Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 13:00:00 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (92) 460 Value Destroyed (3945) 3945 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (559) 559 TOTAL SCORE: 9984 Bonus ------- Follower Combat Kills 259 Aligned with FarCom 300 Cogmind --------- Core Integrity 636/1000 Matter 0/300 Energy 150/150 System Corruption 10% Temperature Cool (-150) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Medium Treads Medium Treads > --- UTILITY (9) ------ Improved Cryofiber Web Advanced Heat Sink Medium Storage Unit Structural Scanner Triangulator Enhanced Optical Array Advanced Targeting Computer Target Analyzer Improved Core Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Medium Treads Advanced Heat Sink Hypervelocity Coil Gun Smartbomb Launcher Field Lobotomy Kit (3) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Long-range Proton Cannon KE Penetrator Hypervelocity Coil Gun Enhanced Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine Medium Treads Medium Treads Improved Medium Treads Advanced Heat Sink Improved Core Shielding Long-range Missile Launcher Smartbomb Launcher Field Lobotomy Kit [Rating: 77] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Slots Evolved 10 | . . . . . 4 . 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 7 | . . . . . 3 . 1 1 . 2 Weapon 2 | . . . . . 1 . . 1 . . Parts Attached 115 | 6 1 . 2 . 11 6 13 24 17 35 Power 12 | 1 . . . . 1 1 1 2 3 3 Engine 6 | 1 . . . . . . . . 3 2 Core 6 | . . . . . 1 1 1 2 . 1 Reactor . | . . . . . . . . . . . Propulsion 29 | 2 . . . . 2 3 5 5 5 7 Treads 29 | 2 . . . . 2 3 5 5 5 7 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 1 1 . 1 . 4 . 5 4 5 11 Device 12 | . 1 . . . 2 . 2 1 2 4 Storage 2 | 1 . . 1 . . . . . . . Processor 7 | . . . . . 1 . . 2 1 3 Hackware . | . . . . . . . . . . . Protection 11 | . . . . . 1 . 3 1 2 4 Artifact . | . . . . . . . . . . . Weapon 42 | 2 . . 1 . 4 2 2 13 4 14 Energy Gun 9 | 1 . . 1 . 2 1 1 3 . . Energy Cannon 6 | . . . . . . . . 3 . 3 Ballistic Gun 13 | 1 . . . . 1 . . 5 1 5 Ballistic Cannon 11 | . . . . . 1 1 1 2 2 4 Launcher 1 | . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . 2 Parts Lost 29 | . . . . . 5 1 . 5 4 14 Power 5 | . . . . . 1 . . 1 1 2 Propulsion 7 | . . . . . 1 . . 1 1 4 Utility 8 | . . . . . 1 1 . 2 1 3 Weapon 9 | . . . . . 2 . . 1 1 5 Highest Loss Streak 7 | . . . . . 4 1 . 2 2 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 94 100 100 100 81 89 94 92 95 95 Engine 3 | . 14 14 14 14 1 . . . 4 2 Core 3 | . . . . . 6 9 7 5 1 2 Treads 19 | . 28 28 28 28 18 18 23 19 19 16 Device 14 | . 9 14 14 14 10 9 13 16 13 17 Storage 7 | . 14 14 14 14 9 9 7 6 6 5 Processor 13 | . . . . . 5 9 7 12 20 22 Protection 5 | . . . . . 5 8 11 3 5 4 Energy Gun 5 | . 14 14 14 14 12 9 7 4 . . Energy Cannon 2 | . . . . . . . . 2 6 4 Ballistic Gun 7 | . 14 14 14 14 5 9 7 9 2 8 Ballistic Cannon 6 | . . . . . 6 9 7 8 12 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 63 | 13 14 14 19 19 42 43 58 54 60 63 Greatest Support 86 | 40 40 40 40 40 42 44 84 84 86 86 Greatest Overweight (x) 2 | . . . . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 10 10 10 10 10 10 10 Most Carried 10 | 5 3 3 5 3 10 10 10 10 10 10 Average Carried 8 | 1 2 2 3 3 7 9 9 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 2 2 3 3 3 10 10 10 10 10 6 Class Distribution -------------------- 31% | Scavenger-Gunner 25% | Skirmisher 16% | Mutant 12% | Gunner 7% | Scavenger-Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Tank | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Matter Collected 3025 | 260 19 8 . . 229 298 160 750 770 531 Remotely . | . . . . . . . . . . . Salvage Created 3682 | . 66 . . . 628 394 136 936 953 569 Parts 172 | . 5 . . . 24 28 3 40 39 33 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 6 | . . 