Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 18:19:37 Player: Cog on my mind Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (723) 3615 Value Destroyed (32847) 32847 Prototype IDs (113) 2260 Alien Tech Used (3) 600 Bonus (27716) 27716 TOTAL SCORE: 76938 Bonus ------- Triggered High Security 500 High Alert Combat Kills 16292 Follower Combat Kills 3566 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3118 Scanned by Researcher 500 Win 3000 Friendly Fire -1460 Cogmind --------- Core Integrity 1231/1600 Matter 119/300 Energy 572/600 System Corruption 20% Temperature Cool (19) Movement Treading (165) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (8) --- Armored Heavy Treads Armored Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Experimental Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Weapon Cycler Centrium Heavy Armor Plating Advanced Focal Shield > --- WEAPON (5) ------- Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator Hypervelocity Railgun (fused) Hypervelocity Railgun > --- INVENTORY (20) --- Armored Heavy Treads Advanced Heat Sink Advanced Heat Sink Small Matter Pod (50) Long-range Sensor Array Heavy Reflective Plating Advanced EM Disruption Field Antimissile System Advanced Hacking Suite High-powered Tractor Beam Heavy Machine Gun KE Penetrator Railgun Helical Railgun Hypervelocity Mass Driver Linear Accelerator Linear Accelerator Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Long-range Sensor Array Long-range Terrain Scanner Advanced Target Analyzer Advanced Weapon Cycler Layered Heavy Armor Plating Heavy Reactive Plating Ghost Barrier > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Multirail Multirail > --- INVENTORY -------- Armored Heavy Treads Biometal Heavy Treads Advanced Coolant Injector Small Matter Pod Core Analyzer Improved Kinecellerator Heavy Reflective Plating Advanced Focal Shield Advanced EM Disruption Field Antimissile System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Hypervelocity Railgun Hypervelocity Railgun Multirail Linear Accelerator [Rating: 220] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Improved Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Zionite Glidesys II Flight Unit Diametric Drive Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Hardcell Cannon Energy Gun Heavy Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Helical Railgun Ballistic Cannon Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 Utility 8 | . . . 2 1 . . . . . . . . . 2 . . . . 1 . . . . 1 . 1 . Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Attached 762 | 8 10 20 40 94 18 9 10 15 27 16 7 . 1 58 7 10 40 22 84 10 3 15 15 39 54 42 88 Power 47 | 1 1 1 3 2 . 1 . 2 5 . . . . 4 . 1 6 1 5 . . 1 . 2 3 3 5 Engine 15 | 1 1 1 2 . . 1 . 1 4 . . . . . . 1 1 . . . . . . . 2 . . Core 9 | . . . 1 2 . . . 1 . . . . . 4 . . 1 . . . . . . . . . . Reactor 23 | . . . . . . . . . 1 . . . . . . . 4 1 5 . . 1 . 2 1 3 5 Propulsion 134 | 3 3 3 17 13 3 . 2 . 2 6 . . . 5 2 . 2 3 18 1 . 3 1 7 21 13 6 Treads 69 | 1 1 2 11 5 . . . . . 6 . . . 5 2 . 2 1 8 . . . 1 6 6 6 6 Leg 23 | . . . 2 4 3 . 2 . 2 . . . . . . . . . . . . 3 . 1 1 5 . Wheel 32 | 2 2 1 4 4 . . . . . . . . . . . . . 2 10 1 . . . . 6 . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Utility 375 | 2 4 3 8 62 8 4 2 8 16 1 3 . . 35 1 4 13 13 50 9 2 8 10 20 17 19 53 Device 240 | 1 2 1 2 39 5 3 1 5 11 1 2 . . 19 1 4 9 12 41 6 1 1 5 12 8 9 39 Storage 16 | 1 1 . . 2 . . . . 1 . 1 . . 1 . . . . 1 . . 1 . . 5 1 1 Processor 26 | . . . . 1 . . . . . . . . . 6 . . 3 1 1 . . . 1 . 4 5 4 Hackware 8 | . . . 1 1 . . . . . . . . . 2 . . . . . . . . . 1 . 2 1 Protection 85 | . 1 2 5 19 3 1 1 3 4 . . . . 7 . . 1 . 7 3 1 6 4 7 . 2 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 206 | 2 2 13 12 17 7 4 6 5 4 9 4 . 1 14 4 5 19 5 11 . 1 3 4 10 13 7 24 Energy Gun 26 | 1 . . 1 2 1 1 2 . 3 3 . . . 3 1 . 4 . . . . . . 2 1 1 . Energy Cannon 24 | . . 2 . 4 . . . . . . . . 1 2 . 1 3 . 4 . . 1 1 1 3 . 1 Ballistic Gun 54 | 1 . 2 . 3 2 . 3 1 . 1 2 . . 2 1 . 2 1 . . . 2 . 2 7 4 18 Ballistic Cannon 59 | . 2 5 7 7 2 1 1 2 . 2 1 . . 3 1 3 5 3 4 . 1 . 3 4 . . 2 Launcher 31 | . . 4 3 . 1 2 . 2 . 1 . . . 4 1 1 3 1 3 . . . . 1 . 1 3 Special Weapon 6 | . . . . . 1 . . . 1 2 1 . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . 3 1 1 . . . 7 . . . . 5 . . 10 1 1 . 1 6 . 3 5 5 6 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Parts Lost 116 | . 3 4 5 6 . . . . 1 . . . 1 13 . . 3 2 6 1 . 1 2 24 23 9 12 Power 11 | . . . 1 . . . . . . . . . . 4 . . 1 1 . . . . . 2 1 . 1 Propulsion 40 | . 2 1 2 2 . . . . . . . . . 4 . . . . 1 1 . 1 . 7 14 3 2 Utility 37 | . 1 1 2 2 . . . . 1 . . . . 4 . . . 1 4 . . . 1 8 4 4 4 Weapon 28 | . . 2 . 2 . . . . . . . . 1 1 . . 2 . 1 . . . 1 7 4 2 5 Highest Loss Streak 21 | . 2 2 3 2 . . . . 1 . . . 1 6 . . 2 1 2 1 . 1 1 21 13 5 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 97 99 98 89 85 86 85 86 87 99 100 100 99 92 90 99 99 94 92 93 94 82 94 93 71 46 77 Engine 3 | . 14 14 6 3 . 2 6 6 8 5 6 6 6 3 . 4 . 5 . . . . . . . . . Core 1 | . . . 1 3 6 3 . . . . . . . 4 5 5 4 . . . . . . . . . . Reactor 3 | . . . . . . . . . 1 5 6 6 6 1 . . 4 4 9 10 10 10 10 8 3 2 6 Treads 17 | . 18 14 15 11 13 13 13 13 11 31 33 33 33 24 27 29 29 18 15 15 15 7 4 21 12 4 14 Leg 4 | . . . 2 10 13 13 13 13 17 1 . . . . . . . . . . . 7 15 6 . 4 . Wheel 4 | . 9 13 17 5 . . . . . . . . . . . . . 10 12 9 10 9 5 . 2 . . Device 13 | . 11 7 7 8 19 19 19 19 13 19 20 20 20 11 11 10 10 10 10 15 19 19 20 20 11 3 13 Storage 6 | . 14 14 9 6 6 6 6 6 5 5 6 6 6 5 5 5 5 5 5 5 5 5 5 3 9 5 3 Processor 10 | . . . . 6 6 6 6 6 5 5 6 6 6 13 23 23 22 23 20 15 15 15 15 12 8 11 10 Hackware 1 | . . . 5 5 . . . . . . . . . 3 . . . . . . . . . . 4 5 . Protection 3 | . . 6 12 4 . . . . 2 . . . . 1 . . . . 4 4 4 4 4 4 . . 6 Energy Gun 3 | . 6 . . 5 6 5 5 6 6 12 13 13 10 4 5 . . . . . . . . 4 . . . Energy Cannon 1 | . . 10 . . . . . . . . . . 1 5 5 1 3 . 3 . . 1 5 1 3 . . Ballistic Gun 4 | . 6 5 . 4 5 6 5 5 4 5 5 6 6 2 . . . 2 . . . 2 . . 3 5 18 Ballistic Cannon 6 | . 15 12 16 8 5 5 6 5 4 1 . . . 1 3 14 6 5 6 15 15 . 9 5 . . . Peak Build Rating 220 | 7 11 18 33 79 84 74 77 79 98 96 82 82 82 98 84 91 122 123 139 124 130 140 147 160 177 177 220 Average Rating 96 | 4 8 15 29 64 73 73 74 76 89 79 80 82 81 87 80 89 95 107 122 122 129 117 142 147 144 86 208 On Entrance 79 | . 7 11 18 33 74 73 73 76 77 95 79 82 82 80 64 84 91 122 108 124 122 129 139 142 13 46 176 Naked Turns 39 | . . . . . . . . . . . . . . . . . . . . . . . . 37 . 2 . Heaviest Build 196 | 13 34 43 49 114 67 73 70 69 83 84 123 120 125 147 110 126 134 153 182 159 160 159 156 189 138 125 196 Greatest Support 295 | 16 40 40 24 86 68 68 68 68 84 136 136 136 136 154 136 136 136 135 138 38 38 38 28 205 201 220 295 Greatest Overweight (x) 16 | 1 2 3 3 4 . 1 1 1 . 1 . . . 1 . . . 7 10 5 4 5 5 6 14 16 . Average Overweight (x) 1 | . 1 2 1 . . . . . . . . . . . . . . 3 3 4 3 3 5 . . 