Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.08 @ 01:08:10 // AFD2020/Player2 Player: Nalzok Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (148) 740 Value Destroyed (6362) 6362 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (6362) 6362 TOTAL SCORE: 22024 Bonus ------- High Alert Combat Kills 903 Follower Combat Kills 4831 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -1572 Cogmind --------- Core Integrity 0/1300 Matter 259/300 Energy 136/180 System Corruption 20% Temperature Cool (0) Movement Walking (180) Ox2 Location -3/Testing Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Humpback Enhanced Optical Array Improved Phase Shifter Medium Regenerative Plating > --- WEAPON (4) ------- Gamma Rifle High-powered Shotgun Coil Gun Coil Gun > --- INVENTORY (40) --- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Antigrav System Power Amplifier Advanced Heat Sink Energy Well (500) Matter Compressor (250) Advanced Target Analyzer Heavy Armor Plating Experimental Thermal Shield Heavy Tesla Rifle Electrolaser Plasma Rifle Phase Gun Disruptor Cannon Heavy Disruptor Cannon Nova Cannon Advanced Remote Datajack Powered Hammer Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Compact Particle Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Quantum Capacitor > --- WEAPON ----------- HERF Cannon Heavy Disruptor Cannon Nova Cannon > --- INVENTORY -------- Heavy Treads Coolant Injector Humpback Energy Well Matter Compressor Advanced Target Analyzer Experimental Thermal Shield Tesla Rifle Gamma Rifle Heavy Disruptor Cannon KE Penetrator Heavy Shock Bomb Launcher Precision Grenade Launcher Improved Remote Datajack Advanced Remote Datajack Powered Hammer Lance [Rating: 129] Favorites ----------- Power Neutrino Core Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Arc Projector Energy Gun Improved Arc Projector Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Fac Res Tes Slots Evolved 14 | . . 2 . 2 . . 2 . . . . 2 . . 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Utility 9 | . . 2 . . . . 2 . . . . 2 . . 1 . . . . . 2 . Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Parts Attached 278 | . 6 3 8 8 3 9 9 2 5 . 16 5 26 7 45 6 11 2 5 23 27 52 Power 28 | . . 1 . 1 1 1 2 . . . 1 . 2 1 5 . . . . 4 3 6 Engine 9 | . . . . 1 1 . 2 . . . . . 1 . 2 . . . . 1 . 1 Core 10 | . . 1 . . . 1 . . . . . . 1 1 3 . . . . 3 . . Reactor 9 | . . . . . . . . . . . 1 . . . . . . . . . 3 5 Propulsion 80 | . 1 . 3 6 1 3 2 . 1 . 6 1 8 2 12 . 3 . 2 6 6 17 Treads 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 Leg 66 | . 1 . 3 6 1 3 2 . 1 . 6 1 8 2 12 . 3 . 2 2 . 13 Wheel 5 | . . . . . . . . . . . . . . . . . . . . 4 1 . Hover 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Utility 64 | . 3 2 2 1 . 3 3 . . . 2 3 9 3 10 1 2 . 1 3 7 9 Device 36 | . . 1 . . . 1 2 . . . 1 1 7 1 7 . 1 . 1 2 5 6 Storage 11 | . 2 . 1 1 . 1 . . . . . . 1 1 1 . . . . 1 . 2 Processor 11 | . 1 1 1 . . 1 . . . . 1 1 . 1 2 . 1 . . . 1 . Hackware 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . Protection 4 | . . . . . . . 1 . . . . . 1 . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | . 2 . 3 . 1 2 2 2 4 . 7 1 7 1 18 5 6 2 2 10 11 20 Energy Gun 30 | . 1 . 1 . 1 . . . 1 . 3 . 2 . 6 . 3 1 . 2 2 7 Energy Cannon 24 | . . . . . . . . . . . . . 1 1 9 2 . 1 . 2 6 2 Ballistic Gun 18 | . . . 1 . . 1 . . 1 . 2 1 2 . . . . . . 3 1 6 Ballistic Cannon 9 | . . . 1 . . 1 1 1 . . . . 2 . . . 1 . 1 1 . . Launcher 16 | . 1 . . . . . . . 1 . 2 . . . 2 2 2 . 1 1 1 3 Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . Impact Weapon 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . . . . . . . 2 . 1 1 . . . . 1 6 Parts Lost 63 | . . . . . . . 2 . . . 4 1 17 . 2 . 1 2 6 3 1 24 Power 9 | . . . . . . . 1 . . . . . 2 . 1 . . . . . . 5 Propulsion 20 | . . . . . . . 1 . . . 2 . 6 . . . . . 4 2 . 5 Utility 14 | . . . . . . . . . . . 1 . 5 . 1 . 1 . . . . 6 Weapon 20 | . . . . . . . . . . . 1 1 4 . . . . 2 2 1 1 8 Highest Loss Streak 19 | . . . . . . . 1 . . . 2 1 12 . 1 . 1 2 4 2 1 19 Average Slot Usage (%) 95 | . 98 92 99 100 99 100 99 100 99 100 99 97 96 100 99 100 99 97 92 85 82 84 Engine 2 | . 14 3 . . 