Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 18:42:04 Player: Beans Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (18) 90 Value Destroyed (405) 405 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (4328) 4328 TOTAL SCORE: 14763 Bonus ------- Follower Combat Kills 218 Met Imprinter 300 Met Zhirov 300 Win 3000 Win Speed 510 Cogmind --------- Core Integrity 439/1600 Matter 300/300 Energy 18/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Experimental Signal Interpreter Graphene Brace Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Force Field Compact HERF Cannon Peak State ------------ > --- POWER ------------ Fusion Reactor Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Advanced Surge Thruster Field Propulsion Array Q-thruster Improved Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Experimental Signal Interpreter Improved Cloaking Device Graphene Brace EM Shield EM Shield Makeshift Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Field Propulsion Array Q-thruster Transdimensional Reconstructor [Rating: 157] Favorites ----------- Power Fusion Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Nuclear Pulse Array Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Improved Remote Datajack Energy Gun Tesla Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Improved Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 . . 2 . . . . 2 . 2 . . . . 2 . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 1 . . . . . . . . 1 . . . . . . 1 . . 1 Utility 12 | . . . 1 1 1 . . 2 . . . . 1 . 2 . . . . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 78 | 7 1 1 5 3 5 2 1 2 4 3 1 . 2 4 5 . . 5 . 4 6 8 9 Power 13 | 1 . . . 1 1 . . 1 2 . . . . 1 1 . . 2 . 1 . 1 1 Engine 3 | 1 . . . . . . . 1 1 . . . . . . . . . . . . . . Core 5 | . . . . 1 1 . . . 1 . . . . 1 1 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 2 . 1 . 1 1 Propulsion 21 | 2 . . 3 1 . 2 . 1 . . . . 1 1 1 . . . . 1 3 1 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 3 1 . 2 . 1 . . . . 1 1 1 . . . . 1 3 1 4 Utility 30 | 2 . 1 1 1 3 . . . 1 3 1 . 1 . 3 . . 3 . 1 2 5 2 Device 15 | 1 . 1 . . 2 . . . 1 . . . . . . . . 1 . 1 1 5 2 Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . 1 1 1 . . . . 2 . . 1 . 2 . . . . . 1 . . Hackware 3 | . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . Protection 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 14 | 2 1 . 1 . 1 . 1 . 1 . . . . 2 . . . . . 1 1 1 2 Energy Gun 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Energy Cannon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 Ballistic Gun 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 1 . . . . . . . . . . . 5 . . 1 . 2 Parts Lost 40 | . . 1 . 2 . 6 . . . . . . 3 1 1 . . . . . 4 2 20 Power 8 | . . . . 1 . 1 . . . . . . 1 1 . . . . . . . 1 3 Propulsion 13 | . . . . . . 3 . . . . . . 1 . . . . . . . 1 . 8 Utility 14 | . . 1 . . . . . . . . . . . . . . . . . . 3 1 9 Weapon 5 | . . . . 1 . 2 . . . . . . 1 . 1 . . . . . . . . Highest Loss Streak 9 | . . 1 . 2 . 6 . . . . . . 3 1 1 . . . . . 2 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 5 8 7 4 4 3 3 4 4 4 5 5 4 4 4 5 5 4 5 4 4 4 3 Power 1 | . 1 1 1 1 . . . . . 1 2 2 2 1 1 1 1 . 1 1 1 . 1 Propulsion 1 | . 2 4 3 . 2 . . . . . . . . . 1 1 1 1 1 1 1 2 1 Utility 1 | . 1 2 2 2 2 3 3 3 3 2 2 3 2 2 2 2 3 2 2 1 1 . . Weapon . | . . . . . . . . 1 1 1 . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 6 . . 1 1 . . 1 . 2 3 . . . . . . 1 . . . . 2 Power 5 | . 2 . . 1 . . . . . . 