Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.21 @ 20:05:05 Player: Crackrock_Steady Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1855) 1855 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 5062 Bonus ------- High Alert Combat Kills 102 Cogmind --------- Core Integrity 0/700 Matter 84/300 Energy 100/100 System Corruption 8% Temperature Cool (18) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aluminum Leg (fused) Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Target Analyzer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Assault Cannon > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Weapon Cycler Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Heavy Laser Gauss Cannon [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Light Armor Plating Device Seismic Detector Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Parts Attached 66 | 8 2 . . 7 3 46 Power 8 | 1 . . . 1 . 6 Engine 4 | 1 . . . 1 . 2 Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 15 | 2 . . . 2 1 10 Treads 3 | . . . . . . 3 Leg 10 | 2 . . . . 1 7 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . 2 . . Utility 23 | 2 1 . . 2 1 17 Device 7 | 1 . . . 1 . 5 Storage 3 | 1 1 . . . 1 . Processor 2 | . . . . . . 2 Hackware 2 | . . . . . . 2 Protection 9 | . . . . 1 . 8 Artifact . | . . . . . . . Weapon 20 | 3 1 . . 2 1 13 Energy Gun 9 | 2 . . . 1 . 6 Energy Cannon . | . . . . . . . Ballistic Gun 4 | 1 1 . . . . 2 Ballistic Cannon 6 | . . . . 1 . 5 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 35 | . 1 . . 7 4 23 Power 5 | . . . . 1 . 4 Propulsion 9 | . . . . 3 1 5 Utility 12 | . . . . 1 . 11 Weapon 9 | . 1 . . 2 3 3 Highest Loss Streak 6 | . 1 . . 6 2 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 63 | . 99 100 77 56 12 57 Engine 5 | . 14 14 11 8 . 1 Core 2 | . . . . . . 3 Treads 2 | . . . . . . 3 Leg 13 | . 28 28 22 9 2 9 Device 5 | . 14 14 11 5 . 3 Storage 3 | . 14 14 11 5 3 . Processor 2 | . . . . . . 4 Hackware 2 | . . . . . . 3 Protection 9 | . . . . 4 . 15 Energy Gun 7 | . 23 14 11 9 1 2 Ballistic Gun 2 | . 4 14 11 4 . 1 Ballistic Cannon 4 | . . . . 4 2 6 Naked Turns 58 | . . . . . 11 47 Heaviest Build 37 | 13 18 18 18 18 11 37 Greatest Support 84 | 20 20 20 20 20 15 84 Greatest Overweight (x) 10 | . . . . 3 3 10 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 Average Capacity 6 | 7 8 10 10 7 5 5 Most Carried 10 | 5 6 9 9 10 5 5 Average Carried 4 | 2 2 7 9 5 2 4 Final Capacity 10 | 8 10 10 10 5 5 5 Final Carried 9 | 2 5 9 9 2 4 3 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1593 | 260 50 27 . 46 64 1146 Remotely . | . . . . . . . Salvage Created 2217 | 128 142 39 . 28 276 1604 Parts 113 | 10 9 8 . 2 8 76 Haulers Intercepted 3 | . 1 . . . 1 1 Recyclers Shooed 7 | 1 2 . . 1 . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 37 | . 2 2 . 2 3 28 Melee 1 | . . . . . . 1 Guns 10 | . 2 2 . . . 6 Cannons 24 | . . . . 2 1 21 AOE 2 | . . . . . 2 . Classes Destroyed 14 | 2 3 1 . 2 . 6 Worker 5 | . . . . 1 . 4 Builder 5 | . . . . . . 5 Tunneler 5 | 4 . 1 . . . . Hauler 3 | . 1 . . . 1 1 Recycler 8 | 1 . . . . 1 6 Operator 1 | . . . . . . 1 Watcher 3 | . 1 . . . . 2 Swarmer 7 | . . 2 . . . 5 Grunt 18 | . 2 . . . 3 13 Brawler 1 | . . . . . . 1 Sentry 3 | . . . . . . 3 Hunter 3 | . . . . . . 3 Programmer 3 | . . . . . . 3 Assembled 2 | . . . . 2 . . Best Kill Streak 7 | 4 2 1 . 2 2 7 Combat Bots Only 4 | . 2 1 . 1 1 4 Max Kills in Single Turn 3 | 1 1 1 . 1 1 3 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 583 | . 15 12 . 25 54 477 Missed 174 | . 4 1 . 5 18 146 Damage Taken 6234 | 28 119 92 . 848 574 4573 Core 1336 | . 45 . . 345 241 705 Absorbed by Shields . | . . . . . . . Redirected to Shielding 16 | . . . . 16 . . Core Remaining (%) 62 | 100 . 82 . 13 56 . Volleys Fired 196 | 14 11 9 3 18 11 130 Largest 2 | 2 2 2 2 1 1 2 Hottest 117 | 90 90 70 70 57 57 117 Shots Fired 302 | 28 21 18 6 18 11 200 Gun 158 | 28 21 18 6 7 . 78 Cannon 139 | . . . . 11 6 122 Launcher 5 | . . . . . 5 . Special . | . . . . . . . Kinetic 171 | . 5 9 3 11 6 137 Thermal 51 | 14 11 9 3 . . 14 Explosive . | . . . . . . . Electromagnetic 80 | 14 5 . . 7 5 49 Robot Hit Streak 12 | 8 3 5 1 1 4 12 Robot Miss Streak 9 | 2 3 3 3 9 3 8 Penetration Max 1 | . . . . . 