Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.07 @ 17:14:44 Player: UnifiBg Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1168) 1168 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3043 Bonus ------- None Cogmind --------- Core Integrity 198/400 Matter 253/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Improved Terrain Scanner > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Improved Ion Engine Large Storage Unit Structural Scanner Visual Processing Unit Seismic Detector Tractor Beam Light Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Botcube Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Wheel Wheel Large Storage Unit Structural Scanner Seismic Detector Tractor Beam Light Assault Rifle Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Botcube [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 34 | 9 6 16 2 . 1 Power 5 | 1 2 2 . . . Engine 5 | 1 2 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 5 1 4 1 . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 12 | 5 1 4 1 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 4 . . . Device 4 | 1 . 3 . . . Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 1 2 6 1 . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 1 3 1 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 2 . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . 4 1 . 6 Power . | . . . . . . Propulsion 7 | . . 2 1 . 4 Utility 1 | . . 1 . . . Weapon 3 | . . 1 . . 2 Highest Loss Streak 6 | . . 2 1 . 6 To Critical Strikes . | . . . . . . Average Backups 11 | 2 12 13 13 13 13 Power 1 | . 1 2 3 3 3 Propulsion 2 | 1 3 2 1 1 . Utility 4 | 1 4 4 4 4 5 Weapon 3 | . 2 3 5 5 4 Tool/Special . | . . . . . . Unused Backups 10 | 3 1 2 . . 4 Power 1 | . . 1 . . . Propulsion 3 | 3 . . . . . Utility 3 | . . 1 . . 2 Weapon 3 | . 1 . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 99 97 99 100 92 Engine 12 | . 14 11 11 11 11 Wheel 29 | . 28 32 32 33 26 Device 17 | . 14 21 22 22 22 Storage 12 | . 14 11 11 11 11 Ballistic Gun 22 | . 26 17 22 22 22 Launcher 1 | . 1 3 . . . Peak Build Rating 15 | 7 9 15 15 15 15 Average Rating 10 | 5 8 12 14 15 14 On Entrance 10 | . 7 9 15 15 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 35 | 11 30 35 33 33 33 Greatest Support 32 | 32 20 30 30 30 30 Greatest Overweight (x) 3 | . 1 1 1 1 3 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 14 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 12 | 3 13 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 15 15 14 15 13 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1273 | 362 352 320 206 33 . Remotely . | . . . . . . Salvage Created 1480 | 191 498 553 138 . 100 Parts 124 | 17 36 48 17 . 6 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 47 | . 13 21 9 . 4 Guns 36 | . 12 11 9 . 4 AOE 11 | . 1 10 . . . Classes Destroyed 9 | 3 4 2 . . . Worker 3 | 2 . 1 . . . Builder 3 | . 1 2 . . . Tunneler 6 | 6 . . . . . Hauler 2 | . 2 . . . . Recycler 2 | 1 1 . . . . Watcher 4 | . . 4 . . . Swarmer 30 | . 9 8 9 . 4 Grunt 14 | . 4 10 . . . Sentry 3 | . . 3 . . . Best Kill Streak 13 | 3 4 13 4 . 4 Combat Bots Only 11 | . 3 11 4 . 4 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 191 | . 39 63 36 . 53 Missed 55 | . 11 18 11 . 15 Hits 136 | . 28 45 25 . 38 Projectile 136 | . 28 45 25 . 38 Critical Strikes 3 | . 1 1 . . 1 Damage Taken 1308 | . 225 493 156 . 434 Core 275 | . 73 103 19 . 80 Absorbed by Shields . | . . . . . . Ignored by Resistances 399 | . 71 149 50 . 129 Regen/Repaired (Parts) 30 | . . . . 30 . Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 136 | 24 45 38 16 . 13 Largest 2 | 1 2 2 2 . 2 Hottest 60 | 20 50 60 43 . 43 Shots Fired 242 | 24 90 71 32 . 25 Gun 228 | 24 87 60 32 . 25 Cannon . | . . . . . . Launcher 14 | . 