | -5/Upper Caves | Encountered a Warlord checkpoint 12711 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12768 | -5/Upper Caves | Core integrity fell below 50% 12779 | -5/Upper Caves | Discovered new exit (range 11) 12783 | -5/Upper Caves | Entered another Upper Caves area 12783 | -5/Upper Caves | Discovered exit to Factory (range 9) 12803 | -5/Upper Caves | Entered Factory 12803 | -4/Factory | Evolved 2 slots: Utility x2 12809 | -4/Factory | Lost 10 parts (5n2u3w) 13020 | -4/Factory | Lost 7 parts (1p1n2u3w) 13066 | -4/Factory | Build established: Mutant 13271 | -4/Factory | Found Hvy. Reflective Plating 13290 | -4/Factory | Zion Light squad teleported in 13474 | -4/Factory | Discovered new exit (range 4) 13520 | -4/Factory | Identified exit to Research 13649 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 13650 | -4/Factory | Zion Heavy squad teleported in 13734 | -4/Factory | Entered Research 13734 | -3/Research | Accompanied by 4 allies 13734 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13746 | -3/Research | Zion Melee Resupply teleported in 13756 | -3/Research | Found Unknown Piercing Weapon 13756 | -3/Research | Identified Enh. Force Lance 13983 | -3/Research | Build established: Scavenger-Mutant 14026 | -3/Research | Garrison activated, responded to threat 14246 | -3/Research | Found Hvy. Reflective Plating 14491 | -3/Research | Retrieved Zion intel report: Guard Positions 14572 | -3/Research | Retrieved Zion intel report: Component Stockpiles 14573 | -3/Research | Zion Light squad teleported in 14592 | -3/Research | Found Prototype Protection 14592 | -3/Research | Identified Zio. Weapon Casing 14934 | -3/Research | Terminal network hard line cut 15145 | -3/Research | Found Prototype Protection 15145 | -3/Research | Identified Zio. Heavy Carapace 15190 | -3/Research | Spotted B-86 Titan 15234 | -3/Research | First assault squad dispatched 15257 | -3/Research | Incoming assault squad redirected 15275 | -3/Research | Lost 4 parts (1n3u) 15401 | -3/Research | Lost 14 parts (2p7n3u2w) 15420 | -3/Research | Garrison activated, responded to threat 15462 | -3/Research | Found Prototype Processor 15462 | -3/Research | Identified Exp. Signal Interpreter 15505 | -3/Research | System corruption reached 10% 15535 | -3/Research | Lost 3 parts (1n1u1w) 15649 | -3/Research | Core integrity fell below 50% 15751 | -3/Research | Lost 5 parts (1p2n2u) 15800 | -3/Research | Identified exit to Research 15859 | -3/Research | Entered another Research area 15859 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15954 | -2/Research | Destroyed 7 combat bots 15983 | -2/Research | Zion Fire squad teleported in 16109 | -2/Research | First assault squad dispatched 16133 | -2/Research | P-80 Master assimilated allied IO-XDX(i) 16138 | -2/Research | P-80 Master assimilated allied MJ-MVD(i) 16203 | -2/Research | Fabricated Y-72 Warden? 16234 | -2/Research | Lost 6 parts (1p2n2u1w) 16282 | -2/Research | Lost 5 parts (1p1n1u2w) 16293 | -2/Research | Incoming assault squad redirected 16311 | -2/Research | System corruption reached 10% 16327 | -2/Research | System corruption reached 30% 16370 | -2/Research | Lost 11 parts (2p3n5u1w) 16395 | -2/Research | Zion hero teleported in (99-TNT) 16431 | -2/Research | Retrieved Zion intel report: Branch Access 16431 | -2/Research | Identified exit to Testing 16432 | -2/Research | Zion Heavy squad teleported in 16445 | -2/Research | Lost 5 parts (3n2w) 16453 | -2/Research | Spotted B-90 Cyclops 16453 | -2/Research | P-80 Master assimilated allied 99-TNT 16473 | -2/Research | Core integrity fell below 50% 16476 | -2/Research | Core integrity fell below 20% 16499 | -2/Research | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 16473_ R-10 Processor destroyed. 16474_ The unstable cave ceiling collapses. 16474_ Biometal Heavy Treads destroyed. 16475_ The unstable cave ceiling collapses. 16475_ Welding Torch crushed. 16475_ The unstable cave ceiling collapses. 16475_ Power Sword destroyed. 16476_ The unstable cave ceiling collapses. 16476_ Detecting system override signal. 16476_ U-05 Engineer lays Concrete. 16477_ The unstable cave ceiling collapses. 16479_ Terminal disabled. 16480_ System corrupted: Heat flow error (+209). 16480_ The unstable cave ceiling collapses. 16484_ Triggered Alarm Trap. 16484_ An alarm sounds. 16484_ ALERT: Alarm triggered, dispatching investigation squad. 16488_ Acquired Myomer Leg. 16490_ System corrupted: Smartbomb Launcher failed to launch. 16498_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????##??????????????????????????????????????? | | ###??? #??????????????????????????????????????? | | #### ! #??????????????????????????????????????? | | #??????????????????????????????????????? | | +??????????????????????????????????????? | | #### #??????????????????????????????????????? | | ### #??????????????????????????????????????? | | ## #???????????????????????????????????????? | | ## #????#+#????????????????????????????????? | | ## ###### #????????????????????????????????? | | ## #????????????????????????????????? | | ## #????????????????????????????????? | | ## ############?????????????????????? | | ## "" + #?????????????????????? | | ## "" # ##????????????????????? | | "" " # ##???????????????????? | | # ] #???????????????????? | | ##??????????????????? | | g ! #??????????????????? | | d !@ #??????????????????? | | ##### ! ##??????????????????? | | ## # #???# #???????????????????? | | # ### # #???## #???????????????????? | | # #?#### #????# #??????????????????? | | #######????# #????# #?????????????????? | | #??????????# #????## #????????????????? | | ???????????# #?????## #???????????????? | | ???????????# #??????## #???????????????? | | ???????????# #????????# #???????????????? | | ???????????? #????????? #???????????????? | | ???????????? #?????????# #???????????????? | | ???????????? ????????????#######???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Coolant Potential 65 Energy Generation 45 Energy Capacity 490 Matter Stores 350 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 1425 Resistance: KI 25 Resistance: TH 25 Resistance: EX 50 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 61 Targeting Accuracy 8 Melee Accuracy 14 Target Analysis 8 Core Analysis 9 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Plasma Rifle | -7/Factory | Hacked KE Penetrator | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Fusion Bomb Launcher | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Antimatter Reactor | x2 | -7/Factory | Preloaded Y-72 Warden | x2 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronAntimissileFilter Manual? 0 Play Time 02:54:45 Cumulative 241.4 hours Start 2022.11.05 @ 13:03:25 End 2022.11.06 @ 13:46:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 141 Adventurer 6 Explorer 17 Win Type - Total 17 Types 10/0/3/1/0/1/1/1/0 Lore% 92 Gallery% 92 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2ffa5d7-fe45-4e56-ac8c-2fc13d7ab035