1 . . . . . . . . . . . 1 Propulsion 3 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 Utility 6 | . 1 . . . 1 . . . . 2 1 . . . . . . 1 . . . . . Weapon 3 | . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 99 77 84 89 77 73 65 89 95 93 93 86 83 83 82 84 82 84 85 87 82 72 Engine 4 | . 14 14 11 6 . . . . 6 6 6 6 5 5 . 3 5 2 . . . . . Core 3 | . . . . 2 12 7 7 6 6 6 6 6 4 4 5 5 5 5 5 3 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 5 4 9 7 6 Leg 4 | . 28 28 15 . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . 8 34 30 23 23 18 26 26 26 26 22 17 15 15 15 15 15 18 19 17 17 Device 12 | . 14 13 11 9 12 15 15 13 18 19 13 13 11 11 10 10 10 7 5 9 13 18 19 Storage 2 | . 14 14 8 . . . . . . . . . . . . . . . . . . . . Processor 16 | . . . 2 16 22 23 23 20 20 22 20 20 23 23 25 26 26 24 21 19 14 17 14 Hackware 6 | . . . . . . . . . . . 5 6 5 5 9 10 10 12 15 14 14 13 11 Protection 3 | . . . . . . . . . . . 6 6 5 5 5 5 5 6 10 9 6 . . Energy Gun 1 | . . . . . . . . . . . . . . 1 5 . . . . . 4 4 1 Ballistic Gun 4 | . 27 14 12 15 7 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 14 7 . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . 4 6 6 6 6 6 4 4 5 5 5 5 5 4 4 4 1 Peak Build Rating 157 | 7 8 8 8 14 30 30 29 39 48 53 53 53 68 82 93 92 92 102 98 117 125 146 157 Average Rating 68 | 5 7 7 7 11 24 26 28 29 44 48 52 53 61 77 91 91 92 94 98 110 118 134 129 On Entrance 56 | . 7 8 8 8 14 30 26 29 39 46 50 53 53 58 77 88 92 92 98 98 117 121 141 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 15 17 17 17 9 20 20 8 17 21 22 20 20 20 30 27 32 32 34 34 39 41 42 48 Greatest Support 57 | 20 20 20 20 20 20 20 15 21 21 21 21 21 30 31 38 38 38 38 38 46 46 46 57 Greatest Overweight (x) 4 | . . . 4 . . . . . . 1 . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 8 8 8 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 5 7 7 4 4 3 3 4 4 4 4 5 4 4 4 4 5 4 5 4 4 4 3 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 4 5 5 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 4 3 Class Distribution -------------------- 34% | Hacker-Scout 29% | Derelict-Scout 18% | Mutant 8% | Scout 3% | Scavenger-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -6/Factory Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Zion Derelict-Scout | -5/Proximity Caves Derelict-Scout | -5/Factory Derelict-Scout | -5/Extension Derelict-Scout | -4/Factory Derelict-Scout | -4/Upper Caves Derelict-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 1299 | 242 178 6 198 . . 57 38 . 70 10 30 . . 107 . 55 . . . . 157 100 51 Remotely 259 | 81 178 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 428 | 83 179 28 113 . . 25 . . . . . . . . . . . . . . . . . Parts 36 | 1 24 4 5 . . 2 . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 4 . . 1 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 15 | . 8 3 3 . . 1 . . . . . . . . . . . . . . . . . Guns 13 | . 8 3 2 . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Classes Destroyed 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Swarmer 10 | . 6 3 . . . 1 . . . . . . . . . . . . . . . . . Grunt 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 3 | 1 3 3 3 . . 1 . . . . . . . . . . . . . . . . . Combat Bots Only 3 | . 3 3 3 . . 1 . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 2 1 1 . . 1 . . . . . . . . . . . . . . . . . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 641 | . 28 26 27 31 . 79 . . 6 2 . 14 23 22 23 . 3 . 20 30 81 32 194 Missed 340 | . 12 7 10 20 . 42 . . 4 1 . 11 10 13 12 . 3 . 