2 . Largest Inventory Capacity 25 | 8 15 15 15 25 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 Average Capacity 21 | 7 11 15 15 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 24 15 17 20 Most Carried 25 | 3 15 15 15 25 20 20 20 20 20 20 25 25 25 25 23 25 25 25 25 23 23 25 25 25 19 20 20 Average Carried 19 | 1 8 14 14 19 18 19 19 19 19 19 22 25 24 23 20 23 24 24 24 22 22 22 24 23 11 13 19 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 5 20 20 20 Final Carried 25 | 3 14 13 15 18 19 19 20 20 20 20 25 25 24 20 23 25 25 25 23 23 22 25 25 5 18 20 20 Class Distribution -------------------- 17% | Scavenger-Gunner 15% | Skirmisher 14% | Derelict-Skirmisher 13% | Mutant 11% | Scavenger-Skirmisher 9% | Trapper-Skirmisher 4% | Tank 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Derelict-Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Trapper-Skirmisher | -5/Factory Trapper-Skirmisher | -5/Upper Caves Trapper-Skirmisher | -5/Upper Caves Trapper-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Skirmisher | -3/Proximity Caves Messiah-Skirmisher | -3/Research Hacker-Assassin | -3/Testing Hacker-Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 28287 | 258 406 746 1634 2654 429 419 110 282 767 259 145 . 61 1377 140 323 1041 839 4564 633 55 565 601 1760 1143 802 6274 Remotely 6151 | . . . . 914 . . . . . . . . . 268 . . 328 283 2095 152 . . . 525 . . 1586 Salvage Created 36717 | 16 589 193 1286 2847 343 342 . 183 938 364 145 . 212 1559 33 412 977 792 3925 225 . 323 468 1972 3438 1162 13973 Parts 1576 | 4 44 19 66 152 18 11 . 15 34 12 6 . 10 66 6 15 49 20 163 8 . 4 14 102 147 50 541 Haulers Intercepted 35 | . . . 3 6 . . . . 5 . . . . 3 . . . 1 3 . . . . 4 2 1 7 Recyclers Shooed 26 | . . . 5 3 . . . . . . . . . 1 . . . . 4 . . . . 2 . 3 8 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 175 | . . 10 . . 14 24 6 14 . 20 12 . 20 . 3 14 . 13 . 10 . 1 14 . . . . Prevented 12 | . . . . . . . . 8 . 1 . . 1 . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 552 | . 16 10 29 61 11 9 . 6 13 9 2 . 4 35 4 12 27 12 62 10 . . 9 24 44 11 132 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guns 234 | . 11 1 . 33 3 4 . . 10 1 2 . 4 2 . . 10 4 . . . . . 9 7 8 125 Cannons 192 | . 5 3 24 28 4 . . 1 3 1 . . . 16 . 8 1 3 52 10 . . 9 11 13 . . AOE 116 | . . 6 5 . 4 5 . 5 . 7 . . . 16 4 4 16 5 10 . . . . 4 21 . 4 Classes Destroyed 31 | 1 6 1 6 3 1 2 . . . . . . . 2 . . 2 1 . . . . . 1 1 . 4 Worker 40 | . 1 . 3 5 . . . . 1 . . . . . . . . . 1 . . . . 4 11 1 13 Builder 38 | . 3 . 1 7 . . . . . . . . . . . . . . 6 . . . . 9 3 1 8 Tunneler 6 | 1 . . 1 . . . . . . . . . . 1 . . . . 3 . . . . . . . . Hauler 35 | . . . 3 6 . . . . 5 . . . . 3 . . . 1 3 . . . . 4 2 1 7 Recycler 29 | . . . 6 3 . . . . . . . . . 1 . . . . 7 . . . . . 4 1 7 Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Minesweeper 4 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . Mechanic 17 | . . . 2 2 . . . . 1 . . . . 1 . . . . 2 . . . . 1 2 . 6 Operator 5 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 30 | . 3 . 4 4 . . . . 2 . . . . 3 . . . . 5 . . . . 3 2 . 4 Swarmer 90 | . 6 . 6 16 . 3 . 3 7 1 . . . 16 4 3 2 . 10 4 . . . 4 4 1 . Cutter 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 Grunt 229 | . 10 . 13 29 6 2 . 2 5 4 1 . 4 4 . 6 15 9 28 4 . . 4 8 15 2 58 Brawler 21 | . . . 1 1 . 1 . . . 4 . . . . . 1 . . 2 . . . . 1 1 . 9 Duelist 23 | . . . 1 2 2 1 . . . . . . . . . . . 1 2 1 . . . . 1 1 11 Protector 8 | . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . 1 . 4 Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Sentry 26 | . . . 8 3 . 1 . . 1 . 1 . . . . 1 . 1 2 1 . . 1 1 3 1 1 Specialist 5 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 3 . . . Hunter 39 | . . . . 1 1 . . . . . . . . 4 . 1 2 . 6 . . . 1 3 7 4 9 Programmer 73 | . . . . 8 1 . . 1 . . . . . 6 . . 2 . 12 . . . 3 3 12 2 23 Heavy 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 4 Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 33 | 1 4 2 6 9 4 4 . 3 3 7 1 . 2 7 4 7 13 5 11 4 . . 3 9 15 4 33 Combat Bots Only 30 | . 3 2 5 8 4 4 . 3 3 7 1 . 2 6 4 7 13 5 7 4 . . 3 8 11 3 30 Max Kills in Single Turn 9 | 1 1 2 3 2 2 2 . 3 3 4 1 . 1 5 3 2 9 4 5 1 . . 1 6 4 2 4 Gunslinging 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Exploded 9 | . . 2 3 . 2 2 . 3 . 4 . . . 3 3 2 9 4 4 . . . . 4 4 . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 3287 | . 70 33 119 287 48 12 . 69 46 24 27 . 18 188 2 43 57 92 374 59 . 19 28 368 317 167 820 Missed 946 | . 14 4 28 80 23 4 . 29 18 6 5 . 3 56 . 8 16 26 112 16 . 11 9 121 100 55 202 Intercepted 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Damage Taken 39938 | . 589 711 1397 2768 342 131 . 487 516 357 224 . 288 3546 20 629 884 917 2489 850 . 124 428 4254 4447 3036 10504 Core 3766 | . 90 47 169 246 17 14 . 65 30 20 32 . 40 163 9 10 84 122 80 101 . 6 53 808 344 847 369 Absorbed by Shields 4760 | . . . . 225 97 41 . 32 70 . . . . 42 8 57 408 264 276 . . . . . 1148 . 2092 Reduced by Siege Mode 1086 | . . . . . . . . . . . . . . 20 . . . . . . . . . . 65 6 995 Redirected to Shielding 92 | . . . . . . . . . . . . . . . . . . . . . . . . 92 . . . Ignored by Resistances 4876 | . . . . . . . . . . . . . . 128 . . . 260 2415 . . . . 347 . 36 1690 Regen/Repaired (Parts) 1569 | . . . 168 . . . 986 . . . . . . . . . 132 . 283 . . . . . . . . Core Remaining (%) 61 | 100 . 45 69 . . . . 51 . . . . 85 . . . . 61 . . . . 73 . 11 41 76 Volleys Fired 1513 | 5 94 54 111 167 32 19 1 12 54 16 16 . 14 101 16 19 28 37 206 24 1 22 26 88 97 26 227 Largest 5 | 2 2 2 2 3 3 3 3 3 3 3 3 . 3 3 1 3 3 3 3 3 1 3 3 3 3 4 5 Hottest 235 | 60 70 119 110 176 153 153 153 159 159 171 131 . 140 202 43 159 159 129 235 195 65 181 235 227 200 156 206 Shots Fired 3694 | 10 183 75 208 450 69 41 3 30 154 26 26 . 39 213 20 48 49 61 313 71 1 25 71 216 182 74 1036 Gun 2070 | 10 129 8 4 243 37 21 2 18 102 15 17 . 33 82 . . 26 24 . . . 22 . 82 105 70 1020 Cannon 1536 | . 54 59 201 207 26 15 1 9 50 1 2 . 6 124 18 45 10 32 308 71 1 3 71 133 77 . 12 Launcher 70 | . . 8 3 . 6 5 . 3 . 3 . . . 7 2 3 11 5 5 . . . . 1 . 4 4 Special 18 | . . . . . . . . . 2 7 7 . . . . . 2 . . . . . . . . . . Kinetic 2771 | 5 121 58 201 306 48 25 2 18 98 5 9 . 14 76 1 39 7 56 208 71 1 22 50 140 104 64 1022 Thermal 788 | 5 62 17 4 144 15 11 1 9 54 11 10 . 25 130 17 6 3 . 100 . . 3 21 46 78 6 10 Explosive 54 | . . . 3 . 6 5 . 3 . 3 . . . 7 2 3 11 5 5 . . . . 1 . . . Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Entropic 26 | . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . Phasic 29 | . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . Robot Hit Streak 45 | 3 9 7 12 12 8 5 . 4 12 27 44 . 20 22 14 7 9 16 24 12 . 11 8 29 19 13 45 Robot Miss Streak 10 | 2 5 4 10 8 6 2 . 3 5 . 1 . 1 5 . 9 4 3 3 4 . 1 4 2 4 3 6 Penetration Max 2 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 2 2 Secondary Targets 53 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 48 Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Shots Hit Robots 2541 | 6 109 30 179 294 41 23 . 17 85 24 23 . 36 130 2 34 31 46 215 42 . 21 44 154 117 48 790 Core Hits 1712 | 1 34 14 162 195 24 25 . 11 35 21 6 . 12 66 5 48 66 42 113 15 . 7 16 71 85 38 600 Critical Kills 98 | . 1 . . . . . . . 1 . 2 . . 1 . . . 1 1 . . . . 2 4 9 76 Critical Parts Destroyed 106 | . . . . 1 . . . 1 . 1 . . 1 1 . . . 1 . . . . . 2 . 5 93 Critical Strikes 283 | . 2 . 1 13 2 . . 2 4 1 4 . 2 9 . . . 5 8 4 . 2 4 14 5 15 186 Burn 11 | . . . . . . . . 1 2 . 2 . 1 4 . . . . . . . . . . . 1 . Meltdown 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 3 . . Destroy 217 | . 1 . . 1 . . . 1 1 1 2 . 1 1 . . . 2 . . . 2 . 3 1 14 186 Blast 45 | . 1 . . 12 2 . . . 1 . . . . 3 . . . 3 7 4 . . 4 8 . . . Sever 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 35 | . . . 