Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 23:11:51 Player: KamenAya Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (59) 295 Value Destroyed (2255) 2255 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (403) 403 TOTAL SCORE: 6973 Bonus ------- Follower Combat Kills 137 Met Data Miner 300 Friendly Fire -34 Cogmind --------- Core Integrity 0/850 Matter 156/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Energy Filter Hardened Medium Armor Plating Tractor Beam > --- WEAPON ----------- Flak Cannon Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Visual Processing Unit EM Pulse Gun Advanced Beam Cannon Advanced Assault Cannon Proton Missile Launcher [Rating: 46] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Hardened Medium Armor Plating Device Energy Filter Storage Energy Well Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Proton Missile Launcher Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Impact Weapon Hammer Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 2 | . . . 1 . . . . . 1 Weapon 3 | . . 1 . 1 . . . . 1 Parts Attached 56 | 6 2 4 15 3 1 . . 14 11 Power 9 | 1 . 1 2 1 . . . 2 2 Engine 6 | 1 . 1 1 1 . . . 1 1 Core 3 | . . . 1 . . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 11 | 2 . . 5 . . . . 1 3 Treads 2 | . . . . . . . . . 2 Leg 1 | . . . . . . . . 1 . Wheel 4 | 2 . . 2 . . . . . . Hover 3 | . . . 3 . . . . . . Flight 1 | . . . . . . . . . 1 Utility 15 | 1 1 . 3 1 . . . 6 3 Device 6 | 1 . . . 1 . . . 3 1 Storage 1 | . . . . . . . . 1 . Processor 3 | . . . . . . . . 2 1 Hackware . | . . . . . . . . . . Protection 5 | . 1 . 3 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 21 | 2 1 3 5 1 1 . . 5 3 Energy Gun 3 | 2 . 1 . . . . . . . Energy Cannon 2 | . . 1 1 . . . . . . Ballistic Gun 3 | . . . . . . . . 2 1 Ballistic Cannon 4 | . . . 1 . 1 . . . 2 Launcher 6 | . 1 1 3 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 36 | . . . 4 . 3 . . 20 9 Power 6 | . . . 1 . 1 . . 3 1 Propulsion 5 | . . . . . . . . 3 2 Utility 9 | . . . 1 . 1 . . 5 2 Weapon 16 | . . . 2 . 1 . . 9 4 Highest Loss Streak 9 | . . . 4 . 1 . . 9 9 To Critical Strikes 2 | . . . . . . . . . 2 Average Backups 3 | 1 3 3 4 4 4 4 4 1 . Power . | . . 1 . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . 1 1 1 1 1 1 . . Weapon 1 | 1 1 1 3 3 3 3 3 . . Tool/Special . | . . . . . . . . . . Unused Backups 1 | . . 1 . . . . . . . Power 1 | . . 1 . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 65 | . 96 87 76 80 73 69 69 39 56 Engine 3 | . 14 11 5 4 4 . . . . Core 4 | . . . 3 7 7 7 7 3 1 Treads 1 | . . . . . . . . . 9 Wheel 10 | . 28 22 16 15 15 15 15 3 . Device 7 | . 14 11 9 13 7 7 7 4 5 Processor 3 | . . . . . . . . 5 12 Protection 6 | . 11 11 16 8 7 7 7 1 4 Energy Gun 1 | . 15 13 . . . . . 1 . Ballistic Gun 2 | . . . . . . . . 3 9 Ballistic Cannon 4 | . . . 6 7 6 7 7 1 4 Launcher 12 | . 12 14 15 21 23 23 23 3 . Slashing Weapon 1 | . . . . . . . . . 5 Peak Build Rating 46 | 6 7 11 39 46 46 43 43 46 44 Average Rating 30 | 3 6 9 31 44 44 43 43 18 29 On Entrance 24 | . 6 7 11 38 46 43 43 43 12 Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 10 14 22 40 55 55 45 45 50 39 Greatest Support 56 | 26 26 26 56 56 56 56 56 56 40 Greatest Overweight (x) 8 | . . . 8 . . . . 6 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 4 4 5 5 5 4 4 5 3 Average Carried 3 | 1 3 3 4 4 4 4 4 1 . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 5 5 4 4 4 1 . Class Distribution -------------------- 51% | Bomber 36% | Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Bomber | -8/Materials Bomber | -7/Factory Bomber | -7/Lower Caves Bomber | -7/Lower Caves Bomber | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Matter Collected 1704 | 260 40 48 446 . 