Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.25 @ 17:18:04 Player: bombsite Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1776) 1776 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (318) 318 TOTAL SCORE: 5849 Bonus ------- High Alert Combat Kills 18 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Trap Reconfigurator > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Thermal Converter Coolant Injector Improved ECM Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Superbattery Improved Sensor Array Improved ECM Suite Trap Reconfigurator > --- WEAPON ----------- Heavy Laser Gauss Rifle Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Improved ECM Suite Advanced EMP Blaster Power Maul [Rating: 66] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Trap Reconfigurator Device Trap Reconfigurator Storage Superbattery Processor Seismic Analyzer Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 3 . . Utility 2 | . . . . . . 1 1 Weapon 2 | . . . . . . 1 1 Parts Attached 71 | 5 3 . 5 4 17 18 19 Power 20 | 1 . . 1 2 4 8 4 Engine 12 | 1 . . 1 2 3 3 2 Core 8 | . . . . . 1 5 2 Reactor . | . . . . . . . . Propulsion 13 | 2 . . . 1 5 4 1 Treads . | . . . . . . . . Leg 8 | 2 . . . 1 5 . . Wheel . | . . . . . . . . Hover 5 | . . . . . . 4 1 Flight . | . . . . . . . . Utility 11 | . 2 . 2 . 2 1 4 Device 5 | . . . 1 . 1 1 2 Storage 5 | . 1 . 1 . 1 . 2 Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 27 | 2 1 . 2 1 6 5 10 Energy Gun 4 | . . . 1 . . 2 1 Energy Cannon 3 | . . . 1 . 2 . . Ballistic Gun 12 | 2 1 . . . 2 2 5 Ballistic Cannon 1 | . . . . . . . 1 Launcher 4 | . . . . 1 . 1 2 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 2 . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . 1 . Parts Lost 27 | . . . . 1 . 7 19 Power 6 | . . . . 1 . 1 4 Propulsion 10 | . . . . . . 4 6 Utility 3 | . . . . . . . 3 Weapon 8 | . . . . . . 2 6 Highest Loss Streak 9 | . . . . 1 . 5 9 Average Slot Usage (%) 91 | . 92 100 99 99 92 93 73 Engine 9 | . 14 14 13 13 14 4 2 Core 4 | . . . . . 2 9 8 Leg 23 | . 28 28 28 28 39 31 . Hover 4 | . . . . . . 1 15 Device 11 | . . . 8 14 9 14 13 Storage 10 | . 13 14 14 14 9 7 9 Processor 1 | . 8 14 5 . . . . Energy Gun 4 | . . . 8 8 . 3 2 Energy Cannon 5 | . . . 8 14 6 3 . Ballistic Gun 9 | . 27 28 11 . 7 10 9 Launcher 2 | . . . . 5 . . 6 Impact Weapon 1 | . . . . . 3 3 1 Naked Turns . | . . . . . . . . Heaviest Build 48 | 5 9 9 20 26 31 39 48 Greatest Support 50 | 20 20 20 20 20 50 50 44 Greatest Overweight (x) 8 | . . . . 1 . 3 8 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 12 | 4 6 6 6 4 12 4 6 Average Capacity 4 | 4 5 6 4 4 4 4 5 Most Carried 6 | 4 6 6 6 4 4 4 6 Average Carried 4 | 1 4 6 4 3 3 3 4 Final Capacity 6 | 4 6 6 4 4 4 4 4 Final Carried 6 | 4 6 6 4 4 4 3 3 Class Distribution -------------------- 51% | Mutant 20% | Scavenger-Mutant 13% | Gunner 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1391 | 254 38 14 50 51 150 192 642 Remotely . | . . . . . . . . Salvage Created 1999 | 48 76 12 . 218 215 510 920 Parts 108 | 1 6 . . 13 11 39 38 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 39 | 1 3 1 . 7 4 8 15 Melee 1 | . . . . . . . 1 Guns 14 | 1 3 1 . . . 5 4 Cannons 10 | . . . . 5 3 2 . AOE 8 | . . . . 2 . 1 5 Classes Destroyed 13 | 1 1 1 . 1 2 6 1 Worker 7 | . . . . . . 2 5 Builder 2 | . . . . . . 1 1 Recycler 1 | . . . . . . . 1 Operator 1 | . . . . . . 1 . Watcher 5 | . . . . . . 3 2 Swarmer 14 | . 2 . . 2 . 3 7 Grunt 12 | 1 1 . . 3 2 1 4 Brawler 1 | . . . . . 1 . . Duelist 3 | . . . . 2 . . 1 Sentry 3 | . . . . . . 1 2 Hunter 2 | . . . . . 1 1 . Programmer 3 | . . . . . . 2 1 Assembled 1 | . . 1 . . . . . Best Kill Streak 6 | 1 2 1 . 3 3 5 6 Combat Bots Only 3 | 1 2 1 . 