12 3 . . . . . . . . . . . . . . . . . . . . 17 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . 12 3 . . . . . . . . . . . . . . . . . . . . . . . Piercing 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 3 . Sneak Attacks 11 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 104317 | 62 1321 1451 3793 7795 1570 939 . 831 2342 1260 336 . 857 6023 290 1155 4216 3153 13196 1543 . 769 1852 7627 13740 1332 26864 Guns 43207 | 62 762 137 85 4197 462 270 . 258 1357 334 336 . 691 1264 . . 1153 629 . . . 696 . 2407 1853 801 25453 Cannons 39250 | . 559 406 2960 3067 434 165 . 144 985 33 . . 166 2616 . 766 245 1671 11962 1543 . 73 1852 4748 4855 . . Explosions 20515 | . . 908 380 322 674 504 . 429 . 893 . . . 2143 290 389 2818 853 1234 . . . . 472 6324 471 1411 Melee 1288 | . . . 368 200 . . . . . . . . . . . . . . . . . . . . 678 42 . Ramming 57 | . . . . 9 . . . . . . . . . . . . . . . . . . . . 30 18 . Kinetic 63216 | 17 906 1342 3018 4180 613 268 . 258 1489 126 180 . 302 1262 . 680 218 2300 9530 1543 . 696 1439 4915 1853 628 25453 Thermal 25078 | 45 415 109 27 3159 283 167 . 144 853 241 156 . 555 2769 . 86 27 . 2671 . . 73 413 1284 11179 205 217 Explosive 10850 | . . . 380 247 674 504 . 429 . 893 . . . 1902 290 389 2818 853 995 . . . . 472 . 4 . Electromagnetic 1719 | . . . . . . . . . . . . . . 90 . . . . . . . . . . . 435 1194 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 568 | . . . 368 200 . . . . . . . . . . . . . . . . . . . . . . . Piercing 720 | . . . . . . . . . . . . . . . . . . . . . . . . . 678 42 . Entropic 1153 | . . . . . . . . . . . . . . . . . 1153 . . . . . . . . . . Phasic 956 | . . . . . . . . . . . . . . . . . . . . . . . . 956 . . . Highest Corruption 28 | . . . . 2 2 2 2 . 1 . . . . 11 21 21 21 . 5 5 5 6 10 10 28 5 20 Average Corruption 6 | . . . . 1 1 2 2 . 1 . . . . 2 18 21 21 . 2 5 5 5 6 1 12 2 7 Corruption Purged 8 | . . . . 2 . . . . 1 . . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 481 | . . . . 20 1 19 1 . . . . . . 43 38 34 4 . 26 28 18 8 43 14 80 11 93 Message Errors 105 | . . . . 2 . 3 . . . . . . . 7 12 7 . . 10 7 7 2 12 3 17 3 13 Matter Fused 103 | . . . . 6 . 6 . . . . . . . 12 8 8 1 . 1 7 4 . 10 1 19 3 17 Heat Flow Errors 65 | . . . . 2 . 1 . . . . . . . 7 4 5 2 . 6 5 . 2 6 2 9 1 13 Energy Discharges 56 | . . . . 3 1 1 . . . . . . . 4 5 1 1 . 2 3 3 1 5 2 8 2 14 Parts Rejected 7 | . . . . 1 . . . . . . . . . . . 2 . . 3 . . . . . 1 . . Parts Fused 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Data Loss (minor) 55 | . . . . 3 . 5 1 . . . . . . 5 3 6 . . 3 3 2 1 3 2 6 1 11 Data Loss (major) 22 | . . . . . . 1 . . . . . . . 3 2 . . . . . 1 1 2 2 6 1 3 Misfires 23 | . . . . 1 . 2 . . . . . . . . 4 4 . . . 1 . 1 1 . 4 . 5 Alerts 16 | . . . . 2 . . . . . . . . . 2 . 1 . . . . 1 . 3 . 3 . 4 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Weapon Failures 21 | . . . . . . . . . . . . . . 2 . . . . 1 2 . . 1 . 3 . 12 Overload Shots 8 | . . . . . . . . . . 1 . . . 7 . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overflow Damage 4321 | . 8 . 105 184 9 15 . 5 42 3 . . . 275 1 3 44 48 1001 63 . . 106 258 2140 10 1 Projectiles 2700 | . 8 . 12 84 . . . . 42 . . . . 158 . 3 . 45 971 63 . . 106 238 970 . . Explosions 1359 | . . . 2 62 9 15 . 5 . 3 . . . 117 1 . 44 3 30 . . . . 20 1037 10 1 Melee 262 | . . . 91 38 . . . . . . . . . . . . . . . . . . . . 133 . . Knockbacks 233 | . 4 2 55 24 2 3 . . 7 . . . . 3 . 2 8 14 70 16 . . 6 16 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 216 | . 4 2 52 22 2 2 . . 7 . . . . 3 . 2 7 13 65 15 . . 6 14 . . . Secondary 16 | . . . 3 2 . 1 . . . . . . . . . . 1 1 5 1 . . . 2 . . . Self-Inflicted Damage 1800 | . . 26 25 56 . 15 . 27 . 21 . . . 174 . 43 . 47 . . . . . . 867 173 326 Shots 48 | . . 2 1 1 . 1 . 1 . 1 . . . 3 . 1 . 2 . . . . . . 11 12 12 Rammed 8 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 4 . Targets Rammed 8 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 498 | 40 109 57 377 306 287 111 81 60 354 63 21 . 114 375 238 347 249 312 421 325 . 62 34 3 380 284 498 Average Temperature 102 | 22 28 13 172 80 113 22 46 24 113 26 7 . 43 106 96 101 58 123 108 139 . 22 21 3 144 73 120 Received Heat Transfer 6471 | . 189 99 801 830 51 . . 77 100 129 9 . 117 177 . 132 94 282 1044 144 . 18 49 519 222 201 1187 Effects 47 | . . . 6 7 . . . . 4 . . . . 3 . . . . 5 . . . . . 9 . 13 Shutdowns 6 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . 2 Energy Bleed 11 | . . . 3 1 . . . . . . . . . . . . . . 2 . . . . . 2 . 3 Interference 25 | . . . 3 6 . . . . 3 . . . . 2 . . . . 1 . . . . . 5 . 5 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 29 | . . . . . . . . . . . . . . 5 . . . . . . . . . . 2 1 21 Total Turns 689 | . . . . . . . . . . . . . . 47 . . . . . . . . . . 56 10 576 Longest Duration 170 | . . . . . . . . . . . . . . 20 . . . . . . . . . . 37 10 170 Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 3 . . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Parts Melted 42 | . . . . . . 2 . . 6 1 2 . 2 7 . . . . 4 . . . . 4 11 2 1 Heat Transferred 29762 | 100 950 148 37 6475 625 375 . 296 1443 383 407 . 990 4375 . 111 37 . 2586 . . 18 407 1332 8097 346 224 Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 4394 | 5 248 . 473 1429 . . . . 703 . . . . 701 . . . . 2117 . . . . 667 2098 1402 4394 Initial 1125 | . 3 . . 177 . . . . 25 . . . . 186 . . . . 157 . . . . 47 342 1125 773 Average 885 | . 112 . 262 660 . . . . 482 . . . . 362 . . . . 1051 . . . . 287 1045 1100 2415 Maximum Alert Level 5 | . 1 . 2 4 . . . . 3 . . . . 3 . . . . 5 . . . . 2 5 4 5 Low Security (%) 14 | 100 88 . 17 5 . . . . 12 . . . . 18 . . . . 3 . . . . 46 . . . Level 1 21 | . 11 . 73 14 . . . . 12 . . . . 45 . . . . 3 . . . . 25 32 . . Level 2 22 | . . . 8 44 . . . . 72 . . . . 36 . . . . 17 . . . . 27 9 . . Level 3 12 | . . . . 14 . . . . 2 . . . . . . . . . 41 . . . . . 11 37 6 Level 4 11 | . . . . 20 . . . . . . . . . . . . . . 12 . . . . . 13 62 7 Level 5 13 | . . . . . . . . . . . . . . . . . . . 21 . . . . . 31 . 54 High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 143 | . 4 . 10 16 . 1 . . 5 . . . 1 12 . 1 . . 22 . . . . 10 15 7 39 Investigation 19 | . 3 . 4 3 . . . . 2 . . . 1 3 . 1 . . 2 . . . . . . . . Extermination 32 | . . . . 6 . . . . 1 . . . . 3 . . . . 7 . . . . 2 6 2 5 Reinforcement 31 | . 1 . 3 1 . . . . 2 . . . . 6 . . . . 1 . . . . 4 5 1 7 Assault 48 | . . . . 5 . 1 . . . . . . . . . . . . 9 . . . . 1 4 4 24 Garrison 13 | . . . 3 1 . . . . . . . . . . . . . . 3 . . . . 3 . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 Construction Impeded 8 | . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . 1 3 Haulers Reinforced 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 4 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 32 | . 2 . 3 5 . . . . 3 . . . . 5 . . . . 2 . . . . 4 1 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 915 | . 29 10 45 90 10 12 . 11 39 16 10 . 18 56 1 11 67 12 96 12 . 3 9 50 76 34 198 Peak Tracking Total 21 | . 5 2 6 7 4 13 . 4 5 9 4 . 5 7 4 4 21 5 7 3 . 3 3 12 12 13 17 Tactical Retreats 49 | . 4 . 6 2 . 2 . . . . . . . 4 . . . . 7 1 . . . 4 4 5 10 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 24 | . 3 . 3 6 . . . . 2 . . . . 5 . . . . 3 . . . . . . 2 . Indirectly 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 12 | . . . . 