277 21 . 285 327 Remotely 678 | 144 40 48 446 . . . . . . Salvage Created 2376 | 78 53 130 641 . 717 82 . 238 437 Parts 105 | 3 5 6 32 . 29 6 . 10 14 Haulers Intercepted 2 | . . 1 1 . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 24 | . . . . . 6 4 . 14 . Prevented 20 | . . . . . 18 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 49 | . 1 3 11 . 13 3 . 10 8 Melee 1 | . . . . . . . . . 1 Guns 5 | . . . . . . . . . 5 Cannons 17 | . . . 2 . 3 1 . 10 1 AOE 24 | . 1 3 9 . 8 2 . . 1 Classes Destroyed 13 | 1 2 2 1 . 3 . . . 4 Worker 1 | . . . . . . . . . 1 Hauler 2 | . . 1 1 . . . . . . Recycler 3 | 1 . . 1 . . . . . 1 Operator 1 | . . . . . . . . . 1 Watcher 3 | . 1 . 1 . . . . . 1 Swarmer 17 | . . . . . 3 3 . 8 3 Saboteur 1 | . . . . . . . . . 1 Grunt 10 | . 1 . 3 . 5 . . 1 . Brawler 4 | . . . . . 1 . . . 3 Duelist 2 | . . . . . 2 . . . . Sentry 13 | . . 3 7 . 2 . . 1 . Hunter 1 | . . . 1 . . . . . . Programmer 1 | . . . . . . . . . 1 Best Kill Streak 8 | 1 1 2 6 . 8 3 . 5 4 Combat Bots Only 8 | . 1 1 4 . 8 3 . 5 3 Max Kills in Single Turn 3 | 1 1 1 3 . 2 3 . 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 1 3 . 2 2 . . 1 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 547 | . 3 12 58 . 62 . . 220 192 Missed 166 | . 1 2 24 . 26 . . 57 56 Hits 381 | . 2 10 34 . 36 . . 163 136 Melee 4 | . . . . . . . . . 4 Projectile 377 | . 2 10 34 . 36 . . 163 132 AOE 1 | . . . 1 . . . . . . Critical Strikes 10 | . . 1 2 . . . . 2 5 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 5292 | . 23 153 783 . 477 53 . 1859 1944 Core 1607 | . 12 47 64 . 56 18 . 553 857 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 82 | . . . . . . . . . 82 Ignored by Resistances 4 | . . . 4 . . . . . . Regen/Repaired (Parts) 74 | . . . 74 . . . . . . Core Remaining (%) 76 | 100 95 88 88 . . . . 10 . Volleys Fired 118 | 3 4 11 22 . 19 1 . 35 23 Largest 4 | 2 2 3 3 . 3 4 . 3 4 Hottest 157 | 90 80 120 131 . 117 157 . 147 135 Shots Fired 231 | 6 6 21 39 . 39 4 . 46 70 Gun 56 | 6 4 6 . . . . . 7 33 Cannon 102 | . . 8 11 . 7 1 . 38 37 Launcher 73 | . 2 7 28 . 32 3 . 1 . Special . | . . . . . . . . . . Kinetic 106 | . . . 5 . 7 1 . 23 70 Thermal 44 | 3 4 11 6 . . . . 20 . Explosive 16 | . 2 7 7 . . . . . . Electromagnetic 65 | 3 . 3 21 . 32 3 . 3 . Robot Hit Streak 15 | 3 1 6 9 . 15 1 . 7 5 Robot Miss Streak 8 | 2 3 2 4 . 5 . . 4 8 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . Shots Hit Robots 133 | 3 2 13 21 . 23 1 . 28 42 Core Hits 119 | 2 3 8 33 . 26 3 . 13 31 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . 2 Destroy 1 | . . . . . . . . . 1 Blast 1 | . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . 1 2 Impact . | . . . . . . . . . . Slashing 2 | . . . . . . . . . 2 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4752 | 37 87 368 1042 . 1165 102 . 796 1155 Guns 549 | 37 24 35 . . . . . 57 396 Cannons 1544 | . . 82 154 . 85 29 . 593 601 Explosions 2651 | . 63 251 888 . 1080 73 . 146 150 Melee . | . . . . . . . . . . Ramming 8 | . . . . . . . . . 8 Kinetic 1579 | . . . 114 . 85 29 . 354 997 Thermal 850 | 25 24 107 58 . 61 . . 425 150 Explosive 715 | . 63 216 436 . . . . . . Electromagnetic 1600 | 12 . 45 434 . 1019 73 . 17 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . 1 1 1 12 Average Corruption 1 | . . . . . . 1 1 1 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . . . . 4 . 9 6 Message Errors 4 | . . . . . . 2 . 1 1 Matter Fused 4 | . . . . . . . . 3 1 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 7 | . . . . . . 1 . 3 3 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 126 | . . . 