Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.13 @ 16:28:21 Player: lsend Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (6) 30 Value Destroyed (229) 229 Prototype IDs (78) 1560 Alien Tech Used (5) 1000 Bonus (16382) 16382 TOTAL SCORE: 29301 Bonus ------- Pacifist 1527 Triggered Max Security 2000 Follower Combat Kills 315 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Warlord at Command 2000 Win 3000 Win Speed 640 Cogmind --------- Core Integrity 1173/1600 Matter 260/300 Energy 34/700 System Corruption 3% Temperature Cool (0) Movement Core (300) Ox5 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Experimental Q-thruster > --- UTILITY (13) ----- 2N-1CE's Frost Array Experimental Energy Well Advanced Weight Redist. System Machine Analyzer Experimental Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Improved Power Shielding Advanced Remote Shield Makeshift Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Hardlight Generator Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Field Propulsion Array Diametric Drive Q-thruster Cooled Impulse Thruster Experimental Q-thruster > --- UTILITY ---------- 2N-1CE's Frost Array Small Storage Unit Advanced Weight Redist. System Gravity Neutralizer Machine Analyzer Experimental Optical Array Experimental Signal Interpreter Advanced Melee Analysis Suite Propulsion Shielding Makeshift Hacking Suite > --- WEAPON ----------- Gravity Flail Chainsword > --- INVENTORY -------- Antimatter Reactor Experimental Heat Sink Experimental Hardlight Generator Advanced Remote Shield Chronowheel Dimensional Node Initializer Subatomic Replicator Enhanced Force Lance [Rating: 142] Favorites ----------- Power Light Particle Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Machine Analyzer Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Axe Energy Gun Backup Laser III Energy Cannon Beam Cannon Launcher Grenade Launcher Impact Weapon Gravity Flail Slashing Weapon Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . 2 . . . . . . . . . 1 . . . . . . 1 . . . Utility 11 | . . . . . 2 . . 2 . . . . 1 . . . . 1 . . . . 2 . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 108 | 2 . 3 1 . . 10 2 6 . . . . 1 . 2 7 1 8 1 3 1 5 2 5 23 14 5 6 Power 13 | . . . . . . 2 . . . . . . . . 1 . . 1 1 1 . 1 . . 3 2 1 . Engine 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Core 4 | . . . . . . 1 . . . . . . . . 1 . . 1 . 1 . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 2 1 . Propulsion 24 | 2 . . . . . 4 . 1 . . . . . . . 1 . 1 . . . 1 1 1 4 6 2 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . 4 . 1 . . . . . . . 1 . 1 . . . 1 1 1 4 6 2 . Utility 55 | . . 1 1 . . 3 2 4 . . . . 1 . 1 6 1 6 . 1 1 2 1 1 12 5 2 4 Device 20 | . . . 1 . . 1 . . . . . . . . 1 2 . 3 . . . 1 . . 6 4 . 1 Storage 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Processor 10 | . . . . . . . . 2 . . . . 1 . . 1 . 1 . . . . . . 4 . . 1 Hackware 8 | . . 1 . . . . 2 1 . . . . . . . . . 1 . . . 1 1 . . . 1 . Protection 14 | . . . . . . 2 . 1 . . . . . . . 2 1 1 . 1 1 . . 1 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 16 | . . 2 . . . 1 . 1 . . . . . . . . . . . 1 . 1 . 3 4 1 . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Slashing Weapon 7 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . 2 . . 1 Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . . 2 . . . . . . . . 1 4 . 2 . . 2 . . 2 5 7 . 1 Corrupted Parts 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Parts Lost 45 | . . 1 . . 2 2 . . . . . . . . . 1 1 4 . 1 . 8 1 1 5 9 9 . Power 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . 2 . Propulsion 19 | . . . . . 1 . . . . . . . . . . . . . . . . 4 1 1 3 3 6 . Utility 16 | . . . . . 1 1 . . . . . . . . . 1 1 2 . . . 2 . . 2 5 1 . Weapon 5 | . . 1 . . . 1 . . . . . . . . . . . 1 . . . 1 . . . 1 . . Highest Loss Streak 7 | . . 1 . . 1 2 . . . . . . . . . 1 1 2 . 1 . 6 1 1 4 7 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 28 39 62 71 39 68 81 66 83 80 80 80 74 76 77 85 87 89 89 87 87 69 72 74 71 78 53 43 Core 1 | . . . . . . 6 . . . . . . . . 1 5 5 4 . . 5 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 2 4 4 3 6 2 . Treads 3 | . 