Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 21:13:00 Player: Bananaman Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (522) 522 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 2563 Bonus ------- Follower Combat Kills 167 Friendly Fire -16 Cogmind --------- Core Integrity 151/550 Matter 124/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Medium Armor Plating Hardened Light Armor Plating Improved Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Shielding [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Grenade Launcher Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 32 | 6 3 1 2 20 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . . 2 Treads 4 | 2 . . . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 . 2 9 Device 1 | . . . 1 . Storage 3 | 1 1 . . 1 Processor 4 | . . . . 4 Hackware . | . . . . . Protection 5 | . . . 1 4 Artifact . | . . . . . Weapon 12 | 2 2 1 . 7 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 4 | . . . . 4 Launcher 5 | . 2 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . . 13 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . . . 5 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 91 | . 98 100 94 85 Engine 10 | . 14 14 11 7 Treads 19 | . 28 28 22 14 Device 5 | . . . 6 7 Storage 17 | . 26 28 22 10 Processor 5 | . . . . 11 Protection 12 | . . . 10 20 Ballistic Gun 5 | . 20 . . 4 Ballistic Cannon 2 | . . . . 6 Launcher 10 | . 7 28 22 2 Naked Turns . | . . . . . Heaviest Build 40 | 13 20 21 27 40 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 4 | 4 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 2 4 5 8 8 Average Carried 5 | 1 2 4 6 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 4 5 8 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 928 | 288 34 11 122 473 Remotely 561 | . . . 88 473 Salvage Created 331 | 74 64 11 . 182 Parts 23 | 3 5 3 . 12 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 15 | . 5 2 . 8 Guns 4 | . 3 . . 1 Cannons 6 | . . . . 6 AOE 5 | . 2 2 . 1 Classes Destroyed 7 | 1 2 . . 4 Worker 1 | . . . . 1 Recycler 1 | 1 . . . . Watcher 1 | . . . . 1 Swarmer 5 | . 3 2 . . Cutter 3 | . . . . 3 Grunt 5 | . 2 . . 3 Sentry 2 | . . . . 2 Best Kill Streak 4 | 1 3 2 . 4 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 128 | . 10 2 6 110 Missed 34 | . 4 . 1 29 Damage Taken 2161 | . 50 51 89 1971 Core 423 | . 15 . 9 399 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . . 51 Core Remaining (%) 97 | 100 . 94 97 . Volleys Fired 62 | 7 8 1 2 44 Largest 2 | 2 2 2 2 2 Hottest 88 | 40 60 60 63 88 Shots Fired 102 | 14 16 2 4 66 Gun 38 | 14 12 . . 12 Cannon 34 | . . . . 34 Launcher 30 | . 4 2 4 20 Special . | . . . . . Kinetic 72 | 14 12 . . 46 Thermal . | . . . . . Explosive 30 | . 4 2 4 20 Electromagnetic . | . . . . . Robot Hit Streak 19 | 5 4 . 3 19 Robot Miss Streak 8 | 2 3 1 2 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 77 | 9 7 . 3 58 Core Hits 68 | 1 11 2 4 50 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1890 | 88 193 132 82 1395 Guns 239 | 88 59 . . 92 Cannons 608 | . . . . 608 Explosions 1042 | . 134 132 82 694 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 847 | 88 59 . . 700 Thermal . | . . . . . Explosive 1042 | . 134 132 82 694 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 85 | . . . . 85 Projectiles . | . . . . . Explosions 85 | . . . . 85 Melee . | . . . . . Knockbacks 17 | . . . . 17 Impact . | . . . . . Kinetic 16 | . . . . 16 Secondary 1 | . . . . 1 Self-Inflicted Damage 462 | . . 37 18 407 Shots 9 | . . 1 2 6 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 270 | . 6 . 18 270 Average Temperature 74 | . 6 . 8 82 Received Heat Transfer 186 | . 6 . 27 153 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 429 | 5 172 144 241 429 Initial 101 | . 3 66 55 101 Average 163 | 2 79 143 140 230 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 69 | 100 100 100 97 34 Level 1 29 | . . . 2 63 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 6 1 3 15 Peak Tracking Total 4 | . 3 1 1 4 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 9 | . . . 1 8 Max in Single Turn 3 | . . . 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 2 . 2 4 Terminals 7 | . 1 . 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 4 . 4 7 Successful 8 | . 3 . 1 4 Failed 7 | . 1 . 3 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 1 . 4 3 Terminals 13 | . 2 . 4 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . . 4 Alert Level 2 | . 1 . . 1 Dispatch Records 1 | . . . . 1 Recall Reinforcements 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 1 | . . . 1 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 2 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 1 Highest-Rated Group 31 | . . 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 22 | . . . 5 17 Total Damage 256 | . . . 85 171 Kills 6 | . . . 3 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1285 | 90 194 102 313 586 Spaces Moved 654 | 37 103 61 187 266 Core 46 | 11 . . . 35 Treads 608 | 26 103 61 187 231 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 157 | 162 160 160 160 152 Slowest Speed 250 | 250 160 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 5 21 17 22 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 7 | . . . . 7 Terrain Destroyed 196 | . 23 18 36 119 Melee . | . . . . . Projectile . | . . . . . AOE 196 | . 23 18 36 119 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 807 | 51 117 64 197 378 Wait 34 | . 1 . . 33 Move 650 | 36 102 60 186 266 Hop . | . . . . . Pick Up 14 | 2 1 1 5 5 Fast Attach 20 | 6 3 1 2 8 Attach 12 | . . . . 12 Detach 2 | . 1 . . 1 Swap . | . . . . . Drop 11 | . 1 1 2 7 Fire 62 | 7 8 1 2 44 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 8) 285 | -10/Materials | Entered Mines 292 | -10/Mines | Escorted by a lone wolf Derelict 312 | -10/Mines | Learned location of Storage (-8) 314 | -10/Mines | Build established: Mutant 330 | -10/Mines | Discovered new exit (range 12) 331 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 387 | -10/Mines | Entered Materials 387 | -9/Materials | Accompanied by 1 ally 387 | -9/Materials | Evolved 2 slots: Utility x2 689 | -9/Materials | Discovered new exit (range 8) 700 | -9/Materials | Entered another Materials area 700 | -8/Materials | Accompanied by 1 ally 700 | -8/Materials | Evolved 2 slots: Utility x2 1166 | -8/Materials | Lost 5 parts (1p2u2w) 1182 | -8/Materials | Core integrity fell below 50% 1286 | -8/Materials | Self-destructed Last Messages --------------- 01253_ Slug penetrates Wall. 01260_ The unstable cave ceiling collapses. 01261_ Slug penetrates Wall. 01264_ The unstable cave ceiling collapses. 01270_ Slug penetrates Wall. 01271_ U-05 Engineer lays Concrete. 01273_ Slug penetrates Wall. 01274_ The unstable cave ceiling collapses. 01276_ Slug penetrates Wall. 01277_ The unstable cave ceiling collapses. 01279_ Slug penetrates Wall. 01279_ Critical hit (Destroy). 01279_ Lgt. Treads destroyed. 01280_ The unstable cave ceiling collapses. 01282_ Penetrated by Slug. 01282_ Lgt. Deuterium Engine destroyed. 01283_ The unstable cave ceiling collapses. 01285_ U-05 Engineer builds a Wall. 01285_ Imp. Grenade Launcher destroyed. 01286_ Slug penetrates Wall. 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