Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.12 @ 06:26:51 // Halloween2020/ForbiddenLore Player: Agave Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2588) 2588 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (857) 857 TOTAL SCORE: 6600 Bonus ------- High Alert Combat Kills 157 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 121/700 Matter 35/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Relay Coupler [Grunt] (21) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (24) --- Light Ion Engine Light Nuclear Core Aluminum Leg VTOL Module VTOL Module VTOL Module VTOL Module Medium Storage Unit Structural Scanner Sensor Array Signal Interpreter Matter Filter Improved Utility Shielding Light Assault Rifle Assault Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Compact Matter Pod > --- WEAPON ----------- Assault Cannon Remote Datajack > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg VTOL Module VTOL Module VTOL Module VTOL Module Medium Storage Unit Medium Storage Unit Structural Scanner Sensor Array Signal Interpreter Matter Filter Improved Utility Shielding Relay Coupler [Grunt] Light Assault Rifle Assault Cannon Rocket Launcher Mini Grenade Launcher Datajack [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Hackware Relay Coupler [Grunt] Protection Core Shielding Weapon Assault Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Fac Slots Evolved 6 | . . 2 . 2 . 2 Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 . 2 . 2 Weapon . | . . . . . . . Parts Attached 71 | 7 17 12 6 4 17 8 Power 10 | 1 3 1 1 . 2 2 Engine 8 | 1 3 1 1 . 2 . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 19 | 2 3 3 2 3 6 . Treads 4 | . . . . 2 2 . Leg 15 | 2 3 3 2 1 4 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 1 4 2 . 1 4 2 Device 2 | . . . . 1 1 . Storage 9 | 1 4 1 . . 2 1 Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 28 | 3 7 6 3 . 5 4 Energy Gun 6 | 2 2 1 . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 4 2 1 . . . Ballistic Cannon 4 | . . . . . 3 1 Launcher 6 | . . 2 2 . 1 1 Special Weapon 3 | . . 1 . . . 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . 1 8 3 . 11 7 Power 6 | . 1 1 . . 3 1 Propulsion 10 | . . 2 2 . 3 3 Utility 4 | . . . . . 3 1 Weapon 10 | . . 5 1 . 2 2 Highest Loss Streak 7 | . 1 6 3 . 4 7 Average Slot Usage (%) 86 | . 99 94 85 87 78 72 Engine 7 | . 14 9 8 9 2 . Treads 4 | . . . . 6 10 6 Leg 20 | . 28 30 23 18 10 13 Storage 28 | . 27 31 22 18 32 29 Protection 4 | . . 1 11 9 3 . Energy Gun 4 | . 11 5 . . 4 1 Ballistic Gun 4 | . 16 8 . . . . Ballistic Cannon 4 | . . . . . 11 11 Launcher 6 | . . 5 20 18 1 . Naked Turns . | . . . . . . . Heaviest Build 57 | 11 39 51 41 42 57 56 Greatest Support 40 | 20 20 33 33 30 40 25 Greatest Overweight (x) 15 | . 1 2 4 13 3 15 Average Overweight (x) 1 | . . 1 1 2 2 2 Largest Inventory Capacity 24 | 6 16 20 16 16 20 24 Average Capacity 17 | 4 13 19 16 16 19 20 Most Carried 20 | 4 16 16 15 15 20 20 Average Carried 15 | 2 10 14 14 13 19 19 Final Capacity 24 | 6 16 16 16 16 20 24 Final Carried 20 | 2 16 13 14 15 20 17 Class Distribution -------------------- 49% | Hauler-Mutant 44% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Min Mat Gar Fac Matter Collected 1682 | 190 368 135 235 . 679 75 Remotely . | . . . . . . . Salvage Created 1605 | . 511 300 234 . 500 60 Parts 116 | . 36 29 19 . 31 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Fac Combat Hostiles Destroyed 60 | . 15 13 7 . 23 2 Guns 22 | . 15 6 . . 1 . Cannons 15 | . . . . . 14 1 AOE 22 | . . 6 7 . 8 1 Classes Destroyed 8 | . 3 2 2 . 1 . Worker 1 | . . . 1 . . . Builder 2 | . . 1 1 . . . Recycler 2 | . . . 2 . . . Watcher 2 | . 1 1 . . . . Swarmer 26 | . 6 7 4 . 9 . Grunt 28 | . 9 3 3 . 11 2 Sentry 5 | . . 3 . . 2 . Hunter 1 | . . . . . 1 . Best Kill Streak 6 | . 5 6 5 . 5 2 Combat Bots Only 5 | . 4 5 4 . 5 2 Max Kills in Single Turn 3 | . 2 2 3 . 2 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . 2 2 . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Gar Fac Damage Taken 5097 | . 699 1195 195 . 1431 1577 Core 1231 | . 134 315 49 . 154 579 Absorbed by Shields 36 | . . . . . 36 . Core Remaining (%) 56 | 100 46 . 9 . 72 . Volleys Fired 189 | . 58 48 16 . 60 7 Largest 2 | . 2 2 2 . 2 2 Hottest 109 | . 76 100 60 . 109 74 Shots Fired 326 | . 116 69 20 . 