1 . . . . . . . . . 1 . . 1 . 6 1 . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . 1 . . . . . . . . . 1 . . 1 . 6 1 . . . 2 . . . Triggered 19 | . . . . 1 . . . . . . . . . 2 . . 5 1 6 1 . . 1 2 . . . Most Traps Carried 12 | . . 1 1 1 . 6 6 6 6 6 12 12 12 12 11 11 11 12 12 6 5 5 6 6 . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 101 | . . 1 4 21 1 2 . . 4 3 . . . 4 . 2 . . 23 . . 7 . 2 21 2 4 Max in Single Turn 18 | . . 1 2 12 1 1 . . 2 2 . . . 1 . 1 . . 18 . . 1 . 1 2 1 1 Garrison Access 6 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 70 | . 8 4 14 11 . 2 . . 3 1 . 4 1 4 . 3 4 . 1 . . 8 . 1 . 1 . Terminals 21 | . 6 . 8 5 . . . . . . . . 1 . . 1 . . . . . . . . . . . Fabricators 8 | . . . . 4 . . . . 2 . . . . 2 . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . 1 . Total Hacks 226 | . 27 8 42 30 . 6 . . 10 1 . 24 3 10 . 5 9 . 2 . . 46 . 2 . 1 . Successful 170 | . 12 8 25 15 . 6 . . 5 1 . 24 3 8 . 5 9 . 2 . . 46 . . . 1 . Failed 54 | . 14 . 16 15 . . . . 5 . . . . 2 . . . . . . . . . 2 . . . Catastrophic 9 | . 3 . 2 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 158 | . 22 . 21 13 1 . . . 17 . . . . 21 . . 1 . 3 . . . . 23 19 11 6 Terminals 69 | . 24 . 28 11 . . . . . . . . 3 . . 3 . . . . . . . . . . . Fabricators 27 | . . . . 15 . . . . 5 . . . . 7 . . . . . . . . . . . . . Repair Stations 8 | . . . 4 . . . . . . . . . . 2 . . . . 2 . . . . . . . . Recycling Units 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 4 3 . . . . 5 . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 4 1 . . . . . . . . . 1 . . . . . . . . . 2 . 1 . Terminal Hacks 126 | . 9 8 12 3 . 6 . . . 1 . 24 3 . . 5 9 . . . . 46 . . . . . Record 66 | . . 5 . . . 5 . . . . . 7 3 . . 3 8 . . . . 35 . . . . . Part Schematic 14 | . 1 . 1 . . . . . . . . 9 . . . . . . . . . 3 . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 . 3 2 . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . 2 . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 6 | . . 1 . . . 1 . . . 1 . . . . . 2 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 3 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . 5 . . . . 1 . . . . 2 . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . Build 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 4 . . . . . . . . . . 1 . . . . 2 . . . . . . . . Scan Component 4 | . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Repair 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 4 2 . . . . 4 . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 6 | . . . 2 1 . . . . 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . Seal Access 4 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 3 . 4 4 . . . . . . . . . 4 . . . . . . . . . . . . . Terminals 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . 4 . . . . . . . . . 4 . . . . . . . . . . . . . Report 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabnet 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 7 . 10 9 . . . . 2 . . . 1 1 . 1 . . 1 . . . . 1 . . . Full Trace Events 6 | . . . . 2 . . . . 2 . . . 1 . . 1 . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . 3 . . . . 5 . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 61 | . 1 . 3 1 . . 15 . 1 . . 9 . 11 . . . . . . . 3 . 16 1 . . Parts Built 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 127 | . . . . 51 . . . . . . . . . 76 . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Time 114 | . . . 58 . . . . . . . . . . . . . . . 56 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . . 1 1 2 . . 3 2 . 2 . 3 . . . 1 . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 16 | . . . . . . . . . 1 1 2 . . 3 2 . 2 . 3 . . . 1 . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . parse_system 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 4 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 3 1 1 1 1 1 3 3 3 3 3 1 1 1 . . Autooverrided 14 | . . . . . . . . . 1 1 . . . 3 2 . 2 . 3 . . . 1 . 1 . . Robots Rewired 15 | . . . . . . 5 . . 1 3 1 . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 56 | . . . . . . 5 4 . 6 4 1 . . 4 2 . 7 . 3 . . . 1 4 3 8 4 Largest Group 6 | . . . . . . 3 6 6 5 6 6 6 6 2 1 . 6 1 1 . . . 1 3 2 4 4 Highest-Rated Group 480 | . . . . . . 93 211 211 383 288 288 284 284 158 64 . 304 65 58 . . . 49 233 192 345 480 Highest-Rated Ally 135 | . . . . . . 31 39 39 135 135 135 135 135 135 64 . 65 65 58 . . . 49 103 96 115 122 Zionite Dispatches 12 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . 3 . 4 2 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Light 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hero 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Infowar Resupply 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Total Orders 21 | . . . . . . . . . . . . . . 7 . 3 . . . . . . 3 5 . 3 . STAY 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . ROAM 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . DROP 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 2 . EXPLORE 11 | . . . . . . . . . . . . . . 5 . 3 . . . . . . 3 . . . . Ally Attacks 337 | . . . . . . 26 . 24 59 26 21 . 29 15 3 . 16 . 11 . . . 1 8 22 24 52 Total Damage 14224 | . . . . . . 463 . 617 2143 781 919 . 1251 423 13 . 504 . 356 . . . 31 580 735 1195 4213 Kills 101 | . . . . . . 4 . 7 26 8 8 . 16 4 . . 1 . 1 . . . . 3 2 3 18 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 2 Allies Melted 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 10 | . 1 . 3 2 . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . . . . 2 1 1 1 . 1 2 . 2 . 1 1 . 2 . . . . . . . . . Drone Launches 43 | . . . . . . . . . . . . . . 28 . 12 . . . . . . 3 . . . . Drone Recoveries 26 | . . . . . . . . . . . . . . 18 . 7 . . . . . . 1 . . . . Zionite Intel Received 14 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . 4 5 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Component Stockpiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 38852 | 77 1379 1589 1925 3360 937 1232 1000 923 1506 1424 1311 127 1038 2732 877 735 1267 1339 2801 1181 724 319 1534 1116 1962 1345 3092 Spaces Moved 21582 | 48 814 1059 1208 1895 714 1002 895 564 1127 877 787 78 624 1327 491 375 610 747 1138 677 472 170 733 461 1014 559 1116 Core 330 | 5 . . . . . . . . . . . . . . . . . . . . . . . 92 18 215 . Treads 7580 | . 171 14 . 53 . . . . . 811 787 78 624 1327 491 375 610 35 1 . . . . 255 634 198 1116 Legs 5724 | . . . . 1220 714 1002 895 564 1127 66 . . . . . . . . . . . . . 100 . 36 . Wheels 7654 | 43 643 1045 1208 622 . . . . . . . . . . . . . 712 1137 677 472 170 733 14 178 . . Hover 210 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 110 . Flight 84 | . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . Fastest Speed 15 | 50 95 120 105 105 105 105 105 105 100 110 157 157 157 156 168 168 168 145 135 150 135 135 175 50 15 50 153 Average Speed 139 | 94 123 132 107 117 105 106 105 105 104 153 157 157 157 160 168 168 168 160 153 152 149 138 175 143 140 199 161 Slowest Speed 850 | 100 160 240 135 250 105 185 185 185 110 244 157 157 157 250 170 168 170 205 250 175 150 175 175 190 750 850 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 66 | 3 98 61 85 39 79 98 90 73 34 97 98 68 80 38 73 97 81 89 33 78 80 63 97 17 94 17 13 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 23 | . 1 1 2 . . 1 2 . 9 . . 