Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 17:20:53 Player: J-mop Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (96) 480 Value Destroyed (2525) 2525 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (648) 648 TOTAL SCORE: 7773 Bonus ------- High Alert Combat Kills 348 Aligned with FarCom 300 Cogmind --------- Core Integrity 614/850 Matter 104/300 Energy 39/100 System Corruption 3% Temperature Cool (9) Movement Core (150) Ox2 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Particle Charger Core Shielding System Restoration Module Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Structural Scanner Particle Charger Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Heavy Ion Cannon Katana > --- INVENTORY -------- Core Shielding System Restoration Module System Restoration Module Heavy Missile Launcher [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Mining Claw Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Missile Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . Utility 5 | . . . . . 2 1 2 . Weapon . | . . . . . . . . . Parts Attached 107 | 7 8 9 2 9 50 19 2 1 Power 14 | 1 2 . . 1 7 3 . . Engine 14 | 1 2 . . 1 7 3 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 1 3 . . 8 3 1 . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 6 | 2 1 3 . . . . . . Hover . | . . . . . . . . . Flight 12 | . . . . . 8 3 1 . Utility 37 | 2 3 2 2 2 20 6 . . Device 20 | 2 1 1 2 1 8 5 . . Storage 1 | . 1 . . . . . . . Processor . | . . . . . . . . . Hackware 1 | . . . . . 1 . . . Protection 15 | . 1 1 . 1 11 1 . . Artifact . | . . . . . . . . . Weapon 38 | 2 2 4 . 6 15 7 1 1 Energy Gun 4 | 2 . . . . . 2 . . Energy Cannon 5 | . . . . . 3 1 . 1 Ballistic Gun 5 | . 1 3 . 1 . . . . Ballistic Cannon 2 | . . . . 2 . . . . Launcher 10 | . . . . 1 7 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 12 | . 1 1 . 2 5 2 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . Parts Lost 33 | . 1 1 . 4 8 15 2 2 Power 5 | . . . . 1 . 4 . . Propulsion 13 | . . 1 . 2 5 4 1 . Utility 7 | . . . . . 1 4 1 1 Weapon 8 | . 1 . . 1 2 3 . 1 Highest Loss Streak 9 | . 1 1 . 3 2 9 2 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 99 98 90 81 84 42 20 10 Engine 13 | . 14 14 14 13 15 6 . . Wheel 16 | . 28 27 28 13 . . . . Flight 5 | . . . . . 18 6 4 . Device 12 | . 12 12 5 10 18 18 11 4 Storage 8 | . 10 14 14 14 . . . . Protection 5 | . 4 1 . 2 15 2 . . Energy Gun 3 | . 15 . . . . . . . Ballistic Gun 6 | . . 19 14 3 . . . . Ballistic Cannon 1 | . . . . 13 . . . . Launcher 1 | . . . . 1 5 . . . Slashing Weapon 9 | . 11 7 14 8 7 2 4 4 Naked Turns 4 | . . . . . . . . 4 Heaviest Build 56 | 9 48 48 47 56 25 19 3 3 Greatest Support 26 | 20 20 26 26 16 21 19 6 3 Greatest Overweight (x) 18 | . 2 4 1 18 2 2 . . Average Overweight (x) . | . 1 1 1 3 . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 5 5 5 Average Capacity 13 | 5 16 20 20 20 5 5 5 5 Most Carried 20 | 3 9 14 19 20 17 5 5 5 Average Carried 8 | 1 6 11 16 18 4 4 4 4 Final Capacity 20 | 5 20 20 20 20 5 5 5 5 Final Carried 19 | 2 8 14 19 18 5 4 5 4 Class Distribution -------------------- 56% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Matter Collected 1641 | 250 100 153 . 110 819 171 . 38 Remotely . | . . . . . . . . . Salvage Created 2523 | 121 390 333 . 103 1161 377 . 38 Parts 187 | 10 30 20 . 7 92 25 1 2 Haulers Intercepted 3 | . . . . . 3 . . . Recyclers Shooed 4 | . . . . . 1 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 60 | 1 12 7 . 3 27 9 1 . Guns 20 | 1 11 7 . . . 1 . . Cannons 15 | . . . . 3 11 1 . . AOE 24 | . 1 . . . 16 7 . . Classes Destroyed 14 | 2 3 1 . 1 6 1 . . Worker 4 | . . . . . 4 . . . Builder 7 | . 1 1 . . 4 1 . . Tunneler 5 | 3 . . . . 2 . . . Hauler 3 | . . . . . 3 . . . Recycler 4 | . . 1 . . 1 2 . . Mechanic 1 | . . . . . 1 . . . Operator 2 | . . . . . 2 . . . Watcher 10 | . 3 . . . 5 1 . 1 Swarmer 24 | . 9 3 . . 9 3 . . Grunt 23 | 1 3 4 . 2 8 5 . . Duelist 1 | . . . . 1 . . . . Sentry 8 | . . . . . 8 . . . Hunter 2 | . . . . . 2 . . . Programmer 2 | . . . . . . 1 1 . Best Kill Streak 10 | 4 4 3 . 