Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 22:59:36 Player: Morphaana Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1403) 1403 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1163) 1163 TOTAL SCORE: 6346 Bonus ------- Follower Combat Kills 585 Met Imprinter 300 Was Imprinted 300 Friendly Fire -22 Cogmind --------- Core Integrity 828/850 Matter 151/300 Energy 150/150 System Corruption 0% Temperature Cool (6) Movement Flying (104) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (7) ------ Enhanced Optical Array Improved Terrain Scan Processor Seismic Detector Cloaking Device Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Improved Datajack Ripper > --- INVENTORY (5) ---- Light Fission Core Fusion Compressor Advanced ECM Suite Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Enhanced Optical Array Improved Terrain Scan Processor Seismic Detector Advanced ECM Suite Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Datajack Ripper > --- INVENTORY -------- Light Fission Core Fusion Compressor Relay Coupler [Programmer] Mini Grenade Launcher Mini Grenade Launcher [Rating: 46] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . . 2 Utility 5 | . . . 1 . . . 4 Weapon . | . . . . . . . . Parts Attached 66 | 6 8 . 21 10 2 2 17 Power 6 | 1 1 . 3 . . . 1 Engine 5 | 1 1 . 3 . . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 2 . 6 . 1 . 4 Treads 10 | 2 2 . 5 . 1 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . 1 . . . 4 Utility 22 | 1 3 . 7 1 1 . 9 Device 4 | . . . . . . . 4 Storage 4 | 1 2 . 1 . . . . Processor 5 | . 1 . 2 . . . 2 Hackware 2 | . . . . . . . 2 Protection 7 | . . . 4 1 1 . 1 Artifact . | . . . . . . . . Weapon 23 | 2 2 . 5 9 . 2 3 Energy Gun 1 | . . . . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 2 2 . 4 3 . 1 . Ballistic Cannon 3 | . . . . 2 . 1 . Launcher 4 | . . . . 3 . . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 8 | . 1 . 4 . . 2 1 Power . | . . . . . . . . Propulsion 3 | . 1 . . . . 1 1 Utility 3 | . . . 2 . . 1 . Weapon 2 | . . . 2 . . . . Highest Loss Streak 1 | . 1 . 1 . . 1 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 98 100 98 91 88 84 76 Engine 11 | . 14 14 11 11 11 11 . Treads 30 | . 27 28 33 33 33 33 . Storage 11 | . 14 14 11 11 11 11 . Processor 4 | . 13 14 2 . . . 6 Protection 9 | . . . 18 14 11 7 5 Energy Gun 2 | . . . . 3 11 2 . Ballistic Gun 19 | . 28 28 22 14 11 16 . Naked Turns . | . . . . . . . . Heaviest Build 65 | 12 28 28 63 65 63 63 19 Greatest Support 66 | 40 40 40 66 66 66 66 20 Greatest Overweight (x) 3 | 3 . . . . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 Average Capacity 16 | 7 14 15 15 20 20 20 5 Most Carried 20 | . 14 15 16 20 20 20 20 Average Carried 14 | . 6 14 13 19 19 20 3 Final Capacity 20 | 8 15 15 20 20 20 20 5 Final Carried 20 | . 14 15 16 20 20 20 5 Class Distribution -------------------- 96% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1567 | 179 328 7 575 266 30 165 17 Remotely . | . . . . . . . . Salvage Created 2076 | . 421 . 915 222 . 413 105 Parts 127 | . 36 . 57 15 . 16 3 Haulers Intercepted 4 | . 2 . 1 . . . 1 Recyclers Shooed 2 | . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 22 | . . . . . . 22 . Prevented 26 | . . . . . . 26 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 58 | . 12 . 22 17 . 7 . Guns 45 | . 12 . 22 4 . 7 . Cannons 2 | . . . . 2 . . . AOE 11 | . . . . 11 . . . Classes Destroyed 13 | . 5 . 2 3 . 3 . Worker 1 | . . . . 1 . . . Builder 2 | . . . 1 1 . . . Hauler 4 | . 2 . 1 . . . 1 Recycler 1 | . . . . 1 . . . Operator 3 | . 1 . 1 . . . 1 Drone 1 | . . . . . . 1 . Watcher 3 | . 3 . . . . . . Swarmer 20 | . 9 . 7 4 . . . Grunt 13 | . 3 . 9 1 . . . Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . . . 2 . Sentry 9 | . . . 6 . . 3 . Assembled 12 | . . . . 12 . . . Best Kill Streak 11 | . 4 . 7 11 . 3 1 Combat Bots Only 11 | . 3 . 7 11 . 3 . Max Kills in Single Turn 5 | . 1 . 1 5 . 1 1 Gunslinging . | . . . . . . . . Exploded 5 | . . . . 