28 28 28 28 18 1 . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . 30 36 27 33 33 33 33 29 29 29 33 35 34 36 36 36 27 21 21 18 22 16 4 Device 6 | . . . 5 14 9 9 18 11 6 6 6 6 5 5 6 7 5 8 10 10 6 1 4 4 5 12 10 8 Storage 2 | . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 4 4 3 . . Processor 11 | . . . . . . . . 4 13 13 13 13 15 17 17 17 17 15 15 15 15 15 14 14 16 16 12 15 Hackware 5 | . . . 14 14 3 . . . 6 6 6 6 5 5 3 . . 5 5 5 5 7 13 14 9 4 7 8 Protection 5 | . . . . . . 4 9 7 13 13 13 13 11 11 11 10 10 5 5 5 7 5 4 6 6 4 1 4 Energy Cannon 1 | . . 7 14 14 9 7 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 7 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 2 2 . 2 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 42 | . . 3 3 3 3 20 20 21 21 13 13 13 13 13 27 32 32 34 18 23 24 27 27 40 40 42 31 17 Greatest Support 66 | 3 3 3 3 3 3 20 20 25 25 15 15 15 15 15 29 41 41 46 20 25 25 37 39 41 48 66 60 15 Greatest Overweight (x) 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 1 1 5 5 5 5 5 5 5 4 4 4 4 5 5 5 8 8 8 7 7 8 8 8 8 8 8 5 5 Average Carried 5 | . 1 1 4 5 5 4 5 4 4 4 4 4 4 5 4 6 8 7 7 7 7 7 7 7 7 7 4 4 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 1 1 5 5 5 5 5 5 4 4 4 4 4 5 5 5 8 8 8 7 7 8 7 8 8 8 4 5 2 Class Distribution -------------------- 33% | Hacker-Sprinter 32% | Sprinter 14% | Mutant 11% | Hacker-Scout 3% | Hacker-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Storage Sprinter | -8/Recycling Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Scout | -2/Research Scout | -2/Testing Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Matter Collected 1274 | 209 . 164 . 10 . 100 37 . 50 10 . . . 10 20 . 72 1 55 49 . 33 . . 307 4 116 27 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 574 | . . 21 . . . . . . 22 . . . 98 . . . . . . 74 . . . . 359 . . . Parts 11 | . . . . . . . . . 1 . . . 2 . . . . . . 2 . . . . 6 . . . Haulers Intercepted 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . 5 . . . 2 . . . 4 . 1 . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 11 | . . 10 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 4 | . . 1 . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . Hauler 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 . . . Sentry 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . . 5 . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . Combat Bots Only 5 | . . 5 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Max Kills in Single Turn 2 | . . 2 . . . . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Damage Taken 5838 | . 29 306 . . 87 404 . . 16 58 . 238 . . 106 55 75 456 . 141 . 957 177 246 591 845 668 383 Core 1459 | . . 49 . . 15 92 . . . 25 . 58 . . 19 . 12 211 . . . 149 56 23 149 174 189 238 Absorbed by Shields 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 Redirected to Shielding 327 | . . . . . . . . . . . . . . . . . . . . . . 92 33 . 85 92 25 . Core Remaining (%) 83 | 100 . . . 80 . . 80 . . . . 90 . . . . 96 . . . . 68 . 84 . 77 . 73 Volleys Fired 19 | . . 17 . . . . . . . . . . . . . . . 2 . . . . . . . . . . Largest 1 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hottest 60 | . . 60 . . . . . . . . . . . . . . . 40 . . . . . . . . . . Shots Fired 19 | . . 17 . . . . . . . . . . . . . . . 2 . . . . . . . . . . Gun 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Cannon 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 7 | . . 5 . . . . . . . . . . . . . . . 2 . . . . . . . . . . Explosive 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 40 | . . 7 . . . . . . 5 . . . 3 . . . . 1 . 8 . . . . 15 . 1 . Core Hits 24 | . . 13 . . . . . . 1 . . . 2 . . . . . . 2 . . . . 5 . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 1 . Sever 6 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 1 . Melee Attacks 112 | . . . . . . 6 . 1 11 . . 1 7 . 3 . . 17 . 10 . 2 1 10 20 12 7 4 Thermal 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Slashing 89 | . . . . . . 6 . 1 11 . . 1 7 . 3 . . 17 . 10 . 1 . . 15 9 7 1 Piercing 18 | . . . . . . . . . . . . . . . . . . . . . . . . 10 5 . . 