11 21 54 17 92 Hits 301 | . 16 19 17 11 . 37 . . 2 1 . 3 13 9 11 . . . 9 9 27 15 102 Melee 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 Projectile 277 | . 16 19 17 11 . 37 . . 2 1 . 3 13 9 11 . . . 9 9 27 15 78 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 24 | . . . . . . . . . . . . 1 . . . . . . 1 1 . . 21 Actively Blocked 22 | . . . . . . . . . . . . . . . . . . . 1 . . . 21 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 5477 | . 134 162 192 170 . 570 . . 29 16 . 60 278 169 226 . . . 193 205 526 244 2303 Core 1958 | . 29 18 12 67 . 200 . . . . . 38 88 10 101 . . . 24 141 106 59 1065 Absorbed by Shields 402 | . . . . . . . . . . . . . . 14 . . . . . . . 34 354 Redirected to Shielding 258 | . . . . . . . . . . . . . 13 . . . . . 86 46 113 . . Ignored by Resistances 106 | . . . . . . . . . . . . . . . . . . . . . . 82 24 Regen/Repaired (Parts) 180 | . . . . . . . . 16 . . 164 . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 81 97 87 . . 71 . . . . 95 . 90 . . . . 89 . 81 95 27 Volleys Fired 85 | 7 19 9 14 . 5 7 . . . 6 . . 1 8 . . . . . . 4 1 4 Largest 2 | 2 2 2 2 . 1 2 . . . 1 . . 1 1 . . . . . . 1 1 1 Hottest 120 | 40 40 53 53 . 80 100 . . . 20 . . 20 75 . . . . . . 65 65 120 Shots Fired 132 | 14 37 14 28 . 5 10 . . . 6 . . 1 8 . . . . . . 4 1 4 Gun 84 | 14 36 5 16 . . 7 . . . . . . . 2 . . . . . . 3 1 . Cannon 34 | . 1 9 12 . 5 3 . . . . . . . . . . . . . . . . 4 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . Special 14 | . . . . . . . . . . 6 . . 1 6 . . . . . . 1 . . Kinetic 100 | 14 37 14 28 . . 7 . . . . . . . . . . . . . . . . . Thermal 19 | . . . . . 5 3 . . . 6 . . 1 2 . . . . . . . . 2 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . . 3 1 2 Robot Hit Streak 7 | 6 5 3 4 . . 2 . . . . . . . 7 . . . . . . 3 . . Robot Miss Streak 5 | 2 5 4 3 . . 2 . . . . . . . 1 . . . . . . 2 3 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 60 | 10 16 6 14 . . 5 . . . . . . . 7 . . . . . . 2 . . Core Hits 25 | 2 11 3 5 . . 3 . . . . . . . . . . . . . . 1 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Burn 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 840 | 135 222 123 210 . . 89 . . . . . . . 42 . . . . . . 19 . . Guns 598 | 135 222 38 107 . . 35 . . . . . . . 42 . . . . . . 19 . . Cannons 242 | . . 85 103 . . 54 . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 725 | 135 222 123 210 . . 35 . . . . . . . . . . . . . . . . . Thermal 96 | . . . . . . 54 . . . . . . . 42 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . . . . . . . . . . . . . . . 19 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 1 . . . . . . . . . . . . 1 1 4 3 Average Corruption 1 | . . . . . 1 1 1 . . . . . . . . . . . . 1 1 3 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . 1 . . . . . . . . . . . . 1 1 1 1 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . Projectiles 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 132 | . . . . 1 132 117 . . . . . . 13 86 . . . . . . 2 . 59 Average Temperature 47 | . . . . 1 53 61 . . . . . . 7 50 . . . . . . 2 . 27 Received Heat Transfer 383 | . 6 . 102 45 . 33 . . . . . . 66 30 9 . . . . . . . 92 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 248 | . . . . . . 100 . . . . . . . 148 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 100 . . 100 . . . . 100 100 100 . . . . 100 100 100 50 Level 1 4 | . . . . . . . . . . . . . . . . . . . . . . . 49 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 365 | 5 86 72 65 95 42 . . 81 . . . . 88 76 45 . . . . 