Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.18 @ 11:29:42 Player: K.K.Y. Result: Destroyed by RG-HJF(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (657) 657 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1442 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 500/500 Energy 265/265 System Corruption 1% Temperature Cool (0) Movement Core (950) Ox18 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Improved Treads Improved Heat Sink Structural Scanner Sensor Array Terrain Scanner Transport Network Coupler Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Matter Pod > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Treads Improved Heat Sink Structural Scanner Sensor Array Terrain Scanner Transport Network Coupler Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility High-capacity Matter Pod Storage High-capacity Matter Pod Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 6 6 . 3 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads 6 | 2 4 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device . | . . . . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 9 | 1 5 12 13 Power 1 | . . 1 2 Propulsion . | . 1 1 1 Utility 4 | . 1 5 6 Weapon 3 | . 2 4 3 Tool/Special . | . . . . Unused Backups 11 | . 1 . 10 Power 3 | . 1 . 2 Propulsion . | . . . . Utility 6 | . . . 6 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 96 100 82 Engine 10 | . 12 12 6 Treads 34 | . 36 37 24 Storage 23 | . 21 25 25 Energy Gun 1 | . . . 7 Ballistic Gun 23 | . 25 25 17 Peak Build Rating 13 | 6 12 13 13 Average Rating 11 | 3 11 12 11 On Entrance 7 | . 6 12 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 57 | 19 53 53 57 Greatest Support 69 | 40 69 69 69 Greatest Overweight (x) 18 | . . . 18 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 10 20 20 20 Average Capacity 16 | 8 11 20 20 Most Carried 14 | 5 9 14 14 Average Carried 9 | . 5 12 13 Final Capacity 20 | 10 20 20 20 Final Carried 14 | . 9 14 11 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 992 | 211 403 162 216 Remotely . | . . . . Salvage Created 945 | . 399 281 265 Parts 62 | . 28 17 17 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 19 | . 6 5 8 Guns 19 | . 6 5 8 Classes Destroyed 9 | . 5 2 2 Worker 1 | . . 1 . Hauler 1 | . 1 . . Recycler 3 | . 2 1 . Turret 2 | . . . 2 Watcher 3 | . 3 . . Swarmer 8 | . 4 . 4 Grunt 6 | . 2 4 . Sentry 1 | . . 1 . Subdweller 4 | . . . 4 Best Kill Streak 5 | . 3 2 5 Combat Bots Only 5 | . 2 2 5 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 172 | . 24 39 109 Missed 53 | . 6 10 37 Hits 119 | . 18 29 72 Projectile 119 | . 18 29 72 AOE 6 | . . . 6 Critical Strikes 2 | . 1 1 . Damage Taken 1060 | . 101 236 723 Core 255 | . 14 53 188 Absorbed by Shields . | . . . . Ignored by Resistances 677 | . 70 149 458 Core Remaining (%) 100 | 100 . . . Volleys Fired 79 | . 19 20 40 Largest 2 | . 2 2 2 Hottest 90 | . 40 40 90 Shots Fired 154 | . 38 39 77 Gun 154 | . 38 39 77 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 146 | . 38 39 69 Thermal . | . . . . Explosive . | . . . . Electromagnetic 8 | . . . 8 Robot Hit Streak 24 | . 13 24 24 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 5 | . 2 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 123 | . 27 36 60 Core Hits 45 | . 15 12 18 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Destroy 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1504 | . 391 487 626 Guns 1456 | . 380 450 626 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 48 | . 11 37 . Kinetic 1380 | . 380 450 550 Thermal . | . . . . Explosive . | . . . . Electromagnetic 76 | . . . 76 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 15 | . 2 9 4 Message Errors 5 | . 2 1 2 Matter Fused 5 | . . 4 1 Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . . 1 1 Data Loss (minor) 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . 2 3 . Targets Rammed 8 | . 3 5 . Kicked . | . . . . Crushed 3 | . 1 2 . Highest Temperature 200 | . 2 200 . Average Temperature 45 | . 2 50 . Received Heat Transfer 594 | . 36 204 354 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 50 | . 50 50 . Initial . | . . . . Average 3 | . 5 2 . Influence Increases 595 | . 210 130 255 Destroy 0b10 Robot/C 340 | . 120 100 120 Destroy 0b10 Robot/NC 40 | . 30 10 . Destroy Leader 58 | . 38 20 . Successful Hack 22 | . 22 . . Lose Combat Pursuer 135 | . . . 135 Influence Decreases 595 | . 210 130 255 Time Decay 550 | . 