3 3 3 3 Max Kills in Single Turn 4 | 1 1 1 . 2 1 2 4 Gunslinging . | . . . . . . . . Exploded 2 | . . . . 2 . 1 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 4146 | 33 70 142 . 175 83 1005 2638 Core 1067 | 11 24 52 . 32 . 97 851 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 83 | 95 . . . 52 100 86 . Volleys Fired 102 | 2 4 7 . 16 6 34 33 Largest 4 | 2 2 2 . 1 1 3 4 Hottest 169 | 40 40 40 . 120 120 133 169 Shots Fired 221 | 4 8 14 . 16 6 83 90 Gun 165 | 4 8 14 . . . 74 65 Cannon 35 | . . . . 15 6 8 6 Launcher 21 | . . . . 1 . 1 19 Special . | . . . . . . . . Kinetic 133 | 4 8 14 . . . 49 58 Thermal 44 | . . . . 15 6 14 9 Explosive 1 | . . . . 1 . . . Electromagnetic 43 | . . . . . . 20 23 Robot Hit Streak 41 | 3 6 9 . 25 31 41 5 Robot Miss Streak 6 | 1 1 3 . . . 4 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 144 | 3 6 9 . 16 8 55 47 Core Hits 68 | 3 5 3 . 7 3 19 28 Critical Hits 1 | . . . . 1 . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Melee Attacks 18 | . . . . . 2 . 16 Impact 18 | . . . . . 2 . 16 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4909 | 21 53 80 . 622 300 1286 2547 Guns 1650 | 21 53 80 . . . 816 680 Cannons 1075 | . . . . 538 210 284 43 Explosions 1709 | . . . . 84 . 186 1439 Melee 473 | . . . . . 90 . 383 Ramming 2 | . . . . . . . 2 Kinetic 1267 | 21 53 80 . . . 484 629 Thermal 2080 | . . . . 538 210 497 835 Explosive 84 | . . . . 84 . . . Electromagnetic 1003 | . . . . . . 305 698 Impact 473 | . . . . . 90 . 383 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 7 5 Average Corruption 3 | . . . . . . 3 1 Corruption Purged . | . . . . . . . . Effects 37 | . . . . . . 29 8 Message Errors 7 | . . . . . . 5 2 Matter Fused 3 | . . . . . . 3 . Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 6 | . . . . . . 4 2 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 10 | . . . . . . 8 2 Data Loss (major) 2 | . . . . . . 2 . Targeting Errors 3 | . . . . . . 3 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 431 | . . . . 14 71 78 268 Projectiles 40 | . . . . 14 26 . . Explosions 277 | . . . . . . 78 199 Melee 114 | . . . . . 45 . 69 Knockbacks 2 | . . . . . . . 2 Impact 1 | . . . . . . . 1 Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 87 | . . . . . . 22 65 Shots 5 | . . . . . . 1 4 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 557 | 6 . . . 557 272 350 382 Average Temperature 120 | 6 . . . 185 145 88 121 Received Heat Transfer 306 | 18 . . . 6 18 51 213 Effects 11 | . . . . 5 . . 6 Shutdowns 3 | . . . . 1 . . 2 Energy Bleed 1 | . . . . . . . 1 Interference 5 | . . . . 2 . . 3 Damage (major) 1 | . . . . 1 . . . Damage (core) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 9 | . . . . . 1 1 7 Impact Corruptions 6 | . . . . . 1 . 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . 2 1 3 1 Heat Transferred 3366 | . . . . 1200 480 938 748 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 428 | 20 120 46 . 110 105 155 428 Average Influence 105 | 1 81 38 . 36 22 55 256 Maximum Alert Level 2 | . . . . . . . 2 Low Security (%) 80 | 100 100 100 . 100 100 100 32 Level 1 16 | . . . . . . . 57 Level 2 3 | . . . . . . . 10 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . . . 1 5 2 Investigation 1 | . . . . . 1 . . Extermination 3 | . . . . . . 2 1 Reinforcement 5 | . 1 . . . . 3 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | 1 9 1 . 8 5 16 31 Peak Tracking Total 5 | 1 5 2 . 3 4 3 4 Tactical Retreats 12 | . 1 1 . 1 1 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 4 | . . . . . . 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . 1 . Traps Reconfigurated 12 | . . . . . . 6 6 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 13 | . . . . . . 1 12 Max in Single Turn 4 | . . . . . . 