113 137 67 365 Initial 88 | . . 33 . 1 42 . . 81 . . . . 88 36 14 . . . . . 63 65 . Average 39 | . 22 20 24 10 18 . . 63 . . . . 35 30 5 . . . . 24 85 13 154 Influence Increases 2488 | 5 219 72 75 120 45 245 . 17 60 15 . 150 158 168 97 . . . . 203 214 12 613 Destroy 0b10 Robot/C 400 | . 160 60 60 . . 20 . . . . . . . 100 . . . . . . . . . Destroy 0b10 Robot/NC 15 | 5 10 . . . . . . . . . . . . . . . . . . . . . . Destroy Leader 34 | . 24 10 . . . . . . . . . . . . . . . . . . . . . Allied During Kill 14 | . . . . . . . . . . . . . . 14 . . . . . . . . . Successful Hack 216 | . 10 . . . . . . 2 . . . . 8 5 22 . . . . 68 64 12 25 Disable Machine 120 | . 15 . 15 . 45 . . . . . . . . . . . . . . . . . 45 Destroy Structure 9 | . . 2 . . . . . . . . . . . 4 . . . . . . . . 3 Partial Spotted 150 | . . . . 15 . . . 15 . . . . 15 15 15 . . . . 15 . . 60 Lose Combat Pursuer 1530 | . . . . 105 . 225 . . 60 15 . 150 135 30 60 . . . . 120 150 . 480 Influence Decreases 2353 | 5 133 158 70 30 125 85 44 100 98 20 5 10 223 212 93 35 . . . 90 210 129 478 Entered New Map 450 | . . 53 . 4 53 6 34 50 19 2 5 . 52 39 17 14 . . . . 50 52 . Time Decay 1431 | 5 133 105 70 26 72 30 10 50 79 18 . 10 141 128 66 21 . . . 90 120 77 180 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 337 | . . . . . . 49 . . . . . . 30 10 10 . . . . . 40 . 198 Lost Ally 35 | . . . . . . . . . . . . . . 35 . . . . . . . . . Squads Dispatched 22 | . 1 . 1 2 . . . . . . . 1 2 . 1 . . . . . 5 1 8 Investigation 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Extermination 7 | . . . . . . . . . . . . . 1 . 1 . . . . . 2 1 2 Reinforcement 12 | . 1 . 1 2 . . . . . . . . 1 . . . . . . . 2 . 5 Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 5 | . . . . 1 . . . . . . . . . . . . . . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 11 3 7 15 . 18 . . 5 3 . 12 18 10 10 . 1 . 8 14 23 6 69 Peak Tracking Total 18 | . 3 3 5 8 . 14 . . 5 2 . 12 13 5 6 . 1 . 8 12 10 5 18 Tactical Retreats 28 | . . . . 2 . 3 . . 1 1 . 2 2 2 2 . . . . 2 3 . 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 10 | . . . 2 . 1 . . . . . . . . 3 . . . . . . 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 9 | . 1 . 1 . 3 . . . 1 . . . . . . . . . . . . . 3 Max in Single Turn 1 | . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 46 | . 4 . . 1 . . . 1 . . . . 3 3 5 . . 9 . 6 5 3 6 Terminals 24 | . 4 . . . . . . . . . . . 1 3 1 . . . . 4 4 2 5 Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . 1 . . . . . . . . 1 . 2 . . . . . 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . Total Hacks 133 | . 11 . . 4 . . . 3 . . . . 7 3 10 . . 48 . 14 11 9 13 Successful 98 | . 8 . . 3 . . . 2 . . . . 4 2 5 . . 48 . 10 10 3 3 Failed 34 | . 3 . . . . . . 1 . . . . 3 1 5 . . . . 4 1 6 10 Catastrophic 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 26 | . 9 . . . . . . . . . . . 2 1 3 . . . . 8 2 1 . Terminals 54 | . 11 . . . . . . . . . . . 2 3 1 . . . . 11 8 7 11 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . 4 . . . . . . . . 4 . 6 . . . . . 3 . 2 Garrison Access 6 | . . . . . . . . . . . . . . . 3 . . . . 1 . 2 . Terminal Hacks 70 | . 4 . . . . . . . . . . . 1 2 . . . 48 . 4 5 3 3 Record 42 | . . . . . . . . . . . . . 1 . . . . 36 . 3 1 1 . Part Schematic 5 | . . . . . . . . . . . . . . . . . . 4 . . 1 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Open Door 5 | . . . . . . . . . . . . . . 2 . . . . . . 1 . 2 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . 3 . . . . . . . . 1 . 