9 3 2 7 7 7 1 . 4 2 1 . . . . . . 2 Core 3 | . . 7 11 8 . 5 4 . . . . . . 3 3 5 5 5 5 8 6 . Reactor 1 | . . . . . . . . . . . 5 6 1 . . . . . . . 1 5 Leg 21 | . 28 22 22 36 36 36 29 30 29 30 29 26 24 26 22 23 23 23 18 7 4 10 Device 13 | . . 7 11 9 9 9 14 15 15 15 15 13 16 18 17 17 11 11 14 11 11 19 Storage 12 | . 14 11 11 9 9 9 7 7 7 7 7 6 11 17 17 17 17 17 17 15 12 12 Processor 15 | . 12 18 22 18 18 18 15 15 15 15 22 24 16 3 15 11 16 17 17 15 14 12 Hackware 1 | . . . . . . . . . . . . 4 6 6 . 4 5 5 1 . . . Protection 1 | . . . . . . . 6 7 7 7 . . . 6 . . . . . . 2 . Energy Gun 4 | . 14 11 5 . 5 . . . 1 . 2 1 . . 5 11 10 11 6 2 . 3 Energy Cannon 3 | . . . . . . . . . . . . . . 6 8 4 5 2 3 4 5 4 Ballistic Gun 4 | . 5 . 7 9 9 9 7 7 9 7 11 11 2 . . . . . . 3 6 6 Ballistic Cannon 3 | . . . 7 9 3 8 6 6 . . . . 9 6 1 . . . 3 6 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 10 24 27 29 29 33 47 61 61 61 59 59 61 117 121 129 129 123 123 135 147 162 196 Greatest Support 140 | 20 20 20 26 58 58 62 62 57 62 62 76 76 96 80 88 75 75 74 79 46 140 140 Greatest Overweight (x) 13 | . 1 1 1 . . . 1 1 1 . 1 . 2 1 2 1 1 1 3 13 7 5 Average Overweight (x) . | . . 1 1 . . . . 1 . . . . . 1 1 1 1 1 1 4 2 . Largest Inventory Capacity 40 | 6 10 10 10 10 10 12 12 12 12 12 12 12 20 20 20 20 20 20 20 20 20 40 Average Capacity 17 | 6 8 10 10 10 10 10 12 12 12 12 12 12 17 20 20 20 20 20 20 20 20 28 Most Carried 30 | 6 10 10 10 10 10 12 12 12 12 12 12 12 20 20 20 20 20 20 20 20 20 30 Average Carried 16 | 6 8 9 9 9 9 10 11 12 11 12 11 11 17 19 19 19 19 19 18 19 19 21 Final Capacity 40 | 6 10 10 10 10 10 12 12 12 12 12 12 12 20 20 20 20 20 20 20 20 20 40 Final Carried 30 | 6 10 10 10 10 10 12 12 12 12 12 12 12 20 20 20 20 20 18 20 20 20 30 Class Distribution -------------------- 20% | Skirmisher 20% | Hauler-Gunner 13% | Hauler-Mutant 9% | Scavenger-Mutant 8% | Hauler-Skirmisher 8% | Scavenger-Skirmisher 6% | Scavenger-Gunner 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Skirmisher | -9/Storage Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Upper Caves Hauler-Mutant | -5/Warlord Hauler-Gunner | -4/Proximity Caves Hauler-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Testing Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Fac Res Tes Matter Collected 5430 | 200 131 47 197 203 181 225 211 77 162 . 323 93 652 230 449 140 148 54 144 268 643 652 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6534 | . 209 90 206 245 312 255 258 43 90 . 208 160 454 56 351 138 121 96 137 509 1283 1313 Parts 315 | . 17 10 14 15 17 23 12 5 7 . 9 3 21 3 15 5 9 7 7 20 42 54 Haulers Intercepted 4 | . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . Recyclers Shooed 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . . 5 9 . 22 . . . . 7 7 . 16 . . . Prevented 11 | . . . . . . . . . 4 . 4 . . . . 2 1 . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Fac Res Tes Combat Hostiles Destroyed 115 | . 5 3 4 5 8 5 6 1 3 . 5 . 12 2 6 5 5 1 4 6 12 17 Guns 33 | . 2 1 2 . 4 3 3 . . . 3 . 3 . 1 1 1 1 1 . 3 4 Cannons 43 | . . . 2 5 4 2 3 1 . . . . 9 2 . . 1 . 3 3 5 3 AOE 28 | . 3 2 . . . . . . 3 . 2 . . . 4 3 3 . . 1 1 6 Classes Destroyed 17 | . 5 1 . 1 1 3 1 . . . 1 1 . . . . 1 . . . . 2 Worker 7 | . . . . . . 2 . . . . . . . . . . . . . 3 1 1 Builder 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 Tunneler 3 | . . . . . . 1 . . . . . . . . 1 . . . . . 1 . Hauler 4 | . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . Recycler 3 | . . . . . . . . . . . . 1 . . . . . . . 1 1 . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Watcher 7 | . 2 1 1 . . . 1 . . . . . . . 1 . . . . . 1 . Swarmer 42 | . 2 2 . . 2 2 2 . 3 . 2 . 4 1 4 5 5 . 2 3 1 2 Grunt 33 | . 3 . 1 2 5 1 1 . . . 1 . 3 . . . . . 1 . 7 8 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 18 | . . 1 3 3 . 1 2 . . . 1 . 3 1 1 . . . . 1 1 . Hunter 10 | . . . . . . 1 . . . . . . 2 . . . . . . 2 1 4 Programmer 6 | . . . . . . . 1 1 . . . . . . 1 . . . . . 1 2 Behemoth 3 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Marauder 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 3 2 2 2 6 6 3 1 3 . 2 1 3 1 4 4 4 1 2 3 4 10 Combat Bots Only 10 | . 