75 . . . . 39 12 Projectiles 12 | . . . . . . . . 10 2 Explosions 114 | . . . 75 . . . . 29 10 Melee . | . . . . . . . . . . Knockbacks 10 | . . . . . 1 . . . 9 Impact . | . . . . . . . . . . Kinetic 9 | . . . . . 1 . . . 8 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 370 | . . 7 220 . 54 53 . 33 3 Shots 13 | . . 1 5 . 3 3 . 1 . Rammed 4 | . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . 4 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 520 | 90 60 245 202 . 366 92 . 520 240 Average Temperature 105 | 46 27 80 53 . 125 50 . 198 73 Received Heat Transfer 726 | . 12 63 153 . 66 . . 180 252 Effects 16 | . . . . . 4 . . 12 . Shutdowns 3 | . . . . . 1 . . 2 . Energy Bleed 3 | . . . . . 2 . . 1 . Matter Decay 3 | . . . . . 1 . . 2 . Damage (major) 7 | . . . . . . . . 7 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . Combat Hostiles 2 | . . . . . 2 . . . . Parts Fried 19 | . . . 5 . 13 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . Heat Transferred 1412 | 74 74 222 174 . 50 . . 668 150 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . 1 2 . 4 . . 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . 1 . . . . . 1 Low Security (%) 90 | 100 100 100 84 100 . . . . 84 Level 1 9 | . . . 15 . . . . . 15 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 289 | 5 48 52 231 97 . . . . 289 Initial 97 | . . 7 9 97 . . . . . Average 56 | . 7 26 128 37 . . . . 46 Influence Increases 2056 | 5 55 140 516 . 360 70 . 427 483 Destroy 0b10 Robot/C 1100 | . 20 60 220 . 260 60 . 320 160 Destroy 0b10 Robot/NC 50 | 5 5 5 15 . . . . . 20 Destroy Leader 210 | . 12 32 94 . 10 10 . 30 22 Allied During Kill 32 | . . . . . . . . 32 . Successful Hack 6 | . . . 6 . . . . . . Disable Machine 270 | . . 15 30 . . . . . 225 Destroy Structure 148 | . 18 28 61 . . . . . 41 Lose Combat Pursuer 240 | . . . 90 . 90 . . 45 15 Influence Decreases 1827 | 5 37 135 324 215 360 70 . 427 254 Entered New Map 143 | . . 11 14 118 . . . . . Time Decay 1364 | 5 37 124 270 97 340 70 . 257 164 Lost Part 300 | . . . 40 . 20 . . 150 90 Lost Ally 20 | . . . . . . . . 20 . Squads Dispatched 7 | . 1 1 2 . . . . . 3 Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . . . . 2 Reinforcement 5 | . 1 1 2 . . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Distress Signals 3 | . . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 89 | . 3 6 19 . 17 . . 19 25 Peak Tracking Total 15 | . 2 4 5 . 9 . . 5 15 Tactical Retreats 14 | . . . 4 . 6 . . 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Disabled 19 | . . 1 2 . 1 . . . 15 Max in Single Turn 14 | . . 1 1 . 1 . . . 14 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Machines Accessed 9 | . 2 . 1 1 . . 4 . 1 Terminals 2 | . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 32 | . 2 . 3 1 . . 25 . 1 Successful 30 | . 1 . 2 1 . . 25 . 1 Failed 2 | . 1 . 1 . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 2 | . 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 27 | . 1 . . 1 . . 25 . . Record 12 | . 1 . . . . . 11 . . Part Schematic 8 | . . . . . . . 8 . . Robot Schematic 3 | . . . . . . . 3 . . Prototype ID Bank 3 | . . . . . . . 3 . . Alert Level 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 44 | . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . 1 . parse_system 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . 96 . Total Orders 2 | . . . . . . . . 2 . RETURN 2 | . . . . . . . . 2 . Ally Attacks 18 | . . . . . . . . 18 . Total Damage 692 | . . . . . . . . 692 . Kills 6 | . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 2018 | . . . . . . . . 973 1045 Optics 2018 | . . . . . . . . 