1 4 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 8 | . 1 . 4 . 2 1 . Terminals 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 61 | . 2 . 48 . 9 2 . Successful 60 | . 2 . 48 . 8 2 . Failed 1 | . . . . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 10 | . . . 9 . 1 . . Terminals 11 | . 2 . . . 7 2 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 58 | . 2 . 48 . 6 2 . Record 53 | . . . 48 . 3 2 . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 2 | . . . . . 2 . . Dispatch Records 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 32 | . . . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks 5 | . . 5 . . . . . Total Damage 41 | . . 41 . . . . . Kills . | . . . . . . . . Allies Corrupted 1 | . . 1 . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 5172 | 102 172 210 940 833 462 1216 1237 Spaces Moved 3639 | 86 119 153 773 550 292 858 808 Core 138 | 26 . . . . . . 112 Treads . | . . . . . . . . Legs 2730 | 60 119 153 773 550 292 783 . Wheels . | . . . . . . . . Hover 771 | . . . . . . 75 696 Flight . | . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 120 58 48 Average Speed 123 | 98 120 120 120 130 120 123 126 Slowest Speed 450 | 120 120 120 120 150 120 210 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 5 32 45 94 84 16 31 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 94 | . . . . 12 . 5 77 Melee . | . . . . . . . . Projectile 6 | . . . . . . 1 5 AOE 88 | . . . . 12 . 4 72 Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 4130 | 98 145 168 786 653 396 949 935 Wait 213 | . 6 9 . 78 61 22 37 Move 3632 | 85 118 152 772 549 291 857 808 Hop . | . . . . . . . . Pick Up 38 | 6 8 . 2 2 5 7 8 Fast Attach 46 | 3 2 . 5 2 9 11 14 Attach 18 | 2 1 . . 1 5 4 5 Detach 4 | . . . 1 . 2 1 . Swap 7 | . . . . 1 3 3 . Drop 50 | . 6 . 6 4 12 9 13 Fire 102 | 2 4 7 . 16 6 34 33 Melee 18 | . . . . . 2 . 16 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 84 | -11/Scrapyard | Discovered new exit (range 8) 103 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 14) 275 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 331 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 396 | -10/Mines | Excavation squad dispatched 396 | -10/Mines | A large section of the Mines collapsed 478 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 479 | -10/Mines | Discovered new exit (range 5) 485 | -10/Mines | Entered Exiles 534 | -10/Exiles | Discovered new exit (range 15) 568 | -10/Exiles | Met 8R-AWN 594 | -10/Exiles | Met EX-HEX 681 | -10/Exiles | Met EX-BIN 721 | -10/Exiles | Aligned with FarCom system 722 | -10/Exiles | Given EX-Vault access code 817 | -10/Exiles | Opened EX-Vault 847 | -10/Exiles | Found Prototype Device 847 | -10/Exiles | Identified Trap Reconfigurator 854 | -10/Exiles | Found Prototype Storage 854 | -10/Exiles | Identified Superbattery 857 | -10/Exiles | Found Prototype Energy Cannon 857 | -10/Exiles | Identified Gui. Plasma Cannon 905 | -10/Exiles | Warned to stay clear of 0b10 Research branches 942 | -10/Exiles | Met EX-DEC 951 | -10/Exiles | Learned location of Zion (-7) 1011 | -10/Exiles | Discovered new exit (range 14) 1181 | -10/Exiles | Visited The Gauntlet 1425 | -10/Exiles | Stole three prototypes: Trap Reconfigurator, Superbattery, Gui. Plasma Cannon 1425 | -10/Exiles | Entered Mines 1527 | -9/Mines | Learned Materials terminal intel 1892 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2122 | -9/Mines | Discovered new exit (range 13) 2258 | -9/Mines | Entered Materials 2258 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x3 2259 | -8/Materials | Loaded intel: 12 terminal locations 2434 | -8/Materials | Repaired Imp. Ion Engine? 