112 9 Gun 185 | . 116 54 3 . 12 . Cannon 87 | . . . . . 85 2 Launcher 44 | . . 10 17 . 15 2 Special 10 | . . 5 . . . 5 Kinetic 203 | . 74 39 3 . 85 2 Thermal 33 | . 1 20 . . 12 . Explosive 44 | . . 10 17 . 15 2 Electromagnetic 41 | . 41 . . . . . Robot Hit Streak 12 | . 8 12 3 . 12 2 Robot Miss Streak 4 | . 4 3 3 . 4 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . 3 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 200 | . 75 48 11 . 62 4 Core Hits 119 | . 29 27 19 . 39 5 Critical Hits 1 | . . 1 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks 4 | . 4 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5018 | . 889 833 1064 . 2000 232 Guns 1298 | . 811 404 20 . 63 . Cannons 1344 | . . . . . 1316 28 Explosions 2376 | . 78 429 1044 . 621 204 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2104 | . 496 244 20 . 1316 28 Thermal 316 | . 93 160 . . 63 . Explosive 2298 | . . 429 1044 . 621 204 Electromagnetic 300 | . 300 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Effects 1 | . 1 . . . . . Energy Discharges 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 179 | . 5 3 73 . 92 6 Projectiles 21 | . . . . . 21 . Explosions 158 | . 5 3 73 . 71 6 Melee . | . . . . . . . Knockbacks 20 | . . . . . 20 . Impact . | . . . . . . . Kinetic 20 | . . . . . 20 . Secondary . | . . . . . . . Self-Inflicted Damage 265 | . 16 22 47 . 180 . Shots 10 | . 1 1 3 . 5 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 189 | . 84 124 10 . 189 65 Average Temperature 37 | . 28 39 9 . 45 26 Received Heat Transfer 1896 | . 303 345 75 . 423 750 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 742 | . 187 407 . . 148 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Fac Peak Influence 1146 | . 371 331 226 6 1146 614 Initial 601 | . . 84 121 . 3 601 Average 339 | . 208 175 72 2 643 598 Maximum Alert Level 4 | . 1 1 1 . 4 2 Low Security (%) 41 | 100 33 60 85 100 9 . Level 1 29 | . 66 39 14 . 23 . Level 2 13 | . . . . . 22 100 Level 3 12 | . . . . . 36 . Level 4 3 | . . . . . 8 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 5 1 . . . 2 Investigation 5 | . 4 . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 2 | . 1 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Gar Fac Distress Signals 4 | . 3 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 31 21 7 . 29 7 Peak Tracking Total 8 | . 6 5 4 . 5 8 Tactical Retreats 11 | . 1 4 . . 6 . Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Fac Traps Triggered 6 | . 1 . . . 5 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Min Mat Gar Fac Machines Disabled 7 | . 1 2 . . 4 . Max in Single Turn 2 | . 1 2 . . 1 . Garrison Relay 4 | . . . . . 4 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Gar Fac Machines Accessed 13 | . 5 4 1 2 . 1 Terminals 10 | . 4 3 1 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 39 | . 14 15 4 4 . 2 Successful 26 | . 9 11 3 3 . . Failed 13 | . 5 4 1 1 . 2 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 27 | . 10 9 2 4 . 2 Terminals 33 | . 11 13 4 3 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 10 | . 3 6 1 . . . Part Schematic 2 | . . 2 . . . . Prototype ID Bank 3 | . 1 2 . . . . Emergency Access Points 1 | . . 1 . . . . Security Status 1 | . 1 . . . . . Recall Reinforcements 1 | . 1 . . . . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 11 | . 4 3 2 2 . . Terminals 11 | . 4 3 2 2 . . Track 4 | . 1 1 1 1 . . Botnet 7 | . 3 2 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 5 3 1 2 . 1 Full Trace Events 5 | . 4 . . . . 1 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Min Mat Gar Fac Used RIF Installer 1 | . . . . . 1 . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 overload_power 1 | . . . . . . 1 Relay Couplers Released 15 | . . . . . 15 . Machine Destruction 15 | . . . . . 15 . Attached 1 | . . . . . . 1 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Mat Min Mat Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Mat Min Mat Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Min Mat Gar Fac Turns Passed 5652 | 54 1098 697 1327 171 1989 316 Spaces Moved 2885 | 44 600 360 737 83 909 152 Core 23 | 18 . . . 3 . 2 Treads 268 | . . . . . 268 . Legs 2594 | 26 600 360 737 80 641 150 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 150 150 150 150 150 Average Speed 169 | 91 142 152 169 195 192 187 Slowest Speed 800 | 120 150 180 240 700 210 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 83 28 86 9 87 4 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 12 | . . 