973 1045 Decoding 44 | . . . . . . . . 44 . ECM 341 | . . . . . . . . 26 315 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . 2 2 . 3 . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Turns Passed 5621 | 63 282 269 586 277 1389 417 76 1217 1045 Spaces Moved 4221 | 35 212 171 396 261 1255 349 77 936 529 Core 457 | 14 . . 2 . . . . 373 68 Treads 460 | . . . . . . . . . 460 Legs 241 | . . . . . . . . 241 . Wheels 3022 | 21 212 171 354 261 1255 349 77 322 . Hover 40 | . . . 40 . . . . . . Flight 1 | . . . . . . . . . 1 Fastest Speed 35 | 50 90 90 45 100 100 100 100 50 35 Average Speed 106 | 74 90 90 98 100 100 100 100 100 166 Slowest Speed 450 | 90 90 90 450 100 100 100 100 350 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 3 26 18 37 6 94 56 68 71 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 1 . . 5 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 194 | . 17 34 71 . 24 . . 5 43 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . 2 2 AOE 190 | . 17 34 71 . 24 . . 3 41 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Total 5119 | 65 297 267 554 276 1351 413 76 1174 646 Wait 652 | 16 75 75 99 11 77 64 . 171 64 Move 4212 | 34 211 170 395 260 1254 348 76 935 529 Hop . | . . . . . . . . . . Pick Up 48 | 6 4 4 8 1 . . . 14 11 Fast Attach 11 | 1 . . 8 2 . . . . . Attach 47 | 5 2 3 7 1 1 . . 17 11 Detach 2 | . 1 . 1 . . . . . . Swap 6 | . . 1 4 . . . . . 1 Drop 16 | . . 3 10 1 . . . 1 1 Fire 118 | 3 4 11 22 . 19 1 . 35 23 Melee 3 | . . . . . . . . 1 2 Ram 4 | . . . . . . . . . 4 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Ext x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered another Materials area 346 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 556 | -9/Materials | Discovered new exit (range 15) 615 | -9/Materials | Entered another Materials area 615 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 695 | -8/Materials | Lost 4 parts (1p1u2w) 963 | -8/Materials | Build established: Bomber 1103 | -8/Materials | Repaired Proton Missile Launcher 1188 | -8/Materials | Discovered new exit (range 14) 1201 | -8/Materials | Entered Factory 1201 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1283 | -7/Factory | Discovered new exit (range 11) 1478 | -7/Factory | Entered Lower Caves 1501 | -7/Lower Caves | Learned 4 Factory zone layouts 1545 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1780 | -7/Lower Caves | Learned Factory trap positions 1907 | -7/Lower Caves | Spotted B-75 Beast 1999 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2056 | -7/Lower Caves | Destroyed 8 combat bots 2849 | -7/Lower Caves | Discovered new exit (range 9) 2867 | -7/Lower Caves | Entered another Lower Caves area 2881 | -7/Lower Caves | Learned 4 Factory zone layouts 3145 | -7/Lower Caves | Learned Factory security intel 3271 | -7/Lower Caves | Discovered new exit (range 12) 3284 | -7/Lower Caves | Entered Data Miner 3284 | -7/Data Miner | Discovered new exit (range 6) 3303 | -7/Data Miner | Met Data Miner 3322 | -7/Data Miner | Learned location of Section 7 (-2) 3322 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3336 | -7/Data Miner | Received God Mode back door access code from Data Miner 3360 | -7/Data Miner | Entered Proximity Caves 3558 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3620 | -6/Proximity Caves | Lost 9 parts (1p1n2u5w) 3788 | -6/Proximity Caves | Learned Factory emergency access door positions 3849 | -6/Proximity Caves | Core integrity fell below 50% 3853 | -6/Proximity Caves | Build established: Mutant 3880 | -6/Proximity Caves | Escorted by Enhanced Grunt 3889 | -6/Proximity Caves | Lost 7 parts (1p1n2u3w) 3941 | -6/Proximity Caves | Spotted B-75 Beast 4417 | -6/Proximity Caves | Core integrity fell below 20% 4419 | -6/Proximity Caves | Discovered new exit (range 12) 4462 | -6/Proximity Caves | Learned location of 2 exits from Factory 4577 | -6/Proximity Caves | Entered Factory 4577 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4578 | -6/Factory | Identified exit to Extension 4579 | -6/Factory | Identified exit to Factory 4580 | -6/Factory | Loaded intel: 84 trap records 5379 | -6/Factory | Build established: Tank 5507 | -6/Factory | Cargo convoy interrupted 5602 | -6/Factory | Core integrity fell below 50% 5604 | -6/Factory | System corruption reached 10% 5613 | -6/Factory | Core integrity fell below 20% 5616 | -6/Factory | Lost 9 parts (1p2n2u4w) 5622 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05568_ System corrupted: Energy discharge (-21). 05569_ Slug penetrates Wall. 05579_ Imp. Core Shielding destroyed. 05585_ VTOL Module destroyed. 05587_ Slug penetrates Wall. 05590_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6Q. 05591_ Slug penetrates Wall. 05596_ System corrupted: Component data lost. 05598_ Slug penetrates Wall. 05600_ Slammed into X-72 Disruptor. 05603_ U-05 Engineer lays Concrete. 05603_ Slug penetrates Wall. 05606_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 05611_ System corrupted: Energy discharge (-33). 05620_ Slug penetrates Nuclear Reactor. 05620_ Slug penetrates Wall. 05621_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????+????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##?????##?????????????????+??????????? | | ????????????# ????? ?????????????^???????????? | | ????????????# ??? ???????????????????????? | | ????????????# ??? !// ???????????????????????? | | ????????????# """ !/ ?????????H??????????????? | | ????????????+ "T // ????????????????????????? | | ????????????# """ ?????????????????????????? | | ????????????# "" ???? # #??????????? | | ????????????# !/????### #??????????? | | ? ########### !???????# #??????????? | | ? ????????# #??????????? | | ? #????????# #??????????? | | #????????# #??????????? | | #????????##########??????????? | | % #????????????????????######### | | ##########???????????# """T""" | | % % ## x #???????????# | | ???????#########%##### x@"""#???????????# """"" | | ??????????????##*#???# gp"""#???????????# """"" | | ??????????????#=[#???# x"""#???????????# """ | | ????????########"##### g #???????????# | | ????????# *= # """#???????????# """"" | | ????????# " """" # hx """#???????????# """"" | | ????????# """""" #h """#???????????# """ | | ????????# """""" # #???????????# | | ????????# """""" #p """#???????????######### | | ????????#! #i """#???????????????????# | | ????????# """""" # ! """#???????????????????# | | ????????# """""" # #???????????????????# | | ????????# """""" !# """#???????????????????# | | ????????# """""" + """#???????????????????# | | ????????# # """#???????????????????# | | ????????# # ###??##?????????????? | | ???????############"######+#####"""#####?????????? | | ??? """"###???????? | | ??? =% ???????? | | ??? ="#????????? | | ???? = " ???????? | | ???? " ???????? | | ?????############## " !???????? | | ??????????????????# ????????? | | ??################# " ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 375 Resistance: EM 15 Core Shielding 30 Evasion (%) 56 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Proton Missile Launcher | 12% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeSurgeMount Manual? 0 Play Time 00:54:48 Cumulative 8.7 hours Start 2025.05.15 @ 22:03:43 End 2025.05.15 @ 23:11:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7aa5efaf-80f1-405c-8fe0-dac3b1e18240