2 2 1 2 6 3 2 1 3 . 2 . 3 1 4 4 4 1 2 3 3 10 Max Kills in Single Turn 4 | . 2 2 1 1 1 2 1 1 2 . 2 1 1 1 2 1 4 1 1 1 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . . . . . 2 . 2 . . . 2 1 2 . . 1 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Fac Res Tes Damage Taken 14031 | . 92 28 162 207 296 266 805 . 86 . 922 115 2499 180 842 232 224 402 825 761 1575 3512 Core 1889 | . 13 . 27 31 50 50 94 . . . 137 . 445 8 88 32 18 83 30 112 81 590 Absorbed by Shields 1145 | . . . . . . . . . . . . . 197 15 219 169 62 150 333 . . . Reduced by Siege Mode 31 | . . . . . . . . . . . . . . . . . . . . . . 31 Core Remaining (%) 74 | 100 76 . 91 . . 70 . . . . 64 . . 34 . . . . 70 87 . . Volleys Fired 452 | . 20 8 24 15 26 16 29 2 4 . 26 7 55 8 44 10 5 11 14 32 46 50 Largest 4 | . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 3 3 3 3 3 4 4 4 Hottest 334 | . 70 70 80 62 88 88 72 72 56 . 91 83 141 151 263 228 228 228 235 223 334 313 Shots Fired 923 | . 37 13 48 30 52 32 58 4 6 . 52 14 92 16 91 20 15 13 28 41 155 106 Gun 494 | . 31 8 31 15 38 17 29 2 4 . 44 14 32 . 31 13 8 3 12 17 77 68 Cannon 381 | . . . 17 15 14 15 29 2 . . . . 60 16 55 3 5 10 16 18 74 32 Launcher 47 | . 6 5 . . . . . . 2 . 8 . . . 5 3 2 . . 6 4 6 Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 481 | . 11 . 34 30 40 31 58 4 4 . 37 12 88 8 4 . . . 9 4 71 36 Thermal 193 | . 10 . . . 12 1 . . . . 5 . 3 8 53 3 5 11 15 15 41 11 Explosive 15 | . 6 5 . . . . . . . . 1 . . . . . . . . . . 3 Electromagnetic 233 | . 10 8 14 . . . . . 2 . 9 2 1 . 34 16 10 2 4 22 43 56 Robot Hit Streak 28 | . 7 4 8 7 8 4 7 5 1 . 13 3 11 5 10 9 4 13 15 11 20 28 Robot Miss Streak 10 | . 2 3 5 2 4 4 4 2 4 . 3 5 2 4 3 4 2 . 4 9 2 10 Penetration Max 1 | . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 1 Secondary Targets 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Capacitor 47 | . . . . . . . . . . . . . . . . . . . . 20 3 24 Shots Hit Robots 580 | . 20 6 20 20 35 16 35 2 1 . 34 8 60 9 53 9 5 13 19 24 125 66 Core Hits 289 | . 14 5 7 11 16 11 15 2 4 . 21 5 23 3 22 6 10 5 11 16 38 44 Critical Hits 24 | . . . . . . 1 1 . . . 2 . 10 1 2 1 . . 1 1 2 2 Critical Kills 10 | . . . . . . 1 1 . . . 1 . 4 1 . . . . . 1 1 . Critical Parts Destroyed 11 | . . . . . . . . . . . 1 . 4 . 2 1 . . . . 1 2 Melee Attacks 19 | . . . . . . . 6 6 . . . . . . 2 . . . . . 1 4 Impact 14 | . . . . . . . 6 6 . . . . . . 2 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . 1 4 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18768 | . 404 199 415 333 597 518 818 58 152 . 907 174 1798 474 1821 359 688 325 597 1128 4342 2661 Guns 6426 | . 234 55 213 135 427 295 352 25 34 . 598 174 487 . 352 81 39 36 185 388 1386 930 Cannons 7905 | . . . 154 198 170 223 466 33 . . . . 1311 474 862 33 35 289 412 163 2254 828 Explosions 4414 | . 170 144 48 . . . . . 118 . 309 . . . 607 245 614 . . 577 679 903 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 23 | . . . . . . . . . . . . . . . . . . . . . 23 . Kinetic 7175 | . 45 . 284 333 452 504 818 58 34 . 515 174 1775 292 22 . . . 255 . 1249 365 Thermal 5011 | . 114 . 48 . 145 14 . . . . 71 . . 182 1052 82 540 310 297 367 1587 202 Explosive 1154 | . 170 144 . . . . . . . . 137 . . . . . . . . 241 . 462 Electromagnetic 5405 | . 75 55 83 . . . . . 118 . 184 . 23 . 747 277 148 15 45 520 1483 1632 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . 1 1 1 1 1 . . . 5 5 5 5 3 . . 20 Average Corruption 4 | . . . . . . . 1 1 1 1 1 . . . 5 5 5 3 3 . . 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 113 | . . . . . . . 2 3 2 . 5 . . . 6 16 18 1 15 . . 45 Message Errors 23 | . . . . . . . . 1 . . 1 . . . . 5 3 . 4 . . 9 Matter Fused 21 | . . . . . . . . . . . . . . . 1 3 5 1 7 . . 4 Heat Flow Errors 10 | . . . . . . . . . . . . . . . . 4 2 . 1 . . 3 Energy Discharges 13 | . . . . . . . 1 1 . . 2 . . . . 1 4 . 2 . . 2 Data Loss (minor) 11 | . . . . . . . 1 . 2 . . . . . 2 1 2 . . . . 3 Data Loss (major) 7 | . . . . . . . . . . . . . . . 1 . 2 . . . . 4 Misfires 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Targeting Errors 21 | . . . . . . . . 1 . . 2 . . . 1 2 . . 1 . . 