210 130 210 Lost Part 45 | . . . 45 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 9 5 16 Peak Tracking Total 6 | . 3 2 6 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 7 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 19 . . Successful 15 | . 15 . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 15 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 3 | . 3 . . Registered Components 1 | . 1 . . Zone Layout 6 | . 6 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2923 | 62 1110 1136 615 Spaces Moved 1560 | 50 635 665 210 Core 44 | 26 . . 18 Treads 1516 | 24 635 665 192 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 167 | 102 160 160 227 Slowest Speed 950 | 160 160 160 950 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 3 94 100 18 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . . 1 2 Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1716 | 60 689 694 273 Wait 28 | . 8 . 20 Move 1557 | 49 634 664 210 Hop . | . . . . Pick Up 25 | 5 15 5 . Fast Attach 1 | 1 . . . Attach 10 | 5 2 . 3 Detach . | . . . . Swap 4 | . 4 . . Drop 4 | . 4 . . Fire 79 | . 19 20 40 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 8 | . 3 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: *Rec) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Propulsion x1 135 | -10/Materials | Identified exit to Mines 135 | -10/Materials | Discovered exit to Mines (range 8) 192 | -10/Materials | Identified exit to Materials 192 | -10/Materials | Discovered exit to Materials (range 8) 313 | -10/Materials | Build established: Hacker-Mutant 595 | -10/Materials | Identified exit to Subcaves 595 | -10/Materials | Discovered exit to Subcaves (range 8) 687 | -10/Materials | Discovered exit to Materials (range 10) 886 | -10/Materials | Discovered exit to Materials (range 15) 1173 | -10/Materials | Entered Mines 1407 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1503 | -10/Mines | Discovered exit to Materials (range 6) 1526 | -10/Mines | Discovered exit to Subcaves (range 14) 1545 | -10/Mines | Discovered exit to Materials (range 4) 1708 | -10/Mines | Learned location of Zion (-6) 1781 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2309 | -10/Mines | Entered Subcaves 2483 | -10/Subcaves | Identified exit to Recycling 2483 | -10/Subcaves | Discovered exit to Recycling (range 13) 2701 | -10/Subcaves | Learned location of Mines (-10) 2719 | -10/Subcaves | Core integrity fell below 50% 2727 | -10/Subcaves | Core integrity fell below 20% 2767 | -10/Subcaves | Lost 5 parts (3n2w) 2924 | -10/Subcaves | Destroyed by RG-HJF(R) with Subdweller Shrapnel Launcher Last Messages --------------- 02580_ Subatomizers dissect the Lgt. Assault Rifle. 02593_ System corrupted: Matter fused (-9). 02593_ Subatomizers dissect the Lgt. Assault Rifle. 02610_ Acquired 18 matter. 02614_ Acquired 21 matter. 02635_ Subatomizers dissect the Lgt. Ion Engine. 02701_ Acquired derelict log, extracted data. World map updated: -10/Mines. 02716_ Imp. Treads destroyed. 02726_ PD9> CRXYPNCFZTDYZZL|#RC>AH> 02726_ Q5-7UD(R) destroyed. 02730_ Assault Rifle destroyed. 02749_ AH-0PH(R) misfires. 02754_ Sub. Power Source melted. 02754_ AH-0PH(R) destroyed. 02776_ Acquired 46 matter. 02804_ Acquired 4 matter. 02921_ RG-HJF(R): "SUBSUB!" 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"""##""#?? | | ????????????????????????????# [ "##"""#? | | ???????????????????????????## = "### "## | | ??????????????????????????## "##" " | | ??????????????????????###?# # ""##"" """ | | ??????????????"???????# ## " #"""""" | | ??????????????" ?????## " ##"""" | | ??????????????? ????# ##" """ | | ???????????????? ?###" ## " """" | | ?????????????????# #" #####"""#"## " "" " | | ?????????????????# # #?#########" " " " | | ?????????????????# # #?#""" "#"" &" " | | ?????????????????# #" # #?#" #""" *%" | | ?????????????????#???# #?#" #"""= ! | | ?????????????????????# ###"" """ ! | | ?????????????????????## # ####> [ = | | ??????????????????????# # #??##" [[= | | ?????????????????????## #???#" ### == | | ?????????????????????# #???#" #?#** | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderPersonalAnalyzer Manual? 0 Play Time 00:14:03 Cumulative 107.4 hours Start 2025.11.18 @ 11:07:32 End 2025.11.18 @ 11:29:42 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 122 Rogue 0 Adventurer 0 Explorer 122 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 60563670-e403-439e-a516-7b03b7df3154