Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.21 @ 13:16:47 Player: vera Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (10) 50 Value Destroyed (217) 217 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1407 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 189/300 Energy 100/100 System Corruption 11% Temperature Cool (9) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Aluminum Leg Small Storage Unit Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Weight Redist. System > --- WEAPON ----------- Light Cannon Light Cannon Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Small Storage Unit Light Cannon Datajack [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 17 | 7 5 . 5 Power 4 | 2 1 . 1 Engine 4 | 2 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . . 1 Treads . | . . . . Leg 3 | 2 . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 3 | . 2 . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 7 | . . . 7 Average Slot Usage (%) 87 | . 86 100 84 Engine 12 | . 14 14 8 Leg 28 | . 28 28 29 Device 4 | . 1 14 5 Storage 13 | . 14 14 11 Ballistic Gun 8 | . 16 . . Ballistic Cannon 16 | . 11 28 19 Launcher 2 | . . . 5 Special Melee Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 29 | 12 29 25 28 Greatest Support 36 | 20 26 26 36 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 6 12 10 10 Average Capacity 7 | 5 6 10 10 Most Carried 7 | 2 7 7 6 Average Carried 4 | 1 4 7 4 Final Capacity 10 | 6 10 10 10 Final Carried 7 | 2 7 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 443 | 252 127 . 64 Remotely . | . . . . Salvage Created 261 | . 145 . 116 Parts 20 | . 13 . 7 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 7 | . 1 . 6 Guns 1 | . 1 . . Cannons 5 | . . . 5 AOE 1 | . . . 1 Classes Destroyed 5 | . 3 . 2 Worker 1 | . 1 . . Hauler 2 | . 2 . . Swarmer 2 | . . . 2 Grunt 3 | . 1 . 2 Sentry 2 | . . . 2 Best Kill Streak 6 | . 2 . 6 Combat Bots Only 6 | . 1 . 6 Max Kills in Single Turn 2 | . 2 . 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1453 | . 96 17 1340 Core 446 | . 44 . 402 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 . 82 . Volleys Fired 38 | . 13 . 25 Largest 2 | . 2 . 2 Hottest 70 | . 70 . 70 Shots Fired 58 | . 26 . 32 Gun 20 | . 20 . . Cannon 32 | . 6 . 26 Launcher 6 | . . . 6 Special . | . . . . Kinetic 52 | . 26 . 26 Thermal . | . . . . Explosive 6 | . . . 6 Electromagnetic . | . . . . Robot Hit Streak 6 | . 6 . 5 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 29 | . 14 . 15 Core Hits 21 | . 6 . 15 Critical Hits 2 | . 1 . 1 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 . 1 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 545 | . 194 . 351 Guns 112 | . 112 . . Cannons 303 | . 82 . 221 Explosions 130 | . . . 130 Melee . | . . . . Ramming . | . . . . Kinetic 415 | . 194 . 221 Thermal . | . . . . Explosive 130 | . . . 130 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 11 | . . . 11 Average Corruption 11 | . . . 11 Corruption Purged . | . . . . Effects 8 | . . . 8 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Alerts 1 | . . . 1 Targeting Errors 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 3 | . . . 3 Secondary 1 | . . . 1 Self-Inflicted Damage 18 | . . . 18 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 . 15 Average Temperature 8 | . 7 . 8 Received Heat Transfer 249 | . 24 . 225 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 138 | . 93 36 138 Initial 36 | . . 36 13 Average 41 | . 39 36 57 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 4 3 10 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 5 2 . Successful 4 | . 4 . . Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 668 | 66 314 74 214 Spaces Moved 410 | 49 205 54 102 Core 5 | 5 . . . Treads . | . . . . Legs 405 | 44 205 54 102 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 112 121 120 120 Slowest Speed 150 | 120 150 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 18 | 4 37 15 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 35 | . . . 35 Melee . | . . . . Projectile . | . . . . AOE 35 | . . . 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 523 | 56 245 63 159 Wait 48 | . 12 10 26 Move 407 | 48 204 53 102 Hop . | . . . . Pick Up 7 | 1 6 . . Fast Attach 10 | 6 4 . . Attach 4 | . . . 4 Detach 1 | . 1 . . Swap 3 | 1 1 . 1 Drop 4 | . 4 . . Fire 38 | . 13 . 25 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 11) 381 | -10/Materials | Entered Mines 384 | -10/Mines | Met a Derelict bent on vengeance 450 | -10/Mines | Discovered new exit (range 5) 455 | -10/Mines | Entered Materials 455 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 561 | -9/Materials | Crushed by falling debris 561 | -9/Materials | System corruption reached 10% 592 | -9/Materials | Lost 3 parts (1p1u1w) 601 | -9/Materials | Discovered new exit (range 16) 641 | -9/Materials | Core integrity fell below 50% 661 | -9/Materials | Core integrity fell below 20% 669 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00623_ Lgt. Ion Engine destroyed. 00624_ U-05 Engineer lays Concrete. 00624_ U-05 Engineer builds a Wall. 00625_ S-10 Pest destroyed. 00628_ System corrupted: Lgt. Cannon targeting data glitched. 00629_ U-05 Engineer lays Concrete. 00629_ Aluminum Leg destroyed. 00631_ Datajack destroyed. 00634_ System corrupted: Lgt. Cannon jammed. 00636_ S-10 Pest destroyed. 00637_ Aluminum Leg destroyed. 00639_ System corrupted: Component data lost. 00640_ S-10 Pest suffers critical hit. 00640_ Destroyed Lgt. Assault Rifle. 00642_ S-10 Pest knocked back. 00643_ U-05 Engineer lays Concrete. 00646_ K-01 Serf collects debris. 00655_ Lgt. Cannon destroyed. 00658_ U-05 Engineer lays Concrete. 00663_ Aluminum Leg destroyed. 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