5 . . 7 . Terrain Destroyed 325 | . 4 117 115 . 77 12 Melee . | . . . . . . . Projectile 6 | . . 5 . . 1 . AOE 319 | . 4 112 115 . 76 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Mat Min Mat Gar Fac Total 3318 | 55 730 435 797 93 1033 175 Wait 68 | 1 16 10 33 . 6 2 Move 2877 | 43 599 359 736 82 906 152 Hop . | . . . . . . . Pick Up 63 | 4 25 5 6 5 15 3 Fast Attach 15 | 4 . . . . 11 . Attach 33 | 2 2 7 5 4 9 4 Detach . | . . . . . . . Swap 33 | 1 15 5 1 . 7 4 Drop 20 | . 11 1 . 2 3 3 Fire 189 | . 58 48 16 . 60 7 Melee 4 | . 4 . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . 16 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [Exi]) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 15) 887 | -10/Materials | Discovered new exit (range 5) 989 | -10/Materials | Core integrity fell below 50% 1120 | -10/Materials | Build established: Scavenger-Mutant 1153 | -10/Materials | Entered another Materials area 1153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1440 | -9/Materials | Build established: Hauler-Mutant 1759 | -9/Materials | Core integrity fell below 50% 1783 | -9/Materials | Discovered new exit (range 6) 1796 | -9/Materials | Lost 6 parts (1p2n3w) 1850 | -9/Materials | Entered Mines 1911 | -9/Mines | Discovered new exit (range 10) 2027 | -9/Mines | Build established: Mutant 2050 | -9/Mines | Core integrity fell below 20% 2152 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2331 | -9/Mines | Lost 3 parts (2n1w) 2377 | -9/Mines | Discovered new exit (range 8) 3177 | -9/Mines | Entered Materials 3177 | -8/Materials | Evolved 2 slots: Utility x2 3318 | -8/Materials | Identified exit to Garrison 3348 | -8/Materials | Entered Garrison 3360 | -8/Garrison | Triggered checkpoint 3412 | -8/Garrison | Lost 4 parts (1p1n1u1w) 3520 | -8/Garrison | Triggered checkpoint 3709 | -8/Garrison | Build established: Hauler-Mutant 3728 | -8/Garrison | Triggered checkpoint 3776 | -8/Garrison | Triggered checkpoint 3850 | -8/Garrison | Discovered new exit (range 12) 3914 | -8/Garrison | Triggered checkpoint 4022 | -8/Garrison | Triggered checkpoint 4061 | -8/Garrison | Triggered checkpoint 4192 | -8/Garrison | Triggered checkpoint 4239 | -8/Garrison | Garrison Relay disabled 4240 | -8/Garrison | Lost 4 parts (1p1n1u1w) 4440 | -8/Garrison | Garrison Relay disabled 4522 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4779 | -8/Garrison | Garrison Relay disabled 4986 | -8/Garrison | Triggered checkpoint 5061 | -8/Garrison | Discovered new exit (range 10) 5161 | -8/Garrison | Garrison Relay disabled 5307 | -8/Garrison | Discovered new exit (range 10) 5331 | -8/Garrison | Installed Relay Interface Framework 5337 | -8/Garrison | Entered Factory 5337 | -7/Factory | Evolved 2 slots: Utility x2 5641 | -7/Factory | Core integrity fell below 50% 5652 | -7/Factory | Core integrity fell below 20% 5653 | -7/Factory | Self-destructed Last Messages --------------- 05624_ G-47 Trooper destroyed. 05624_ Lgt. Nuclear Core destroyed. 05625_ U-05 Engineer lays Concrete. 05628_ R-06 Scavenger collects Imp. Heat Sink. 05628_ Mni. Grenade Launcher destroyed. 05628_ U-05 Engineer lays Concrete. 05634_ Carbon-fiber Leg destroyed. 05634_ Assault Cannon destroyed. 05634_ U-05 Engineer lays Concrete. 05639_ U-05 Engineer builds a Wall. 05639_ U-05 Engineer lays Concrete. 05642_ Acquired 35 matter. 05642_ U-05 Engineer lays Concrete. 05646_ U-05 Engineer builds a Wall. 05646_ U-05 Engineer lays Concrete. 05647_ U-05 Engineer destroyed. 05651_ U-05 Engineer lays Concrete. 05651_ Jacked Y-54 Guardian... 05652_ U-05 Engineer lays Concrete. 05653_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????# [#????????????????????? | | ?????????""???????????# #????????????????????? | | ????????""" ??????????# ########?##########??? | | ??????" 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Storage Unit | -9/Materials | Hacked ECM Suite | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed TachyonDeepSabre Manual? 0 Play Time 01:49:39 Cumulative 45.3 hours Start 2020.11.10 @ 13:40:42 End 2020.11.12 @ 06:26:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c54424d-8c00-432c-a8ba-43493eedd06d