3 11 . . . Special . | . . . . . . Kinetic 228 | 24 87 60 32 . 25 Thermal . | . . . . . . Explosive 14 | . 3 11 . . . Electromagnetic . | . . . . . . Robot Hit Streak 26 | 8 13 26 14 . 4 Robot Miss Streak 5 | 2 4 5 2 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 156 | 19 63 36 24 . 14 Core Hits 98 | 10 27 40 12 . 9 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3192 | 246 880 1613 269 . 184 Guns 2004 | 246 791 514 269 . 184 Cannons . | . . . . . . Explosions 1177 | . 78 1099 . . . Melee . | . . . . . . Ramming 11 | . 11 . . . . Kinetic 2004 | 246 791 514 269 . 184 Thermal . | . . . . . . Explosive 1177 | . 78 1099 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 3 . . . . Message Errors 1 | . 1 . . . . Matter Fused 1 | . 1 . . . . Energy Discharges 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 109 | . . 109 . . . Projectiles . | . . . . . . Explosions 109 | . . 109 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 160 | . 33 127 . . . Shots 6 | . 1 5 . . . Rammed 3 | . 3 . . . . Targets Rammed 3 | . 3 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 15 | . 2 15 . . . Average Temperature 4 | . 2 5 . . . Received Heat Transfer 159 | . 36 123 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 92 | 100 100 90 34 . . Level 1 7 | . . 9 65 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 355 | 10 83 355 252 . . Initial 112 | . 2 . 112 . . Average 51 | 1 18 91 207 . . Influence Increases 1461 | 45 387 654 210 . 165 Destroy 0b10 Robot/C 940 | . 260 420 180 . 80 Destroy 0b10 Robot/NC 100 | 45 20 35 . . . Destroy Leader 182 | . 44 98 30 . 10 Successful Hack 38 | . 29 9 . . . Disable Machine 9 | . . 9 . . . Destroy Structure 72 | . 19 53 . . . Lose Combat Pursuer 120 | . 15 30 . . 75 Influence Decreases 1356 | 40 392 314 318 232 60 Entered New Map 463 | . 3 . 228 232 . Time Decay 798 | 40 384 274 80 . 20 Lost Part 90 | . . 40 10 . 40 Purge Threat 5 | . 5 . . . . Squads Dispatched 5 | . 3 2 . . . Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 25 32 8 . 12 Peak Tracking Total 7 | . 3 7 4 . 7 Tactical Retreats 4 | . 1 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 8 2 . . . Terminals 10 | . 8 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 22 8 . . . Successful 20 | . 14 6 . . . Failed 10 | . 8 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 16 | . 13 3 . . . Terminals 30 | . 22 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 10 4 . . . Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . . 1 . . . Unreport Threat 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Registered Components 2 | . 1 1 . . . Zone Layout 3 | . 2 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 4 2 . . . Terminals 6 | . 4 2 . . . Botnet 4 | . 2 2 . . . Search 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 7 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2377 | 133 1207 651 179 137 70 Terrain 401 | . . 15 179 137 70 Structural 1017 | . . 631 179 137 70 Seismic 1473 | 133 1207 133 . . . Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2515 | 219 1259 651 179 137 70 Spaces Moved 2034 | 170 1063 497 139 132 33 Core 17 | 17 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2017 | 153 1063 497 139 132 33 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 95 95 95 Average Speed 93 | 87 93 94 95 95 96 Slowest Speed 125 | 100 95 95 95 95 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 7 98 38 34 17 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 18 | . 12 6 . . . Terrain Destroyed 79 | . 14 65 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 79 | . 14 65 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2408 | 215 1241 604 157 143 48 Wait 161 | . 113 37 . 