3 Sneak Attacks 5 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2314 | . . 554 . . . . . . 253 . . . 191 . . . . 41 . 341 . . . 7 886 . 41 . Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 70 | . . 70 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 479 | . . 479 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1753 | . . . . . . . . . 253 . . . 191 . . . . 41 . 341 . . . . 886 . 41 . Ramming 12 | . . 5 . . . . . . . . . . . . . . . . . . . . . 7 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 70 | . . 70 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 479 | . . 479 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1627 | . . . . . . . . . 253 . . . 191 . . . . 41 . 341 . . . . 760 . 41 . Piercing 126 | . . . . . . . . . . . . . . . . . . . . . . . . . 126 . . . Highest Corruption 6 | . 1 1 1 1 . . 6 . . . . . . . . . . . . . . . . . . . 2 3 Average Corruption 1 | . 1 1 1 1 . . 5 . . . . . . . . . . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . 15 Effects 17 | . . 4 . 1 . . 3 . . . . . . . . . . . . . . . . . . . 1 8 Message Errors 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Fused 4 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 126 | . . 11 . . . . . . 73 . . . 40 . . . . . . 2 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 115 | . . . . . . . . . 73 . . . 40 . . . . . . 2 . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 30 | . . 27 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Shots 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . . 191 . . . 24 5 95 165 . . . . . 5 315 12 124 . . . 33 . . . 5 . 193 Average Temperature 87 | . . 56 . . . 12 3 45 83 . . . . . 3 171 2 63 . . . 14 . . . 2 . 86 Received Heat Transfer 889 | . 12 36 . . 45 144 . . . 9 . 21 . . 36 27 9 48 . 54 . 193 12 81 18 54 81 9 Effects 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 148 | . . 148 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Peak Influence 1783 | . 4 81 . . 45 456 369 1038 . . . . 72 . . . . 394 . . . . 408 1711 1564 1783 1391 1047 Initial 1100 | . . 1 . . . 14 169 1004 . . . . 72 . . . . 126 . . . . 158 231 1100 843 1100 889 Average 756 | . 2 38 . . 24 150 269 1020 . . . . 15 . . . . 326 . . . . 224 1628 1318 1674 1194 966 Maximum Alert Level 5 | . . . . . . 2 1 3 . . . . . . . . . 1 . . . . 2 5 4 5 4 3 Low Security (%) 26 | 100 100 100 . 100 100 52 9 . . . . . 100 . . . . 13 . . . . 31 . . . . . Level 1 18 | . . . . . . 44 90 . . . . . . . . . . 86 . . . . 67 . . . . . Level 2 . | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Level 3 17 | . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . 100 Level 4 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 . 99 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 9 | . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 . . Squads Dispatched 41 | . 1 1 . . 2 5 . 1 . . . . . . . . . 3 . . . 1 2 6 2 9 3 5 Investigation 7 | . 1 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 2 Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reinforcement 12 | . . . . . 2 . . 1 . . . . . . . . . 1 . . . . 2 . 2 . 2 2 Assault 16 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . 6 . 6 . 1 Garrison 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Distress Signals 13 | . . . . . . 2 . . . . . . . . . . 1 1 . . . . 2 . 4 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 395 | . 5 27 . . 10 28 10 1 4 6 . 14 10 . 10 10 16 17 . 3 . 32 17 41 37 44 26 27 Peak Tracking Total 29 | . 5 11 . . 8 17 7 1 4 11 . 8 11 . 8 12 10 7 . 3 . 17 12 29 12 27 15 10 Tactical Retreats 53 | . . 5 . . . 2 . . 1 1 . 2 . . 5 . 4 4 . . . 6 2 1 10 2 7 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Traps Triggered 7 | . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . 2 . . 1 9 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Disabled 10 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . 2 . 5 . . Max in Single Turn 1 | . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Machines Accessed 70 | . 1 1 2 . 2 7 11 6 . . 4 . 3 . 2 3 1 6 . . 4 . 4 . 1 . 4 8 Terminals 39 | . 1 . . . 2 6 5 4 . . . . 3 . . . 1 2 . . . . 3 . 1 . 