1 . . . 1 2 . 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Combat Hostiles Destroyed 76 | . 2 . . . 14 10 3 17 19 11 Melee 1 | . . . . . . . . . 1 . Guns 39 | . 2 . . . 12 7 2 12 1 3 Cannons 27 | . . . . . 2 3 . 4 16 2 AOE 6 | . . . . . . . . 1 . 5 Classes Destroyed 16 | . 1 . . . 4 2 1 3 3 2 Worker 5 | . . . . . 1 . . 3 . 1 Builder 3 | . . . . . . . 1 . 2 . Tunneler 1 | . . . . . . . . . . 1 Recycler 1 | . . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . . . 1 . . Watcher 4 | . . . . . . . . . 1 3 Swarmer 13 | . . . . . 3 4 . 3 . 3 Grunt 27 | . 2 . . . 9 . 2 6 8 . Brawler 3 | . . . . . . . . . 3 . Duelist 1 | . . . . . . . . 1 . . Sentry 15 | . . . . . 2 5 1 1 4 2 Specialist 1 | . . . . . . . . . . 1 Hunter 9 | . . . . . . 1 . 4 2 2 Programmer 6 | . . . . . . . . 2 1 3 Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 10 | . 1 . . . 5 8 2 10 4 6 Combat Bots Only 8 | . 1 . . . 5 8 2 8 4 4 Max Kills in Single Turn 4 | . 1 . . . 2 1 1 2 1 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . . 1 . 4 Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Hostile Shots Fired 719 | . 9 . . . 83 71 58 137 165 196 Missed 217 | . 3 . . . 29 25 20 32 43 65 Damage Taken 7814 | . 64 40 . . 903 450 374 1360 1552 3071 Core 824 | . 12 . . . 99 35 8 179 127 364 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 21 | . . . . . . . . . . 21 Ignored by Resistances 40 | . . . . . . . 40 . . . Regen/Repaired (Parts) 321 | . . . . . . . . . 321 . Core Remaining (%) 86 | 100 . . . 95 . 75 98 . 64 . Volleys Fired 236 | . 9 8 . . 47 27 12 42 41 50 Largest 4 | . 2 2 . . 3 3 3 4 4 4 Hottest 221 | . 70 70 . . 159 134 138 221 221 221 Shots Fired 686 | . 18 16 . . 116 73 35 157 142 129 Gun 391 | . 18 16 . . 101 48 24 108 22 54 Cannon 290 | . . . . . 15 25 11 49 119 71 Launcher 3 | . . . . . . . . . . 3 Special 2 | . . . . . . . . . 1 1 Kinetic 431 | . 9 8 . . 45 50 23 108 101 87 Thermal 213 | . 9 8 . . 71 23 12 49 40 1 Explosive 3 | . . . . . . . . . . 3 Electromagnetic 37 | . . . . . . . . . . 37 Robot Hit Streak 16 | . 9 10 . . 10 9 6 16 13 16 Robot Miss Streak 16 | . 4 2 . . 5 16 10 6 2 3 Penetration Max 1 | . . . . . . . . 1 . 1 Secondary Targets 2 | . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 430 | . 12 11 . . 76 36 25 88 96 86 Core Hits 209 | . 4 3 . . 35 24 13 52 39 39 Critical Kills 2 | . . . . . . 1 . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . . 2 Critical Strikes 33 | . . . . . 9 2 2 5 8 7 Burn 11 | . . . . . 8 . 2 1 . . Meltdown 1 | . . . . . . . . . 1 . Destroy 3 | . . . . . . 1 . . . 2 Blast 15 | . . . . . 1 1 . 4 7 2 Corrupt 3 | . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10239 | . 131 105 . 10 1166 647 516 2122 2860 2682 Guns 4066 | . 125 105 . . 885 381 312 1262 371 625 Cannons 4899 | . . . . . 243 250 161 630 2449 1166 Explosions 1093 | . . . . . . . . 216 . 877 Melee . | . . . . . . . . . . . Ramming 181 | . 6 . . 10 38 16 43 14 40 14 Kinetic 5527 | . 37 43 . . 451 422 286 1328 1815 1145 Thermal 2792 | . 88 62 . . 677 209 187 564 1005 . Explosive 877 | . . . . . . . . . . 877 Electromagnetic 862 | . . . . . . . . 216 . 646 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 3 2 2 10 Average Corruption 3 | . . . . . . . 2 1 2 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 63 | . . . . . . . 9 13 13 28 Message Errors 15 | . . . . . . . 5 3 4 3 Matter Fused 8 | . . . . . . . . 2 3 3 Heat Flow Errors 7 | . . . . . . . 1 2 1 3 Energy Discharges 7 | . . . . . . . . 1 2 4 Data Loss (minor) 13 | . . . . . . . 2 3 . 8 Data Loss (major) 2 | . . . . . . . . . 1 1 Misfires 3 | . . . . . . . . . 1 2 Alerts 2 | . . . . . . . . 1 1 . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . 1 1 . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 211 | . . . . . . . 7 8 43 153 Projectiles 192 | . . . . . . . . 