14 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 424 | . . 6 . . 1 . 10 . . . . . 33 . 79 12 32 . . . 143 108 Projectiles 305 | . . . . . 1 . 10 . . . . . 33 . 47 . . . . . 143 71 Explosions 119 | . . 6 . . . . . . . . . . . . 32 12 32 . . . . 37 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . 1 1 2 4 . . . . . 3 . 1 . . . 1 . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . 1 1 2 3 . . . . . 2 . 1 . . . 1 . 3 . Secondary 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Self-Inflicted Damage 294 | . . . . . . . . . . . . . . . 20 18 47 . . 86 . 123 Shots 9 | . . . . . . . . . . . . . . . 1 1 3 . . 2 . 2 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 447 | . 80 21 51 4 134 27 6 . . . 1 . . 75 352 220 153 51 235 200 447 193 Average Temperature 88 | . 31 9 15 4 59 12 6 . . . 1 . . 29 105 82 52 25 66 73 147 84 Received Heat Transfer 1830 | . 42 9 42 27 90 45 195 . . . 222 . 261 57 127 . . . 173 36 291 213 Effects 5 | . . . . . . . . . . . . . . . 1 . . . . . 4 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 26 | . . . . . . . . . . . . . . . . . . . . . . 26 Longest Duration 26 | . . . . . . . . . . . . . . . . . . . . . . 26 Robots Corrupted 11 | . . . . . . . . . . . . . . . . 1 . . . 2 3 5 Combat Hostiles 10 | . . . . . . . . . . . . . . . . 1 . . . 2 3 4 Parts Fried 32 | . . . . . . . . . . . . . . . . 3 . . . 4 6 19 Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 8 | . 2 . . . 1 . . . . . . . . . 2 . . . . . 3 . Heat Transferred 6381 | . 333 . . . 333 37 . . . . 148 . . 222 1238 100 624 537 472 518 1432 387 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 1 . . . . . . . . . . . 2 1 3 . . . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Fac Res Tes Peak Influence 1141 | . 463 297 526 252 527 587 415 . . . . 478 914 690 714 . . . . 379 533 1141 Average Influence 352 | . 182 232 255 188 413 436 279 . . . . 284 588 545 331 . . . . 64 183 769 Maximum Alert Level 4 | . 2 1 2 1 2 2 2 . . . . 2 3 2 3 . . . . 1 2 4 Low Security (%) 31 | 100 65 22 36 61 18 . 17 . . . . 56 . . 18 . . . . 95 69 . Level 1 30 | . 21 77 55 38 11 40 71 . . . . 9 8 . 58 . . . . 4 12 9 Level 2 27 | . 12 . 7 . 70 59 11 . . . . 33 51 100 15 . . . . . 18 40 Level 3 10 | . . . . . . . . . . . . . 40 . 8 . . . . . . 46 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 1 . 3 2 . 1 3 . . . . 2 . 1 4 . . . . 4 6 14 Investigation 8 | . . . . 2 . . 2 . . . . . . . . . . . . 1 . 3 Extermination 8 | . . . . . . . 1 . . . . 1 . . 2 . . . . 2 1 1 Reinforcement 15 | . 1 . 3 . . 1 . . . . . . . . 1 . . . . 1 2 6 Assault 5 | . . . . . . . . . . . . . . 1 1 . . . . . 1 2 Garrison 5 | . . . . . . . . . . . . 1 . . . . . . . . 2 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Fac Res Tes Distress Signals 10 | . 3 . 3 1 . . . . . . . . . . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 287 | . 13 6 12 9 16 9 15 1 6 . 13 6 23 4 25 10 7 4 12 16 33 47 Peak Tracking Total 9 | . 4 3 5 3 6 4 4 1 3 . 3 2 6 2 5 4 5 2 6 4 7 9 Tactical Retreats 11 | . . . . . 3 . . . . . 1 . 1 . 2 1 . . . 1 . 2 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Fac Res Tes Traps Triggered 16 | . . . . 1 1 . 1 . . . . . 4 . 5 . . . . 1 1 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . 4 . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Fac Res Tes Machines Disabled 40 | . 4 . 2 1 . 1 2 . . . . 1 2 1 12 . . 2 . 3 1 8 Max in Single Turn 8 | . 1 . . . . . 1 . . . . . 1 . 8 . . . . 1 . 3 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Garrison Relay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Fac Res Tes Machines Accessed 49 | . 2 . 5 2 . 2 3 . 2 2 . 5 . 1 9 1 1 1 . 1 5 7 Terminals 30 | . 2 . 5 1 . 2 2 . . . . 2 . 1 6 . . . . 1 3 5 Fabricators 6 | . . . . . . . 1 . . . . 2 . . 2 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . 1 . . . . . . . . 2 1 Total Hacks 102 | . 7 . 7 3 . 2 6 . 3 17 . 7 . 1 20 1 1 6 . 2 7 12 Successful 61 | . 4 . 3 2 . . 1 . 3 17 . 4 . . 9 1 1 6 . 2 4 4 Failed 41 | . 3 . 4 1 . 2 5 . . . . 3 . 1 11 . . . . . 3 8 Catastrophic 12 | . . . 2 . . 1 1 . . . . 2 . . 3 . . . . . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 7 . 3 2 . 2 3 . . . . 2 . 1 11 . . . . . 