1 . . . . 1 . . . . 3 . . 2 . . Known Exits Taken 23 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 55 | . . 10 . . 5 2 4 1 . 2 14 . . . 3 2 . 4 . 2 2 . 4 . . . . Spaces Dug 84 | . . 1 . 2 . 1 . . 2 15 2 . . 17 2 1 . 1 25 . 1 . 1 9 2 . 2 Terrain Destroyed 1557 | . . 108 42 45 65 49 . 37 11 38 2 . 4 118 32 27 97 78 206 32 1 2 25 80 355 51 52 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Projectile 371 | . . 2 8 25 2 3 . 2 11 . 2 . 4 37 4 1 . 17 77 32 1 2 25 54 42 7 13 AOE 1151 | . . 106 34 20 63 46 . 35 . 38 . . . 81 28 26 97 61 129 . . . . 26 312 44 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 27551 | 66 1015 1161 1610 2652 839 1127 943 867 1349 931 839 83 652 1746 523 441 802 830 1885 768 487 232 926 737 1354 732 1954 Wait 2883 | 3 70 11 192 418 68 36 31 273 118 14 25 6 14 215 3 25 22 11 389 55 9 . 143 110 121 51 450 Move 21550 | 47 813 1058 1207 1894 713 1001 892 563 1126 876 786 77 623 1326 490 374 609 746 1137 676 471 169 732 460 1011 558 1115 Hop 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Pick Up 253 | 3 18 8 22 34 1 . 2 1 6 2 5 . . 15 6 6 11 5 16 1 . 6 3 14 20 21 27 Fast Attach 285 | 7 4 3 11 13 4 1 5 . 14 6 . . . 15 1 5 22 8 25 1 3 12 6 8 41 35 35 Attach 117 | . 2 4 9 11 1 1 . . 2 2 . . 1 11 4 . 5 3 7 . 1 5 2 11 10 7 18 Detach 37 | . . . 1 2 . . . . . . . . . . 1 . 3 . . . . 3 1 6 11 4 5 Swap 367 | 1 4 13 20 70 13 7 5 15 11 8 7 . . 32 2 5 13 11 53 9 . . 7 20 4 1 36 Drop 345 | . 10 10 25 31 7 1 6 3 18 7 . . . 23 . 6 32 9 38 1 2 13 6 17 18 22 40 Fire 1513 | 5 94 54 111 167 32 19 1 12 54 16 16 . 14 101 16 19 28 37 206 24 1 22 26 88 97 26 227 Melee 35 | . . . 12 3 . . . . . . . . . . . . . . . . . . . . 17 3 . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . Escape Stasis 17 | . . . . 6 . . . . . . . . . . . . . . 8 . . 1 . . 1 . 1 Rewire 122 | . . . . . . 61 . . . . . . . 4 . . 56 . . . . 1 . . . . . Trap 12 | . . . . 1 . . . . . . . . . 1 . . 1 . 6 1 . . . 2 . . . Miscellaneous 4 | . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 7) 428 | -10/Materials | Discovered new exit (range 13) 476 | -10/Materials | Discovered new exit (range 9) 791 | -10/Materials | Discovered new exit (range 12) 863 | -10/Materials | Central database locked down 1440 | -10/Materials | Discovered new exit (range 11) 1457 | -10/Materials | Entered Subcaves 1512 | -10/Subcaves | Visited 4L-MR0's lab 1534 | -10/Subcaves | Found Arachnoskeleton 1859 | -10/Subcaves | Learned location of Zion (-7) 1859 | -10/Subcaves | Met a Zionite searching for "candidates" 1883 | -10/Subcaves | Visited Clippyterm 1887 | -10/Subcaves | Learned Factory emergency access door positions 2034 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2053 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2454 | -10/Subcaves | Disturbed a concealed Subdweller 2624 | -10/Subcaves | Discovered new exit (range 13) 2643 | -10/Subcaves | Discovered new exit (range 15) 2650 | -10/Subcaves | Core integrity fell below 50% 3046 | -10/Subcaves | Entered Materials 3046 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3170 | -8/Materials | Garrison activated, responded to threat 3224 | -8/Materials | Lost 3 parts (1p2n) 3731 | -8/Materials | Discovered new exit (range 5) 4044 | -8/Materials | Repaired Lgt. Treads 4077 | -8/Materials | Repaired Arm. Wheel 4379 | -8/Materials | Discovered new exit (range 16) 4866 | -8/Materials | Central database locked down 4971 | -8/Materials | Entered Factory 4971 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5413 | -7/Factory | Build established: Skirmisher 6016 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 6063 | -7/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 6095 | -7/Factory | Discovered new exit (range 5) 6100 | -7/Factory | Identified exit to Lower Caves 6171 | -7/Factory | First assault squad dispatched 6403 | -7/Factory | Discovered new exit (range 4) 6406 | -7/Factory | Identified exit to Factory 7016 | -7/Factory | Garrison activated, responded to threat 7089 | -7/Factory | Destroyed 8 combat bots 7341 | -7/Factory | Build established: Tank 8331 | -7/Factory | Entered Lower Caves 8603 | -7/Lower Caves | Learned 4 Factory zone layouts 8729 | -7/Lower Caves | Identified exit to Lower Caves 8777 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8782 | -7/Lower Caves | Build established: Skirmisher 8784 | -7/Lower Caves | Found Prototype Special Weapon 9002 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 9083 | -7/Lower Caves | Identified Molecular Deconstructor 9268 | -7/Lower Caves | Entered another Lower Caves area 9278 | -7/Lower Caves | Encountered a Warlord checkpoint 9282 | -7/Lower Caves | Discovered exit to Factory (range 11) 9315 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9886 | -7/Lower Caves | Learned 4 Factory zone layouts 10028 | -7/Lower Caves | Learned Extension stockpile data 10028 | -7/Lower Caves | Learned Research terminal intel 10028 | -7/Lower Caves | Learned Armory garrison access intel 10254 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10312 | -7/Lower Caves | Lost 3 allies 10388 | -7/Lower Caves | Discovered new exit (range 16) 10498 | -7/Lower Caves | Identified exit to Zion 10500 | -7/Lower Caves | Entered Zion 10500 | -7/Zion | Accompanied by 2 allies 10531 | -7/Zion | Learned 4 Factory zone layouts 10548 | -7/Zion | Discovered new exit (range 13) 10560 | -7/Zion | Identified exit to Proximity Caves 10587 | -7/Zion | Given the Hacking Drone Bay 10655 | -7/Zion | System corruption cleaned by Quarantine Array 10837 | -7/Zion | Given A8's code to call for help 11119 | -7/Zion | Met Imprinter 11136 | -7/Zion | Imprinted 11138 | -7/Zion | Declared Zion's savior 11303 | -7/Zion | Build established: Derelict-Skirmisher 11357 | -7/Zion | Learned location of Quarantine (-2) 11448 | -7/Zion | Visited the Megawrench Repair Shop 11448 | -7/Zion | Megawrench repaired 9 parts 11500 | -7/Zion | Entered Proximity Caves 11500 | -6/Proximity Caves | Accompanied by 6 allies 11737 | -6/Proximity Caves | Spotted B-75 Beast 11762 | -6/Proximity Caves | Allies destroyed B-75 Beast 11924 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12052 | -6/Proximity Caves | Build established: Skirmisher 12065 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12162 | -6/Proximity Caves | Learned Factory security intel 12296 | -6/Proximity Caves | Discovered exit to Factory (range 13) 12423 | -6/Proximity Caves | Entered Factory 12423 | -6/Factory | Accompanied by 2 allies 12423 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12424 | -6/Factory | Identified exit to Lower Caves 12556 | -6/Factory | Zion hero teleported in (AD-0RF) 12889 | -6/Factory | Build established: Tank 13136 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13137 | -6/Factory | Zion Light squad teleported in 13210 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 13244 | -6/Factory | Discovered new exit (range 5) 13247 | -6/Factory | Identified exit to Factory 13270 | -6/Factory | Build established: Skirmisher 13921 | -6/Factory | Terminal network hard line cut 13929 | -6/Factory | Entered Lower Caves 13929 | -6/Lower Caves | Accompanied by 3 allies (AD-0RF) 13961 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13987 | -6/Lower Caves | Destroyed 7 combat bots 14132 | -6/Lower Caves | Found DCF Scrap (14 items) 14260 | -6/Lower Caves | Spotted B-75 Beast 