4 7 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 10 | . . . . . . 1 6 1 . . . . . . . . . 1 . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 198 | . 3 1 2 . 3 15 29 10 . . 30 . 9 . 2 6 1 15 . . 17 . 20 . 4 . 11 20 Successful 114 | . 2 1 2 . 3 7 11 4 . . 30 . 5 . 2 6 1 7 . . 17 . 5 . 3 . 3 5 Failed 84 | . 1 . . . . 8 18 6 . . . . 4 . . . . 8 . . . . 15 . 1 . 8 15 Catastrophic 17 | . . . . . . 2 3 2 . . . . 1 . . . . 3 . . . . . . . . . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . . . 1 . 1 7 8 2 . . . . 4 . . 1 . 2 . . . . 5 . . . 4 7 Terminals 103 | . 3 . . . 3 14 11 7 . . . . 9 . . . 1 6 . . . . 17 . 4 . 11 17 Fabricators 5 | . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Recycling Units 26 | . . . . . . 1 18 2 . . . . . . . . . 2 . . . . . . . . . 3 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 92 | . 2 1 2 . 3 5 2 2 . . 30 . 4 . 2 6 1 3 . . 17 . 4 . 3 . 2 3 Record 22 | . . . 1 . . . . . . . 11 . . . 1 4 . . . . 5 . . . . . . . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 12 | . . . . . . 1 1 . . . 3 . 1 . . . . . . . 4 . 1 . 1 . . . Open Door 7 | . . 1 . . . 2 . . . . . . . . 1 2 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . 1 . 1 . Emergency Access Points 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 1 Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . 1 5 1 . . . . . . . . . 1 . . . . . . . . . 1 Retrieve Components 9 | . . . . . . 1 5 1 . . . . . . . . . 1 . . . . . . . . . 1 Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . 1 4 . . . . . 1 . . . . . . . . . . . . . 1 1 Terminals 4 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 Track 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 1 . . . 1 3 6 4 . . . . 3 . . . . 4 . . . . 3 . 1 . 4 8 Full Trace Events 9 | . 1 . . . . 1 3 . . . . . . . . . . 1 . . . . . . . . 1 2 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . Parts Built 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 297 | . . . . . . . . 128 . . . . . . . . . 169 . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . 16 . . . . . . . . . 6 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . 3 9 2 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total Allies 16 | . . . . 2 . 12 . . . . . 1 . . . . . . . . . . . . . . . 1 Largest Group 10 | . . . . 2 2 10 . . . . . 1 . . . . . . . . . . . . . . . 1 Highest-Rated Group 173 | . . . . 48 48 173 . . . . . 96 . . . . . . . . . . . . . . . 45 Highest-Rated Ally 96 | . . . . 31 31 31 . . . . . 96 . . . . . . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 102 | . . . . . 5 84 . . . . . 13 . . . . . . . . . . . . . . . . Total Damage 1579 | . . . . . 63 1010 . . . . . 506 . . . . . . . . . . . . . . . . Kills 14 | . . . . . . 11 . . . . . 3 . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . 1 . 1 2 . . . 3 1 . . . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Turns Passed 5318 | 24 22 430 118 80 68 243 126 190 120 40 23 142 95 79 160 240 306 377 72 137 37 138 216 177 813 169 222 454 Spaces Moved 14833 | 41 44 736 231 101 135 558 469 693 343 136 78 466 252 260 525 897 741 804 271 361 129 547 718 534 2552 527 677 1007 Core 1330 | 41 44 736 231 101 135 41 . . . . . . . . . . . . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13503 | . . . . . . 517 469 693 343 136 78 466 252 260 525 897 741 804 271 361 129 547 718 534 2552 527 677 1006 Fastest Speed 16 | 50 50 50 50 50 50 26 26 23 23 29 29 29 29 29 26 19 19 16 26 23 23 16 23 22 23 16 19 20 Average Speed 27 | 50 50 50 50 50 50 27 26 25 24 29 29 29 29 29 28 23 22 21 26 25 23 22 23 23 27 21 24 20 Slowest Speed 300 | 50 50 50 50 50 50 50 26 26 29 29 29 29 29 29 29 26 23 23 26 26 23 29 26 103 34 28 110 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 143 | . . . . . . 15 11 6 . . . 1 . . . . 1 7 1 . . 10 19 1 38 10 11 12 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time Travels 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 3 18 94 60 23 29 74 95 23 51 30 69 56 8 47 69 96 63 24 39 56 60 70 17 46 58 80 22 30 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 15 | . . 2 1 1 . . 4 . . . 1 1 . . 1 . . . 1 . 