Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 18:12:29 Player: lsend Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (3) 15 Value Destroyed (217) 217 Prototype IDs (42) 840 Alien Tech Used (12) 2400 Bonus (7087) 7087 TOTAL SCORE: 20659 Bonus ------- Pacifist 1363 Follower Combat Kills 524 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Architect 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 349/350 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Experimental Core Analyzer Improved System Shield Ghost Barrier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Electron Diverter Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Experimental Energy Well Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Phase Shifter Advanced Force Field Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor Impulse Thruster Array Transdimensional Reconstructor Subatomic Replicator Large Botcube [Rating: 191] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Impulse Thruster Array Treads Light Treads Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Array Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Energy Gun Backup Laser III Energy Cannon Matter Neutralizer Launcher Hellfire Missile Launcher Impact Weapon Core Stripper Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 . . . 2 . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . Utility 10 | . . 1 . . . 3 . . . . 1 . . . . 2 . . . . 1 . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 98 | 1 3 5 . . 6 2 . . . 1 8 2 . 7 . 3 1 . 5 . 9 6 6 5 3 13 12 . Power 12 | . . . . . 1 . . . . . 2 1 . . . . . . . . 2 . 1 1 . 1 3 . Engine 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . 1 3 . Propulsion 29 | 1 . 5 . . 2 . . . . . 2 . . 2 . . 1 . 3 . 3 . 1 2 1 2 4 . Treads 3 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Flight 23 | . . 3 . . 2 . . . . . 2 . . 2 . . 1 . . . 3 . 1 2 1 2 4 . Utility 50 | . 3 . . . 1 2 . . . 1 3 1 . 5 . 3 . . 2 . 4 3 4 2 2 9 5 . Device 23 | . . . . . 1 . . . . . 1 . . 1 . 1 . . . . 3 3 4 . 1 4 4 . Storage 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Processor 6 | . 1 . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . 2 . . Hackware 9 | . . . . . . . . . . 1 1 . . 1 . . . . 1 . . . . 1 1 3 . . Protection 9 | . 2 . . . . 1 . . . . 1 . . 1 . 1 . . 1 . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 7 | . . . . . 2 . . . . . 1 . . . . . . . . . . 3 . . . 1 . . Energy Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . . . . . . . . . . 4 . 1 . . 3 . 1 2 2 1 5 4 . . Parts Lost 57 | . 2 1 . . . . . . . 5 4 2 . . . . 1 1 . . 5 2 . . 9 1 13 11 Power 9 | . . . . . . . . . . 1 . 1 . . . . . 1 . . 1 . . . 1 . 2 2 Propulsion 17 | . 1 1 . . . . . . . 3 1 . . . . . 1 . . . 1 . . . 2 . 4 3 Utility 27 | . 1 . . . . . . . . 1 3 . . . . . . . . . 2 2 . . 5 1 6 6 Weapon 4 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . 1 . Highest Loss Streak 11 | . 1 1 . . . . . . . 5 3 2 . . . . 1 1 . . 5 1 . . 5 1 8 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Average Slot Usage (%) 64 | . 22 32 33 33 80 55 60 60 60 55 32 42 47 74 82 78 78 76 80 89 78 71 69 81 70 70 55 38 Engine 2 | . . . . . 7 6 6 6 6 5 . 3 . 3 5 5 5 3 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 4 9 8 8 7 4 4 2 Flight 16 | . . 5 11 11 28 20 20 20 20 17 2 5 5 14 17 15 15 15 15 15 16 19 20 21 17 20 15 5 Device 9 | . . . . . 10 6 6 6 6 6 3 5 5 5 5 10 10 10 6 5 10 14 14 19 14 14 7 9 Storage 3 | . . . . . . . . . . . . . . 3 5 5 5 5 5 5 6 9 8 8 8 8 5 3 Processor 8 | . 1 11 11 11 11 7 13 13 13 13 11 11 17 13 11 10 10 10 10 10 9 9 8 8 2 4 4 4 Hackware 5 | . . . . . . . . . . . 4 . . 3 5 5 5 5 8 10 9 5 4 7 10 18 16 11 Protection 6 | . 7 11 11 11 11 6 6 6 6 5 1 5 5 8 11 10 15 15 15 15 8 . . 1 3 . 1 3 Slashing Weapon 3 | . . . . . 8 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 2 . 4 4 3 . . . Peak Build Rating 191 | 1 3 10 4 4 22 28 28 28 28 28 23 28 28 71 68 81 88 81 104 104 137 154 189 191 188 171 162 117 Average Rating 81 | . 