14267 | -6/Lower Caves | Allies destroyed B-75 Beast 14334 | -6/Lower Caves | Encountered a Warlord checkpoint 14335 | -6/Lower Caves | Build established: Derelict-Skirmisher 14571 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14807 | -6/Lower Caves | Learned Factory stockpile data 15102 | -6/Lower Caves | Discovered new exit (range 7) 15111 | -6/Lower Caves | Identified exit to Lower Caves 15353 | -6/Lower Caves | Entered another Lower Caves area 15353 | -6/Lower Caves | Accompanied by 6 allies (AD-0RF) 15463 | -6/Lower Caves | Discovered exit to Factory (range 5) 15525 | -6/Lower Caves | Encountered a Warlord checkpoint 15750 | -6/Lower Caves | Found DCF Scrap (12 items) 15753 | -6/Lower Caves | Learned location of 1 exit from Factory 15913 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16315 | -6/Lower Caves | Learned Factory emergency access door positions 16546 | -6/Lower Caves | Discovered new exit (range 13) 16619 | -6/Lower Caves | Identified exit to Data Miner 16664 | -6/Lower Caves | Entered Data Miner 16664 | -6/Data Miner | Accompanied by 6 allies (AD-0RF) 16664 | -6/Data Miner | Discovered new exit (range 6) 16671 | -6/Data Miner | Identified exit to Proximity Caves 16694 | -6/Data Miner | Met Data Miner 16724 | -6/Data Miner | Learned location of Section 7 (-2) 16724 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16748 | -6/Data Miner | Received God Mode back door access code from Data Miner 16791 | -6/Data Miner | Entered Proximity Caves 16791 | -5/Proximity Caves | Accompanied by 6 allies (AD-0RF) 17046 | -5/Proximity Caves | Learned 12 Factory zone layouts 17120 | -5/Proximity Caves | Learned Factory emergency access door positions 17464 | -5/Proximity Caves | Attracted the attention of an 0b10 base 17494 | -5/Proximity Caves | Learned Research terminal intel 17494 | -5/Proximity Caves | Learned Research emergency access door positions 17494 | -5/Proximity Caves | Learned location of 1 exit from Research 17509 | -5/Proximity Caves | Lost 3 allies 17539 | -5/Proximity Caves | Discovered exit to Factory (range 12) 17747 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17829 | -5/Proximity Caves | Entered Factory 17829 | -5/Factory | Accompanied by 2 allies (AD-0RF) 17829 | -5/Factory | Evolved 2 slots: Utility x2 17830 | -5/Factory | Identified exit to Upper Caves 17831 | -5/Factory | Identified exit to Factory 17928 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 18053 | -5/Factory | Discovered exit to Upper Caves (range 10) 18325 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 18484 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18485 | -5/Factory | Zion Infowar Resupply teleported in 18490 | -5/Factory | Fabricated Antimatter Cannon (x1) 18610 | -5/Factory | Local machine network offline 18636 | -5/Factory | Cargo convoy interrupted 18672 | -5/Factory | Lost 8 allies 19046 | -5/Factory | Terminal network hard line cut 19137 | -5/Factory | Build established: Trapper-Skirmisher 19279 | -5/Factory | Found Prototype Device 19280 | -5/Factory | Identified Beam Splitter 19554 | -5/Factory | Discovered exit to Factory (range 4) 19988 | -5/Factory | Lost 3 parts (1p2n) 20525 | -5/Factory | System corruption reached 10% 20561 | -5/Factory | Entered Upper Caves 20566 | -5/Upper Caves | Encountered a Warlord checkpoint 20584 | -5/Upper Caves | Lost 6 parts (2p2n1u1w) 20843 | -5/Upper Caves | Spotted B-75 Beast 21080 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 21202 | -5/Upper Caves | Discovered new exit (range 4) 21210 | -5/Upper Caves | Identified exit to Upper Caves 21438 | -5/Upper Caves | Entered another Upper Caves area 21458 | -5/Upper Caves | Attracted the attention of an 0b10 base 21509 | -5/Upper Caves | Destroyed 7 combat bots 21512 | -5/Upper Caves | Learned Factory emergency access door positions 21512 | -5/Upper Caves | Learned Research trap positions 21512 | -5/Upper Caves | Learned 8 Research zone layouts 21529 | -5/Upper Caves | Discovered exit to Factory (range 25) 21575 | -5/Upper Caves | Learned location of 2 exits from Factory 21923 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21977 | -5/Upper Caves | Discovered new exit (range 15) 22003 | -5/Upper Caves | Identified exit to Warlord 22173 | -5/Upper Caves | Entered Warlord 22231 | -5/Warlord | System corruption cleaned by Quarantine Array 22392 | -5/Warlord | Build established: Trapper-Gunner 22778 | -5/Warlord | Learned 4 Armory zone layouts 22781 | -5/Warlord | Learned Factory repair station intel 22781 | -5/Warlord | Learned Factory garrison access intel 22781 | -5/Warlord | Learned Research terminal intel 22781 | -5/Warlord | Learned Research recycling unit intel 22801 | -5/Warlord | Rebuked by Warlord 22816 | -5/Warlord | Opened Warlord's prototype stash 22822 | -5/Warlord | Found Prototype Device 22822 | -5/Warlord | Identified System Purifier 22826 | -5/Warlord | Warlord's base attacked by MAIN.C 22833 | -5/Warlord | Found Prototype Reactor 22833 | -5/Warlord | Identified Vortex Chain Reactor 22867 | -5/Warlord | Found Prototype Hackware 22877 | -5/Warlord | Identified Ghost Barrier 22982 | -5/Warlord | Found Prototype Energy Gun 22982 | -5/Warlord | Identified Vortex Rifle 22993 | -5/Warlord | Found Prototype Piercing Weapon 22993 | -5/Warlord | Identified Vortex Lance 23003 | -5/Warlord | Found Vortex Rifle 23176 | -5/Warlord | Warlord forces counterattacked 23185 | -5/Warlord | Spotted Executioner 23193 | -5/Warlord | Spotted Executioner 23222 | -5/Warlord | Destroyed 13 combat bots 23232 | -5/Warlord | Lost 8 allies 23248 | -5/Warlord | Spotted Executioner 23254 | -5/Warlord | Spotted Executioner 23255 | -5/Warlord | Destroyed Executioner 23276 | -5/Warlord | Destroyed 13 combat bots 23302 | -5/Warlord | Lost 5 allies 23324 | -5/Warlord | Found Prototype Ballistic Cannon 23327 | -5/Warlord | Spotted Executioner 23327 | -5/Warlord | Spotted Executioner 23327 | -5/Warlord | Spotted Executioner 23338 | -5/Warlord | Destroyed Executioner 23354 | -5/Warlord | Found Prototype Device 23354 | -5/Warlord | Identified Adv. Kinecellerator 23360 | -5/Warlord | Found Exp. Targeting Computer 23364 | -5/Warlord | Found Prototype Processor 23364 | -5/Warlord | Identified Exp. Core Analyzer 23372 | -5/Warlord | Lost 3 allies 23420 | -5/Warlord | Discovered new exit (range 14) 23430 | -5/Warlord | Spotted Striker 23430 | -5/Warlord | Spotted Executioner 23430 | -5/Warlord | Spotted Executioner 23439 | -5/Warlord | Identified exit to Proximity Caves 23440 | -5/Warlord | Entered Proximity Caves 23440 | -4/Proximity Caves | Accompanied by 1 ally 23478 | -4/Proximity Caves | Lost 9 allies 23539 | -4/Proximity Caves | Identified Hvy. Autocannon 23759 | -4/Proximity Caves | Spotter reported a threat 24065 | -4/Proximity Caves | Build established: Scavenger-Gunner 24490 | -4/Proximity Caves | Found Imp. Powered Armor 24571 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24603 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 24612 | -4/Proximity Caves | Learned location of 1 exit from Research 24779 | -4/Proximity Caves | Entered Factory 24779 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24780 | -4/Factory | Identified exit to Research 24783 | -4/Factory | Loaded intel: 6 repair station locations 24784 | -4/Factory | Loaded intel: 4 garrison access locations 25215 | -4/Factory | Repaired Arm. Medium Treads 25279 | -4/Factory | First assault squad dispatched 25358 | -4/Factory | Destroyed 7 combat bots 26035 | -4/Factory | Found Prototype Launcher 26180 | -4/Factory | Terminal network hard line cut 26233 | -4/Factory | Identified Mni. Smartbomb Launcher 26248 | -4/Factory | Destroyed 7 combat bots 26667 | -4/Factory | Garrison activated, responded to threat 26825 | -4/Factory | Discovered new exit (range 9) 26833 | -4/Factory | Identified exit to Upper Caves 27580 | -4/Factory | Entered Upper Caves 27893 | -4/Upper Caves | Build established: Scavenger-Skirmisher 28130 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28706 | -4/Upper Caves | Discovered new exit (range 6) 28758 | -4/Upper Caves | Identified exit to Upper Caves 28761 | -4/Upper Caves | Entered another Upper Caves area 28781 | -4/Upper Caves | Found Alien Artifact 28781 | -4/Upper Caves | Identified Core Expander 28781 | -4/Upper Caves | Installed Core Expander, added new Utility slot 29397 | -4/Upper Caves | Discovered new exit (range 6) 29404 | -4/Upper Caves | Identified exit to Zhirov 29485 | -4/Upper Caves | Entered Zhirov 29485 | -4/Zhirov | Discovered new exit (range 3) 29512 | -4/Zhirov | Met Zhirov 29537 | -4/Zhirov | Learned location of Testing (-3) 29537 | -4/Zhirov | Learned location of Command (-1) 29564 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29589 | -4/Zhirov | Found Alien Artifact 29589 | -4/Zhirov | Identified Integrated Reactor 29589 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29610 | -4/Zhirov | Found Alien Artifact 29767 | -4/Zhirov | Attacked by Zhirov 29772 | -4/Zhirov | Identified Transdimensional Reconstructor 29772 | -4/Zhirov | Warped through subspace 29775 | -4/Zhirov | Identified exit to Proximity Caves 29784 | -4/Zhirov | Cloak Generator disabled 29794 | -4/Zhirov | Enhanced Grunts warped into view 29804 | -4/Zhirov | Entered Proximity Caves 29853 | -3/Proximity Caves | System corruption reached 10% 30463 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31338 | -3/Proximity Caves | Entered Research 31338 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 31338 | -3/Research | Spotted B-86 Titan 31339 | -3/Research | Identified exit to Testing 31339 | -3/Research | Identified exit to Research 31341 | -3/Research | Loaded intel: 54 trap records 31343 | -3/Research | Loaded intel: 20 terminal locations 31344 | -3/Research | Loaded intel: 4 recycling unit locations 31446 | -3/Research | Destroyed B-86 Titan 31499 | -3/Research | Found Prototype Launcher 31503 | -3/Research | Found Prototype Launcher 31506 | -3/Research | Found Prototype Launcher 31515 | -3/Research | Identified Adv. Micro-nuke Launcher (x3) 31521 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 31522 | -3/Research | Zion Kinetic Resupply teleported in 31636 | -3/Research | Retrieved Zion intel report: Emergency Access 31657 | -3/Research | Retrieved Zion intel report: Component Schematics 31737 | -3/Research | Retrieved Zion intel report: Active Garrisons 31738 | -3/Research | Zion Heavy squad teleported in 31805 | -3/Research | Found Prototype Protection 31805 | -3/Research | Identified Zio. Weapon Casing 31967 | -3/Research | Garrison activated, responded to threat 32092 | -3/Research | Build established: Messiah-Skirmisher 32285 | -3/Research | Zion Thermal Resupply teleported in 32406 | -3/Research | Released all parts (9) 32421 | -3/Research | Destroyed 8 combat bots 32424 | -3/Research | System corruption reached 10% 32437 | -3/Research | Lost 21 parts (2p6n7u6w) 32442 | -3/Research | Core integrity fell below 50% 32454 | -3/Research | Entered Testing 32520 | -3/Testing | Found Portable AFG 32637 | -3/Testing | Found Prototype Energy Cannon 32637 | -3/Testing | Identified Imp. Potential Cannon 32734 | -3/Testing | Found Prototype Device 32734 | -3/Testing | Identified Exp. Hardlight Generator 33081 | -3/Testing | Spotted Striker 33354 | -3/Testing | Build established: Hacker-Assassin 33362 | -3/Testing | Spotted PX-2H90I2Y9H7 33388 | -3/Testing | Retrieved Zion intel report: Active Terminals 33392 | -3/Testing | Enhanced Grunt warped into view, answering call for help 33393 | -3/Testing | Enhanced Grunt warped into view, answering call for help 33416 | -3/Testing | Found Ghost Barrier 33491 | -3/Testing | Assembled infested ambush trap array 33536 | -3/Testing | Unstable Terrabomb Derivative detonated 33581 | -3/Testing | Retrieved Zion intel report: Emergency Access 33607 | -3/Testing | Incoming assault squad redirected 33634 | -3/Testing | Scanned by Researcher 33691 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 33756 | -3/Testing | Destroyed 7 combat bots 33897 | -3/Testing | Retrieved Zion intel report: Trap Installations 33917 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 33954 | -3/Testing | First assault squad dispatched 33959 | -3/Testing | Discovered exit to Research (range 11) 33991 | -3/Testing | Terminal network hard line cut 34031 | -3/Testing | Lost 3 parts (2n1w) 34033 | -3/Testing | Destroyed 11 combat bots 34393 | -3/Testing | Core integrity fell below 20% 34416 | -3/Testing | Entered Research 34416 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 34417 | -2/Research | Identified exit to Access 34418 | -2/Research | Loaded intel: 24 terminal locations 34447 | -2/Research | Lost 13 parts (1p7n2u3w) 34666 | -2/Research | First assault squad dispatched 34681 | -2/Research | Incoming assault squad redirected 34705 | -2/Research | Build established: Hacker-Mutant 35023 | -2/Research | Found Unknown Launcher 35100 | -2/Research | Identified Gamma Bomb Array 35119 | -2/Research | Released all parts (5) 35130 | -2/Research | Zion Light squad teleported in 35148 | -2/Research | Lost 5 parts (3u2w) 35185 | -2/Research | Lost 3 allies 35248 | -2/Research | Spotted B-90 Cyclops 35280 | -2/Research | Zion Hacker squad teleported in 35285 | -2/Research | Zion Kinetic Resupply teleported in 35307 | -2/Research | Core integrity fell below 50% 35329 | -2/Research | Lost 4 allies 35562 | -2/Research | Found Prototype Device 35562 | -2/Research | Identified Adv. EM Disruption Field 35576 | -2/Research | Found Hvy. Reactive Plating 35586 | -2/Research | Discovered exit to Access (range 6) 35618 | -2/Research | Zion Infowar Resupply teleported in 35670 | -2/Research | Terminal network hard line cut 35761 | -2/Research | Entered Access 35761 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 35803 | -1/Access | Zion Heavy squad teleported in 35913 | -1/Access | Spotted B-99 Colossus 35927 | -1/Access | Allies destroyed B-99 Colossus 35953 | -1/Access | Zion Heavy squad teleported in 35977 | -1/Access | Found Prototype Ballistic Gun 35977 | -1/Access | Identified Multirail 35984 | -1/Access | Found Multirail 36011 | -1/Access | First assault squad dispatched 36043 | -1/Access | Lost 3 allies 36056 | -1/Access | P-80 Master assimilated allied NP-6S2(Z) 36079 | -1/Access | Destroyed 7 combat bots 36130 | -1/Access | Spotted B-99 Colossus 36162 | -1/Access | Destroyed B-99 Colossus 36179 | -1/Access | Spotted B-99 Colossus 36219 | -1/Access | Destroyed B-99 Colossus 36231 | -1/Access | Lost 3 parts (2n1u) 36244 | -1/Access | Found Unknown Protection 36244 | -1/Access | Identified Hvy. Reflective Plating 36268 | -1/Access | Found Multirail 36367 | -1/Access | Destroyed 8 