3 . . . . . . . Known Exits Taken 21 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . . . 1 1 . 1 . 1 1 . 3 . 2 4 . 2 . . . . . . Spaces Dug 55 | . . . . . . 3 . 1 . . . 1 4 . 2 . . 16 . . . 1 . 8 4 6 6 3 Terrain Destroyed 137 | . . 82 . . . 3 . 1 . . . 1 4 . 2 . . 16 . . . 1 . 8 4 6 6 3 Melee 55 | . . . . . . 3 . 1 . . . 1 4 . 2 . . 16 . . . 1 . 8 4 6 6 3 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 82 | . . 82 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Com Total 15720 | 43 43 778 232 129 134 621 461 697 359 135 77 469 260 262 531 921 874 965 270 387 136 546 744 561 2588 547 711 1239 Wait 721 | . . 18 . 29 . 40 . 2 6 . . 4 . 3 . 9 134 138 . 12 . 3 38 6 17 2 32 228 Move 14537 | 40 43 735 230 100 134 530 447 680 342 135 77 463 251 259 524 896 738 789 268 360 128 529 681 532 2483 506 655 982 Hop 125 | . . . . . . 12 10 6 . . . 1 . . . . 1 7 1 . . 7 17 1 30 10 10 12 Pick Up 24 | 1 . 4 1 . . 2 . . . . . . 1 . 1 3 . 2 . . 3 . 3 1 . 1 1 . Fast Attach 87 | 2 . 3 . . . 8 2 5 . . . . 1 . 1 5 1 5 . 3 2 4 1 5 19 13 5 2 Attach 23 | . . . 1 . . 2 . 1 . . . . . . 1 1 . 3 1 . . 1 1 2 4 1 . 4 Detach 10 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 4 . . 2 Swap 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Drop 38 | . . . . . . 2 2 2 . . . . . . 1 4 . 1 . 2 3 . 2 3 12 2 1 1 Fire 19 | . . 17 . . . . . . . . . . . . . . . 2 . . . . . . . . . . Melee 110 | . . . . . . 6 . 1 11 . . 1 7 . 3 . . 17 . 10 . 2 1 10 19 11 7 4 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . 4 Rewire 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 25 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 20) 47 | -10/Materials | Entered Mines 68 | -10/Mines | Discovered new exit (range 9) 78 | -10/Mines | Assembled infested the area 83 | -10/Mines | Assisted by a Guerilla fighting off Assembled 299 | -10/Mines | Learned location of Storage (-8) 308 | -10/Mines | Build established: Mutant 416 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 444 | -10/Mines | Met a Derelict shopkeep closing up shop 475 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 475 | -10/Mines | Discovered new exit (range 5) 477 | -10/Mines | Entered Exiles 490 | -10/Exiles | Met 8R-AWN 498 | -10/Exiles | Met EX-HEX 512 | -10/Exiles | Met EX-BIN 518 | -10/Exiles | Aligned with FarCom system 519 | -10/Exiles | Given EX-Vault access code 531 | -10/Exiles | Opened EX-Vault 547 | -10/Exiles | Found Chronowheel 558 | -10/Exiles | Warned to stay clear of 0b10 Research branches 573 | -10/Exiles | Met EX-DEC 575 | -10/Exiles | Learned location of Zion (-7) 590 | -10/Exiles | Discovered new exit (range 12) 595 | -10/Exiles | Left Exiles lab with Chronowheel 595 | -10/Exiles | Entered Mines 646 | -9/Mines | Discovered new exit (range 13) 675 | -9/Mines | Entered Materials 675 | -8/Materials | Accompanied by 2 allies 675 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 680 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 691 | -8/Materials | Identified exit to Storage 743 | -8/Materials | Entered Storage 836 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 852 | -8/Storage | Garrison activated, responded to threat 864 | -8/Storage | Discovered new exit (range 12) 962 | -8/Storage | Met a pair of Derelict thieves 985 | -8/Storage | Used back door to open Recycling access 985 | -8/Storage | Discovered new exit (range 5) 986 | -8/Storage | Entered Recycling 988 | -8/Recycling | Spotter reported a threat 992 | -8/Recycling | Spotter reported a threat 1014 | -8/Recycling | Spotter reported a threat 1026 | -8/Recycling | Spotter reported a threat 1028 | -8/Recycling | Spotter reported a threat 1029 | -8/Recycling | Spotter reported a threat 1039 | -8/Recycling | Spotter reported a threat 1041 | -8/Recycling | Spotter reported a threat 1045 | -8/Recycling | Spotter reported a threat 1063 | -8/Recycling | Spotter reported a threat 1079 | -8/Recycling | Spotter reported a threat 1092 | -8/Recycling | Spotter reported a threat 1099 | -8/Recycling | Spotter reported a threat 1104 | -8/Recycling | Discovered new exit (range 16) 1112 | -8/Recycling | Entered Factory 1112 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 1158 | -6/Factory | Identified exit to DSF 1163 | -6/Factory | Build established: Sprinter 1227 | -6/Factory | Identified exit to Lower Caves 1287 | -6/Factory | Fabricated Q-thruster? 