Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.23 @ 10:33:01 Player: Henry Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (3561) 3561 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 8033 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (650) Ox12 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- Phasing Sabre Heavy Pick > --- INVENTORY (12) --- Kinecellerator Wave Gun Wave Gun Wave Gun Wave Gun Phase Gun Barrage Gun Hardcell Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Kinecellerator > --- WEAPON ----------- Coil Gun Heavy Machine Gun Heavy Machine Gun Heavy Pick > --- INVENTORY -------- Carbon-fiber Leg Improved Signal Interpreter Advanced Targeting Computer Gatling Laser Coil Gun Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Rocket Launcher [Rating: 68] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Makeshift Hover Unit Utility Advanced Targeting Computer Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power . | . . . . . . . . Propulsion 3 | . . 2 . . . 1 . Utility 5 | . . . 1 2 2 . . Weapon 2 | . . . 1 . . 1 . Parts Attached 137 | 6 10 24 18 29 16 21 13 Power 11 | 1 1 1 1 4 2 1 . Engine 8 | 1 1 1 . 3 2 . . Core 3 | . . . 1 1 . 1 . Reactor . | . . . . . . . . Propulsion 52 | 2 5 13 7 9 4 7 5 Treads . | . . . . . . . . Leg 46 | 2 5 13 7 9 4 4 2 Wheel 5 | . . . . . . 3 2 Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 21 | 1 1 2 3 6 3 3 2 Device 10 | . . . 2 5 2 . 1 Storage 3 | 1 1 . . 1 . . . Processor 8 | . . 2 1 . 1 3 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 53 | 2 3 8 7 10 7 10 6 Energy Gun 10 | 2 1 3 . 1 . 1 2 Energy Cannon 7 | . . . 4 1 . . 2 Ballistic Gun 18 | . . 2 2 6 4 3 1 Ballistic Cannon 6 | . 1 1 . . . 4 . Launcher 3 | . . 1 1 . . 1 . Special Weapon . | . . . . . . . . Impact Weapon 6 | . 1 1 . 2 2 . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 2 | . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 59 | . 1 8 1 12 1 18 18 Power 6 | . . 1 . 2 1 1 1 Propulsion 26 | . . 3 . 7 . 6 10 Utility 8 | . . . . 2 . 4 2 Weapon 19 | . 1 4 1 1 . 7 5 Highest Loss Streak 16 | . 1 6 1 5 1 16 14 Average Slot Usage (%) 93 | . 84 96 99 97 99 87 74 Engine 5 | . 14 10 5 4 5 2 . Core 1 | . . . 3 2 . 2 1 Leg 27 | . 28 42 36 28 26 18 10 Wheel 1 | . . . . . . 5 4 Device 9 | . . . 7 14 20 8 2 Storage 7 | . 14 11 9 7 6 5 5 Processor 15 | . . 9 10 15 20 21 26 Energy Gun 3 | . 20 10 . 2 . . 3 Energy Cannon 1 | . . . 8 2 . . . Ballistic Gun 9 | . . 2 15 15 13 9 3 Ballistic Cannon 2 | . 1 7 . . . 5 2 Impact Weapon 2 | . 6 . 2 2 4 . . Piercing Weapon 1 | . . . . . 1 3 5 Naked Turns . | . . . . . . . . Heaviest Build 66 | 12 44 46 54 57 63 66 60 Greatest Support 78 | 20 20 40 45 63 63 78 48 Greatest Overweight (x) 5 | 2 2 1 1 5 . 3 2 Average Overweight (x) . | . 1 1 1 . . . 1 Largest Inventory Capacity 14 | 6 14 12 12 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 12 12 12 Most Carried 12 | 2 12 12 12 12 12 11 9 Average Carried 9 | 1 7 9 11 11 11 6 5 Final Capacity 12 | 6 12 12 12 12 12 12 12 Final Carried 12 | 2 12 12 12 12 12 5 9 Class Distribution -------------------- 41% | Mutant 23% | Scavenger-Mutant 12% | Scavenger-Skirmisher 12% | Scavenger-Gunner 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Matter Collected 3264 | 221 129 497 435 597 506 547 332 Remotely 60 | . . . . . . . 60 Salvage Created 4090 | . 