Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 22:44:41 Player: Bsuter Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (115) 575 Value Destroyed (3870) 3870 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 10019 Bonus ------- Follower Combat Kills 174 Aligned with FarCom 300 Cogmind --------- Core Integrity 808/1000 Matter 269/300 Energy 350/350 System Corruption 6% Temperature Cool (0) Movement Rolling (110) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (6) --- Carbon-fiber Leg Flexi-carbon Leg Wheel Wheel > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer > --- WEAPON (4) ------- Flak Gun Great Maul > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Energy Filter Energy Filter Particle Charger Hacking Suite System Shield Improved Spread Laser Gauss Rifle Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Improved Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Improved Spread Laser Advanced Plasma Cannon Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Energy Filter Energy Filter Particle Charger Shield Generator Hacking Suite System Shield Gauss Rifle Flak Gun Great Maul [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 2 . . 2 Utility 3 | . . . 1 . . . . 1 1 . Weapon 2 | . . . 1 . . . . 1 . . Parts Attached 89 | . 3 3 10 . . 11 14 18 11 19 Power 13 | . . 1 1 . . . 2 3 3 3 Engine 7 | . . . 1 . . . 1 2 2 1 Core 6 | . . 1 . . . . 1 1 1 2 Reactor . | . . . . . . . . . . . Propulsion 31 | . . 2 4 . . 4 4 4 3 10 Treads . | . . . . . . . . . . . Leg 24 | . . 2 4 . . 4 4 4 3 3 Wheel 7 | . . . . . . . . . . 7 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | . 2 . 2 . . 3 2 2 3 3 Device 5 | . 1 . . . . . . 2 2 . Storage 4 | . . . 2 . . 1 1 . . . Processor 5 | . . . . . . 2 1 . . 2 Hackware . | . . . . . . . . . . . Protection 3 | . 1 . . . . . . . 1 1 Artifact . | . . . . . . . . . . . Weapon 28 | . 1 . 3 . . 4 6 9 2 3 Energy Gun 15 | . 1 . 2 . . 2 3 6 1 . Energy Cannon 2 | . . . . . . . . 1 . 1 Ballistic Gun 6 | . . . 1 . . 1 1 1 1 1 Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 3 | . . . . . . 1 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 2 2 1 . Parts Lost 36 | . . . . . . 4 . 5 2 25 Power 5 | . . . . . . . . 1 . 4 Propulsion 14 | . . . . . . . . 3 . 11 Utility 5 | . . . . . . . . . . 5 Weapon 12 | . . . . . . 4 . 1 2 5 Highest Loss Streak 8 | . . . . . . 3 . 1 1 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | . 7 8 9 10 9 7 11 14 14 12 Power 1 | . 1 1 1 1 1 1 1 2 . 1 Propulsion 1 | . 2 1 2 2 2 2 1 2 1 . Utility 5 | . . . 2 3 3 3 4 6 8 8 Weapon 2 | . 3 4 3 4 3 1 4 3 2 1 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . . 6 1 . 2 1 3 4 . 7 Power 3 | . . 2 . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . . . Utility 11 | . . . 1 . . 1 1 2 . 6 Weapon 8 | . . 2 . . 2 . 2 1 . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 77 77 77 71 89 94 99 85 Engine 8 | . 14 4 7 11 11 10 8 4 12 5 Core 1 | . . 9 3 . . . . 2 . 4 Leg 25 | . 28 28 22 22 22 21 35 28 26 16 Wheel 1 | . . . . . . . . . . 7 Device 5 | . 8 14 . . . . . 7 13 6 Storage 8 | . 14 14 11 11 11 11 9 7 6 5 Processor 8 | . . . . . . 6 18 13 6 8 Protection 1 | . 3 . . . . . . . 5 3 Energy Gun 14 | . 14 14 22 22 22 11 10 16 20 9 Energy Cannon 1 | . . . . . . . . 5 3 . Ballistic Gun 6 | . 14 14 10 11 11 6 5 3 1 5 Peak Build Rating 61 | . 8 10 12 10 11 35 42 53 59 61 Average Rating 37 | . 7 9 10 10 10 28 38 43 56 52 On Entrance 21 | 6 6 8 10 10 10 11 33 41 41 59 Avg Prop Armor Cover (%) 9 | . . . . . . . . . 3 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 12 13 15 31 22 22 30 40 53 72 71 Greatest Support 72 | 20 20 20 20 20 20 30 53 63 62 72 Greatest Overweight (x) 23 | . . . 1 1 1 2 . 1 1 23 Average Overweight (x) . | . . . . 1 1 . . . . 2 Largest Inventory Capacity 15 | . 8 8 15 10 10 10 15 15 15 15 Average Capacity 12 | . 8 8 10 10 10 9 13 15 15 15 Most Carried 15 | . 