11 . Move 2029 | 169 1062 496 138 131 33 Hop . | . . . . . . Pick Up 19 | 8 8 2 . 1 . Fast Attach 13 | 6 1 6 . . . Attach 6 | . . 3 1 . 2 Detach . | . . . . . . Swap 22 | 3 5 13 1 . . Drop 19 | 5 4 9 1 . . Fire 136 | 24 45 38 16 . 13 Melee . | . . . . . . Ram 3 | . 3 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 220 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 9) 817 | -10/Materials | Discovered new exit (range 12) 971 | -10/Materials | Discovered new exit (range 17) 1202 | -10/Materials | Discovered new exit (range 3) 1479 | -10/Materials | Entered another Materials area 1479 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1652 | -9/Materials | Identified exit to Materials 1782 | -9/Materials | Discovered new exit (range 7) 1806 | -9/Materials | Build established: Scavenger-Mutant 2056 | -9/Materials | Discovered new exit (range 13) 2113 | -9/Materials | Destroyed 11 combat bots 2130 | -9/Materials | Entered Mines 2196 | -9/Mines | Met a Derelict bent on vengeance 2205 | -9/Mines | Discovered exit to Materials (range 8) 2248 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2289 | -9/Mines | Learned 2 Materials zone layouts 2309 | -9/Mines | Entered Zion 2427 | -7/Zion | Discovered new exit (range 15) 2446 | -7/Zion | Entered Proximity Caves 2508 | -6/Proximity Caves | Core integrity fell below 50% 2516 | -6/Proximity Caves | Self-destructed Last Messages --------------- 02475_ Wheel destroyed. 02477_ C-30 ARC bursts open, deploying its payload. 02477_ S-27 Virus unfolds itself. 02477_ Wheel destroyed. 02484_ S-27 Virus destroyed. 02489_ Autogun fries itself beyond repair. 02492_ S-27 Virus destroyed. 02499_ VTOL Module fries itself beyond repair. 02500_ Hvy. Assault Rifle destroyed. 02501_ S-27 Virus destroyed. 02502_ Lgt. Nuclear Core fries itself beyond repair. 02506_ Wheel destroyed. 02509_ S-27 Virus destroyed. 02512_ Lgt. Nuclear Core fries itself beyond repair. 02513_ Lgt. Assault Rifle destroyed. 02516_ Autogun fries itself beyond repair. 02516_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ??????#????????????#?????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?##########???????#######????????????????????????? | | ############??????#########??????????????????????? | | ### #####?????## ######????????????????????? | | ## ###?????# #####???????????????????? | | ## ##?##### ##????????????????????? | | ## ########## ###????????????????????? | | # ##### #### ###???????? ???????????? | | = ## ####??????? ???????????? | | # % ##?????#??????????????? | | # ######### %s ##????????????????????? | | ## ########## s ##???????? ???????????? | | ### ####??#### ###????????????????????? | | #### ####?#### s ###????????????????????? | | ?#### ###???## ##???? ???????????????? | | ??#### ##???### ###@%###???????? ???????? | | ???### ###???########%### ? ? ??????? | | ????## ####????####### ## ??????? | | ???? ######???????#### % ??????? | | ?? #####???#??#### ??????? | | #?#???#?#?## ??????? | | ??????????## ???????? | | ?????????? ### ???????? | | ?????? #### ## ####??????????? | | ##### ??????#### ############# ##????????????? | | ###### ??????#######?########### ##????????????? | | ???### ????????####???????????#####????????????? | | ????## ????????????????????????### ????????????? | | ???? ??????????????????????????????????????????? | | ??????????????????????? ???????#?????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveTargetingMachine Manual? 0 Play Time 00:34:45 Cumulative 73.2 hours Start 2026.05.05 @ 08:57:37 End 2026.05.07 @ 17:14:44 Sessions 8 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 64 Rogue 32 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 46 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5c3eac7-ee08-4388-bfde-c3b6220b5c4d