3 10 6 1 1 Combat Bots Only 7 | 1 3 3 . 3 7 5 1 . Max Kills in Single Turn 3 | 1 1 1 . 1 3 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 . . . 2 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Hostile Shots Fired 472 | 1 44 37 . 20 88 216 19 47 Missed 197 | 1 15 8 . 5 38 99 6 25 Damage Taken 2893 | . 184 295 . 240 680 1166 162 166 Core 1057 | . 30 86 . 48 153 504 112 124 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 79 | . 6 7 . . 64 2 . . Ignored by Resistances 815 | . 63 77 . 46 187 344 45 53 Regen/Repaired (Parts) 40 | . 5 . . . 35 . . . Core Remaining (%) 58 | 100 . . . 34 72 28 . . Volleys Fired 195 | 5 31 43 . 10 83 22 . 1 Largest 2 | 2 2 2 . 1 1 1 . 1 Hottest 80 | 80 80 40 . 48 75 80 . 69 Shots Fired 231 | 10 42 63 . 10 83 22 . 1 Gun 131 | 10 42 63 . 5 . 11 . . Cannon 51 | . . . . 5 41 4 . 1 Launcher 49 | . . . . . 42 7 . . Special . | . . . . . . . . . Kinetic 73 | . . 63 . 10 . . . . Thermal 56 | . . . . . 41 15 . . Explosive 49 | . . . . . 42 7 . . Electromagnetic 53 | 10 42 . . . . . . 1 Robot Hit Streak 20 | 6 6 9 . 4 20 8 . . Robot Miss Streak 2 | . 2 2 . 1 2 1 . . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 178 | 6 30 51 . 8 58 18 3 4 Core Hits 138 | 4 19 19 . 5 68 21 1 1 Critical Kills 2 | . . 1 . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 4 | . 1 2 . 1 . . . . Destroy 3 | . . 2 . 1 . . . . Corrupt 1 | . 1 . . . . . . . Melee Attacks 81 | . 17 11 . 11 11 6 21 4 Impact . | . . . . . . . . . Slashing 81 | . 17 11 . 11 11 6 21 4 Piercing . | . . . . . . . . . Sneak Attacks 4 | . 1 2 . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6335 | 102 540 487 . 146 3331 1498 88 143 Guns 1214 | 78 406 379 . 34 . 317 . . Cannons 1002 | . . . . 112 825 65 . . Explosions 3664 | 24 82 . . . 2442 1116 . . Melee 417 | . 52 76 . . 64 . 88 137 Ramming 38 | . . 32 . . . . . 6 Kinetic 525 | . . 379 . 146 . . . . Thermal 1457 | 24 82 . . . 825 526 . . Explosive 3414 | . . . . . 2442 972 . . Electromagnetic 484 | 78 406 . . . . . . . Impact . | . . . . . . . . . Slashing 417 | . 52 76 . . 64 . 88 137 Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . 1 3 . 3 Average Corruption 1 | . . . . . 1 2 . 3 Corruption Purged 1 | . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . Effects 3 | . . . . . 1 2 . . Matter Fused 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 410 | . . 20 . . 198 186 . 6 Projectiles 25 | . . . . . 25 . . . Explosions 335 | . . . . . 149 186 . . Melee 50 | . . 20 . . 24 . . 6 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 495 | . . 32 . . 191 266 . 6 Shots 9 | . . . . . 5 4 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 334 | 36 132 18 . 47 334 202 . . Average Temperature 70 | 18 44 9 . 27 82 74 . . Received Heat Transfer 840 | . 42 141 . 78 189 279 27 84 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . 1 . . . 4 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . . . 5 1 . . Heat Transferred 2245 | 50 100 . . . 1221 874 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Peak Influence 946 | 35 277 125 . 61 946 787 409 209 Initial 368 | . . . . . . 368 273 172 Average 225 | 22 120 39 . 36 502 586 301 183 Maximum Alert Level 3 | . 1 . . . 3 3 2 1 Low Security (%) 63 | 100 76 100 . 100 18 . . 74 Level 1 13 | . 23 . . . 16 16 89 26 Level 2 16 | . . . . . 45 61 10 . Level 3 6 | . . . . . 18 21 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 . . . 5 9 1 . Investigation 3 | . 1 . . . . 1 1 . Extermination 1 | . . . . . . 1 . . Reinforcement 3 | . . . . . 1 2 . . Assault 2 | . . . . . 1 1 . . Garrison 7 | . . . . . 3 4 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Distress Signals 5 | . 1 . . . 2 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | 1 16 10 . 3 40 29 10 6 Peak Tracking Total 8 | 1 4 3 . 3 5 7 8 7 Tactical Retreats 13 | . . 2 . . 5 4 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 2 | . . . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 8 | . . . . . 7 1 . . Traps Reconfigurated 25 | . . . . . 15 10 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 8 | . . . . . 