3 . . . . . 3 . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . . 1 . . . . . . . . 1 . 3 . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 4 . . . . . . . . . . . 1 . 2 . . . . 4 2 . . Terminals 11 | . 4 . . . . . . . . . . . 1 . . . . . . 4 2 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . . . Botnet 7 | . 4 . . . . . . . . . . . . . . . . . . 2 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Reprogram 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . . . . . . . . . . . 2 1 3 . . . . 5 4 3 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . . . . . . . . . . . . 4 . . 1 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . . . . . . . . 64 . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . Part Studies Acquired 8 | . . . . 1 . . . . . . . . 1 . 3 . . . . . 3 . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Time 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . parse_system 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 6 | . . . . . . . . . . . . . 1 4 . . . . . 1 . . . Largest Group 3 | . . . . . . . . . . . . . 1 3 . . . . . 1 . . . Highest-Rated Group 159 | . . . . . . . . . . . . . 10 159 . . . . . 45 . . . Highest-Rated Ally 159 | . . . . . . . . . . . . . 10 159 . . . . . 45 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . . . . . . 28 . . . . . . . . . Total Damage 530 | . . . . . . . . . . . . . . 530 . . . . . . . . . Kills 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 4784 | . . 192 186 212 165 89 30 105 204 165 253 96 330 321 278 169 44 88 511 254 254 463 375 Optics 4164 | . . . . . 135 89 30 105 204 165 253 96 330 321 278 169 44 88 511 254 254 463 375 Sensors 4700 | . . 192 186 212 165 75 30 105 204 165 253 96 330 321 278 169 44 88 511 254 253 463 306 Terrain 1843 | . . . . . . . . . 150 165 253 96 330 321 278 169 44 37 . . . . . Decoding 2016 | . . . . . . . . . . . . . 330 321 278 169 44 88 511 254 21 . . Cloaking 1012 | . . . . . . . . . . . . . . . . . . . . . 232 463 317 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 1 2 2 . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 76 | . . . . . . . . . . . . . 24 16 18 . . . . 16 2 . . Items 76 | . . . . . . . . . . . . . 24 16 18 . . . . 16 2 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 5443 | 85 438 314 186 212 174 89 30 105 204 165 253 96 330 321 278 169 44 88 511 254 254 463 380 Spaces Moved 9657 | 45 285 221 199 273 448 232 90 233 564 473 863 283 725 278 546 492 129 203 677 473 445 529 951 Core 14 | 2 . . 2 . . . . . . . . . . . . . . . . . . . 10 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 620 | 43 285 221 71 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 9023 | . . . 126 273 448 232 90 233 564 473 863 283 725 278 546 492 129 203 677 473 445 529 941 Fastest Speed 11 | 50 120 120 34 31 31 30 30 28 28 28 28 28 28 28 32 34 34 34 34 31 27 28 11 Average Speed 35 | 116 120 120 66 31 31 30 30 29 28 28 28 28 28 31 33 34 34 34 34 31 29 28 23 Slowest Speed 250 | 120 120 120 250 34 31 34 30 30 28 103 28 28 30 32 37 34 34 34 34 31 31 28 50 Overloaded Moves 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 111 | . . . . 8 2 2 . 1 . . . . 15 4 8 . 2 2 2 4 11 13 37 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 5 50 48 22 28 12 53 10 9 73 60 85 61 13 43 13 81 39 63 76 16 59 13 40 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . . . 1 . . 1 . . . . . 3 . . . . . Known Exits Taken 21 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . 1 . 1 3 2 1 . . . 