1 3 4 4 17 25 28 28 28 25 17 21 28 58 68 73 81 80 90 104 118 142 164 188 174 159 127 69 On Entrance 64 | . 1 2 4 4 4 22 28 28 28 28 17 22 28 28 68 68 81 81 78 104 104 137 154 181 188 100 162 117 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | . 3 1 1 1 8 14 14 14 14 14 10 10 10 26 26 29 29 29 27 25 56 65 69 73 73 76 76 37 Greatest Support 91 | 3 3 4 4 4 8 14 14 14 14 14 13 13 13 29 29 29 36 29 29 29 65 65 72 75 83 82 91 58 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 8 8 8 8 8 8 8 8 8 8 8 8 6 5 Most Carried 8 | 1 3 3 1 1 5 5 4 4 4 4 5 4 3 8 8 8 8 8 8 8 8 8 8 8 8 7 6 . Average Carried 5 | . 1 1 1 1 3 4 4 4 4 3 3 3 3 6 8 7 8 8 7 8 7 7 8 7 7 4 4 . Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 1 2 1 1 1 5 4 4 4 4 3 4 3 3 8 8 8 8 8 8 8 8 8 8 8 8 4 . . Class Distribution -------------------- 30% | Mutant 22% | Hacker-Sprinter 17% | Scout 9% | Hacker-Mutant 6% | Hacker-Scout 5% | Wizard-Sprinter 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Scout | -3/Quarantine Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Mutant | -2/Section 7 Wizard-Sprinter | -1/Access Hacker-Sprinter | -1/Command Hacker-Mutant | -1/Access_0 Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 1135 | 210 23 . . . 93 10 . . . 20 30 36 19 . 70 . 40 . 60 . 61 48 12 . 186 15 202 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 212 | . . . . . . . . . . . 50 . . . . . . . 114 . . 48 . . . . . . Parts 7 | . . . . . . . . . . . 6 . . . . . . . . . . 1 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 4 . . 3 . . . . . . . 1 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Classes Destroyed 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Swarmer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 1 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Combat Bots Only 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Hostile Shots Fired 1050 | . 80 41 9 . . . . . . 54 26 16 4 4 2 11 24 18 . 8 104 69 52 10 204 72 150 92 Missed 566 | . 35 20 7 . . . . . . 25 7 10 3 3 . 5 10 9 . 5 61 40 29 8 135 42 69 43 Damage Taken 8545 | . 414 243 27 . . . . . . 519 315 105 20 12 39 131 260 189 . 60 686 301 279 32 1326 367 1625 1595 Core 2579 | . 162 134 23 . . . . . . 178 164 24 . . 19 . 44 41 . . 140 32 22 . 119 61 455 961 Absorbed by Shields 1881 | . . . . . . . . . . . . . . . . . . . . . 266 317 290 32 533 354 89 . Redirected to Shielding 391 | . 16 19 4 . . . . . . . 13 21 . 7 . 15 26 . . . 130 29 . . . . 33 78 Ignored by Resistances 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Regen/Repaired (Parts) 445 | . . . . . . . . . . . . . . . . . . . . . . 8 217 . 220 . . . Core Remaining (%) 77 | 100 35 . . . 60 . . . . 79 . . . . 79 . . . . 92 . 86 . . 85 . . . Volleys Fired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Largest 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hottest 105 | . . . . . . . . . . . . . . . . . . . . . . 105 . . . . . . Shots Fired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 10 | . . . . . . . . . . . 5 . . . . . . . 3 . . 2 . . . . . . Core Hits 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Melee Attacks 48 | . . . . . . 1 . . . 1 11 . . . . . . 2 3 . 2 9 4 4 11 . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . 1 . . . 1 11 . . . . . . 2 3 . 2 4 4 4 11 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 736 | . 3 15 . . . . . . . . 222 . . . . . . . 221 . . 275 . . . . . . Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 709 | . . . . . . . . . . . 222 . . . . . . . 221 . . 266 . . . . . . Ramming 27 | . 3 15 . . . . . . . . . . . . . . . . . . . 9 . . . . . . Kinetic 145 | . . . . . . . . . . . . . . . . . . . . . . 145 . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 564 | . . . . . . . . . . . 222 . . . . . . . 221 . . 121 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 2 . . . . . . . . . . . . . . . . . . . 13 13 . . . 5 9 10 Average Corruption 8 | . 2 . . . . . . . . . . . . . . . . . . . 7 13 . . . 