7 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 24 | . 2 . . 1 12 9 . . Max in Single Turn 6 | . 1 . . 1 2 6 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 22 | . 7 . 5 . 6 2 2 . Terminals 12 | . 6 . . . 4 2 . . Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . 1 . . . 1 . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 95 | . 22 . 44 . 18 4 7 . Successful 75 | . 13 . 44 . 15 2 1 . Failed 20 | . 9 . . . 3 2 6 . Catastrophic 4 | . 1 . . . . 2 1 . Database Lockouts . | . . . . . . . . . Manual 2 | . . . 2 . . . . . Terminals 34 | . 19 . . . 11 4 . . Fabricators 5 | . . . . . . . 5 . Repair Stations 10 | . 3 . . . 5 . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 66 | . 11 . 44 . 9 2 . . Record 49 | . 5 . 43 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 3 | . 1 . . . 1 1 . . Alert Level 1 | . . . . . 1 . . . Locate Traps 3 | . 1 . . . 2 . . . Recall Reinforcements 1 | . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . 2 . . . Registered Components 2 | . 1 . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Repair Station Hacks 6 | . 2 . . . 4 . . . Scan Component 3 | . 1 . . . 2 . . . Repair 3 | . 1 . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 12 | . 5 . . . 4 1 2 . Full Trace Events 4 | . 1 . . . 1 1 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 1 . . . 2 . . . Time 90 | . 26 . . . 64 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Turns Passed 6582 | 532 1200 1146 996 634 1442 429 153 50 Spaces Moved 6252 | 62 982 867 940 344 1985 777 224 71 Core 366 | 17 . . . 7 63 146 62 71 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3171 | 45 982 867 940 337 . . . . Hover . | . . . . . . . . . Flight 2715 | . . . . . 1922 631 162 . Fastest Speed 34 | 50 80 105 105 130 34 35 40 50 Average Speed 79 | 71 102 110 105 160 49 42 42 50 Slowest Speed 950 | 80 110 140 105 950 197 150 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 28 | . . . . . 22 6 . . Cave-ins Triggered 1 | . . . . 1 . . . . Exploration Rate (%) 48 | 6 96 97 93 42 73 11 5 12 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 66 | . 12 4 . 5 22 6 17 . Terrain Destroyed 495 | 3 16 4 . 5 373 77 17 . Melee 54 | . 12 4 . 5 10 6 17 . Projectile 7 | . . . . . 7 . . . AOE 434 | 3 4 . . . 356 71 . . Terrain Rammed 2 | . . 1 . . . . . 1 Walls Destroyed 1 | . . 1 . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Total 7456 | 539 1101 982 950 403 2320 834 249 78 Wait 708 | 457 40 40 2 20 149 . . . Move 6190 | 61 981 866 939 343 1941 765 223 71 Hop 26 | . . . . . 21 5 . . Pick Up 88 | 9 16 9 4 6 30 11 3 . Fast Attach . | . . . . . . . . . Attach 67 | 7 2 1 2 4 33 15 2 1 Detach 14 | . . . 1 . 9 4 . . Swap 40 | . 6 8 . 5 17 4 . . Drop 45 | . 8 3 2 4 26 2 . . Fire 195 | 5 31 43 . 10 83 22 . 1 Melee 81 | . 17 11 . 11 11 6 21 4 Ram 2 | . . 1 . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Discovered new exit (range 8) 533 | -11/Scrapyard | Entered Materials 534 | -10/Materials | Build established: Mutant 539 | -10/Materials | Identified exit to Mines 791 | -10/Materials | Discovered new exit (range 14) 1011 | -10/Materials | Discovered new exit (range 16) 1240 | -10/Materials | Discovered new exit (range 3) 1294 | -10/Materials | Repaired Flight Unit 1449 | -10/Materials | Discovered new exit (range 16) 1733 | -10/Materials | Entered Mines 1765 | -10/Mines | Discovered new exit (range 5) 1777 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1861 | -10/Mines | Learned Materials emergency access door positions 2033 | -10/Mines | Discovered new exit (range 11) 2098 | -10/Mines | Build established: Scavenger-Mutant 2214 | -10/Mines | Discovered new exit (range 3) 2826 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2861 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2861 | -10/Mines | Discovered new exit (range 6) 2879 | -10/Mines | Entered Exiles 2910 | -10/Exiles | Discovered new exit (range 14) 2951 | -10/Exiles | Met 8R-AWN 2968 | -10/Exiles | Met EX-HEX 3023 | -10/Exiles | Met EX-DEC 3099 | -10/Exiles | Discovered new