Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 12:39:16 Player: lucasboxerhead Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1176) 1176 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 3099 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 379/550 Matter 212/500 Energy 82/100 System Corruption 10% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (3) ------ Medium Storage Unit High-capacity Matter Pod Signal Interpreter > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (10) --- Ion Engine Hover Unit Improved Heat Sink Large Matter Pod (105) Light Armor Plating Shield Generator Hacking Suite Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Signal Interpreter > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Hover Unit Improved Heat Sink Large Matter Pod Light Armor Plating Shield Generator Hacking Suite Mini Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 25 | 6 7 8 4 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 6 | 2 . 2 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 1 | . 1 . . Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 4 3 2 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher 6 | . 3 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 12 | . 1 4 7 Power 3 | . 1 . 2 Propulsion 4 | . . 1 3 Utility 1 | . . 1 . Weapon 4 | . . 2 2 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 98 92 87 Engine 14 | . 13 15 13 Treads 25 | . 28 22 28 Device 8 | . 13 4 . Storage 15 | . 14 16 18 Processor 5 | . . 11 9 Ballistic Gun 15 | . 21 10 8 Launcher 8 | . 6 11 8 Naked Turns . | . . . . Heaviest Build 30 | 12 19 30 30 Greatest Support 80 | 40 40 40 80 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 1 10 10 9 Average Carried 7 | . 6 9 7 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 10 10 8 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1215 | 260 180 516 259 Remotely . | . . . . Salvage Created 981 | . 338 338 305 Parts 74 | . 35 34 5 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 4 16 8 Guns 8 | . 1 4 3 AOE 20 | . 3 12 5 Classes Destroyed 9 | . 6 3 . Worker 2 | . . 1 1 Builder 6 | . 5 1 . Hauler 3 | . 1 1 1 Recycler 3 | . 2 1 . Operator 1 | . 1 . . Watcher 5 | . 3 2 . Swarmer 10 | . . 10 . Grunt 15 | . 4 3 8 Sentry 3 | . . 3 . Best Kill Streak 6 | . 5 6 6 Combat Bots Only 6 | . 2 6 6 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging . | . . . . Exploded 3 | . 1 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 129 | . 16 47 66 Missed 40 | . 7 16 17 Damage Taken 1794 | . 317 393 1084 Core 281 | . 53 57 171 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 78 85 . Volleys Fired 104 | . 30 45 29 Largest 2 | . 2 2 2 Hottest 53 | . 50 53 53 Shots Fired 134 | . 40 56 38 Gun 85 | . 25 32 28 Cannon 3 | . . . 3 Launcher 46 | . 15 24 7 Special . | . . . . Kinetic 85 | . 25 32 28 Thermal 3 | . . . 3 Explosive 46 | . 15 24 7 Electromagnetic . | . . . . Robot Hit Streak 16 | . 4 8 16 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 85 | . 17 37 31 Core Hits 83 | . 26 33 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3598 | . 1169 1353 1076 Guns 804 | . 180 298 326 Cannons . | . . . . Explosions 2778 | . 983 1054 741 Melee . | . . . . Ramming 16 | . 6 1 9 Kinetic 804 | . 180 298 326 Thermal 94 | . 94 . . Explosive 2684 | . 889 1054 741 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Energy Discharges 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 96 | . 26 60 10 Projectiles . | . . . . Explosions 96 | . 26 60 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 251 | . 211 16 24 Shots 8 | . 5 1 2 Rammed 7 | . 4 1 2 Targets Rammed 7 | . 4 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 66 | . 13 18 66 Average Temperature 16 | . 7 8 28 Received Heat Transfer 582 | . 63 141 378 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 500 | . 379 500 448 Initial 196 | . . 96 196 Average 196 | . 124 268 308 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 50 | 100 65 34 25 Level 1 37 | . 34 44 40 Level 2 12 | . . 21 34 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 11 17 11 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 13 | . 10 2 1 Max in Single Turn 4 | . 4 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1919 | 73 891 727 228 Spaces Moved 975 | 42 474 374 85 Core 3 | 3 . . . Treads 972 | 39 474 374 85 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 161 | 152 160 160 177 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 27 | 3 53 39 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 303 | . 78 156 69 Melee . | . . . . Projectile 3 | . . . 3 AOE 300 | . 78 156 66 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1186 | 48 568 448 122 Wait 48 | . 37 10 1 Move 972 | 41 473 373 85 Hop . | . . . . Pick Up 19 | 1 11 7 . Fast Attach 10 | 6 2 1 1 Attach 13 | . 4 6 3 Detach 5 | . 3 1 1 Swap 2 | . 1 1 . Drop 6 | . 3 3 . Fire 104 | . 30 45 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . 4 1 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 5) 892 | -10/Materials | Discovered new exit (range 16) 965 | -10/Materials | Entered another Materials area 965 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1683 | -9/Materials | Discovered new exit (range 7) 1691 | -9/Materials | Identified exit to Materials 1692 | -9/Materials | Entered another Materials area 1692 | -8/Materials | Evolved 2 slots: Propulsion x2 1828 | -8/Materials | Build established: Scavenger-Mutant 1862 | -8/Materials | Crushed by falling debris 1862 | -8/Materials | System corruption reached 10% 1893 | -8/Materials | Lost 5 parts (1p3n1w) 1920 | -8/Materials | Self-destructed Last Messages --------------- 01872_ U-05 Engineer builds a Wall. 01873_ K-01 Serf collects debris. 01875_ U-05 Engineer builds a Wall. 01876_ K-01 Serf collects debris. 01876_ U-05 Engineer lays Concrete. 01877_ U-05 Engineer builds a Wall. 01879_ K-01 Serf collects debris. 01881_ U-05 Engineer builds a Wall. 01883_ K-01 Serf collects debris. 01886_ Critical hit (Burn: +37). 01889_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01898_ Slammed into Y-45 Defender. 01899_ System corrupted: Energy discharge (-106). 01910_ Acquired Prototype Energy Cannon. 01910_ Identified Cld. Particle Cannon. 01913_ Imp. Ion Engine destroyed. 01916_ Assault Rifle destroyed. 01920_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????""" # # # | | ????????????????????""" + "" # | | ??????????????????? """ #=%%# """# | | ??????????????? """ """ ### # S"# | | ????????????????? # # ? | | ????????????????????###?# #!# ####### | | ???????????????????####### # # #???? | | ??????????????????##!!!!##[ #???? | | ??????????????????#! !# = [ #???? | | ??????????????????# # #???? | | ?????????????###### #;## #####? | | ???????????? + # " #? | | ?????????????# #k "" #? | | ???????????### # # """ #? | | ?????????? # """" #? | | ?????????? + """ #? | | ?????????? # #? | | ??????????????###+####### # #? | | ??????????????? ????????# # #? | | ????????????????"" ??#### ###########? | | ????????????????""" #;# #?????????? | | ???????????????????? / Y #?????????? | | ?????????????????????##; #?????????? | | ???????????????????????# ####??????? | | ???????????????????????# #??????? | | ???????????????????????#]@==!!#??????? | | ???????????????????????#]]==!!#??????? | | ???????????????????????########??????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed MakeshiftTitaniumAutobeam Manual? 0 Play Time 00:13:12 Cumulative 15.6 hours Start 2024.06.04 @ 12:27:43 End 2024.06.04 @ 12:39:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 65 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47d80c9b-d0a9-4045-88da-63a9829fa32b