8 8 10 10 10 10 15 15 15 14 Average Carried 11 | . 7 7 9 10 9 7 11 14 14 12 Final Capacity 15 | 8 8 8 10 10 10 8 15 15 15 15 Final Carried 15 | 6 8 8 10 10 10 8 15 13 14 10 Class Distribution -------------------- 49% | Skirmisher 23% | Scavenger-Skirmisher 11% | Gunner 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2129 | 200 31 53 188 . . 205 287 294 236 635 Remotely . | . . . . . . . . . . . Salvage Created 4151 | . 31 23 376 . . 454 924 847 577 919 Parts 222 | . 5 2 16 . . 30 68 31 32 38 Haulers Intercepted 6 | . . . 3 . . . 2 1 . . Recyclers Shooed 3 | . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 86 | . 3 . 5 . . 12 19 18 13 16 Melee 2 | . . . . . . . . . . 2 Guns 66 | . 3 . 5 . . 9 19 14 10 6 Cannons 11 | . . . . . . . . 1 3 7 AOE 5 | . . . . . . 3 . 2 . . Classes Destroyed 14 | . 1 1 3 . . 4 3 1 . 1 Worker 9 | . . 1 . . . . . 1 3 4 Builder 4 | . . . . . . . 2 . 2 . Tunneler 1 | . . . . . . . . . . 1 Hauler 6 | . . . 3 . . . 2 1 . . Recycler 3 | . . . . . . 1 . . . 2 Operator 2 | . . . . . . . 1 . . 1 Watcher 4 | . . . . . . . 2 2 . . Swarmer 25 | . 3 . 1 . . 4 8 3 3 3 Grunt 28 | . . . 2 . . 4 4 9 4 5 Brawler 2 | . . . . . . 1 . . 1 . Duelist 2 | . . . . . . 1 . . 1 . Sentry 13 | . . . 2 . . . 7 3 1 . Hunter 5 | . . . . . . 2 . . . 3 Programmer 11 | . . . . . . . . 3 3 5 Best Kill Streak 8 | . 3 1 2 . . 5 4 5 8 5 Combat Bots Only 5 | . 3 . 1 . . 4 4 4 3 5 Max Kills in Single Turn 5 | . 1 1 1 . . 2 2 2 5 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 487 | . 12 . 27 . . 41 39 95 103 170 Missed 133 | . 2 . 9 . . 9 12 31 31 39 Hits 354 | . 10 . 18 . . 32 27 64 72 131 Melee 6 | . . . . . . 6 . . . . Projectile 348 | . 10 . 18 . . 26 27 64 72 131 Critical Strikes 15 | . . . . . . 3 1 2 . 9 Damage Taken 5439 | . 83 . 269 . . 695 302 853 955 2282 Core 732 | . 24 . 55 . . 187 25 131 118 192 Absorbed by Shields 49 | . . . . . . . . 24 . 25 Redirected to Shielding 6 | . 6 . . . . . . . . . Core Remaining (%) 81 | 100 . 90 . . . 39 95 81 86 . Volleys Fired 189 | . 7 1 27 . . 17 27 41 23 46 Largest 4 | . 2 2 3 . . 3 1 4 4 4 Hottest 250 | . 70 70 110 . . 110 63 250 250 241 Shots Fired 576 | . 14 2 70 . . 46 76 136 81 151 Gun 469 | . 14 2 70 . . 41 76 104 63 99 Cannon 99 | . . . . . . . . 29 18 52 Launcher 8 | . . . . . . 5 . 3 . . Special . | . . . . . . . . . . . Kinetic 162 | . 7 1 27 . . 11 24 12 . 80 Thermal 406 | . 7 1 43 . . 30 52 121 81 71 Explosive 8 | . . . . . . 5 . 3 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | . 2 1 14 . . 16 12 17 11 10 Robot Miss Streak 7 | . 2 1 4 . . 2 5 7 7 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . Autonomous 99 | . . . . . . 25 49 25 . . Shots Hit Robots 391 | . 7 1 48 . . 32 55 91 50 107 Core Hits 257 | . 3 1 15 . . 19 28 64 49 78 Critical Kills 2 | . . . 1 . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . 1 . . 2 Critical Strikes 8 | . . . 1 . . . 1 . 1 5 Burn 2 | . . . . . . . . . 1 1 Destroy 1 | . . . 1 . . . . . . . Blast 1 | . . . . . . . . . . 1 Smash 4 | . . . . . . . 1 . . 3 Melee Attacks 37 | . . . . . . . 12 . . 25 Impact 37 | . . . . . . . 12 . . 25 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10076 | . 86 14 494 . . 1058 1494 2593 1537 2800 Guns 7009 | . 86 14 494 . . 762 1346 1933 928 1446 Cannons 1487 | . . . . . . . . 354 221 912 Explosions 990 | . . . . . . 296 . 306 388 . Melee 590 | . . . . . . . 148 . . 442 Ramming . | . . . . . . . . . . . Kinetic 1693 | . 61 14 154 . . 93 270 97 . 1004 Thermal 7191 | . 25 . 340 . . 669 1076 2190 1537 1354 Explosive 602 | . . . . . . 296 . 306 . . Electromagnetic . | . . . . . . . . . . . Impact 590 | . . . . . . . 148 . . 442 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 2 3 3 5 Average Corruption 2 | . . . . . . . 2 1 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . . . . . 7 10 6 16 Message Errors 7 | . . . . . . . 