4 7 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . . . . . . . . . . . . . . . . . . 7 18 . . . 2 7 4 Message Errors 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Matter Fused 11 | . . . . . . . . . . . . . . . . . . . . . 2 5 . . . 1 3 . Heat Flow Errors 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 2 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 235 | . . . . . . . . . . . 39 . . . . . . . 25 . . 171 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 235 | . . . . . . . . . . . 39 . . . . . . . 25 . . 171 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . 1 7 . . . . . . . . . . . . . . . . . . . 4 . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . 1 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Targets Rammed 6 | . 1 3 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 221 | . . . . . . . . . . . . . . . . . 4 13 . . . 221 . . . . 63 112 Average Temperature 52 | . . . . . . . . . . . . . . . . . 1 7 . . . 108 . . . . 35 58 Received Heat Transfer 503 | . 84 36 9 . . . . . . 12 36 30 9 . . 27 9 39 . 33 31 9 4 . 64 4 67 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 963 | . 209 458 293 114 . 82 . . . . 171 . . . . 365 . . . . 484 792 760 611 839 777 963 . Initial 472 | . . 87 193 114 . . . . . . . . . . . 300 . . . . . 280 445 411 340 472 468 . Average 370 | . 104 224 224 114 . 39 . . . . 57 . . . . 287 . . . . 120 596 635 483 545 565 674 . Maximum Alert Level 3 | . 1 2 1 . . . . . . . . . . . . 1 . . . . 2 3 3 2 3 3 3 . Low Security (%) 36 | 100 97 61 36 100 . 100 . . . . 100 . . . . . . . . . 80 . . . . . . . Level 1 14 | . 2 32 63 . . . . . . . . . . . . 100 . . . . 13 13 . . 33 . . . Level 2 36 | . . 6 . . . . . . . . . . . . . . . . . . 6 58 51 100 38 88 68 . Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . 28 49 . 27 11 31 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 3 1 . . . . . . . . . . . . 1 . . . . 2 5 2 1 4 . 1 . Investigation 8 | . 2 2 . . . . . . . . . . . . . 1 . . . . . 2 1 . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Reinforcement 13 | . 1 1 1 . . . . . . . . . . . . . . . . . 1 3 1 1 3 . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 20 | . 3 5 2 . . . . . . . . . . . . . . . . . 1 . . 1 6 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 18 24 12 . . 3 . . . 10 11 7 4 9 3 9 6 7 . 7 37 38 31 6 68 24 30 15 Peak Tracking Total 23 | . 6 16 10 . . 2 . . . 8 6 6 2 13 3 7 5 6 . 5 17 14 21 4 23 14 18 14 Tactical Retreats 53 | . 4 4 1 . . . . . . . 3 1 1 . . 1 1 1 . . 6 7 5 . 8 5 5 . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 10 | . 1 1 . . . . . . . . 1 . . . . 1 . . . . 2 2 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Reprogrammed 12 | . 6 . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . 1 . . . . . 4 3 . . . . . 7 . . 3 3 . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 14 | . . . . . . . . . . . . . . . . . . . . . . 4 . 5 4 . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 89 | . 6 7 4 1 4 8 . . 4 . 6 . . 2 . 6 1 . 4 . 2 7 4 6 10 2 5 . Terminals 65 | . 6 6 4 1 . 7 . . . . 4 . . . . 4 . . . . 2 7 4 4 10 1 5 . Fabricators 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 245 | . 10 12 10 2 23 12 . . 31 . 12 . . 5 . 14 1 . 17 . 5 19 9 14 21 5 23 . Successful 147 | . 4 4 5 2 23 2 . . 31 . 6 . . 5 . 7 1 . 17 . 3 7 2 5 14 2 7 . Failed 98 | . 6 8 5 . . 10 . . . . 6 . . . . 7 . . . . 2 12 7 9 7 3 16 . Catastrophic 24 | . 2 5 . . . 5 . . . . 2 . . . . 1 . . . . . 1 1 1 . . 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 1 8 6 1 . 2 . . . . 3 . . 1 . 3 . . . . . 3 4 6 4 . 9 . Terminals 153 | . 10 11 10 2 . 11 . . . . 9 . . . . 9 . . . . 5 19 9 10 21 4 23 . Fabricators 6 | . . . . . . . . . . . 2 . . . . 3 . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Scanalyzers 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 127 | . 4 2 3 1 23 2 . . 31 . 5 . . 5 . 3 1 . 17 . 3 6 2 1 11 1 6 . Record 43 | . . . . . 23 . . . 11 . . . . 4 . . . . 5 . . . . . . . . . Part Schematic 16 | . . . . . . . . . 