Cogmind - Beta 14 --- EXPLORER MODE // 2025.02.04 @ 12:28:26 Player: sussyscylla Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1572) 1572 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 3562 Bonus ------- High Alert Combat Kills 45 Cogmind --------- Core Integrity 429/550 Matter 201/300 Energy 140/140 System Corruption 0% Temperature Hot (202) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (7) ------ Medium Storage Unit Signal Interpreter Transport Network Coupler Targeting Computer Targeting Computer Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Light Cannon > --- INVENTORY (10) --- Light Nuclear Core Light Treads Improved Heat Sink Structural Scanner Improved Light Armor Plating Improved EM Shotgun Beam Cannon Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Transport Network Coupler Targeting Computer Targeting Computer Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Improved Heat Sink Structural Scanner Beam Cannon Improved Assault Rifle Light Cannon Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power . | . . . . Propulsion . | . . . . Utility 5 | . 1 2 2 Weapon . | . . . . Parts Attached 27 | 7 4 9 7 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 6 | 2 . 2 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 2 2 Device . | . . . . Storage 1 | 1 . . . Processor 5 | 1 1 2 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 10 | 2 3 3 2 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 2 2 . Ballistic Cannon 2 | . 1 . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 2 | . . 1 1 Power 2 | . . 1 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 91 99 99 Engine 10 | . 12 9 7 Treads 21 | . 25 20 16 Storage 10 | . 12 10 8 Processor 31 | . 16 40 41 Protection 1 | . . . 8 Energy Gun 1 | . . 2 5 Ballistic Gun 14 | . 23 10 8 Ballistic Cannon 4 | . 1 7 . Peak Build Rating 21 | 7 9 17 21 Average Rating 11 | 4 7 12 20 On Entrance 8 | . 7 9 17 Naked Turns . | . . . . Heaviest Build 25 | 18 20 21 25 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 9 | 7 10 10 10 Most Carried 10 | 5 9 10 10 Average Carried 7 | 3 5 9 8 Final Capacity 10 | 10 10 10 10 Final Carried 10 | 3 9 10 9 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1137 | 270 97 489 281 Remotely . | . . . . Salvage Created 2108 | . 404 931 773 Parts 118 | . 31 44 43 Haulers Intercepted 6 | . 1 4 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 8 14 12 Guns 24 | . 8 8 8 Cannons 5 | . . 5 . AOE 5 | . . 1 4 Classes Destroyed 11 | . 4 6 1 Worker 7 | . . 2 5 Builder 4 | . . 1 3 Hauler 6 | . 1 4 1 Recycler 2 | . . 1 1 Operator 1 | . . 1 . Watcher 7 | . 3 1 3 Swarmer 2 | . 2 . . Grunt 26 | . 6 10 10 Brawler 2 | . . 2 . Duelist 1 | . . . 1 Sentry 3 | . . 2 1 Best Kill Streak 12 | . 3 7 12 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . . 1 Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 186 | . 48 50 88 Missed 57 | . 16 15 26 Damage Taken 1249 | . 209 341 699 Core 211 | . 28 62 121 Absorbed by Shields . | . . . . Ignored by Resistances 767 | . 141 211 415 Core Remaining (%) 90 | 100 88 84 . Volleys Fired 139 | . 36 56 47 Largest 2 | . 2 2 2 Hottest 68 | . 40 65 68 Shots Fired 260 | . 72 108 80 Gun 201 | . 72 72 57 Cannon 48 | . . 36 12 Launcher 11 | . . . 11 Special . | . . . . Kinetic 223 | . 72 92 59 Thermal . | . . . . Explosive 11 | . . . 11 Electromagnetic 26 | . . 16 10 Robot Hit Streak 45 | . 15 45 36 Robot Miss Streak 3 | . 2 1 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 213 | . 58 90 65 Core Hits 107 | . 25 36 46 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . . 3 1 Destroy 3 | . . 2 1 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4211 | . 598 1547 2066 Guns 2371 | . 592 914 865 Cannons 640 | . . 495 145 Explosions 1194 | . . 138 1056 Melee . | . . . . Ramming 6 | . 6 . . Kinetic 2437 | . 592 1079 766 Thermal 196 | . . 138 58 Explosive 998 | . . . 998 Electromagnetic 574 | . . 330 244 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 93 | . . 20 73 Projectiles . | . . . . Explosions 93 | . . 20 73 Melee . | . . . . Knockbacks 7 | . 1 4 2 Impact 1 | . 1 . . Kinetic 6 | . . 4 2 Secondary . | . . . . Self-Inflicted Damage 47 | . . 