combat bots 36517 | -1/Access | Discovered new exit (range 10) 36643 | -1/Access | Build established: Scavenger-Gunner 36814 | -1/Access | Incoming assault squad redirected 37071 | -1/Access | Incoming assault squad redirected 37076 | -1/Access | Incoming assault squad redirected 37165 | -1/Access | Found Prototype Launcher 37165 | -1/Access | Identified Enh. Gamma Bomb Array 37256 | -1/Access | Terminal network hard line cut 37283 | -1/Access | Incoming assault squad redirected 37825 | -1/Access | Found Prototype Protection 37825 | -1/Access | Identified Centrium Heavy Armor Plating 37856 | -1/Access | Garrison activated, responded to threat 37878 | -1/Access | High security lockdown imminent 37903 | -1/Access | Destroyed 8 combat bots 37958 | -1/Access | High security lockdown engaged 37987 | -1/Access | Build established: Scavenger-Tank 38214 | -1/Access | Destroyed 16 combat bots 38251 | -1/Access | Spotted Executioner 38251 | -1/Access | Spotted Striker 38251 | -1/Access | Spotted Striker 38255 | -1/Access | Destroyed Executioner 38258 | -1/Access | Destroyed Striker 38260 | -1/Access | Destroyed Striker 38281 | -1/Access | Spotted Investigator 38286 | -1/Access | Destroyed Investigator 38294 | -1/Access | System corruption reached 10% 38320 | -1/Access | Spotted Executioner 38320 | -1/Access | Spotted Executioner 38329 | -1/Access | Destroyed Executioner 38333 | -1/Access | Destroyed Executioner 38343 | -1/Access | Sterilization system engaged 38360 | -1/Access | Build established: Scavenger-Gunner 38375 | -1/Access | Destroyed 30 combat bots 38416 | -1/Access | Spotted Executioner 38416 | -1/Access | Destroyed Executioner 38454 | -1/Access | Found Prototype Processor 38454 | -1/Access | Identified Exp. Core Analyzer 38469 | -1/Access | Found Exp. Core Analyzer 38643 | -1/Access | Ambient heat levels rising (+10) 38793 | -1/Access | Ambient heat levels rising (+10) 38853 | *** | Escaped! Last Messages --------------- 38833_ Overheating: Matter decay (-41). 38835_ Overheating: Energy bleed (-72). 38839_ Acquired 8 matter. 38841_ Acquired 6 matter. 38843_ G-73 Enforcer heat damages Unknown Energy Gun. 38843_ Slug penetrates G-73 Enforcer. 38843_ G-73 Enforcer destroyed. 38843_ Switching to secondary target: G-73 Enforcer. 38843_ HV Slug penetrates Wall. 38846_ System corrupted: Hyp. Railgun jammed. 38846_ Slug penetrates G-73 Enforcer. 38846_ G-73 Enforcer suffers critical hit (Destroy). 38846_ G-73 Enforcer destroyed. [Achievement: Back For More] [Achievement: Collector] [Achievement: Rambo] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ##############???????????????????????????????????? | | # #???? ?????????????????????????????? | | # # ??????????????????????????????????? | | # # ??? ?????????????????????????????? | | # # ???????????????????????????? | | + ! #??? ? ? ??????????????????????????? | | # " #??" ???????????????????????????????? | | # """ #????? ? ???????????????????????????? | | # """ #?"??? ?? ?????????????????????????? | | # " #"?" ?? ????????????????????????????? | | #! #??? ? ???????????????????????????? | | # #??? ???????????????????????????????? | | #= #?? ??????????????????????????????? | | ##############??#??#?????#???????????????????????? | | ####?##??#??#######???#??##??????????????????????? | | ## ##?#?#??#??##?#?#?????#??????#????????????????? | | ########??????#??#?####??????????????????????????? | | % #???#????????#?#??#???#??#????????????????? | | ###?#??##????#?#??????????????????????????? | | #??#?##??#??#?##????#?????????????????????? | | = ###########?###########"??#???????????????? | | ### % #!# ! ! ""?" "??????????????????? | | [=#%%[%#!# """" ? "??????????????????? | | !=#! %%### """ """" "??????????????????? | | #= %=%=[[ % "??????????????????? | | # =%%%%%[=* "@ " "? ???????????????? | | !#% [%%*%%*[ % *% / "" "??????????????????? | | =# !%!%===%% = %% " "??????????????????? | | #####"+###!!** !"" " " "??????????????????? | | !* %=!=#*= === """ "??????????????????? | | !!!=!=!*# / "?"" "??????"???????????? | | *%=[%!=[#########?###########"??????????????????? | | %=!!====!###?????##?#??????#???#?????????????????? | | = !![==#??#????????#????#?????#????????????????? | | %[ */#?#?#???#???##??#???????????????????????? | | ! #??????#???#?##????????????#????????????? | | ###########?##?#?#??????????#???#????????????????? | | ?#???#=[=!############???#???????????????????????? | | ???#?#!==%=%![[ ??????????????????????? | | ######[*=[|=!!* ? ????????????????????? | | !==* [=!%!##############???????#?????????????????? | | #######!!###??#???????? ? ? ?????????????????????? | | # !#? ??? ?????????????????????????????????? | | #!%# ? ? ?????????????????????????????????? | | += # ? ????????? ? ??????????????????????? | | # #?????"?????????????????????????????????? | | # %#???????????????????????????????????????? | | "" ?#*!+= ?????#???? ?????????????????????????? | | "" ?#!!# ""???#????????????????????????????? | | """"??#!%# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 65 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 75 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 12 Target Analysis 8 Core Analysis 12 Recoil Reduction 8 Particle Charging 25 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Arm. Medium Treads | -7/Factory | Scanalyzed Thermal Shield | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Point Defense System | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Tactical Coordination Suite | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Railgun | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Gravity Neutralizer | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Kinetic Spear | -5/Factory | Z-intel Imp. Airjet | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Ion Burst Cannon | -5/Factory | Z-intel Cld. Particle Cannon | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Graphene Brace | -3/Research | Z-intel Adv. System Shield | -3/Research | Z-intel Quantum Capacitor | -3/Research | Z-intel Imp. Particle Charger | -3/Research | Z-intel Energy Filter | -3/Research | Z-intel Recoil Nullifier | -3/Research | Z-intel Adv. Thermal Shield | -3/Research | Z-intel Hvy. Disruptor Cannon | -3/Research | Z-intel Core Analyzer | -3/Research | Z-intel Imp. System Restoration Module | -3/Research | Z-intel Lrg. Storage Unit | -3/Research | Z-intel Greatsword | -3/Research | Z-intel Component Analysis Suite | -3/Research | Z-intel Impulse Thruster Array | -3/Research | Z-intel Lgt. Antimatter Reactor | -3/Research | Z-intel Impulse Thruster | -3/Research | Z-intel Tesla Bomb Launcher | -3/Testing | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Y-72 Warden | -3/Testing | Z-intel R-10 Processor | -3/Testing | Z-intel A-02 Transporter | -3/Testing | Z-intel Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Antimatter Cannon | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Back For More Collector Derelict Escape Equal Opportunity Bot Gunslinger Rambo Challenges ------------ None Game ------ Seed SalvageElectrostormSword Manual? 0 Play Time 07:34:36 Cumulative 229.1 hours Start 2025.02.04 @ 17:33:07 End 2025.02.07 @ 18:19:37 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type 0 Total 14 Types 10/0/2/1/0/0/0/1/0 Lore% 66 Gallery% 75 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3b9e124-d056-4c1f-aa0a-c175342f3529