1302 | -6/Factory | Entered Lower Caves 1350 | -6/Lower Caves | Encountered a Warlord checkpoint 1369 | -6/Lower Caves | Hvy. Ion Engine stolen by Master Thief 1421 | -6/Lower Caves | Discovered new exit (range 6) 1422 | -6/Lower Caves | Identified exit to Lower Caves 1422 | -6/Lower Caves | Entered another Lower Caves area 1422 | -6/Lower Caves | Discovered new exit (range 13) 1457 | -6/Lower Caves | Discovered new exit (range 16) 1461 | -6/Lower Caves | Identified exit to Data Miner 1462 | -6/Lower Caves | Entered Data Miner 1462 | -6/Data Miner | Discovered new exit (range 6) 1468 | -6/Data Miner | Met Data Miner 1474 | -6/Data Miner | Learned location of Section 7 (-3) 1474 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1478 | -6/Data Miner | Received God Mode back door access code from Data Miner 1485 | -6/Data Miner | Identified exit to Proximity Caves 1485 | -6/Data Miner | Entered Proximity Caves 1515 | -5/Proximity Caves | Escorted by Enhanced Grunt 1523 | -5/Proximity Caves | Learned location of Armory (-4) 1545 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1624 | -5/Proximity Caves | Discovered new exit (range 10) 1627 | -5/Proximity Caves | Identified exit to Factory 1627 | -5/Proximity Caves | Entered Factory 1627 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1642 | -5/Factory | Discovered new exit (range 6) 1643 | -5/Factory | Identified exit to Factory 1665 | -5/Factory | Identified exit to Upper Caves 1722 | -5/Factory | Entered Upper Caves 1767 | -5/Upper Caves | Encountered a Warlord checkpoint 1770 | -5/Upper Caves | Learned 4 Factory zone layouts 1797 | -5/Upper Caves | Discovered new exit (range 8) 1800 | -5/Upper Caves | Identified exit to Upper Caves 1801 | -5/Upper Caves | Entered another Upper Caves area 1813 | -5/Upper Caves | Spotted B-75 Beast 1827 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1833 | -5/Upper Caves | Discovered exit to Factory (range 14) 1834 | -5/Upper Caves | Learned 8 Factory zone layouts 1912 | -5/Upper Caves | Found Alien Artifact 1959 | -5/Upper Caves | Discovered new exit (range 9) 1961 | -5/Upper Caves | Identified exit to Warlord 1961 | -5/Upper Caves | Entered Warlord 1971 | -5/Warlord | Discovered new exit (range 12) 2036 | -5/Warlord | Met Warlord 2038 | -5/Warlord | Opened Warlord's prototype stash 2047 | -5/Warlord | Found Prototype Device 2047 | -5/Warlord | Identified System Purifier 2050 | -5/Warlord | Found Prototype Hackware 2054 | -5/Warlord | Found Prototype Processor 2056 | -5/Warlord | Identified Exp. Targeting Computer 2061 | -5/Warlord | Warlord's base attacked by MAIN.C 2176 | -5/Warlord | Opened side exit 2184 | -5/Warlord | Spotted B-86 Titan 2201 | -5/Warlord | Identified exit to Proximity Caves 2201 | -5/Warlord | Entered Proximity Caves 2323 | -4/Proximity Caves | Spotted B-86 Titan 2324 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 2506 | -4/Proximity Caves | Discovered exit to Factory (range 3) 2507 | -4/Proximity Caves | Entered Factory 2507 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2508 | -4/Factory | Identified exit to Upper Caves 2509 | -4/Factory | Identified Ghost Barrier 2526 | -4/Factory | Discovered new exit (range 16) 2555 | -4/Factory | Found Prototype Processor 2572 | -4/Factory | Identified Exp. Signal Interpreter 2769 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 2813 | -4/Factory | Build established: Hacker-Sprinter 2884 | -4/Factory | Entered Upper Caves 2907 | -4/Upper Caves | Learned location of Quarantine (-3) 2932 | -4/Upper Caves | Spotted B-86 Titan 2939 | -4/Upper Caves | Learned Research terminal intel 2942 | -4/Upper Caves | Identified exit to Upper Caves 2956 | -4/Upper Caves | Entered another Upper Caves area 2980 | -4/Upper Caves | Learned Research security intel 3004 | -4/Upper Caves | Encountered a Warlord checkpoint 3041 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3090 | -4/Upper Caves | Discovered new exit (range 12) 3093 | -4/Upper Caves | Identified exit to Zhirov 3093 | -4/Upper Caves | Entered Zhirov 3093 | -4/Zhirov | Discovered new exit (range 3) 3098 | -4/Zhirov | Met Zhirov 3102 | -4/Zhirov | Learned location of Testing (-2) 3104 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3109 | -4/Zhirov | Found Alien Artifact 3109 | -4/Zhirov | Identified Integrated Dissipator 3109 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3119 | -4/Zhirov | Found Alien Artifact 3130 | -4/Zhirov | Identified exit to Proximity Caves 3130 | -4/Zhirov | Entered Proximity Caves 3151 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 3196 | -3/Proximity Caves | Lost 6 parts (1p2n2u1w) 3265 | -3/Proximity Caves | Discovered new exit (range 11) 3268 | -3/Proximity Caves | Identified exit to Research 3268 | -3/Proximity Caves | Entered Research 3268 | -3/Research | Evolved 2 slots: Utility x2 3270 | -3/Research | Loaded intel: 21 terminal locations 3278 | -3/Research | Identified exit to Quarantine 3348 | -3/Research | Found Prototype Processor 3351 | -3/Research | Identified Exp. Target Analyzer 3484 | -3/Research | Entered Quarantine 3485 | -3/Quarantine | Maximum security lockdown engaged 3512 | -3/Quarantine | Found Enh. Force Lance 3554 | -3/Quarantine | Found Alien Impact Weapon 3554 | -3/Quarantine | Identified Core Stripper 3597 | -3/Quarantine | Found Alien Artifact 3613 | -3/Quarantine | Found Alien Artifact 3613 | -3/Quarantine | Identified Core Reset Matrix 3613 | -3/Quarantine | Identified Dimensional Node Initializer 3613 | -3/Quarantine | Identified Transdimensional Reconstructor 3613 | -3/Quarantine | Identified Subatomic Replicator 3613 | -3/Quarantine | Used Core Reset Matrix 3617 | -3/Quarantine | Detected hypermatrix surge 3617 | -3/Quarantine | Sensed 16 artifacts in vicinity 3626 | -3/Quarantine | Warped through subspace 3659 | -3/Quarantine | Discovered new exit (range 3) 3660 | -3/Quarantine | Identified exit to Research 3661 | -3/Quarantine | Entered Research 3661 | -2/Research | Warlord forces began assault on 0b10 3661 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3673 | -2/Research | Found Prototype Processor 3673 | -2/Research | Identified Spectral Analyzer 3684 | -2/Research | Identified exit to Testing 3771 | -2/Research | Research machine network offline 3925 | -2/Research | Spotted Striker 3974 | -2/Research | Met up with Warlord 4038 | -2/Research | Spotted B-90 Cyclops 4072 | -2/Research | Discovered new exit (range 19) 4081 | -2/Research | Spotted Striker 4181 | -2/Research | Build established: Hacker-Scout 4186 | -2/Research | Spotted Striker 4267 | -2/Research | Borebot progress halted 4337 | -2/Research | Identified exit to Access 4369 | -2/Research | Spotted Striker 4369 | -2/Research | Spotted Executioner 4373 | -2/Research | Spotted Executioner 4373 | -2/Research | Spotted Striker 4382 | -2/Research | Spotted Executioner 4410 | -2/Research | Spotted B-90 Cyclops 4448 | -2/Research | Spotted Executioner 4469 | -2/Research | Spotted B-90 Cyclops 4474 | -2/Research | Entered Testing 4475 | -2/Testing | Maximum security lockdown engaged 4490 | -2/Testing | Found Prototype Device 4490 | -2/Testing | Identified Exp. Hardlight Generator 4500 | -2/Testing | Lost 4 parts (3n1u) 4558 | -2/Testing | Found Prototype Device 4558 | -2/Testing | Identified Exp. EM Disruption Field 4571 | -2/Testing | Discovered exit to Access (range 13) 4623 | -2/Testing | Spotted PX-RQFUH3W98F 4634 | -2/Testing | Initialized slip node 4643 | -2/Testing | Activated Chronowheel 4643 | -2/Testing | Spacetime reconverged on an earlier point 4643 | -2/Testing | Entered Access 4643 | -1/Access | Evolved 2 slots: Utility x2 4666 | -1/Access | Lost 7 parts (2n4u1w) 4762 | -1/Access | Lost 4 parts (1p3n) 4791 | -1/Access | Incoming investigation squad redirected 4806 | -1/Access | Identified exit to Command 4847 | -1/Access | Lost 4 parts (3n1u) 4865 | -1/Access | Entered Command 4877 | -1/Command | Disengaged cave seal 4877 | -1/Command | Derelicts emerged from the dark tunnel 4877 | -1/Command | Welcomed Warlord to Command 5073 | -1/Command | Build established: Hacker-Sprinter 5115 | -1/Command | First assault squad dispatched 5141 | -1/Command | Incoming assault squad redirected 5257 | -1/Command | Spotted B-99 Colossus 5289 | -1/Command | Spotted B-99 Colossus 5289 | -1/Command | Spotted Executioner 5289 | -1/Command | Spotted Executioner 5289 | -1/Command | Spotted Striker 5290 | -1/Command | Spotted Executioner 5291 | -1/Command | Discovered new exit (range 5) 5294 | -1/Command | Spotted Executioner 5295 | -1/Command | Spotted Striker 5296 | -1/Command | Spotted Alpha 7 5298 | -1/Command | Identified exit to Surface 5307 | -1/Command | Spotted Alpha 7 5318 | -1/Command | Warlord destroyed during the assault 5319 | *** | Heading to fleet! Last Messages --------------- 05314_ Blast Slug penetrates B-99 Colossus. 05314_ Slug penetrates Warlord. 05314_ Warlord suffers critical hit (Destroy). 05314_ Slug penetrates Striker. 05314_ Striker suffers critical hit (Destroy). 05314_ Slug penetrates Warlord. 05316_ Wall collapses. 05316_ Slug penetrates Warlord. 05316_ Blast Slug penetrates B-99 Colossus. 05316_ B-99 Colossus destroyed. 05317_ Slug penetrates Striker. 05317_ Slug penetrates Warlord. 05317_ Warlord suffers critical hit (Destroy). 05317_ Slug penetrates Warlord. 05318_ Blast Slug penetrates Wall. 05318_ Slug penetrates Warlord. 05318_ Warlord: "IMPOSS00101101 01101001 01010111 01001001 01001100 01001100 01110010 01100101 01110100 01110101 01110010 01101110" 05318_ Warlord destroyed. 05319_ Penetrated by Slug. 05319_ Slug penetrates Access Shell. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????""" | | ???????????????????????????????????????????????""" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????##+????????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????########## #???????????? | | ??????????????????????????# # ##+#???###+## | | ??????????????????????????# # #???# | | ??????????????????????????# # #???# | | ??????????????????????????# # ##### | | ??????????????????????????# + | | ??????????????????????????# ########## | | ??????????????????????????# #??????#"" | | ??????????????????????????# #??????#T | | ??????????????????????????# #??????### # | | ??????????????????????????#!########????????# # | | ??????????????????????????#;#???????????????# # | | ???????????????????#######;i#####???????????# # | | ???????????????????# K #???????????# # | | ???????????????????# %% % #?#?????????# # | | ???????????????????# ^^/ 7KE # # # # #???# # | | ???????????????????# ^ "" "E 7m^^ ^ ^ ^^### # | | ???????????????????# " !%%^^^^^ ^^^^+ # | | ???????????????????# " "" = ^ ^ ^^^^+ # | | ???????????????????# " @" " ^^^^^^^^^^+ + | | ???????????????????# " "? ^^ ^^ ^^^+ # | | ???????????????????# " """? ^^^^^ ^^^^######## | | ???????????????????# BB ??? # # # #??????????# | | ???????????????????# BB ???? #####?#??????????# | | ???????????????????# ??? #????????????????# | | ???????????????????#########???#?????????????????# | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????????########?########??# | | ????????????????????????# #?# #?## | | ????????????????????????# ! #?# #?# | | ????????????????????????# #?# #?# ###### | | ????????????????????????# #?# #?# #????? | | ????????????????????????# #?# #?# #????? | | ?????????????????????????? ???? ??# #????? | | ????????????????????????####+########+##### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 41 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Resistance: EM 20 Core Shielding 40 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 8 Offensive Hacking 25 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -6/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Stripper Core Reset Matrix Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantBottomlessPurifier Manual? 0 Play Time 02:32:26 Cumulative 631.7 hours Start 2022.02.10 @ 15:09:43 End 2022.02.13 @ 16:28:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 479 Rogue 479 Adventurer 0 Explorer 0 Win Type 2 Total 163 Types 90/9/47/6/3/2/4/1/1 Lore% 95 Gallery% 93 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 788f9cca-bf29-41b4-9439-f70f788611d3