3 3 Terminals 52 | . 7 . 7 2 . 2 3 . . . . 3 . 1 11 . . . . 2 4 10 Fabricators 13 | . . . . . . . 3 . . . . 3 . . 6 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Garrison Access 6 | . . . . 1 . . . . . . . 1 . . . . . . . . 3 1 Terminal Hacks 43 | . 2 . 3 1 . . 1 . 3 17 . 1 . . 1 1 1 6 . 2 1 3 Record 3 | . . . . . . . . . 2 . . . . . . . . . . . . 1 Part Schematic 9 | . 1 . . . . . . . . 7 . 1 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . 3 . . . . . . . 6 . . . . Open Door 5 | . . . 1 . . . . . 1 . . . . . . 1 1 . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 1 1 . . 1 . . . . . . . 1 . . . . 2 1 1 Fabricator Hacks 5 | . . . . . . . . . . . . 2 . . 3 . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . Build 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 6 | . . . . 1 . . . . . . . 1 . . . . . . . . 3 1 Unlock Access 3 | . . . . 1 . . . . . . . 1 . . . . . . . . 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Unauthorized Hacks 13 | . 5 . . . . . . . . . . . . . 8 . . . . . . . Terminals 5 | . 2 . . . . . . . . . . . . . 3 . . . . . . . Botnet 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . Operators 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 4 1 . 2 3 . . . . 5 . 1 9 . . . . . 3 6 Full Trace Events 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . . . . . 7 . 1 . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Matter 636 | . . . . . . . . . . . . 318 . . 318 . . . . . . . Time 338 | . . . . . . . . . . . . 169 . . 169 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Fac Res Tes Used RIF Installer 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . 1 . . . . . . formatsys_high 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 11 | . . . . . . . . . . . . . 4 . . . . . . . 7 . Machine Destruction 7 | . . . . . . . . . . . . . 4 . . . . . . . 3 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Attached 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Fac Res Tes Total Allies 13 | . 1 . 10 . . . . . . . 1 . . . . 1 . . . . . . Largest Group 11 | . 1 1 11 4 2 2 2 1 1 1 2 2 2 1 1 2 1 1 1 1 1 1 Highest-Rated Group 186 | . 57 63 156 90 82 81 86 81 82 82 176 183 186 114 138 178 138 138 138 155 163 164 Highest-Rated Ally 164 | . 57 63 68 72 74 74 80 81 82 82 94 94 114 114 138 137 138 138 138 155 163 164 Total Orders 9 | . . . . . . . . . . . . . . . 2 5 2 . . . . . GOTO 4 | . . . . . . . . . . . . . . . 1 2 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . 1 2 1 . . . . . Ally Attacks 486 | . 16 6 55 20 20 20 27 . 1 . 27 14 38 5 45 3 4 18 14 18 43 92 Total Damage 22676 | . 587 52 580 286 225 296 802 . 13 . 957 619 2085 656 3408 124 96 1249 848 1202 2488 6103 Kills 172 | . 7 2 9 3 5 3 8 . 1 . 8 9 12 5 26 3 3 4 7 9 17 31 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . . 2 1 . 1 . . . . 1 3 . 2 . . . Drone Launches 12 | . . . . . . . . . . . . 2 . . 2 6 . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Fac Res Tes Turns Passed 13700 | 4 446 245 537 280 348 433 570 372 520 104 640 352 991 441 2140 544 671 314 804 843 1182 919 Spaces Moved 7755 | 4 273 144 288 180 195 289 343 225 371 82 436 266 521 266 1257 319 419 156 405 378 537 401 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads 413 | . . . . . . . . . . . . . . . . . . . . . 236 177 Legs 7122 | 4 273 144 288 180 195 289 343 225 371 82 436 266 521 266 1257 319 419 156 405 226 233 224 Wheels 220 | . . . . . . . . . . . . . . . . . . . . 152 68 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 150 150 120 120 120 122 152 125 125 120 120 120 150 150 150 150 150 150 105 140 150 Average Speed 147 | 120 133 150 150 120 120 121 128 152 127 125 121 120 141 150 150 150 150 150 170 198 181 167 Slowest Speed 360 | 120 150 150 150 120 120 122 153 152 153 125 153 120 180 150 180 150 150 150 210 360 210 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Exploration Rate (%) 37 | 2 50 15 47 24 46 34 9 50 54 71 56 8 42 8 32 64 76 30 72 10 14 52 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Known Exits Taken 5 | . 1 1 . 1 . . . . . . . 1 . . 1 . . . . . . . Unknown Exits Taken 15 | 1 . . 1 . . 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 . Scrap Searched 13 | . . . . . . . . 