2572 | -8/Materials | Build established: Scavenger-Mutant 2717 | -8/Materials | Discovered new exit (range 3) 2720 | -8/Materials | Entered Factory 2720 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2722 | -7/Factory | FarCom data flow suspended 3160 | -7/Factory | Discovered new exit (range 8) 3576 | -7/Factory | Build established: Scavenger-Skirmisher 3739 | -7/Factory | Lost 5 parts (1p4n) 3928 | -7/Factory | Discovered new exit (range 15) 3936 | -7/Factory | Entered another Factory area 3936 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4415 | -6/Factory | Build established: Gunner 4654 | -6/Factory | Lost 5 parts (1p2n2w) 5015 | -6/Factory | Core integrity fell below 50% 5091 | -6/Factory | Core integrity fell below 20% 5097 | -6/Factory | Lost 9 parts (2p1n3u3w) 5171 | -6/Factory | Discovered new exit (range 15) 5173 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05102_ A bubble of electromagnetic force engulfs the area. 05102_ Proton Bomb Trap short circuited. 05102_ A bubble of electromagnetic force engulfs the area. 05102_ Proton Bomb Trap short circuited. 05102_ A bubble of electromagnetic force engulfs the area. 05102_ Proton Bomb Trap short circuited. 05102_ A bubble of electromagnetic force engulfs the area. 05102_ Proton Bomb Trap short circuited. 05102_ A bubble of electromagnetic force engulfs the area. 05102_ Drone destroyed. 05107_ Acquired Lgt. Angular Momentum Engine. 05115_ Acquired Hpw. Shock Rifle. 05148_ :L/MWOT1Z:XJ:<2#,SK|U3AUTWPD6IER1M1E 05150_ Imp. Gravmag System destroyed. 05159_ Hpw. Shock Rifle destroyed. 05168_ System corrupted: Component data lost. 05171_ EXIT=FOUND 05173_ Lgt. Angular Momentum Engine destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #####????????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ????????????? | | ??????????????????????# < ????????????? | | ??????????????????????# #???????????? | | ??????????????????????# ????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# +?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????#R ???????????????? | | ??????????????????????# @ #????????????????????? | | ??????????############# #????????????????????? | | ?????????? # #????????????????????? | | ???????????????""""" + #????????????????????? | | ?????????? # #????????????????????? | | ?????????# """"""""" # ##########???????????? | | ???????????? #p # ????????????? | | ????????????"""""""" # # ????????????? | | ????????????? # # """ "????????????? | | ?????????????""""""" # # """ "????????????? | | ?????????????? # # """ """ ????????? | | ???????????????""""" # + #???????? | | ???????????????? # # #???????? | | ?????????????????? # # #???????? | | ??????????????????##### # #???????? | | #####+#################Y # ! ""T"" #???????? | | # """""?????????? | | # ???????????? | | ###########??????????? | | """ """ """ """ #????????????????????? | | """ """ """ """ #????????????????????? | | #####+### """ """ """ """ #????????????????????? | | # #????????????????????? | | # """ """ """ #????????????????????? | | "" # """ """ """ // #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 2360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 60 ECM Strength 2 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Let's See Who's Tougher Librarian Made in Tau Ceti IV One Hack Too Far Oops Part-time Mechanic Please Form A Line Power Corrupts Risk Taker Serviceable Loadout Shopping List Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed MiniSignalWheel Manual? 0 Play Time 01:37:40 Cumulative 3.2 hours Start 2020.06.25 @ 10:50:46 End 2020.06.25 @ 17:18:04 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 3 Achievement% 6 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1d4c6f87-8fa1-481f-8be8-2edf6e54139e