3 2 2 . Matter Fused 6 | . . . . . . . 2 1 . 3 Heat Flow Errors 6 | . . . . . . . . 2 1 3 Energy Discharges 7 | . . . . . . . . 2 . 5 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . 1 1 1 1 Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 2 | . . . . . . . . 1 . 1 Alerts 2 | . . . . . . . 1 . 1 . Weapon Failures 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 373 | . . . . . . 4 108 . 93 168 Projectiles 22 | . . . . . . . . . 22 . Explosions 75 | . . . . . . 4 . . 71 . Melee 276 | . . . . . . . 108 . . 168 Knockbacks 11 | . . . . . . . 1 . . 10 Impact 5 | . . . . . . . 1 . . 4 Kinetic 6 | . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 206 | . . . . . . 206 . . . . Shots 5 | . . . . . . 5 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 603 | . 54 15 332 . . 77 24 603 405 180 Average Temperature 102 | . 25 10 87 . . 42 12 146 156 53 Received Heat Transfer 942 | . . . 90 . . 63 90 246 150 303 Effects 17 | . . . 2 . . . . 7 8 . Shutdowns 4 | . . . 1 . . . . 1 2 . Energy Bleed 2 | . . . . . . . . 1 1 . Interference 4 | . . . . . . . . 1 3 . Matter Decay 2 | . . . 1 . . . . 1 . . Short Circuit 3 | . . . . . . . . 2 1 . Damage (minor) 2 | . . . . . . . . 1 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 4 | . . . . . . . 1 . . 3 Impact Corruptions 8 | . . . . . . . 3 . . 5 Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 22 | . . . 3 . . 1 1 9 6 2 Heat Transferred 10725 | . 74 . 894 . . 913 1406 3542 2204 1692 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . . . 1 1 . . Low Security (%) 98 | . 100 100 100 100 . 100 99 87 100 100 Level 1 1 | . . . . . . . . 12 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 238 | . 60 58 156 46 . 90 210 238 178 102 Initial 93 | . . . . 46 . . 24 93 92 42 Average 63 | . 10 15 79 32 . 18 94 123 82 27 Influence Increases 2919 | . 70 63 348 . . 328 582 574 455 499 Destroy 0b10 Robot/C 1880 | . 60 40 220 . . 240 380 360 260 320 Destroy 0b10 Robot/NC 150 | . . 5 20 . . 5 35 20 25 40 Destroy Leader 482 | . 10 10 58 . . 50 108 106 70 70 Allied During Kill 35 | . . 8 27 . . . . . . . Successful Hack 49 | . . . 8 . . . 10 12 19 . Disable Machine 150 | . . . . . . 15 30 30 60 15 Destroy Structure 128 | . . . . . . 18 19 16 21 54 Lose Combat Pursuer 45 | . . . 15 . . . . 30 . . Influence Decreases 2883 | . 70 63 228 104 16 265 439 591 558 549 Entered New Map 383 | . . . . 74 16 . 39 113 97 44 Time Decay 2162 | . 70 63 168 30 . 255 400 428 441 307 Lost Part 278 | . . . . . . 10 . 50 20 198 Lost Ally 60 | . . . 60 . . . . . . . Squads Dispatched 18 | . . . 2 . . . 2 5 4 5 Investigation 1 | . . . . . . . 1 . . . Extermination 8 | . . . . . . . . 2 4 2 Reinforcement 4 | . . . 2 . . . 1 . . 1 Assault 2 | . . . . . . . . . . 2 Garrison 3 | . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 9 | . 1 . 4 . . . 1 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 119 | . 6 . 20 . . 12 22 27 13 19 Peak Tracking Total 6 | . 4 . 6 . . 4 6 6 4 6 Tactical Retreats 3 | . . . 1 . . . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 3 | . . . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 10 | . . . . . . 1 2 2 4 1 Max in Single Turn 3 | . . . . . . 1 1 1 3 1 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 17 | . . . 1 . 1 1 4 4 4 2 Terminals 9 | . . . 1 . . 1 3 2 1 1 Fabricators 3 | . . . . . . . . 1 2 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . 1 1 Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 32 | . . . 3 . 1 1 9 6 9 3 Successful 16 | . . . 1 . 1 . 4 1 8 1 Failed 16 | . . . 2 . . 1 5 5 1 2 Catastrophic 5 | . . . . . . . 3 2 . . Database Lockouts . | . . . . . . . . . . . Manual 11 | . . . 3 . 1 1 4 2 . . Terminals 14 | . . . 3 . . 1 4 4 1 1 Fabricators 4 | . . . . . . . . 1 3 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 12 | . . . . . . . 5 . 5 2 Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 6 | . . . 1 . 