5 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 347 | . 59 . 121 31 . 76 60 Missed 123 | . 13 . 40 7 . 28 35 Damage Taken 2999 | . 475 . 932 398 . 897 297 Core 152 | . 47 . 26 16 . 41 22 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 668 | . 100 . . . 568 . . Core Remaining (%) 86 | 100 . 81 . . . 79 . Volleys Fired 183 | . 54 . 78 24 . 27 . Largest 2 | . 2 . 2 2 . 2 . Hottest 98 | . 40 . 43 71 . 98 . Shots Fired 352 | . 107 . 155 36 . 54 . Gun 337 | . 107 . 155 26 . 49 . Cannon 7 | . . . . 2 . 5 . Launcher 8 | . . . . 8 . . . Special . | . . . . . . . . Kinetic 331 | . 107 . 155 28 . 41 . Thermal 13 | . . . . . . 13 . Explosive 8 | . . . . 8 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 12 . 12 4 . 11 . Robot Miss Streak 9 | . 4 . 6 5 . 9 . Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . 4 . . 2 . Max Gunslinging Chain 1 | . . . 1 . . 1 . Shots Hit Robots 232 | . 70 . 98 17 . 38 9 Core Hits 139 | . 35 . 44 33 . 25 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . . . 2 2 Burn 2 | . . . . . . 2 . Sever 2 | . . . . . . . 2 Melee Attacks 15 | . . . 1 . . . 14 Impact 1 | . . . 1 . . . . Slashing 13 | . . . . . . . 13 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3957 | . 653 . 1263 964 . 727 350 Guns 2737 | . 653 . 1263 225 . 596 . Cannons 191 | . . . . 60 . 131 . Explosions 644 | . . . . 644 . . . Melee 350 | . . . . . . . 350 Ramming 35 | . . . . 35 . . . Kinetic 2692 | . 653 . 1263 285 . 491 . Thermal 236 | . . . . . . 236 . Explosive 644 | . . . . 644 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 350 | . . . . . . . 350 Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . Average Corruption 1 | . 1 1 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . 9 4 . . . . . Matter Fused 6 | . 3 3 . . . . . Heat Flow Errors 1 | . 1 . . . . . . Energy Discharges 3 | . 3 . . . . . . Parts Fused 1 | . 1 . . . . . . Data Loss (major) 1 | . . 1 . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 68 | . . . . 46 . . 22 Projectiles . | . . . . . . . . Explosions 46 | . . . . 46 . . . Melee 22 | . . . . . . . 22 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 7 | . 1 . 1 5 . . . Targets Rammed 7 | . 1 . 1 5 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 325 | . 262 . 325 18 . 174 11 Average Temperature 45 | . 91 . 33 14 . 60 11 Received Heat Transfer 741 | . 48 . 324 126 . 192 51 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 2 . Heat Transferred 555 | . . . . . . 555 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 1227 | . 216 39 232 158 . . 1227 Initial 974 | . . 39 . 30 . . 974 Average 133 | . 90 27 110 54 . . 1083 Maximum Alert Level 4 | . 1 . 1 . . . 4 Low Security (%) 86 | 100 82 100 90 100 . . . Level 1 8 | . 17 . 9 . . . . Level 2 . | . . . . . . . . Level 3 2 | . . . . . . . 44 Level 4 2 | . . . . . . . 55 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . 2 1 . . 1 Investigation 4 | . 1 . 1 1 . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 20 3 32 18 . 21 10 Peak Tracking Total 10 | . 4 3 8 10 . 7 4 Tactical Retreats 6 | . 1 . 3 . . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 5 | . 4 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 3 | . 1 . 1 . . . 1 Max in Single Turn 1 | . 1 . 1 . . . . Garrison Access 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 23 | . 8 . 11 2 . . 2 Terminals 15 | . 5 . 9 1 . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 3 | . 2 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . . . . . 2 Total Hacks 54 | . 19 . 28 3 . . 4 Successful 30 | . 14 . 13 1 . . 2 Failed 24 | . 5 . 15 2 . . 2 Catastrophic 9 | . . . 8 1 . . . Database Lockouts . | . . . . . . . . Manual 39 | . 10 . 18 2 . . 9 Terminals 41 | . 15 . 24 2 . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 4 | . . . . . . . 4 Terminal Hacks 20 | . 9 . 10 1 . . . Part Schematic 3 | . 2 . 1 . . . . Robot Analysis 6 | . 4 . 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 3 | . . . 