165 732 653 999 748 532 261 Parts 194 | . 9 51 39 45 29 14 7 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 83 | . 4 20 13 21 7 12 6 Melee 5 | . . . . . . 3 2 Guns 40 | . 1 7 7 15 7 2 1 Cannons 30 | . 1 11 3 6 . 6 3 AOE 8 | . 2 2 3 . . 1 . Classes Destroyed 14 | . 2 5 3 1 1 2 . Worker 4 | . 1 . 1 2 . . . Builder 3 | . . . 2 1 . . . Hauler 1 | . . . 1 . . . . Recycler 6 | . . 2 . . 2 2 . Operator 2 | . . . . . 1 1 . Watcher 6 | . . 1 . 1 3 1 . Swarmer 18 | . . 6 3 7 . . 2 Grunt 38 | . 4 9 6 10 4 2 3 Duelist 1 | . . 1 . . . . . Sentry 12 | . . 4 3 2 1 1 1 Demolisher 2 | . . . . . . 2 . Hunter 3 | . . . 1 . . 2 . Programmer 4 | . . . . 2 2 . . Assembled 5 | . . . . . . 5 . Best Kill Streak 7 | . 3 4 6 7 3 7 4 Combat Bots Only 7 | . 2 4 6 7 3 7 4 Max Kills in Single Turn 3 | . 3 2 3 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 1 3 . . 1 . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Damage Taken 8926 | . 254 1231 833 1688 492 2624 1804 Core 1746 | . 43 184 150 286 82 480 521 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 82 54 72 59 90 . . Volleys Fired 263 | . 12 64 49 65 26 32 15 Largest 4 | . 2 2 3 3 3 4 3 Hottest 193 | . 80 96 126 131 88 193 162 Shots Fired 618 | . 23 115 129 179 60 80 32 Gun 409 | . 19 57 80 161 60 24 8 Cannon 203 | . 4 56 48 18 . 53 24 Launcher 6 | . . 2 1 . . 3 . Special . | . . . . . . . . Kinetic 448 | . 4 70 80 129 60 75 30 Thermal 118 | . 11 10 45 50 . 2 . Explosive 6 | . . 2 1 . . 3 . Electromagnetic 46 | . 8 33 3 . . . 2 Robot Hit Streak 25 | . 10 12 10 25 10 13 12 Robot Miss Streak 7 | . 4 4 4 4 3 7 5 Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 468 | . 16 74 88 130 52 73 35 Core Hits 235 | . 9 31 31 54 28 56 26 Critical Hits 4 | . . . 2 1 . 1 . Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . Melee Attacks 215 | . 56 3 . 33 78 31 14 Impact 154 | . 56 3 . 33 62 . . Slashing 1 | . . . . . . . 1 Piercing 60 | . . . . . 16 31 13 Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 9985 | . 384 1550 1694 2267 1471 1740 879 Guns 5000 | . 165 537 695 1879 1199 372 153 Cannons 3299 | . 72 711 817 388 . 892 419 Explosions 929 | . 147 302 160 . . 320 . Melee 723 | . . . . . 260 156 307 Ramming 34 | . . . 22 . 12 . . Kinetic 5978 | . 72 856 695 1356 1199 1243 557 Thermal 2167 | . 246 225 764 911 . 21 . Explosive 679 | . . 199 160 . . 320 . Electromagnetic 404 | . 66 270 53 . . . 15 Impact 181 | . . . . . 181 . . Slashing . | . . . . . . . . Piercing 542 | . . . . . 79 156 307 Highest Corruption 3 | . . 2 . 3 2 1 1 Average Corruption 1 | . . 2 . 2 2 1 1 Corruption Purged . | . . . . . . . . Effects 42 | . . 9 . 20 8 2 3 Message Errors 10 | . . 2 . 3 2 1 2 Matter Fused 5 | . . . . 5 . . . Heat Flow Errors 6 | . . . . 3 3 . . Energy Discharges 6 | . . 2 . 1 2 . 1 Data Loss (minor) 6 | . . 1 . 4 1 . . Targeting Errors 8 | . . 4 . 3 . 1 . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 193 | . . 130 . . 28 7 28 Projectiles 46 | . . 39 . . . 7 . Explosions 91 | . . 91 . . . . . Melee 56 | . . . . . 28 . 28 Knockbacks 22 | . . 10 . . 1 6 5 Impact 1 | . . . . . 1 . . Kinetic 21 | . . 10 . . . 6 5 Secondary . | . . . . . . . . Self-Inflicted Damage 87 | . 34 38 8 1 6 . . Shots 3 | . 1 1 . 1 . . . Rammed 2 | . . . 1 . 1 . . Targets Rammed 4 | . . . 2 . 2 . . Kicked 2 | . . . 1 . 1 . . Crushed . | . . . . . . . . Highest Temperature 393 | . 