1 1 Secondary Targets . | . . . . . . . Shots Hit Robots 151 | 15 11 8 2 3 5 107 Core Hits 90 | 6 7 3 1 4 5 64 Critical Kills 4 | . . . . 3 1 . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 26 | 2 1 . . 3 4 16 Burn 2 | 1 1 . . . . . Destroy 7 | . . . . 3 4 . Blast 15 | . . . . . . 15 Corrupt 2 | 1 . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4965 | 276 150 100 21 71 462 3885 Guns 1425 | 198 142 100 21 11 . 953 Cannons 2548 | . . . . 50 130 2368 Explosions 921 | 78 . . . . 327 516 Melee . | . . . . . . . Ramming 71 | . 8 . . 10 5 48 Kinetic 3002 | . 52 49 21 50 130 2700 Thermal 789 | 178 75 51 . . . 485 Explosive 147 | . . . . . . 147 Electromagnetic 956 | 98 15 . . 11 327 505 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . 2 . 8 Average Corruption 5 | . . . . 2 . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 42 | . . . . 4 . 38 Message Errors 4 | . . . . 1 . 3 Matter Fused 10 | . . . . 1 . 9 Heat Flow Errors 3 | . . . . 1 . 2 Energy Discharges 9 | . . . . 1 . 8 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Alerts 2 | . . . . . . 2 Weapon Failures 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage 151 | . . . . . 5 146 Projectiles 17 | . . . . . . 17 Explosions 134 | . . . . . 5 129 Melee . | . . . . . . . Knockbacks 19 | . . . . . . 19 Impact . | . . . . . . . Kinetic 18 | . . . . . . 18 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 196 | 28 . . . . 6 162 Shots 5 | 1 . . . . 2 2 Rammed 8 | . . . . . 1 7 Targets Rammed 15 | . 1 . . 1 1 12 Kicked 5 | . 1 . . 1 . 3 Crushed 2 | . . . . . . 2 Highest Temperature 629 | 162 220 27 . 366 39 629 Average Temperature 117 | 68 100 12 . 174 16 129 Received Heat Transfer 2029 | . 66 . . 160 297 1506 Effects 19 | . . . . 1 . 18 Shutdowns 2 | . . . . . . 2 Energy Bleed 3 | . . . . . . 3 Interference 7 | . . . . . . 7 Matter Decay 2 | . . . . . . 2 Short Circuit 3 | . . . . 1 . 2 Damage (minor) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 1 1 . . 1 . Heat Transferred 1386 | 470 296 148 . . . 472 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 573 | 25 93 117 45 17 120 573 Initial 49 | . 16 2 45 17 . 49 Average 169 | 11 37 62 45 10 51 267 Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 60 | 100 100 100 100 100 100 32 Level 1 27 | . . . . . . 46 Level 2 12 | . . . . . . 20 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . 1 . . 9 Investigation . | . . . . . . . Extermination 2 | . . . . . . 2 Reinforcement 7 | . 1 . 1 . . 5 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 5 | . . . . . . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 3 4 2 22 11 54 Peak Tracking Total 8 | . 2 3 1 8 7 8 Tactical Retreats 6 | . . 1 . 1 2 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 5 | . . . . . 2 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 11 | . . . . . 1 10 Max in Single Turn 2 | . . . . . 1 2 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 4 | . . 1 . . . 3 Terminals 2 | . . . . . . 2 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . . 1 . . . 6 Successful 4 | . . 1 . . . 3 Failed 3 | . . . . . . 3 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . . 1 Terminals 4 | . . . . . . 4 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 1 . . . 3 Record 1 | . . . . . . 1 Prototype ID Bank 1 | . . . . . . 1 Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . . 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 1 . Highest-Rated Group 48 | . . . . 48 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 8 | . . . . 2 6 . Total Damage 107 | . . . . 22 85 . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 16 | . . . . 16 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3542 | 139 458 239 35 415 206 2050 Spaces Moved 2027 | 79 150 169 22 262 136 1209 Core 648 | 18 . . . 29 106 495 Treads 168 | . . . . . . 168 Legs 1123 | 61 150 169 22 145 30 546 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 88 | . . . . 88 . . Fastest Speed 37 | 50 120 120 120 37 50 50 Average Speed 127 | 104 120 120 120 140 123 128 Slowest Speed 550 | 120 120 120 120 280 200 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 26 | 4 20 31 4 83 12 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 121 | 6 . . . 9 2 104 Melee . | . . . . . . . Projectile 32 | . . . . 9 2 21 AOE 89 | 6 . . . . . 83 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2674 | 107 407 187 24 293 162 1494 Wait 304 | . 