3 . . . . Investigation Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . Report Inventory 3 | . 2 . 1 . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . 2 Seal Access 2 | . . . . . . . 2 Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 20 | . 7 . 10 1 . . 2 Full Trace Events 6 | . 2 . 3 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 no_distress 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 6 | . . . . . 4 . 2 Largest Group 4 | . . . . . 4 4 2 Highest-Rated Group 170 | . . . . . 155 155 170 Highest-Rated Ally 85 | . . . . . 41 41 85 Zionite Dispatches 2 | . . . . . . . 2 Heavy 1 | . . . . . . . 1 Recon 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 44 | . . . . . . 41 3 Total Damage 2527 | . . . . . . 2024 503 Kills 20 | . . . . . . 16 4 Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total 6 | . 4 . 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 1 | . . . . . . . 1 Component Stockpiles 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 7388 | 61 1563 564 1679 1011 1122 1123 265 Spaces Moved 4703 | 35 814 340 807 639 762 692 614 Core 11 | 9 . . . . . . 2 Treads 4080 | 26 814 340 807 639 762 692 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 612 | . . . . . . . 612 Fastest Speed 31 | 50 160 160 145 145 145 145 31 Average Speed 134 | 151 160 160 148 145 145 145 31 Slowest Speed 225 | 200 160 160 160 145 145 225 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 64 | 4 96 64 70 98 86 75 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . . Known Exits Taken 3 | . 1 1 1 . . . . Unknown Exits Taken 4 | 1 . . . 1 1 1 . Scrap Searched 8 | . . 1 . 2 4 1 . Spaces Dug 4 | . . . 1 . . . 3 Terrain Destroyed 69 | . . . 1 65 . . 3 Melee 4 | . . . 1 . . . 3 Projectile . | . . . . . . . . AOE 65 | . . . . 65 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 5408 | 40 980 361 1141 685 782 756 663 Wait 363 | . 90 19 205 . 9 35 5 Move 4696 | 34 813 339 806 638 761 691 614 Hop . | . . . . . . . . Pick Up 38 | . 12 2 13 3 4 . 4 Fast Attach 28 | 6 4 . 3 1 1 1 12 Attach 15 | . 1 . 7 2 1 . 4 Detach 8 | . 1 . 2 3 1 . 1 Swap 24 | . 3 . 11 7 1 1 1 Drop 31 | . 1 1 14 2 4 1 8 Fire 183 | . 54 . 78 24 . 27 . Melee 15 | . . . 1 . . . 14 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . 1 . 1 5 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 428 | -10/Materials | Identified exit to Materials 805 | -10/Materials | Discovered exit to Materials (range 3) 1058 | -10/Materials | Identified exit to Mines 1159 | -10/Materials | Discovered exit to Materials (range 13) 1516 | -10/Materials | Repaired Lgt. Treads 1625 | -10/Materials | Entered Mines 1639 | -10/Mines | Met a Derelict bent on vengeance 2090 | -10/Mines | Learned location of Storage (-9) 2135 | -10/Mines | Discovered exit to Materials (range 16) 2189 | -10/Mines | Entered Materials 2189 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2360 | -9/Materials | Discovered new exit (range 4) 2881 | -9/Materials | Destroyed 7 combat bots 3377 | -9/Materials | Identified exit to Mines 3377 | -9/Materials | Identified exit to Storage 3475 | -9/Materials | Discovered new exit (range 13) 3868 | -9/Materials | Entered Mines 3874 | -9/Mines | Met a Derelict shopkeep closing up shop 3912 | -9/Mines | Discovered new exit (range 7) 4031 | -9/Mines | Discovered new exit (range 15) 4364 | -9/Mines | Assembled infested the area 4442 | -9/Mines | Destroyed 11 combat bots 4501 | -9/Mines | Found a hidden stash of uninstalled traps 4558 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4669 | -9/Mines | Learned Materials terminal intel 4871 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4879 | -9/Mines | Entered Zion 5188 | -7/Zion | Imprinted 5190 | -7/Zion | Declared Zion's savior 5443 | -7/Zion | Found Relay Coupler [Programmer] 5446 | -7/Zion | Found Relay Coupler [Programmer] 5451 | -7/Zion | Found Relay Coupler [Programmer] 5486 | -7/Zion | Visited the Megawrench Repair Shop 5486 | -7/Zion | Megawrench repaired 7 parts 5974 | -7/Zion | Discovered new exit (range 9) 