10 37 Shots 4 | . . 2 2 Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 210 | . 48 23 210 Average Temperature 35 | . 20 7 69 Received Heat Transfer 972 | . 168 255 549 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . 150 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 3 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 503 | . 144 228 503 Initial 59 | . . . 59 Average 103 | . 60 95 250 Maximum Alert Level 2 | . . 1 2 Low Security (%) 80 | 100 100 81 25 Level 1 15 | . . 18 49 Level 2 3 | . . . 24 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 3 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 13 22 20 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 25 | . 6 16 3 Successful 22 | . 4 15 3 Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 15 | . . 12 3 Garrison Access . | . . . . Terminal Hacks 7 | . 4 3 . Record 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Alert Level 2 | . . 2 . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 15 | . . 12 3 Insert Component 8 | . . 6 2 Analyze 7 | . . 6 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 3 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . 5 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . 5 1 Part Schematics Acquired 6 | . . 5 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2364 | 62 885 1056 361 Spaces Moved 1206 | 46 480 541 139 Core 28 | 28 . . . Treads 1178 | 18 480 541 139 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 157 | 103 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 79 37 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 77 | . . 7 70 Melee . | . . . . Projectile . | . . . . AOE 77 | . . 7 70 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1413 | 58 531 627 197 Wait . | . . . . Move 1203 | 45 479 540 139 Hop . | . . . . Pick Up 28 | 6 9 11 2 Fast Attach 5 | 4 . 1 . Attach 10 | 3 1 3 3 Detach . | . . . . Swap 12 | . 3 5 4 Drop 14 | . 2 10 2 Fire 139 | . 36 56 47 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 16) 63 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Evolved 1 slot: Utility x1 206 | -10/Materials | Identified exit to Materials 206 | -10/Materials | Discovered exit to Materials (range 10) 311 | -10/Materials | Build established: Hacker-Mutant 505 | -10/Materials | Identified exit to Mines 505 | -10/Materials | Discovered exit to Mines (range 10) 714 | -10/Materials | Discovered exit to Materials (range 15) 948 | -10/Materials | Entered another Materials area 948 | -9/Materials | Evolved 2 slots: Utility x2 1916 | -9/Materials | Identified exit to Materials 1916 | -9/Materials | Discovered exit to Materials (range 13) 2004 | -9/Materials | Entered another Materials area 2004 | -8/Materials | Evolved 2 slots: Utility x2 2365 | -8/Materials | Self-destructed Last Messages --------------- The unstable cave ceiling collapses. Prototype Hover Unit crushed. K-01 Serf collects debris. G-47 Trooper knocked back. R-06 Scavenger inserts Med. Matter Pod into recycling unit. R-06 Scavenger collects Lgt. Treads. U-05 Engineer lays Concrete. K-01 Serf collects debris. G-47 Trooper destroyed. The unstable cave ceiling collapses. R-06 Scavenger inserts Wheel into recycling unit. U-05 Engineer builds a Wall. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. R-06 Scavenger collects Aluminum Leg. U-05 Engineer lays Concrete. 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""" =/ ""#???? ???????????????? | | ?????? = % ###?????"???????????????? | | ?????? "" = r #???????????????????????? | | ????? T" #"Y"####T####???????????????????????? | | ????? [ "" # #"""#??###??????????????????????????? | | ????? #######???????????????????????????????? | | ???????####??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????a???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 15 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunGodMegatreads Manual? 0 Play Time 00:19:33 Cumulative 42.4 hours Start 2025.02.03 @ 11:06:56 End 2025.02.04 @ 12:28:26 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 0 Adventurer 26 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba41ac31-ba8f-421b-bc89-a971964308b3