208 171 54 192 161 211 393 Average Temperature 81 | . 95 41 25 63 72 75 213 Received Heat Transfer 1935 | . 129 249 288 516 135 186 432 Effects 3 | . . . . . . 1 2 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . 2 . . 2 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 1 3 1 . . . Heat Transferred 4272 | . 325 447 1500 1950 . 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 3 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Peak Influence 427 | . 76 427 346 273 175 210 . Average Influence 117 | . 49 242 133 125 73 80 . Maximum Alert Level 2 | . . 2 1 1 . 1 . Low Security (%) 83 | 100 100 29 76 95 100 84 . Level 1 15 | . . 67 23 4 . 15 . Level 2 . | . . 3 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 1 5 2 4 7 3 . Investigation 1 | . . . . . 1 . . Extermination 5 | . . . . 2 2 1 . Reinforcement 13 | . 1 5 2 2 1 2 . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded 2 | . . 1 . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Distress Signals 7 | . 1 2 2 . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 146 | . 6 32 26 28 15 26 13 Peak Tracking Total 7 | . 3 6 6 7 3 7 7 Tactical Retreats 17 | . . 7 3 3 . 2 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Traps Triggered 4 | . . 1 . . 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Disabled 8 | . . 1 1 4 1 . 1 Max in Single Turn 4 | . . 1 1 4 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Machines Accessed 22 | . 5 1 4 1 7 2 2 Terminals 21 | . 5 1 4 1 7 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 67 | . 17 2 13 3 25 4 3 Successful 29 | . 7 1 6 1 11 1 2 Failed 38 | . 10 1 7 2 14 3 1 Catastrophic 10 | . 3 . . 1 3 2 1 Database Lockouts . | . . . . . . . . Manual 66 | . 17 2 13 3 25 4 2 Terminals 66 | . 17 2 13 3 25 4 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 3 . 3 . 5 . 1 Part Schematic 2 | . 1 . . . 1 . . Open Door 1 | . . . . . . . 1 Level Access Points 3 | . 1 . 1 . 1 . . Unreport Threat 6 | . 1 . 2 . 3 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 17 | . 4 1 3 1 6 1 1 Terminals 17 | . 4 1 3 1 6 1 1 Botnet 17 | . 4 1 3 1 6 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . Used . | . . . . . . . . Hacking Detections 18 | . 3 1 3 1 7 2 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Turns Passed 6614 | 62 536 876 678 1564 1467 773 658 Spaces Moved 3418 | 42 206 417 317 767 882 394 393 Core 6 | 6 . . . . . . . Treads . | . . . . . . . . Legs 3085 | 36 206 417 317 767 882 197 263 Wheels 327 | . . . . . . 197 130 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 150 150 120 120 110 100 Average Speed 135 | 123 156 150 150 141 120 118 136 Slowest Speed 270 | 150 180 150 150 270 120 210 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 39 35 36 23 23 14 62 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 3 | . . . . . . . 3 Spaces Dug 99 | . 6 2 . 20 46 25 . Terrain Destroyed 165 | . 10 26 17 22 46 44 . Melee 99 | . 6 2 . 20 46 25 . Projectile 18 | . . 3 12 2 . 1 . AOE 48 | . 4 21 5 . . 18 . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Total 4497 | 49 315 545 416 1056 1094 564 458 Wait 330 | . 10 20 13 123 67 82 15 Move 3411 | 41 205 416 316 766 881 393 393 Hop . | . . . . . . . . Pick Up 64 | 2 12 9 4 18 8 5 6 Fast Attach 42 | 6 2 4 4 9 2 7 8 Attach 43 | . 1 9 3 10 3 12 5 Detach 9 | . 2 1 1 2 . . 3 Swap 52 | . 