6001 | -7/Zion | Entered Proximity Caves 6001 | -6/Proximity Caves | Accompanied by 4 allies 6105 | -6/Proximity Caves | Spotter reported a threat 6117 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6195 | -6/Proximity Caves | Spotter reported a threat 6217 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6261 | -6/Proximity Caves | Spotter reported a threat 6273 | -6/Proximity Caves | Spotter reported a threat 6314 | -6/Proximity Caves | Spotter reported a threat 6382 | -6/Proximity Caves | Spotter reported a threat 6604 | -6/Proximity Caves | Spotter reported a threat 6763 | -6/Proximity Caves | Spotted B-75 Beast 6797 | -6/Proximity Caves | Allies destroyed B-75 Beast 6902 | -6/Proximity Caves | Spotter reported a threat 7024 | -6/Proximity Caves | Spotter reported a threat 7106 | -6/Proximity Caves | Discovered new exit (range 13) 7124 | -6/Proximity Caves | Entered Factory 7124 | -6/Factory | Accompanied by 1 ally 7124 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 7200 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 7235 | -6/Factory | Zion Heavy squad teleported in 7254 | -6/Factory | Zion Recon squad teleported in 7389 | -6/Factory | Self-destructed Last Messages --------------- ALERT: Alarm triggered, dispatching investigation squad. K-01 Serf cleans the Fabricator. K-01 Serf cleans the Power Conduit. K-01 Serf collects debris. Detecting system override signal. U-05 Engineer lays Concrete. Connecting with Terminal... >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Active Garrisons ] [ 2 : Guard Positions ] [ 3 : Depthwide Sectors/0 ] >>\\ZION-SEEK-3 [ Targeting Depthwide Sectors/0... ] Dropped Relay Coupler [Programmer]. Acquired Cloaking Device. Y-54 Guardian Imp. Heat Sink severed. Imp. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????#?????????????????? | | ???????????????????????????? #?????????????????? | | ????????????????????#####??# ##????????????????? | | ????????????????????# ### #????????????????? | | #+###???????????????# #????????????????? | | ############+#??# Y# #????????????????? | | # / #??# #####????????????????? | | # "" """" #??# #????????????????????? | | # "" ""S"" #??# #????????????????????? | | # """ "" "" #??# #????????????????????? | | # """ #??# #????????????????????? | | # """ #??# #????????????????????? | | # #??# #????????????????????? | | # #??# #????????????????????? | | # #### #????????????????????? | | + + = #????????????????????? | | # = ## #????????????????????? | | # ! ## !!! #????????????????????? | | ############### !!! #????????????????????? | | !! #????????????????????? | | @###= #??????????????? | | +??????????????? | | " """ Y #??????????????? | | " """ k ####??????????????? | | " """ ! ???????????????? | | ** ##### ##########??????????????? | | " """ ** #???# #???????????????????????? | | " """ * #???# #???????????????????????? | | " """ #???# #???????????????????????? | | #???#+##+#???????????????????????? | | #????????????????????????????????? | | ####### #????????????????????????????????? | | ??????# ###??????????????????????????????? | | ####### #??????????????????????????????? | | +??????????????????????????????? | | #??????????????????????????????? | | ##+###+####+##??????????????????????????????? | | + #??????????????????????????????? | | #### """ #??????????????????????????????? | | ???# """""! #??????????????????????????????? | | ???# """"" #??????????????????????????????? | | ???#! #??????????????????????????????? | | ???##############??????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 Cloak Strength 2 Armor Coverage 375 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Quick And Dirty Robot Respite The One Challenges ------------ None Game ------ Seed PoweredRiotPick Manual? 0 Play Time 01:15:12 Cumulative 13.1 hours Start 2024.04.15 @ 21:40:25 End 2024.04.15 @ 22:59:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 12 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: ff3eda89-41fd-4b0b-b888-7ea2784a3517