236 7 . . 5 56 Move 2020 | 78 149 168 21 260 135 1209 Hop . | . . . . . . . Pick Up 55 | 6 6 3 . 1 6 33 Fast Attach 10 | 3 . . . . . 7 Attach 47 | 5 1 . . 7 3 31 Detach 1 | 1 . . . . . . Swap 9 | . 1 . . . . 8 Drop 16 | . 2 . . 5 1 8 Fire 196 | 14 11 9 3 18 11 130 Melee . | . . . . . . . Ram 4 | . . . . . 1 3 Kick 5 | . 1 . . 1 . 3 Crush 6 | . . . . . . 6 Escape Stasis 1 | . . . . 1 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 140 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 16) 598 | -10/Materials | Entered Mines 604 | -10/Mines | Found the Drone Emporium 612 | -10/Mines | Found Prototype Device 729 | -10/Mines | Learned Materials emergency access door positions 815 | -10/Mines | Discovered new exit (range 15) 837 | -10/Mines | Entered Materials 837 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 837 | -9/Materials | Discovered new exit (range 7) 872 | -9/Materials | Entered Mines 996 | -9/Mines | Assembled infested the area 1001 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1034 | -9/Mines | Crushed by falling debris 1040 | -9/Mines | Core integrity fell below 50% 1053 | -9/Mines | Core integrity fell below 20% 1074 | -9/Mines | Identified Decoy Drone Bay 1083 | -9/Mines | Lost 6 parts (1p2n1u2w) 1142 | -9/Mines | Lost 14 allies 1273 | -9/Mines | Discovered new exit (range 8) 1287 | -9/Mines | Entered Materials 1287 | -8/Materials | Accompanied by 1 ally 1287 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1292 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1481 | -8/Materials | Discovered new exit (range 13) 1493 | -8/Materials | Entered Factory 1493 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2346 | -7/Factory | Core integrity fell below 50% 2347 | -7/Factory | Lost 4 parts (1p1n2u) 2784 | -7/Factory | Lost 4 parts (1p3u) 3236 | -7/Factory | Cargo convoy interrupted 3258 | -7/Factory | Core integrity fell below 20% 3285 | -7/Factory | Lost 5 parts (2n2u1w) 3493 | -7/Factory | First assault squad dispatched 3543 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03500_ Carbon-fiber Leg destroyed. 03503_ Med. Treads destroyed. 03504_ Slug penetrates G-47 Trooper. 03507_ Slug penetrates O-24 Administrator. 03507_ O-24 Administrator suffers critical hit (Blast). 03507_ Destroyed System Restoration Module. 03510_ Gauss Cannon destroyed. 03518_ Slug penetrates Wall. 03520_ G-47 Trooper destroyed. 03522_ Slug penetrates G-47 Trooper. 03528_ Critical hit (Burn: +37). 03528_ Identified Assault Cannon. 03530_ System corrupted: Energy discharge (-43). 03532_ G-47 Trooper destroyed. 03532_ Lgt. Nuclear Core destroyed. 03538_ System corrupted: Assault Cannon jammed. 03538_ Slug penetrates G-47 Trooper. 03541_ G-47 Trooper destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? "?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? 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" %/g@ #???????????????? | | ?????????????##### #g #???????????????? | | ?????????????????# # #???????????????? | | ?????????????????## ## #???????????????? | | ??????????????????#% ############???????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????" #??????????????????????????? | | ????????????????### ###????????????????????????? | | ????????????????# #????????????????????????? | | ??????########+## % #????????????????????????? | | ??????# "" #????????????????????????? | | ??????+ T +????????????????????????? | | ??????# #????????????????????????? | | ??????########/## #????????????????????????? | | ???????????? ?# #????????????????????????? | | ??????????? ??## ##??????????????##????????? | | ??????????#! ????# ###############""#####????? | | ??????????# ?????# #????? | | ??????????# ?????# #????? | | ??????????#??????# #????? | | ?????????????????# #????? | | ?????????????????# #????? | | ?????????????????###################### ##???? | | ?????????????????????????# # T#???? | | ?????????????????????????# # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 750 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! This Is Interesting... Challenges ------------ None Game ------ Seed GuidanceDroneCoupler Manual? 0 Play Time 00:33:02 Cumulative 17.3 hours Start 2024.05.21 @ 19:33:23 End 2024.05.21 @ 20:05:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 194a4e7b-4bd8-43db-8f31-2ceabaf11d0e