1 . 1 1 1 1 Record 3 | . . . . . . . . 1 1 1 Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 3 . 5 . Insert Component 3 | . . . . . . . 1 . 2 . Analyze 4 | . . . . . . . 2 . 2 . Retrieve Study 1 | . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . . . 1 . . 1 2 4 2 1 Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . 2 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . 2 . Part Schematics Acquired 3 | . . . . . . . 1 . 2 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . Programmers 3 | . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 3 | . . 3 . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 45 | . . 10 35 . . . . . . . Total Damage 440 | . . 116 324 . . . . . . . Kills 9 | . . 2 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 494 | . 231 250 13 . . . . . . . Structural 494 | . 231 250 13 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 7857 | . 388 250 419 69 460 1264 1230 1058 1457 1262 Spaces Moved 4280 | 1 295 191 189 37 242 676 821 568 665 595 Core 1 | . . . . . . . . . . 1 Treads . | . . . . . . . . . . . Legs 3922 | 1 295 191 189 37 242 676 821 568 665 237 Wheels 357 | . . . . . . . . . . 357 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 95 | 120 120 120 120 190 190 120 120 120 125 95 Average Speed 147 | 120 120 120 161 190 190 145 120 134 194 143 Slowest Speed 1200 | 120 120 120 190 190 190 260 120 195 196 1200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 2 41 48 28 13 65 87 62 18 17 13 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . Spaces Dug 24 | . . . . . . . 11 . . 13 Terrain Destroyed 112 | . . . . . . 23 18 17 31 23 Melee 23 | . . . . . . . 10 . . 13 Projectile 30 | . . . . . . 3 8 7 2 10 AOE 59 | . . . . . . 20 . 10 29 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 5396 | . 316 213 258 36 244 936 1022 768 769 834 Wait 663 | . 3 10 16 . . 222 120 100 62 130 Move 4270 | . 294 190 188 36 241 675 820 567 664 595 Hop . | . . . . . . . . . . . Pick Up 38 | . 4 3 1 . 1 3 9 12 1 4 Fast Attach 55 | . 3 . 7 . . 8 5 14 3 15 Attach 26 | . . . 1 . . 2 2 7 4 10 Detach 13 | . 1 . 4 . . . 4 1 3 . Swap 41 | . . 3 4 . . 2 12 6 6 8 Drop 64 | . 4 6 10 . 2 7 11 20 3 1 Fire 189 | . 7 1 27 . . 17 27 41 23 46 Melee 37 | . . . . . . . 12 . . 25 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min / *Sto) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 13) 279 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 389 | -10/Materials | Entered Mines 404 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 511 | -10/Mines | Found a hidden stash of uninstalled traps 538 | -10/Mines | Learned location of 1 exit from Materials 613 | -10/Mines | Discovered new exit (range 8) 639 | -10/Mines | Entered Materials 639 | -9/Materials | Accompanied by 3 allies 639 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 640 | -9/Materials | Identified exit to Materials 640 | -9/Materials | Discovered new exit (range 9) 812 | -9/Materials | Identified exit to Mines 812 | -9/Materials | Identified exit to Storage 891 | -9/Materials | Lost 3 allies 1056 | -9/Materials | Build established: Gunner 1058 | -9/Materials | Entered Mines 1117 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1119 | -9/Mines | Discovered new exit (range 5) 1127 | -9/Mines | Entered Exiles 1175 | -9/Exiles | Met 8R-AWN 1202 | -9/Exiles | Met EX-HEX 1312 | -9/Exiles | Met EX-BIN 1338 | -9/Exiles | Aligned with FarCom system 1340 | -9/Exiles | Given EX-Vault access code 1386 | -9/Exiles | Opened EX-Vault 1400 | -9/Exiles | Found AWS/Thermal 1437 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1494 | -9/Exiles | Met EX-DEC 1566 | -9/Exiles | Discovered new exit (range 14) 1587 | -9/Exiles | Left Exiles lab with AWS/Thermal 1587 | -9/Exiles | Entered Mines 1605 | -8/Mines | Core integrity fell below 50% 1626 | -8/Mines | Lost 3 parts (3w) 1925 | -8/Mines | Build