12 . . . . . . . . . 4 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . Open Door 8 | . . . 1 . . . . . . . . . . 1 . . 1 . . . 1 . . . 4 . . . Level Access Points 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Branch Access Points 5 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . 1 . . Emergency Access Points 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 1 . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Locate Traps 12 | . 2 1 2 . . 1 . . . . 2 . . . . . . . . . . 2 . . 1 . 1 . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 10 | . 1 1 . 1 . . . . . . 1 . . . . 1 . . . . . 1 . 1 3 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . Insert Component 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . 1 2 1 . . . . . . . . . . . . . . . . . 1 . 2 3 . 1 . Terminals 11 | . . 1 2 1 . . . . . . . . . . . . . . . . . 1 . 2 3 . 1 . Track 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . Assimilate 3 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disrupt 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 4 6 4 1 . 6 . . . . 5 . . . . 5 . . . . 2 7 4 5 6 1 5 . Full Trace Events 6 | . 1 2 . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . . 12 . . . . . . . . . 4 . . 5 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . 117 . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 20 | . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . 15 . Largest Group 12 | . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . 12 . Highest-Rated Group 390 | . . . . . . . . . . . . . . . . 138 . . . . . . . 59 . . 390 . Highest-Rated Ally 234 | . . . . . . . . . . . . . . . . 46 . . . . . . . 49 . . 234 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 85 | . . . . . . . . . . . . . . . . 19 . . . . . . . 2 . . 64 . Total Damage 3443 | . . . . . . . . . . . . . . . . 521 . . . . . . . 305 . . 2617 . Kills 16 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 14 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 1 . . 1 . 1 1 . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 4847 | 13 269 181 41 23 655 237 97 67 25 145 230 62 89 189 51 144 82 85 74 58 282 378 200 243 369 261 218 79 Spaces Moved 13352 | 21 504 325 116 65 1872 718 303 208 79 421 431 170 254 577 174 472 279 272 180 198 846 1010 561 762 890 853 616 175 Core 1022 | 21 504 176 . . . . . . . 33 240 . . . . . . . . . . . . . . . . 48 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12330 | . . 149 116 65 1872 718 303 208 79 388 191 170 254 577 174 472 279 272 180 198 846 1010 561 762 890 853 616 127 Fastest Speed 23 | 50 50 35 35 35 34 32 32 32 32 32 32 35 35 29 29 29 27 29 29 29 29 33 28 23 23 28 28 34 Average Speed 33 | 50 50 45 35 35 34 32 32 32 32 33 42 35 35 30 29 29 28 29 29 29 30 33 29 26 35 28 31 44 Slowest Speed 108 | 50 50 75 35 35 35 34 32 32 32 50 50 35 35 35 29 29 29 29 29 29 108 33 33 99 39 28 45 50 Overloaded Moves 313 | . . . . . . . . . . . . . . . . . . . . . . . . 279 34 . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hopped 130 | . . 6 3 . . 10 . . . 3 2 . 2 . 1 5 . 1 . 1 15 21 5 5 20 13 17 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 46 | 3 91 51 37 13 91 19 47 42 69 54 19 46 48 82 39 21 61 56 61 50 32 84 23 80 55 27 28 16 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 26 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . . . . 10 . . . . 4 . 1 1 . 2 . 3 . . . . . . . . . . . Spaces Dug 21 | . . . . . . 1 . . . 1 1 . . . . . . 2 . . 2 4 4 1 5 . . . Terrain Destroyed 21 | . . . . . . 1 . . . 1 1 . . . . . . 2 . . 2 4 4 1 5 . . . Melee 21 | . . . . . . 1 . . . 1 1 . . . . . . 2 . . 2 4 4 1 5 . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 13499 | 22 519 352 112 64 1880 712 302 207 78 420 455 171 251 589 172 473 279 272 195 196 847 1014 581 791 896 859 615 175 Wait 53 | . 10 22 . . . . . . . . 6 . . . . . . . . . . . 13 . . . 2 . Move 13078 | 20 503 312 109 64 1871 699 302 207 78 415 426 169 249 576 171 461 278 269 179 195 815 970 550 752 852 826 585 175 Hop 117 | . . 