Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 11:48:04 Player: Rocko1345 Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (103) 515 Value Destroyed (3740) 3740 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 11732 Bonus ------- Follower Combat Kills 37 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 22/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fission Core Antimatter Reactor Myomer Leg Myomer Leg Cloaking Device Peak State ------------ > --- POWER ------------ Fission Core Compact Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Surge Thruster Advanced Surge Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Melee Analysis Suite Advanced Reaction Control System Cloaking Device Advanced Hacking Suite Advanced System Shield Improved System Guard > --- WEAPON ----------- Micro-nuke Launcher > --- INVENTORY -------- Improved Medium Treads Cooled Nuclear Pulse Thruster Jamming Amplifier Improved Field Recycling Unit [Rating: 93] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Reactor Compact Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Huge Storage Unit Device Recoil Stabilizer Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced Hacking Suite Weapon Enhanced Autogun Energy Gun Improved Lightning Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Fac DSF Fac Res Res Slots Evolved 16 | . . 2 2 2 . . 2 . 2 . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 11 | . . . 1 2 . . 1 . 1 . 2 2 2 Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 91 | 6 9 9 6 10 5 . 20 1 3 2 12 2 6 Power 12 | 1 2 1 . 2 . . 2 . . . 2 . 2 Engine 8 | 1 2 1 . 1 . . 2 . . . . . 1 Core 2 | . . . . 1 . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . 1 . 1 Propulsion 22 | 2 3 1 3 . 2 . 7 . . . 2 1 1 Treads 9 | . 2 1 3 . 2 . 1 . . . . . . Leg 3 | 2 1 . . . . . . . . . . . . Wheel 3 | . . . . . . . 3 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7 | . . . . . . . 3 . . . 2 1 1 Utility 32 | 1 3 . 1 4 3 . 4 . 3 2 7 1 3 Device 17 | . . . . 3 3 . 3 . 1 1 4 . 2 Storage 4 | 1 3 . . . . . . . . . . . . Processor 9 | . . . 1 1 . . 1 . 2 1 1 1 1 Hackware 2 | . . . . . . . . . . . 2 . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 1 7 2 4 . . 7 1 . . 1 . . Energy Gun 1 | . . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 18 | 2 1 7 1 4 . . 3 . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . Launcher 3 | . . . 1 . . . 1 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 3 1 . 6 . . . 1 . 3 Parts Lost 32 | . 1 1 . . . . 13 . . 4 3 2 8 Power 4 | . 1 . . . . . 2 . . . . . 1 Propulsion 13 | . . 1 . . . . 5 . . . 1 1 5 Utility 8 | . . . . . . . . . . 3 2 1 2 Weapon 7 | . . . . . . . 6 . . 1 . . . Highest Loss Streak 9 | . 1 1 . . . . 9 . . 4 1 2 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 13 | . 3 3 16 19 19 20 19 4 3 3 4 4 4 Power 1 | . . . 2 2 2 1 . . . . . 1 1 Propulsion 2 | . 2 . 3 3 3 4 5 1 1 1 1 2 1 Utility 6 | . . 2 7 10 9 10 9 3 2 2 2 1 1 Weapon 2 | . . . 3 4 4 4 3 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 22 | . . . 1 . 1 1 15 . . . . 1 3 Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . 1 2 Utility 16 | . . . . . 1 . 14 . . . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 94 99 99 100 79 36 44 53 57 56 42 Engine 7 | . 14 11 9 6 7 7 5 6 5 4 . 3 2 Treads 15 | . 7 21 22 23 23 23 . . . . . . . Leg 2 | . 20 . . . . . . . . . . . . Wheel 1 | . . . . . . . 11 . . . . . . Flight 2 | . . . . . . . 1 20 17 16 19 16 11 Device 8 | . . . . 13 14 15 12 6 6 9 11 14 13 Storage 11 | . 27 22 18 8 7 7 5 . . . . . . Processor 10 | . . . 