8 37 147 Explosions 6 | . . . . . . . . . . 6 Melee 13 | . . . . . . . 7 . 6 . Knockbacks 28 | . . . . . 2 3 2 3 13 5 Impact 2 | . . . . . . . 2 . . . Kinetic 25 | . . . . . 2 3 . 3 12 5 Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 30 | . 2 . . 2 8 4 2 5 5 2 Targets Rammed 35 | . 2 . . 2 8 5 3 5 7 3 Kicked . | . . . . . . . . . . . Crushed 5 | . . . . . . 1 1 . 2 1 Highest Temperature 480 | . 46 20 . . 373 316 376 261 480 185 Average Temperature 114 | . 15 8 . . 114 102 165 91 155 40 Received Heat Transfer 1926 | . 36 . . . 468 90 147 246 333 606 Effects 8 | . . . . . 1 . . . 7 . Shutdowns 3 | . . . . . . . . . 3 . Energy Bleed 2 | . . . . . 1 . . . 1 . Interference 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . 2 . 3 Impact Corruptions 2 | . . . . . . . 1 . 1 . Robots Melted 2 | . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . 1 . 1 . Parts Melted 9 | . . . . . 6 . . 2 1 . Heat Transferred 6619 | . 259 185 . . 2516 444 518 1147 1550 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Peak Influence 349 | . 65 25 . . 306 299 101 307 336 349 Initial 137 | . . 25 . . . 91 46 . 121 137 Average 127 | . 43 25 . . 195 146 42 127 205 118 Maximum Alert Level 1 | . . . . . 1 1 . 1 1 1 Low Security (%) 72 | 100 100 100 . 100 28 80 100 75 41 83 Level 1 27 | . . . . . 71 19 . 24 58 16 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 2 . . . 4 2 1 6 4 8 Investigation 5 | . 1 . . . 1 1 . . 1 1 Extermination 6 | . . . . . . . 1 2 . 3 Reinforcement 12 | . 1 . . . 2 1 . 1 3 4 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 1 . . 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Distress Signals 13 | . . . . . 4 5 . . 2 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 135 | . 4 2 . . 20 17 4 24 26 38 Peak Tracking Total 8 | . 2 2 . . 4 8 3 5 4 8 Tactical Retreats 4 | . . . . . . . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Traps Triggered 16 | . 1 . . . 2 1 3 5 . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Machines Disabled 21 | . . . . . 3 2 . 6 5 5 Max in Single Turn 3 | . . . . . 1 1 . 3 1 2 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Machines Accessed 29 | . . . 2 . 4 5 5 3 4 6 Terminals 19 | . . . . . 3 5 3 2 3 3 Fabricators 3 | . . . . . . . 1 1 . 1 Repair Stations 2 | . . . . . . . . . 1 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 Total Hacks 86 | . . . 24 . 16 12 9 5 11 9 Successful 52 | . . . 24 . 6 7 2 3 6 4 Failed 34 | . . . . . 10 5 7 2 5 5 Catastrophic 8 | . . . . . 1 2 2 . 1 2 Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . 2 . . 1 . . . . Terminals 45 | . . . . . 12 12 6 4 7 4 Fabricators 4 | . . . . . . . 2 1 . 1 Repair Stations 6 | . . . . . . . . . 4 2 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 7 | . . . . . 4 . 1 . . 2 Terminal Hacks 43 | . . . 24 . 5 7 2 2 2 1 Record 25 | . . . 23 . 2 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 4 | . . . . . . 1 . 1 2 . Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 4 | . . . . . . 3 . 1 . . Unreport Threat 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Zone Layout 5 | . . . . . 1 1 2 . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 Network Status 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . 1 . . Repair Station Hacks 6 | . . . . . . . . . 4 2 Scan Component 3 | . . . . . . . . . 2 1 Repair 3 | . . . . . . . . . 2 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 20 | . . . . . 4 3 5 2 2 4 Full Trace Events 3 | . . . . . 1 . . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . Total Robot Build Rating 15 | . . . . . . . . 15 . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . Time 144 | . . . . . . . . . 94 50 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Total Allies 8 | . . . . . . . . 3 4 1 Largest Group 3 | . . . . . . . . 3 3 1 Highest-Rated Group 143 | . . . . . . . . 