6 3 . . 8 . . . 2 2 . 2 . 1 5 . 1 . 1 15 19 5 4 17 13 13 . Pick Up 25 | 1 2 1 . . 3 . . . . . 1 . . 3 . 1 . . 3 . 1 1 . 3 2 1 2 . Fast Attach 80 | 1 2 2 . . 6 1 . . . 1 7 1 . 6 . 3 1 . 5 . 6 5 5 3 9 8 8 . Attach 26 | . 1 3 . . . 1 . . . . 1 1 . 1 . . . . 1 . 3 1 . 1 1 6 5 . Detach 10 | . . 1 . . . . . . . . 1 . . 2 . . . . . . 1 1 . 1 . 3 . . Swap 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Drop 34 | . . 2 . . . 2 . . . 1 . . . 1 . 3 . . 4 . 4 5 3 4 3 2 . . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Melee 48 | . . . . . . 1 . . . 1 11 . . . . . . 2 3 . 2 9 4 4 11 . . . Ram 5 | . 1 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Min x2] / *Sto) -9/Storage -9/Recycling -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: Sur x2 / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Discovered new exit (range 6) 117 | -10/Materials | Discovered new exit (range 10) 191 | -10/Materials | Discovered new exit (range 10) 228 | -10/Materials | Discovered new exit (range 15) 263 | -10/Materials | Discovered new exit (range 5) 272 | -10/Materials | Core integrity fell below 50% 283 | -10/Materials | Identified exit to Materials 283 | -10/Materials | Entered another Materials area 283 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 310 | -9/Materials | Discovered new exit (range 15) 318 | -9/Materials | Build established: Mutant 463 | -9/Materials | Discovered new exit (range 4) 464 | -9/Materials | Discovered new exit (range 12) 464 | -9/Materials | Identified exit to Storage 464 | -9/Materials | Entered Storage 503 | -9/Storage | Used back door to open Recycling access 503 | -9/Storage | Discovered new exit (range 5) 504 | -9/Storage | Identified exit to Recycling 505 | -9/Storage | Entered Recycling 519 | -9/Recycling | Scanned before Scraplab entrance 524 | -9/Recycling | Entered Scraplab 528 | -9/Recycling | Discovered new exit (range 2) 528 | -9/Recycling | Identified exit to Scraptown 528 | -9/Recycling | Entered Scraptown 628 | -9/Scraptown | Discovered new exit (range 7) 631 | -9/Scraptown | Identified exit to Factory 661 | -9/Scraptown | Visited Bundlers 687 | -9/Scraptown | Visited Assassins FH 694 | -9/Scraptown | Visited IN-MT5's Study 701 | -9/Scraptown | Visited TADAMA 710 | -9/Scraptown | Visited UFD Registry 710 | -9/Scraptown | Registered with UFD as "Flashspawn" 718 | -9/Scraptown | Visited Abandonware Association 722 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 722 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 733 | -9/Scraptown | Visited Curators Association 745 | -9/Scraptown | Visited DA-N13 Charitable Foundation 749 | -9/Scraptown | Found DCF Scrap (28 items) 804 | -9/Scraptown | Visited Junk Repository 813 | -9/Scraptown | Visited Research Penetration Think Tank 848 | -9/Scraptown | Visited Botcube Research 850 | -9/Scraptown | Found Lrg. Botcube 857 | -9/Scraptown | Visited Derelict Rescue Squad 860 | -9/Scraptown | Found DRS Beacon 874 | -9/Scraptown | Visited LU-1G1's Boring Crew 892 | -9/Scraptown | Visited Cartography Club 950 | -9/Scraptown | Visited Cave Peace 964 | -9/Scraptown | Visited Shadow of the Wyrm 1030 | -9/Scraptown | Visited Symbiants 1183 | -9/Scraptown | Entered Factory 1183 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 1396 | -6/Factory | Identified exit to Lower Caves 1420 | -6/Factory | Entered Lower Caves 1463 | -6/Lower Caves | Encountered a Warlord checkpoint 1486 | -6/Lower Caves | Learned Factory emergency access door positions 1512 | -6/Lower Caves | Discovered new exit (range 8) 1514 | -6/Lower Caves | Identified exit to Lower Caves 1517 | -6/Lower Caves | Entered another Lower Caves area 1582 | -6/Lower Caves | Discovered new exit (range 5) 1583 | -6/Lower Caves | Identified exit to Data Miner 1584 | -6/Lower Caves | Entered Data Miner 1584 | -6/Data Miner | Discovered new exit (range 6) 1591 | -6/Data Miner | Met Data Miner 1599 | -6/Data Miner | Learned location of Section 7 (-2) 1599 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 1602 | -6/Data Miner | Received God Mode back door access code from Data Miner 1609 | -6/Data Miner | Identified exit to Proximity Caves 1609 | -6/Data Miner | Entered Proximity Caves 1655 | -5/Proximity Caves | Learned Factory garrison access intel 1680 | -5/Proximity Caves | Build established: Scout 1680 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 1747 | -5/Proximity Caves | Discovered new exit (range 6) 1750 | -5/Proximity Caves | Identified exit to Factory 1754 | -5/Proximity Caves | Entered Factory 1754 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1756 | -5/Factory | Loaded intel: 4 garrison access locations 1767 | -5/Factory | Lost 5 parts (1p3n1u) 1907 | -5/Factory | Lost 3 parts (3u) 1933 | -5/Factory | Identified exit to Factory 1955 | -5/Factory | Identified exit to Upper Caves 1955 | -5/Factory | Identified exit to Extension 1984 | -5/Factory | Entered Upper Caves 1993 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1999 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 2025 | -5/Upper Caves | Spotted B-75 Beast 2043 | -5/Upper Caves | Discovered new exit (range 11) 2046 | -5/Upper Caves | Identified exit to Upper Caves 2046 | -5/Upper Caves | Entered another Upper Caves area 2047 | -5/Upper Caves | Encountered a Warlord checkpoint 2132 | -5/Upper Caves | Discovered new exit (range 12) 2135 | -5/Upper Caves | Identified exit to Warlord 2135 | -5/Upper Caves | Entered Warlord 2169 | -5/Warlord | Rebuked by Warlord 2173 | -5/Warlord | Opened Warlord's prototype stash 2179 | -5/Warlord | Found Prototype Hackware 2179 | -5/Warlord | Identified Ghost Barrier 2187 | -5/Warlord | Found Prototype Reactor 2189 | -5/Warlord | Found Prototype Processor 2191 | -5/Warlord | Found Prototype Processor 2194 | -5/Warlord | Warlord's base attacked by MAIN.C 2308 | -5/Warlord | Opened side exit 2320 | -5/Warlord | Discovered new exit (range 16) 2324 | -5/Warlord | Identified exit to Proximity Caves 2324 | -5/Warlord | Entered Proximity Caves 2326 | -4/Proximity Caves | Spotter reported a threat 2327 | -4/Proximity Caves | Spotter reported a threat 2375 | -4/Proximity Caves | Entered Factory 2375 | -4/Factory | Evolved 2 slots: Utility x2 2376 | -4/Factory | Identified exit to Upper Caves 2387 | -4/Factory | Identified Exp. Targeting Computer 2387 | -4/Factory | Identified Exp. Core Analyzer 2427 | -4/Factory | Allied Derelicts emerged from ambush trap array 2465 | -4/Factory | Build established: Hacker-Sprinter 2497 | -4/Factory | Found Prototype Processor 2497 | -4/Factory | Identified Exp. Signal Interpreter 2517 | -4/Factory | Fabricated Adv. Surge Thruster? 2519 | -4/Factory | Entered Upper Caves 2551 | -4/Upper Caves | Learned 4 Research zone layouts 2579 | -4/Upper Caves | Spotted B-86 Titan 2597 | -4/Upper Caves | Discovered new exit (range 14) 2601 | -4/Upper Caves | Identified exit to Upper Caves 2601 | -4/Upper Caves | Entered another Upper Caves area 2614 | -4/Upper Caves | Learned location of Testing (-2) 2677 | -4/Upper Caves | Discovered new exit (range 11) 2685 | -4/Upper Caves | Identified exit to Zhirov 2686 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2686 | -4/Upper Caves | Entered Zhirov 2686 | -4/Zhirov | Discovered new exit (range 3) 2692 | -4/Zhirov | Met Zhirov 2697 | -4/Zhirov | Learned location of Quarantine (-3) 2697 | -4/Zhirov | Learned location of Command (-1) 2700 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2705 | -4/Zhirov | Found Alien Artifact 2705 | -4/Zhirov | Identified Integrated Dissipator 2705 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2719 | -4/Zhirov | Found Alien Artifact 2759 | -4/Zhirov | Identified exit to Proximity Caves 2760 | -4/Zhirov | Entered Proximity Caves 2815 | -3/Proximity Caves | Discovered new exit (range 10) 2817 | -3/Proximity Caves | Identified exit to Research 2818 | -3/Proximity Caves | Entered Research 2818 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2819 | -3/Research | Identified exit to Quarantine 2819 | -3/Research | Identified exit to Research 2834 | -3/Research | Spotted B-86 Titan 3006 | -3/Research | Lost 5 parts (1p1n2u1w) 3040 | -3/Research | System corruption reached 10% 3060 | -3/Research | Spotted B-86 Titan 3100 | -3/Research | Entered Quarantine 3190 | -3/Quarantine | Discovered exit to Research (range 18) 3263 | -3/Quarantine | Found Alien Artifact 3288 | -3/Quarantine | Found Alien Impact Weapon 3288 | -3/Quarantine | Identified Core Stripper 3350 | -3/Quarantine | Search patrols dispatched 3394 | -3/Quarantine | Found Alien Slashing Weapon 3394 | -3/Quarantine | Identified Sigix Broadsword 3478 | -3/Quarantine | Entered Research 3478 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3514 | -2/Research | Spotted B-90 Cyclops 3545 | -2/Research | Spotted B-90 Cyclops 3568 | -2/Research | Build established: Scout 3622 | -2/Research | Identified exit to Testing 3656 | -2/Research | Found Prototype Device 3656 | -2/Research | Identified Adv. EM Disruption Field 3671 | -2/Research | Found Heavy Servo Lattice 3678 | -2/Research | Entered Testing 3693 | -2/Testing | Found Ghost Barrier 3755 | -2/Testing | Lrg. Botcube activated 3821 | -2/Testing | Spotted PP-0LY2T6B08S 3873 | -2/Testing | Discovered new exit (range 21) 3878 | -2/Testing | Identified exit to Access 3903 | -2/Testing | Spotted Fortress 3919 | -2/Testing | Discovered new exit (range 5) 3920 | -2/Testing | Identified exit to Section 7 3921 | -2/Testing | Entered Section 7 3923 | -2/Section 7 | Spotted S7 Guard 3928 | -2/Section 7 | Found Alien Artifact 3928 | -2/Section 7 | Identified Integrated Thermoelectric Network 3928 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 3952 | -2/Section 7 | Spotted S7 Guard 3962 | -2/Section 7 | Found Alien Artifact 3962 | -2/Section 7 | Identified Core Regenerator 3962 | -2/Section 7 | Used Core Regenerator, restored core integrity (+22) 4096 | -2/Section 7 | Found Integrated Dissipator 4096 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 4099 | -2/Section 7 | Spotted Alpha 7 4104 | -2/Section 7 | Spotted Alpha 7 4145 | -2/Section 7 | Found Alien Artifact 4145 | -2/Section 7 | Identified Terrabomb 4145 | -2/Section 7 | Used Terrabomb 4145 | -2/Section 7 | Spotted Executioner 4149 | -2/Section 7 | Found Alien Artifact 4149 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 4149 | -2/Section 7 | Warped through subspace 4182 | -2/Section 7 | Spotted B-99 Colossus 4198 | -2/Section 7 | Found Alien Artifact 4198 | -2/Section 7 | Identified Core Reset Matrix 4198 | -2/Section 7 | Identified Subatomic Replicator 4198 | -2/Section 7 | Identified Transdimensional Reconstructor 4198 | -2/Section 7 | Used Core Reset Matrix 4202 | -2/Section 7 | Search patrols dispatched 4202 | -2/Section 7 | Sensed 17 artifacts in vicinity 4212 | -2/Section 7 | Found LRC Energy Well 4212 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 4214 | -2/Section 7 | Found LRC Inertial Stabilizer 4214 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 4285 | -2/Section 7 | Discovered exit to Access (range 14) 4290 | -2/Section 7 | Entered Access 4290 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4293 | -1/Access | Identified Vortex Chain Reactor 4303 | -1/Access | Found Prototype Processor 4303 | -1/Access | Identified Exp. Core Analyzer 4317 | -1/Access | Lost 5 parts (1p1n2u1w) 4325 | -1/Access | Spotted B-99 Colossus 4325 | -1/Access | Identified exit to Command 4370 | -1/Access | Found Prototype Device 4370 | -1/Access | Identified Beam Splitter 4467 | -1/Access | Found Prototype Launcher 4467 | -1/Access | Identified Hellfire Missile Launcher 4540 | -1/Access | Search patrols dispatched 4548 | -1/Access | Used Subatomic Replicator to create Supercharged TR 4551 | -1/Access | Entered Command 4564 | -1/Command | Identified exit to Surface 4668 | -1/Command | Spotted B-99 Colossus 4686 | -1/Command | Lost 8 parts (2n5u1w) 4706 | -1/Command | Disengaged cave seal 4706 | -1/Command | Assembled emerged from the dark tunnel 4735 | -1/Command | Lost 5 parts (2p2n1u) 4754 | -1/Command | Lost 13 allies 4765 | -1/Command | Warped through subspace to slip node 4765 | -1/Command | Discovered new exit (range 6) 4769 | -1/Command | Entered Access_0 4770 | -1/Access_0 | Sensed 2 artifacts in vicinity 4770 | -1/Access_0 | Met Architect 4795 | -1/Access_0 | Core integrity fell below 50% 4795 | -1/Access_0 | System corruption reached 10% 4837 | -1/Access_0 | A6 warped into view 4840 | -1/Access_0 | Core integrity fell below 20% 4848 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 04794_ Quantum Shear penetrates Wall. 04794_ Quantum Shear penetrates A8. 04797_ System corrupted: Heat flow error (+239). 04821_ System corrupted: Substantial component data lost. 04823_ Penetrated by Quantum Shear. 04823_ Impulse Thruster Array destroyed. 04824_ Imp. Utility Shielding destroyed. 04824_ Beam Splitter destroyed. 04824_ Adv. Weight Redist. System destroyed. 04828_ Adv. Heat Sink destroyed. 04829_ Quantum Shear penetrates Wall. 04832_ Quantum Shear penetrates Enhanced Grunt. 04832_ Exp. Energy Well destroyed. 04836_ Adv. Hacking Suite destroyed. A6 warps into view. 04837_ System corrupted: Heat flow error (+136). 04837_ A6: "I'm here! Did I miss the party? Oh hello there." 04839_ A6 follow-up attacks with Unknown Piercing Weapon. 04844_ Critical hit (Impale). 04848_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????!????????????????????????? | | ??????????????????????"""""#?????????????????????? | | ?????????????????###??" #?##??????????????????? | | ????????????????## ?## ## #??????????????????? | | ????????????????# ## #??????????????????? | | ????????????????# # @ #??????????????????? | | ?????????????????# ; ##??????????????????? | | ?????????????????## #???????????????????? | | ??????????????????## p #???????????????????? | | ??????????????????## #???????????????????? | | ?????????????????## ##???????????????????? | | ?????????????????# ######????????????????????? | | ?????????????????# 0##?????????????????????????? | | ?????????????????# g ##?????????????????????????? | | ???????# ####g #?????????????????????????? | | ???????# ##?????????????????????????? | | ?????????# g## #??????????????????????????? | | ?????????## ### ?# #??????????????????????????? | | ??????????#????# ??# #??????????????????????????? | | ???????????????#???# ##?????????????????????????? | | ??????????????????## #?????????????????????????? | | ??????????????????# ##?????????????????????????? | | ??????????????????## #??????????????????????????? | | ?????????????????### #??????????????????????????? | | ????????????????## #??????????????????????????? | | ???????##???????# #??????????????????????????? | | ????#### #?????## #??????????????????????????? | | ????? ????## ######?????????????????????? | | ?????? ????# #?????????????????????? | | ???????# #???## #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 55 Energy Capacity 1550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: TH 75 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 66 Phase Shifting 15 Evasion (%) 80 Core Analysis 8 Offensive Hacking 36 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Surge Thruster | x2 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Core Stripper Sigix Broadsword Integrated Thermoelectric Network Core Regenerator Terrabomb High-powered Transdimensional Reconstructor Core Reset Matrix LRC Energy Well LRC Inertial Stabilizer Subatomic Replicator Supercharged TR Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoMicrowarpInverter Manual? 0 Play Time 02:51:11 Cumulative 670.3 hours Start 2024.08.09 @ 08:32:24 End 2024.08.09 @ 18:12:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 518 Rogue 518 Adventurer 0 Explorer 0 Win Type - Total 172 Types 97/9/49/6/3/2/4/1/1 Lore% 70 Gallery% 85 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: eb0fb072-95ad-4d72-889f-8f39b0178cda