established: Skirmisher 2824 | -8/Mines | Discovered exit to Materials (range 10) 2851 | -8/Mines | Entered Materials 2851 | -8/Materials | Evolved 2 slots: Propulsion x2 2936 | -8/Materials | Build established: Scavenger-Skirmisher 3489 | -8/Materials | Build established: Skirmisher 3917 | -8/Materials | Identified exit to Factory 4081 | -8/Materials | Entered Factory 4081 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4176 | -7/Factory | Garrison activated, responded to threat 4397 | -7/Factory | AWS/Thermal suddenly broke down 5122 | -7/Factory | Discovered new exit (range 9) 5135 | -7/Factory | Identified exit to Factory 5139 | -7/Factory | Entered another Factory area 5139 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6526 | -6/Factory | Discovered new exit (range 9) 6540 | -6/Factory | Identified exit to Factory 6596 | -6/Factory | Entered another Factory area 6596 | -5/Factory | Evolved 2 slots: Propulsion x2 6678 | -5/Factory | Build established: Scavenger-Skirmisher 6804 | -5/Factory | Lost 4 parts (3n1u) 7442 | -5/Factory | Lost 4 parts (1p2n1w) 7649 | -5/Factory | Lost 8 parts (2p3n2u1w) 7832 | -5/Factory | Lost 3 parts (1n1u1w) 7858 | -5/Factory | Self-destructed Last Messages --------------- jammed. 07815_ Destroyed Broken Tesla Rifle. 07816_ P-70 Sage heat spikes uncontrollably. 07818_ P-70 Sage destroyed. 07819_ R-10 Processor collects Mining Laser. 07822_ Acquired 25 matter. 07826_ R-10 Processor collects Corrupted Seismic Detector. 07827_ Acquired 6 matter. 07843_ System corrupted: Energy discharge (-133). 07846_ U-05 Engineer builds a Wall. 07848_ K-01 Serf cleans the Garrison Access. 07852_ U-05 Engineer builds a Wall. 07853_ K-01 Serf cleans the Garrison Access. 07854_ Acquired Hvy. Shock Bomb Launcher. 07858_ ALERT: Garrison Access compromised, dispatching multiple assault carriers. 07858_ Garrison Access disabled. 07858_ Adv. Assault Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????g???????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????g?????????????????????????????? | | ????????????????????g????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#?????????????????? ?????????? | | ????????????????????# ?????????????? ?????????? | | ????????????????????#R?????????????? ?????????? | | ??????????????????+## ############## ? ?? | | ?????????????????# #? | | ?????????????????# p #? | | ?????????????????# """ #? | | ?????????????????# "G" """"""""" #? | | ???????????####### " #? | | ?????????? u""""""""" #? | | ?????????C k #? | | ?????????? @ u #? | | ???????????????############################ #? | | ?????????????????????????????????########## #? | | ?????????????????????????????????# ! # #? | | ?????????????????????????????????# # #? | | ?????????????????????????????????#! % # #? | | ????????????????????????????????## ^+ #? | | ????????????????????????????????## # #? | | ????????????????????????????????## """" " # #? | | ?????????????????????????????????# """"" # ## | | ?????????????????????????????????# """""" # | | ?????????????????????????????????# """""" # % | | ?????????????????????????????????########## % | | ?????????????????????????????????????????## % % % | | ????????????????????????????????????????### % [ | | ????????????????????????????????????????# ####+### | | ????????????????????????????????????????# # ! | | ????????????????????????????????????????### | | ?????????????????????????????????????????## | | ????????????????????????????????????????# # | | ????????????????????????????????????????### | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed System Shield | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Game ------ Seed FissionChaosBeacon Manual? 0 Play Time 01:09:32 Cumulative 24.6 hours Start 2026.09.01 @ 20:43:22 End 2026.09.01 @ 22:44:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cae172c-c9d5-4d87-a17a-4cf81f280ffe