9 14 15 15 18 . 8 16 11 13 11 Ballistic Gun 27 | . 28 43 35 29 30 30 22 . . . . . . Peak Build Rating 93 | 6 7 21 38 54 59 58 72 56 66 70 93 76 78 Average Rating 43 | 4 6 11 31 50 56 58 66 54 61 66 67 67 59 On Entrance 40 | . 6 7 21 38 54 58 58 52 56 62 28 66 65 Avg Prop Armor Cover (%) 9 | . . . . . . . 7 . . . 16 9 4 Naked Turns 35 | . . . . . . . 6 . . . . . 29 Heaviest Build 120 | 13 92 106 109 108 120 107 113 16 28 18 38 17 32 Greatest Support 68 | 20 40 40 60 60 68 68 56 18 18 18 32 25 30 Greatest Overweight (x) 4 | . 4 2 2 1 1 1 4 . 1 1 4 1 4 Average Overweight (x) . | . . 2 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 20 | 6 14 25 25 25 25 25 23 5 5 5 5 5 5 Most Carried 25 | 2 7 15 25 25 25 25 25 4 4 4 5 5 5 Average Carried 16 | . 3 3 20 24 24 25 22 4 2 3 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 2 4 15 25 24 25 25 4 4 3 4 5 4 5 Class Distribution -------------------- 28% | Scavenger-Skirmisher 27% | Scavenger-Gunner 17% | Mutant 15% | Skirmisher 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Scout | -6/Lower Caves Scout | -5/Factory Scout | -5/DSF Hacker-Mutant | -4/Factory Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Fac DSF Fac Res Res Matter Collected 3471 | 184 377 329 526 860 448 . 627 91 . 29 . . . Remotely . | . . . . . . . . . . . . . . Salvage Created 3801 | . 311 527 743 886 467 . 838 . . 29 . . . Parts 225 | . 28 36 52 49 16 . 42 . . 2 . . . Haulers Intercepted 3 | . . . . 1 1 . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled 7 | . . . . . . . . . 7 . . . . Retrieved Matter 154 | . . . . . . . . . 154 . . . . Parts Self-Destructed 19 | . . . . . 17 . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Fac DSF Fac Res Res Combat Hostiles Destroyed 87 | . 12 12 19 14 9 . 20 . . 1 . . . Melee 1 | . . . . . . . . . . 1 . . . Guns 78 | . 12 12 19 14 9 . 12 . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . AOE 7 | . . . . . . . 7 . . . . . . Classes Destroyed 18 | . 3 3 4 4 . . 3 . . 1 . . . Worker 1 | . . . . 1 . . . . . . . . . Builder 2 | . . . . 1 . . 1 . . . . . . Hauler 3 | . . . . 1 1 . 1 . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . Carrier 1 | . . . . . . . 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Operator 2 | . . 1 . 1 . . . . . . . . . Watcher 5 | . 1 1 1 1 . . 1 . . . . . . Swarmer 26 | . 6 2 11 . 4 . 3 . . . . . . Cutter 1 | . . . . . . . . . . 1 . . . Saboteur 1 | . . . . . . . 1 . . . . . . Grunt 27 | . 6 7 4 5 5 . . . . . . . . Brawler 2 | . . 1 1 . . . . . . . . . . Sentry 7 | . . 2 1 2 . . 2 . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 9 | . . . 1 1 . . 7 . . . . . . Programmer 11 | . . . . 6 . . 5 . . . . . . Heavy 1 | . . . 1 . . . . . . . . . . Best Kill Streak 13 | . 3 3 6 4 4 . 13 . . 1 . . . Combat Bots Only 10 | . 3 3 5 4 4 . 10 . . 1 . . . Max Kills in Single Turn 9 | . 1 1 3 1 2 . 9 . . 1 . . . Gunslinging 2 | . . . 2 . 1 . 1 . . . . . . Exploded 7 | . . . . . . . 7 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Fac DSF Fac Res Res Hostile Shots Fired 766 | . 69 69 59 80 31 . 236 1 . 20 35 4 162 Missed 265 | . 17 23 22 24 12 . 64 1 . 11 18 2 71 Hits 501 | . 52 46 37 56 19 . 172 . . 9 17 2 91 Melee 11 | . . . . . . . 5 . . 5 . . 1 Projectile 490 | . 52 46 37 56 19 . 167 . . 4 17 2 90 AOE 3 | . . . . . . . . . . 3 . . . Critical Strikes 15 | . 1 . . . . . 3 . . 4 2 . 5 Part Disruptions 1 | . . . . 1 . . . . . . . . . Damage Taken 8203 | . 479 475 532 679 301 . 2999 . . 397 398 55 1888 Core 2558 | . 51 75 29 52 . . 645 . . 161 75 . 1470 Absorbed by Shields 26 | . . . . . . . . . . 