87 143 137 Highest-Rated Ally 137 | . . . . . . . . 29 85 137 Total Orders . | . . . . . . . . . . . Ally Attacks 64 | . . . . . . . . 11 47 6 Total Damage 1614 | . . . . . . . . 130 1028 456 Kills 9 | . . . . . . . . 3 4 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . . . 1 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Turns Passed 6949 | 68 200 242 394 56 662 457 841 1108 1142 1779 Spaces Moved 3377 | 44 86 135 243 34 316 214 507 418 510 870 Core 14 | 14 . . . . . . . . . . Treads 3363 | 30 86 135 243 34 316 214 507 418 510 870 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 145 145 160 160 160 Average Speed 157 | 125 160 160 160 160 154 145 151 160 161 162 Slowest Speed 320 | 160 160 160 160 160 160 152 160 240 163 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 14 39 60 20 36 45 15 12 65 33 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 8 | . . . . . . 1 . . . 7 Terrain Destroyed 83 | . . . . . 1 2 . 15 21 44 Melee . | . . . . . . . . . . . Projectile 55 | . . . . . 1 2 . 15 21 16 AOE 28 | . . . . . . . . . . 28 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Ext Fac Total 4536 | 57 131 147 248 35 405 316 562 769 732 1134 Wait 640 | . 33 4 . . . 52 3 262 139 147 Move 3367 | 43 85 134 242 33 315 213 506 417 509 870 Hop . | . . . . . . . . . . . Pick Up 76 | 8 1 1 2 . 18 4 9 11 7 15 Fast Attach 27 | . . . . . 1 . 3 9 4 10 Attach 47 | 6 1 . . . 8 . 3 10 3 16 Detach 2 | . . . . . . . . . . 2 Swap 41 | . . . 2 . 2 6 7 5 10 9 Drop 65 | . . . 2 . 6 9 16 8 12 12 Fire 236 | . 9 8 . . 47 27 12 42 41 50 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 35 | . 2 . . 2 8 5 3 5 7 3 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 7) 213 | -10/Materials | Met 8R-AWN 269 | -10/Materials | Entered Mines 270 | -10/Mines | Followed 8R-AWN into the Mines 304 | -10/Mines | Build established: Mutant 347 | -10/Mines | Assembled infested the area 503 | -10/Mines | Discovered new exit (range 5) 511 | -10/Mines | Entered Exiles 550 | -10/Exiles | Welcomed by 8R-AWN 577 | -10/Exiles | Met EX-HEX 625 | -10/Exiles | Met EX-BIN 647 | -10/Exiles | Aligned with FarCom system 649 | -10/Exiles | Given EX-Vault access code 686 | -10/Exiles | Opened EX-Vault 697 | -10/Exiles | Found Field Lobotomy Kit 732 | -10/Exiles | Warned to stay clear of 0b10 Research branches 775 | -10/Exiles | Met EX-DEC 783 | -10/Exiles | Learned location of Zion (-7) 885 | -10/Exiles | Discovered new exit (range 14) 905 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 905 | -10/Exiles | Entered Mines 945 | -9/Mines | Discovered new exit (range 10) 961 | -9/Mines | Entered Materials 961 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1024 | -8/Materials | Garrison activated, responded to threat 1132 | -8/Materials | Lost 4 parts (1p1u2w) 1309 | -8/Materials | Met 7R-MNS 1610 | -8/Materials | Discovered new exit (range 5) 1623 | -8/Materials | Entered Storage 1949 | -8/Storage | Build established: Skirmisher 2016 | -8/Storage | Destroyed 8 combat bots 2050 | -8/Storage | Discovered new exit (range 15) 2080 | -8/Storage | Entered Factory 2080 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2701 | -7/Factory | Build established: Tank 2860 | -7/Factory | Discovered new exit (range 13) 2921 | -7/Factory | Entered another Factory area 2921 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3142 | -6/Factory | Build established: Skirmisher 3268 | -6/Factory | Destroyed 8 combat bots 3330 | -6/Factory | Garrison activated, responded to threat 3871 | -6/Factory | Fabricated G-50 Soldier (x3) 3884 | -6/Factory | Build established: Gunner 4019 | -6/Factory | Discovered new exit (range 5) 4029 | -6/Factory | Entered Extension 4029 | -6/Extension | Accompanied by 2 allies 4154 | -6/Extension | Spotted B-75 Beast 4156 | -6/Extension | Assimilated B-75 Beast with FLK Orb 4170 | -6/Extension | Spotted B-75 Beast 4195 | -6/Extension | Destroyed B-75 Beast 4224 | -6/Extension | Lost 3 allies 4377 | -6/Extension | Rescued a captive Derelict 4484 | -6/Extension | Repaired Imp. Medium Treads 4530 | -6/Extension | Repaired Gauss Cannon 4606 | -6/Extension | Build established: Scavenger-Gunner 4629 | -6/Extension | Rescued a captive Derelict 4630 | -6/Extension | Rescued a captive Derelict 4992 | -6/Extension | Discovered new exit (range 10) 4996 | -6/Extension | Discovered new exit (range 6) 5171 | -6/Extension | Entered Factory 5171 | -5/Factory | Evolved 2 slots: Utility x2 6095 | -5/Factory | Spotted B-75 Beast 6649 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 6660 | -5/Factory | System corruption reached 10% 6781 | -5/Factory | Lost 7 parts (1p3n1u2w) 6854 | -5/Factory | Lost 3 parts (1u2w) 6950 | -5/Factory | Self-destructed Last Messages --------------- 06789_ U-05 Engineer builds a Wall. 06800_ Acquired Lgt. Angular Momentum Engine. 06821_ Enh. Gauss Cannon destroyed. 06823_ Adv. Targeting Computer destroyed. 06823_ KE Penetrator destroyed. 06824_ M-28 Smith repairs G-50 Soldier. 06840_ K-01 Serf cleans the Terminal. 06843_ #NGPSQYV%RGY>|#>K LXADBPNTHN| 06846_ K-01 Serf cleans the Terminal. 06876_ T-07 Excavator is excavating. 06877_ W-25 Informer sends out distress signal. 06881_ K-01 Serf cleans the Matter Pump. 06886_ System corrupted: Component data lost. 06908_ System corrupted: Heat flow error (+205). 06921_ ALERT: Rogue bot located, Programmers report to Factory Zone 8L. 06927_ K-01 Serf cleans the Subcomponent Replicator. 06934_ Angular Momentum Engine destroyed. 06949_ Acquired Med. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ??? + + ????????????????????????????????? | | ???####+#### # ?????? ???????????????????????? | | ??? ### # ?????? ???????????????????????? | | ???? ? ### # ?????? ???????????????????????? | | ??? "" ### # ????? ????????????????????????? | | ???"" "" ### # ????? ????????????????????????? | | "?""" F" ### # ????? ?????????????????????????? | | "?""" "" ### # # ??????????????????? | | ### #######+########??????????????????? | | " """ """ ??????????????????? | | " """ """ ] ???????????????? | | " """ """ ??????????????? | | ?? ??????????????? | | ! | ???????????????? | | ###### """ """ ##???????????????? | | # """ """ ##???????????????? | | # """ """ ##???????????????? | | + g "" "" ##???????????????? | | # b !! "" "" ##???????????????? | | # !! ##???????????????? | | ###### !g ##???????????????? | | ##############+######/##### ##???????????????? | | ???? # gg @# ??? ##???????????????? | | ????????????? # # ?????????????????????? | | ????????????! # """ """ # ?????????????????????? | | ????????????! # """ """ # ?????????????????????? | | ??????????? # """ """ # ?????????????????????? | | ??????????? # # ?????????????????????? | | ?????????? # ]# ?????????????????????? | | ?????????? # # ?????????????????????? | | ????????? ########### ?????????????????????? | | ????????? ########### ?????????????????????? | | ???????? ##???????????????????????????????? | | ?????? ##???????????????????????????????? | | ##################???????????????????????????????? | | ##################???????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ########???????????????????????????????????? | | ##############???????????????????????????????????? | | ### ##???????????????????????????????????? | | ?## ##???????????????????????????????????? | | ### ##???????????????????????????????????? | | ### ##???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Resistance: KI 30 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseBombSlayer Manual? 0 Play Time 00:57:36 Cumulative 23.9 hours Start 2024.05.04 @ 01:31:21 End 2024.05.04 @ 13:00:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca2514c4-5a4a-486c-898d-33a48cdea6ef