7 11 11 10 11 2 . Drop 65 | . 8 8 13 20 16 . . Fire 263 | . 12 64 49 65 26 32 15 Melee 214 | . 56 3 . 33 78 31 13 Ram . | . . . . . . . . Kick 4 | . . . 2 . 2 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Identified exit to Materials 327 | -10/Materials | Build established: Mutant 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Propulsion x2 995 | -9/Materials | Lost 6 parts (1p3n2w) 1040 | -9/Materials | Discovered new exit (range 11) 1310 | -9/Materials | Build established: Scavenger-Mutant 1455 | -9/Materials | Discovered new exit (range 13) 1475 | -9/Materials | Entered another Materials area 1475 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1741 | -8/Materials | Identified exit to Factory 2095 | -8/Materials | Build established: Scavenger-Gunner 2153 | -8/Materials | Entered Factory 2153 | -7/Factory | Evolved 2 slots: Utility x2 2464 | -7/Factory | Build established: Scavenger-Skirmisher 2981 | -7/Factory | Destroyed 7 combat bots 2985 | -7/Factory | Lost 5 parts (1p3n1w) 3651 | -7/Factory | Build established: Mutant 3655 | -7/Factory | Discovered new exit (range 11) 3666 | -7/Factory | Identified exit to Factory 3717 | -7/Factory | Entered another Factory area 3717 | -6/Factory | Evolved 2 slots: Utility x2 3988 | -6/Factory | Identified exit to Factory 4598 | -6/Factory | Build established: Scavenger-Mutant 4667 | -6/Factory | Garrison activated, responded to threat 4922 | -6/Factory | Build established: Mutant 5184 | -6/Factory | Entered another Factory area 5184 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5472 | -5/Factory | Build established: Gunner 5495 | -5/Factory | Assembled infested ambush trap array 5601 | -5/Factory | Destroyed 7 combat bots 5659 | -5/Factory | Lost 16 parts (1p6n2u7w) 5781 | -5/Factory | Discovered new exit (range 16) 5801 | -5/Factory | Identified exit to Upper Caves 5957 | -5/Factory | Entered Upper Caves 6050 | -5/Upper Caves | Build established: Scavenger-Gunner 6095 | -5/Upper Caves | Attracted the attention of an 0b10 base 6110 | -5/Upper Caves | Core integrity fell below 50% 6166 | -5/Upper Caves | Core integrity fell below 20% 6219 | -5/Upper Caves | Lost 14 parts (1p7n1u5w) 6615 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06266_ Acquired Kinecellerator. 06309_ Acquired derelict log, extracted data. World map updated: -5/Factory. 06401_ 9AJLLXE# <01XAL5:ZKY0K 06427_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 06431_ Acquired Phasing Sabre. 06435_ Acquired Hardcell Cannon. 06437_ Acquired Phase Gun. 06440_ Acquired Adv. Armor Integrity Analyzer. 06446_ System corruption misinterpreted. 06446_ Triggered Fire Trap. 06446_ Burning plasma bursts from the floor. 06590_ Acquired 20 matter. 06597_ Lrn. Tractor Beam destroyed. 06608_ Mak. Hover Unit destroyed. 06609_ Carbon-fiber Leg destroyed. 06612_ Hvy. Pick follow-up attack on S-27 Virus. 06613_ Carbon-fiber Leg destroyed. 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Storage Unit | -10/Materials | Hacked Imp. Carbon-fiber Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcGammaRedirector Manual? 0 Play Time 01:07:38 Cumulative 433.2 hours Start 2020.08.22 @ 09:18:47 End 2020.08.23 @ 10:33:01 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 53 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48f4e819-a947-4cbc-9deb-e993c1388c85