2 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 3 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 3 | . . 2 . . . . . . . . . . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Low Zio Pro Fac Ext Fac Upp Upp Zhi Pro Res Tes Res Acc Total 11398 | 60 347 256 223 389 475 238 91 264 602 493 873 299 832 506 634 493 126 220 955 575 554 827 1066 Wait 1529 | . 23 25 4 117 13 . . 26 30 2 2 17 117 177 87 . . . 281 100 106 279 123 Move 9425 | 44 284 220 198 257 443 227 89 230 563 472 862 282 698 269 529 491 124 198 672 464 423 505 881 Hop 97 | . . . . 7 2 2 . 1 . . . . 11 4 8 . 2 2 2 4 10 10 32 Pick Up 52 | 2 13 1 . 4 4 . 1 2 1 4 3 . . 3 2 1 . 3 . 2 1 1 4 Fast Attach 45 | 7 . . 1 1 2 . 1 2 2 2 1 . 2 3 2 . . 6 . 1 2 6 4 Attach 33 | . . 1 5 2 2 2 . 1 . . . . 1 2 2 1 . 2 . 2 1 2 7 Detach 12 | . . . 1 . . . . . . . 1 . 1 1 1 . . 2 . . 1 . 4 Swap 12 | . 1 . . . 1 . . . 2 1 . . . . 1 . . . . 1 3 . 2 Drop 47 | . 7 . . 1 3 . . 1 1 6 3 . 1 3 2 . . 7 . 1 3 3 5 Fire 85 | 7 19 9 14 . 5 7 . . . 6 . . 1 8 . . . . . . 4 1 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . . . . . . . . 36 . . . . . . . 20 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . 1 3 . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Ext) -5/Extension -4/Factory (discovered 2 exits: *Upp / *Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 524 | -10/Materials | Entered Mines 662 | -10/Mines | Discovered new exit (range 9) 728 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 838 | -10/Mines | Entered Materials 838 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1019 | -9/Materials | Discovered new exit (range 16) 1023 | -9/Materials | Identified exit to Materials 1024 | -9/Materials | Entered another Materials area 1024 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1057 | -8/Materials | Central database locked down 1226 | -8/Materials | Discovered new exit (range 6) 1236 | -8/Materials | Identified exit to Factory 1236 | -8/Materials | Entered Factory 1236 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1282 | -7/Factory | Discovered new exit (range 6) 1283 | -7/Factory | Identified exit to Lower Caves 1410 | -7/Factory | Entered Lower Caves 1445 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1491 | -7/Lower Caves | Lost 6 parts (1p3n2w) 1497 | -7/Lower Caves | Discovered new exit (range 8) 1499 | -7/Lower Caves | Identified exit to Lower Caves 1499 | -7/Lower Caves | Entered another Lower Caves area 1506 | -7/Lower Caves | Discovered new exit (range 7) 1508 | -7/Lower Caves | Identified exit to Factory 1529 | -7/Lower Caves | Entered Factory 1529 | -6/Factory | Evolved 2 slots: Utility x2 1591 | -6/Factory | Repaired Flight Unit+ 1632 | -6/Factory | Discovered new exit (range 8) 1634 | -6/Factory | Identified exit to Lower Caves 1634 | -6/Factory | Entered Lower Caves 1646 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1718 | -6/Lower Caves | Encountered a Warlord checkpoint 1728 | -6/Lower Caves | Build established: Scout 1809 | -6/Lower Caves | Discovered new exit (range 19) 1814 | -6/Lower Caves | Identified exit to Lower Caves 1838 | -6/Lower Caves | Entered another Lower Caves area 1840 | -6/Lower Caves | Learned 8 Factory zone layouts 1893 | -6/Lower Caves | P-60 Hacker assimilated allied IY-CCN(b) 2002 | -6/Lower Caves | Discovered new exit (range 4) 2003 | -6/Lower Caves | Identified exit to Zion 2003 | -6/Lower Caves | Entered Zion 2060 | -6/Zion | Learned location of 1 exit from Lower Caves 2073 | -6/Zion | Received a hallucinogenic algorithm 2126 | -6/Zion | Visited the Megawrench Repair Shop 2126 | -6/Zion | Megawrench repaired 11 parts 2133 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 2135 | -6/Zion | Learned 8 Factory zone layouts 2187 | -6/Zion | Met Imprinter 2205 | -6/Zion | Build established: Derelict-Scout 2247 | -6/Zion | Discovered new exit (range 12) 2250 | -6/Zion | Identified exit to Proximity Caves 2256 | -6/Zion | Entered Proximity Caves 2267 | -5/Proximity Caves | Spotted B-75 Beast 2293 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2347 | -5/Proximity Caves | Identified exit to Factory 2352 | -5/Proximity Caves | Entered Factory 2352 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2353 | -5/Factory | Identified exit to Factory 2353 | -5/Factory | Identified exit to Extension 2578 | -5/Factory | Ran a hallucination algorithm 2630 | -5/Factory | P-70 Sage assimilated allied Technician 6a 2682 | -5/Factory | Entered Extension 2690 | -5/Extension | Lost 3 parts (1p1n1w) 2881 | -5/Extension | Rescued A7 2971 | -5/Extension | Spotted B-75 Beast 2998 | -5/Extension | Spotted B-75 Beast 3003 | -5/Extension | Discovered exit to Factory (range 3) 3003 | -5/Extension | Entered Factory 3003 | -4/Factory | Evolved 2 slots: Utility x2 3246 | -4/Factory | Discovered new exit (range 9) 3248 | -4/Factory | Identified exit to Armory 3273 | -4/Factory | Discovered new exit (range 6) 3281 | -4/Factory | Identified exit to Upper Caves 3281 | -4/Factory | Entered Upper Caves 3300 | -4/Upper Caves | Learned Research terminal intel 3353 | -4/Upper Caves | Encountered a Warlord checkpoint 3443 | -4/Upper Caves | Discovered new exit (range 9) 3450 | -4/Upper Caves | Identified exit to Upper Caves 3450 | -4/Upper Caves | Entered another Upper Caves area 3453 | -4/Upper Caves | Spotted B-86 Titan 3489 | -4/Upper Caves | Discovered new exit (range 15) 3494 | -4/Upper Caves | Identified exit to Zhirov 3494 | -4/Upper Caves | Entered Zhirov 3494 | -4/Zhirov | Discovered new exit (range 3) 3497 | -4/Zhirov | Identified exit to Proximity Caves 3502 | -4/Zhirov | Met Zhirov 3509 | -4/Zhirov | Learned location of Quarantine (-2) 3509 | -4/Zhirov | Learned location of Testing (-3) 3509 | -4/Zhirov | Learned location of Command (-1) 3517 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3523 | -4/Zhirov | Found Alien Artifact 3549 | -4/Zhirov | Identified Integrated Dissipator 3549 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3568 | -4/Zhirov | Found Alien Artifact 3582 | -4/Zhirov | Entered Proximity Caves 3838 | -3/Proximity Caves | Build established: Hacker-Scout 4092 | -3/Proximity Caves | Discovered new exit (range 5) 4093 | -3/Proximity Caves | Identified exit to Research 4093 | -3/Proximity Caves | Entered Research 4093 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4094 | -3/Research | Loaded intel: 23 terminal locations 4165 | -3/Research | Fabricated Q-thruster (x2) 4175 | -3/Research | Identified exit to Testing 4285 | -3/Research | Spotted B-86 Titan 4347 | -3/Research | Entered Testing 4587 | -3/Testing | Discovered new exit (range 15) 4592 | -3/Testing | Found Prototype Processor 4592 | -3/Testing | Identified Exp. Signal Interpreter 4601 | -3/Testing | Identified exit to Research 4601 | -3/Testing | Entered Research 4601 | -2/Research | Evolved 2 slots: Utility x2 4602 | -2/Research | Identified exit to Quarantine 4626 | -2/Research | Identified exit to Access 5064 | -2/Research | Entered Access 5064 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5085 | -1/Access | Identified exit to Surface 5257 | -1/Access | Spotted B-99 Colossus 5288 | -1/Access | Lost 3 parts (2n1u) 5295 | -1/Access | Spotted B-99 Colossus 5314 | -1/Access | Search patrols dispatched 5361 | -1/Access | Identified Transdimensional Reconstructor 5361 | -1/Access | Warped through subspace 5390 | -1/Access | Lost 6 parts (2p2n2u) 5434 | -1/Access | Door terminal overloaded 5439 | -1/Access | Core integrity fell below 50% 5444 | *** | Escaped! Last Messages --------------- 05435_ Field Propulsion Array destroyed. 05435_ Lgt. Quantum Reactor destroyed. 05436_ Main Access Shell breached. 05436_ Adv. Signal Interpreter destroyed. 05437_ Penetrated by Slug. 05438_ Cld. Q-thruster destroyed. 05438_ Slug penetrates C-57 Dissector. 05438_ Discarded System Shield. 05438_ K-01 Serf collects debris. 05439_ Imp. Diametric Drive destroyed. 05439_ Enh. Optical Array destroyed. 05440_ Penetrated by Slug. 05441_ Slug penetrates Main Access Shell. 05441_ Penetrated by Slug. 05441_ The Access Shell folds into the floor. 05442_ Adv. Hacking Suite destroyed. 05443_ Slug penetrates Sealed Heavy Doors. 05443_ Penetrated by Slug. [Achievement: Epsilon Run] [Achievement: Engineer's Best Friend] Map ----- +----------------------------------------------------+ | # #???????########## # ###### " | | # #???????# # # # # """ | | #?################# # # / " # """ | | #?# + ]= # # # + " | | #?# # = # # # # | | #?# + ] # # ## ## | | #?# ##### # %# ## ########## | | #?# ########???# /= / ## | | #?# #??????????# ![# # | | ### #??????????# # # # """"" | | #??????????########## ####### """"" | | ######### ####### ### """"" | | " """"" | | H """"" | | ### ######### ####### #### # """"" | | # #??????????????????######??## # | | # #???????????????????????????# | | # #???????????????????????????# # # | | + #???????????????????????????# ####### | | # #?????????????????????###???### ###?????? | | # #????????????########## ####### ##???????? | | # #????????????" gg #????????? | | # #????????????" g #????????? | | # #????????????" #????????? | | # ???????????" c #????????? | | # ?????????" "@ cc cc #????????? | | # ???????" "" c h#????????? | | ### ?????" #????????? | | ??####+### ???" h #????????? | | ?????????? "??" """ """ #????????? | | ??????????? "??" """ """ #????????? | | ???????????#######??########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 51 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Resistance: EM 25 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 74 Offensive Hacking 25 Defensive Hacking 10 Item Schematics ----------------- Sensor Array | -8/Materials | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Lgt. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -3/Research | Preloaded Repaired ---------- Flight Unit | 20% | -6/Factory Studied --------- Flight Unit | -8/Materials | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Neutrino Core | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Q-thruster | -3/Testing | Hacked Lgt. Antimatter Reactor | -3/Testing | Hacked Adv. Surge Thruster | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Adventurer Alien Tech Analysis Probe Engineer's Best Friend Epsilon Run Explorer I Laugh At Your Crits Just Shoot The Terminal The Science Guy Challenges ------------ None Game ------ Seed ScrapoidSmartbombMegatreads Manual? 0 Play Time 03:03:48 Cumulative 94.6 hours Start 2025.10.29 @ 19:42:12 End 2025.10.30 @ 18:42:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3a256ef-9c16-403e-8727-89acd1b04c19