1 2 . 2 . . . . 2 2 . 4 . . . Spaces Dug 18 | . . . . . . . 4 2 . . . . . . 9 . . . . . 1 2 Terrain Destroyed 238 | . 42 34 3 1 . 5 5 2 . . 8 . 12 5 28 7 18 . 5 19 9 35 Melee 10 | . . . . . . . 4 2 . . . . . . 1 . . . . . 1 2 Projectile 73 | . . . . 1 . 5 1 . . . 1 . 12 5 25 2 3 . 5 4 4 5 AOE 155 | . 42 34 3 . . . . . . . 7 . . . 2 5 15 . . 15 4 28 Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Fac Upp Upp War Pro Fac Res Tes Total 9215 | 3 326 161 352 217 259 346 401 238 414 83 501 289 684 295 1434 365 449 224 497 450 650 577 Wait 370 | . 8 . 14 4 27 12 4 4 30 2 5 . 27 5 49 27 4 56 70 . . 22 Move 7734 | 3 272 143 287 180 194 288 342 224 370 81 435 266 520 265 1255 318 418 155 404 377 536 401 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | . 10 3 6 3 2 8 6 . 2 . 7 5 20 2 11 1 4 . 3 3 8 15 Fast Attach 118 | . 1 3 3 1 1 1 1 . 3 . 3 2 15 3 21 . 2 . 1 16 14 27 Attach 40 | . . . . 2 . . 3 . 1 . 2 2 7 . 5 . 2 2 2 1 2 9 Detach 17 | . . . 1 . . . . . . . . 1 3 1 2 . 1 . 1 . 3 4 Swap 120 | . 5 . 5 5 2 8 5 2 1 . 11 1 4 4 19 6 7 . 2 6 11 16 Drop 180 | . 10 4 11 7 5 13 5 . 3 . 12 4 13 7 24 1 6 . . 15 26 14 Fire 452 | . 20 8 24 15 26 16 29 2 4 . 26 7 55 8 44 10 5 11 14 32 46 50 Melee 19 | . . . . . . . 6 6 . . . . . . 2 . . . . . 1 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Escape Stasis 23 | . . . . . 2 . . . . . . . 20 . 1 . . . . . . . Rewire 16 | . . . 1 . . . . . . . . . . . . . . . . . . 15 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . 1 . . 1 2 . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 14) 321 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 8) 447 | -10/Materials | Identified exit to Materials 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Accompanied by 1 ally 451 | -9/Materials | Evolved 2 slots: Utility x2 477 | -9/Materials | Discovered new exit (range 11) 625 | -9/Materials | Identified exit to Storage 696 | -9/Materials | Entered Storage 696 | -9/Storage | Accompanied by 1 ally 723 | -9/Storage | Rewired Cogmind 725 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 973 | -9/Storage | Identified exit to Recycling 1131 | -9/Storage | Discovered new exit (range 14) 1233 | -9/Storage | Entered Materials 1233 | -8/Materials | Accompanied by 4 allies 1233 | -8/Materials | Evolved 2 slots: Propulsion x2 1350 | -8/Materials | Build established: Skirmisher 1513 | -8/Materials | Identified exit to Garrison 1513 | -8/Materials | Entered Garrison 1513 | -8/Garrison | Accompanied by 2 allies 1608 | -8/Garrison | Triggered checkpoint 1644 | -8/Garrison | Triggered checkpoint 1708 | -8/Garrison | Triggered checkpoint 1783 | -8/Garrison | Discovered new exit (range 9) 1801 | -8/Garrison | Installed Relay Interface Framework 1861 | -8/Garrison | Entered Materials 1861 | -8/Materials | Accompanied by 2 allies 2238 | -8/Materials | Discovered new exit (range 18) 2294 | -8/Materials | Entered Factory 2294 | -7/Factory | Accompanied by 2 allies 2294 | -7/Factory | Evolved 2 slots: Utility x2 2487 | -7/Factory | Discovered new exit (range 13) 2864 | -7/Factory | Entered Lower Caves 2864 | -7/Lower Caves | Accompanied by 1 ally 3203 | -7/Lower Caves | Discovered new exit (range 15) 3236 | -7/Lower Caves | Entered another Lower Caves area 3236 | -7/Lower Caves | Accompanied by 1 ally 3240 | -7/Lower Caves | Discovered new exit (range 17) 3256 | -7/Lower Caves | Assault Cannon stolen by Master Thief 3258 | -7/Lower Caves | Carbon-fiber Leg stolen by Master Thief 3396 | -7/Lower Caves | Learned Factory trap positions 3474 | -7/Lower Caves | Learned Extension security intel 3711 | -7/Lower Caves | Discovered new exit (range 17) 3756 | -7/Lower Caves | Entered Data Miner 3756 | -7/Data Miner | Accompanied by 1 ally 3756 | -7/Data Miner | Discovered new exit (range 6) 3778 | -7/Data Miner | Met Data Miner 3824 | -7/Data Miner | Received God Mode back door access code from Data Miner 3860 | -7/Data Miner | Entered Proximity Caves 3860 | -6/Proximity Caves | Accompanied by 1 ally 3965 | -6/Proximity Caves | Spotted B-75 Beast 3966 | -6/Proximity Caves | Escorted by Enhanced Grunt 3981 | -6/Proximity Caves | Destroyed B-75 Beast 4136 | -6/Proximity Caves | Learned Factory machine intel 4228 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4316 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 4414 | -6/Proximity Caves | Discovered new exit (range 16) 4500 | -6/Proximity Caves | Entered Factory 4500 | -6/Factory | Accompanied by 2 allies 4500 | -6/Factory | Evolved 2 slots: Utility x2 4501 | -6/Factory | Loaded intel: 121 trap records 4502 | -6/Factory | Loaded intel: 279 machine locations 4709 | -6/Factory | Garrison activated, responded to threat 4852 | -6/Factory | Identified exit to Garrison 4852 | -6/Factory | Entered Garrison 4852 | -6/Garrison | Accompanied by 4 allies 4858 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 5030 | -6/Garrison | Spotted B-75 Beast 5104 | -6/Garrison | Lost 12 parts (2p4n3u3w) 5147 | -6/Garrison | Found Prototype Device 5147 | -6/Garrison | Identified Exp. Thermal Shield 5342 | -6/Garrison | Build established: Scavenger-Mutant 5379 | -6/Garrison | Spotted B-75 Beast 5397 | -6/Garrison | Allies destroyed B-75 Beast 5397 | -6/Garrison | Triggered checkpoint 5428 | -6/Garrison | Triggered checkpoint 5430 | -6/Garrison | Triggered checkpoint 5436 | -6/Garrison | Core integrity fell below 50% 5496 | -6/Garrison | Triggered checkpoint 5650 | -6/Garrison | Discovered new exit (range 13) 5740 | -6/Garrison | Triggered checkpoint 5767 | -6/Garrison | Garrison Relay disabled 5843 | -6/Garrison | Entered Factory 5843 | -6/Factory | Accompanied by 1 ally 6193 | -6/Factory | First assault squad dispatched 6208 | -6/Factory | Discovered new exit (range 11) 6219 | -6/Factory | Incoming assault squad redirected 6284 | -6/Factory | Entered another Factory area 6284 | -5/Factory | Accompanied by 1 ally 6284 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6285 | -5/Factory | Identified exit to Upper Caves 6783 | -5/Factory | Build established: Hauler-Skirmisher 7002 | -5/Factory | Fabricated Combat Drone Bay? 8169 | -5/Factory | Discovered new exit (range 20) 8247 | -5/Factory | Crushed by falling debris 8384 | -5/Factory | First assault squad dispatched 8424 | -5/Factory | Entered Upper Caves 8424 | -5/Upper Caves | Accompanied by 1 ally 8712 | -5/Upper Caves | Build established: Hauler-Gunner 8823 | -5/Upper Caves | Discovered new exit (range 22) 8924 | -5/Upper Caves | Learned 8 Factory zone layouts 8968 | -5/Upper Caves | Entered another Upper Caves area 8968 | -5/Upper Caves | Accompanied by 5 allies 8994 | -5/Upper Caves | Learned Factory interactive machine intel 9003 | -5/Upper Caves | Discovered new exit (range 18) 9203 | -5/Upper Caves | Encountered a Warlord checkpoint 9256 | -5/Upper Caves | Learned Factory garrison access intel 9520 | -5/Upper Caves | Discovered new exit (range 7) 9639 | -5/Upper Caves | Entered Warlord 9639 | -5/Warlord | Accompanied by 1 ally 9713 | -5/Warlord | System corruption cleaned by Quarantine Array 9718 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 9718 | -5/Warlord | Attacked by Warlord forces 9735 | -5/Warlord | Spotted QL-VMD(B) 9735 | -5/Warlord | Spotted MC-H3I(B) 9768 | -5/Warlord | Allies destroyed MC-H3I(B) 9768 | -5/Warlord | Destroyed QL-VMD(B) 9881 | -5/Warlord | Discovered new exit (range 15) 9953 | -5/Warlord | Entered Proximity Caves 9953 | -4/Proximity Caves | Accompanied by 1 ally 10102 | -4/Proximity Caves | Learned location of Armory (-3) 10174 | -4/Proximity Caves | Spotted B-86 Titan 10199 | -4/Proximity Caves | Destroyed B-86 Titan 10556 | -4/Proximity Caves | Learned location of Quarantine (-2) 10557 | -4/Proximity Caves | Lost 4 parts (3n1w) 10602 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10711 | -4/Proximity Caves | Discovered new exit (range 15) 10757 | -4/Proximity Caves | Entered Factory 10757 | -4/Factory | Accompanied by 1 ally 10757 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 10758 | -4/Factory | Identified exit to Extension 10760 | -4/Factory | Loaded intel: 48 interactive machine locations 10761 | -4/Factory | Loaded intel: 4 garrison access locations 10927 | -4/Factory | Found Unknown Device 10927 | -4/Factory | Identified Quantum Capacitor 11055 | -4/Factory | Discovered new exit (range 22) 11289 | -4/Factory | Build established: Hauler-Mutant 11600 | -4/Factory | Entered Research 11600 | -3/Research | Accompanied by 1 ally 11600 | -3/Research | Evolved 2 slots: Utility x2 11616 | -3/Research | Discovered new exit (range 20) 12011 | -3/Research | Spotted B-86 Titan 12029 | -3/Research | Destroyed B-86 Titan 12406 | -3/Research | Garrison activated, responded to threat 12508 | -3/Research | Identified exit to Garrison 12600 | -3/Research | First assault squad dispatched 12782 | -3/Research | Entered Testing 12782 | -3/Testing | Accompanied by 1 ally 12811 | -3/Testing | Spotted PD-JXUAMUE9YV 12833 | -3/Testing | Allies destroyed PD-JXUAMUE9YV 13082 | -3/Testing | Incoming investigation squad redirected 13259 | -3/Testing | Scanned by Researcher 13297 | -3/Testing | Garrison activated, responded to threat 13313 | -3/Testing | System corruption reached 10% 13317 | -3/Testing | Crushed by falling debris 13317 | -3/Testing | Core integrity fell below 50% 13320 | -3/Testing | First assault squad dispatched 13336 | -3/Testing | Incoming assault squad redirected 13342 | -3/Testing | Destroyed 10 combat bots 13358 | -3/Testing | Lost 19 parts (2p4n6u7w) 13455 | -3/Testing | Incoming assault squad redirected 13485 | -3/Testing | Core integrity fell below 20% 13700 | -3/Testing | Found Prototype Protection 13700 | -3/Testing | Identified Med. Regenerative Plating 13701 | -3/Testing | Core destroyed Last Messages --------------- area. 13681_ Held in stasis. 13681_ C-55 Analyst is analyzing... 13684_ Chain reaction triggered in Lgt. Antimatter Reactor. 13684_ System corrupted: Hpw. Shotgun targeting data glitched. 13684_ Machine disabled. 13684_ Terminal disabled. 13684_ Reinforced Shell breached. 13684_ Lgt. Antimatter Reactor destroyed. 13684_ Destroyed Lgt. Antimatter Reactor. 13684_ Slug penetrates C-55 Analyst. 13684_ Slug penetrates Reinforced Barrier. 13685_ Held in stasis. 13685_ C-55 Analyst is analyzing... 13687_ System Guard fried. 13687_ C-55 Analyst destroyed. 13698_ System corrupted: Heat flow error (+150). 13700_ Acquired Prototype Protection. 13700_ Identified Med. Regenerative Plating. [Achievement: Packrat] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | ""#?????????????????????????????????????????????? | | T"#?????????????????????????????????????????????? | | ""#?????????????????????????????????????????????? | | ###???????????????########??????????????????????? | | #????????????###### #??????????????????????? | | #????????????# #??????????????????????? | | #????????????# ### #??????????????????????? | | ############### #?## #??????????????????????? | | #?# %| #??????????????????????? | | #?# ##??????????????????????? | | #?#!!!@#??????????????????????? | | #?######??????????????????????? | | ###"" """###########?????????????????????????????? | | ??#""F"""#???????????????????????????????????????? | | ??# """""#???????????????????????????????????????? | | ??########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ! #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #####+########????????????????????????????????? | | "????????????????????????????? | | T????????????????????????????? | | ################?????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | #?#??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 120 Energy Generation 43 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Power Amplification 20 Armor Coverage 600 Resistance: TH 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 4 Energy Filtering 50 Particle Charging 15 Salvage Targeting 4 Defensive Hacking 10 Item Schematics ----------------- Wheel | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Hvy. Siege Treads | -6/Factory | Hacked Adv. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Packrat Challenges ------------ None Game ------ Seed LegLongswordStripper Manual? 0 Play Time 02:15:29 Cumulative 246.1 hours Start 2020.04.01 @ 00:59:13 End 2020.04.08 @ 01:08:10 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 377 Rogue 376 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 21ca5319-7133-4ff4-af77-bf757a3abd13