exit (range 14) 3194 | -10/Exiles | Met EX-BIN 3220 | -10/Exiles | Aligned with FarCom system 3221 | -10/Exiles | Given EX-Vault access code 3318 | -10/Exiles | Opened EX-Vault 3326 | -10/Exiles | Found Prototype Device 3327 | -10/Exiles | Identified Trap Reconfigurator 3330 | -10/Exiles | Found Prototype Device 3331 | -10/Exiles | Identified Chronowheel 3331 | -10/Exiles | Activated Chronowheel 3337 | -10/Exiles | Found Prototype Storage 3374 | -10/Exiles | Identified Lightpack 2.0 3403 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3465 | -10/Exiles | Learned location of Zion (-7) 3525 | -10/Exiles | Build established: Mutant 3586 | -10/Exiles | Visited The Gauntlet 3875 | -10/Exiles | Stole two prototypes: Lightpack 2.0, Trap Reconfigurator 3875 | -10/Exiles | Entered Mines 3879 | -9/Mines | Core integrity fell below 50% 3920 | -9/Mines | Lost 3 parts (1p1n1w) 3963 | -9/Mines | Found a hidden stash of uninstalled traps 3974 | -9/Mines | Learned 2 Materials zone layouts 4438 | -9/Mines | Discovered new exit (range 6) 4451 | -9/Mines | Crushed by falling debris 4509 | -9/Mines | Entered Materials 4509 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4801 | -8/Materials | Garrison activated, responded to threat 4860 | -8/Materials | Build established: Scavenger-Mutant 4901 | -8/Materials | Discovered new exit (range 15) 4959 | -8/Materials | Repaired Flight Unit 5331 | -8/Materials | Discovered new exit (range 14) 5709 | -8/Materials | First assault squad dispatched 5738 | -8/Materials | Destroyed 7 combat bots 5941 | -8/Materials | Repaired Adv. Weight Redist. System 5951 | -8/Materials | Entered Factory 5951 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5953 | -7/Factory | FarCom data flow suspended 6126 | -7/Factory | Lost 9 parts (2p3n3u1w) 6155 | -7/Factory | Discovered new exit (range 14) 6310 | -7/Factory | Garrison activated, responded to threat 6327 | -7/Factory | Core integrity fell below 50% 6351 | -7/Factory | First assault squad dispatched 6357 | -7/Factory | Lost 6 parts (2p1n1u2w) 6380 | -7/Factory | Entered another Factory area 6380 | -6/Factory | Evolved 2 slots: Utility x2 6532 | -6/Factory | Discovered new exit (range 3) 6533 | -6/Factory | Entered Extension 6583 | -6/Extension | Self-destructed Last Messages --------------- Xenon Bombardment Thruster destroyed. Adv. Weight Redist. System destroyed. The unstable cave ceiling collapses. P-60 Hacker crushed by falling debris. P-60 Hacker destroyed. Target Analyzer crushed. The unstable cave ceiling collapses. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE W-25 Informer distress signal alerts nearby ally. Destroyed Imp. Hover Unit. W-25 Informer destroyed. Katana destroyed. Trap Reconfigurator destroyed. Acquired 38 matter. Slammed into Wall. Destabilizing: System corrupted (+2). Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????###???????????? | | ?????????????????#######????? ???????????? | | ?????????????????# ##### ??????????? | | ?????????????##### ??????????? | | ?????????????# ??????????? | | ?????????????# ###g ???????????? | | ?????????##### #?# !! ##### ???????????? | | ?????????# #?### ###?????????????????????? | | ?????????# #####g##??????????????????????? | | ?????##### # @#??????????????????????? | | ?????# # ] #??????????????????????? | | ?????# # #??????????????????????? | | ?????# # ]gbg]#??????????????????????? | | ?????# ####### + #??????????????????????? | | ?????# #?????### [ #??????????????????????? | | ?????# #???????########??????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?##### #####?????????????????????????????????? | | ?# "" "" #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 63 Energy Filtering 30 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Librarian Significant Disruption Tourist Challenges ------------ None Game ------ Seed AluminumAlertSource Manual? 0 Play Time 01:52:50 Cumulative 5.0 hours Start 2024.04.02 @ 15:24:24 End 2024.04.02 @ 17:20:53 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b75c9aee-439b-4347-9db4-4439f21044ae