26 . . . Core Remaining (%) 82 | 100 79 81 94 . . 92 . 24 . 83 93 100 . Volleys Fired 217 | . 44 35 29 44 21 . 42 . . . 2 . . Largest 4 | . 2 4 4 4 4 . 4 . . . 1 . . Hottest 129 | . 40 83 103 103 103 . 129 . . . 49 . . Shots Fired 753 | . 88 140 116 168 84 . 155 . . . 2 . . Gun 724 | . 88 140 116 165 84 . 131 . . . . . . Cannon 24 | . . . . . . . 24 . . . . . . Launcher 5 | . . . . 3 . . . . . . 2 . . Special . | . . . . . . . . . . . . . . Kinetic 748 | . 88 140 116 165 84 . 155 . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 5 | . . . . 3 . . . . . . 2 . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | . 11 8 19 12 13 . 14 . . . . . . Robot Miss Streak 6 | . 5 4 3 5 5 . 6 . . . 1 . . Penetration Max 1 | . . . 1 . . . . . . . . . . Secondary Targets 17 | . 2 2 9 . 2 . 2 . . . . . . Max Gunslinging Chain 2 | . 1 1 2 . 1 . 1 . . . . . . Shots Hit Robots 446 | . 59 91 70 92 50 . 82 . . 2 . . . Core Hits 190 | . 21 31 35 38 20 . 44 . . 1 . . . Critical Kills 1 | . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . . . Critical Strikes 6 | . 1 . . 1 . . 3 . . 1 . . . Destroy 3 | . 1 . . 1 . . 1 . . . . . . Blast 2 | . . . . . . . 2 . . . . . . Sever 1 | . . . . . . . . . . 1 . . . Melee Attacks 2 | . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9418 | . 643 878 1244 1762 825 . 3822 . . 95 149 . . Guns 6513 | . 643 878 1244 1757 825 . 1166 . . . . . . Cannons 358 | . . . . . . . 358 . . . . . . Explosions 2447 | . . . . . . . 2298 . . . 149 . . Melee 95 | . . . . . . . . . . 95 . . . Ramming 5 | . . . . 5 . . . . . . . . . Kinetic 6871 | . 643 878 1244 1757 825 . 1524 . . . . . . Thermal 2346 | . . . . . . . 2298 . . . 48 . . Explosive 101 | . . . . . . . . . . . 101 . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 95 | . . . . . . . . . . 95 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . 2 . . 3 3 . . . . . Average Corruption 2 | . . . . 1 . . 2 3 . . . . . Corruption Purged 2 | . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 30 | . . . . 15 . . 10 5 . . . . . Message Errors 9 | . . . . 5 . . 3 1 . . . . . Matter Fused 6 | . . . . 2 . . 1 3 . . . . . Heat Flow Errors 7 | . . . . 4 . . 3 . . . . . . Energy Discharges 2 | . . . . 1 . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . . . Data Loss (major) 3 | . . . . 2 . . 1 . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 240 | . . . . . . . 240 . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 240 | . . . . . . . 240 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . 1 . . 1 . . . . . . Targets Rammed 2 | . . . . 1 . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 395 | . 12 253 211 395 327 . 254 . . . 306 . . Average Temperature 96 | . 6 73 79 125 128 . 95 . . . 81 . . Received Heat Transfer 1284 | . 156 195 126 150 108 . 342 . . . 72 9 126 Effects 4 | . . . . 3 . . 1 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . 1 . . 1 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1450 | . . . . . . . 1400 . . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Fac DSF Fac Res Res Maximum Alert Level 1 | . . . 1 . . . 1 . . . 1 1 . Low Security (%) 93 | 100 100 100 87 100 . . 80 . 100 100 69 87 100 Level 1 6 | . . . 12 . . . 19 . . . 30 12 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 348 | . 79 81 230 170 . . 348 . 98 83 334 214 187 Initial 165 | . . 7 . 66 . . . . 98 33 30 165 107 Average 58 | . 20 18 98 41 . . 75 . 74 66 118 166 107 Influence Increases 3445 | . 329 306 488 463 195 . 685 82 . 65 466 106 260 Destroy 0b10 Robot/C 1800 | . 240 240 380 280 180 . 420 40 . 20 . . . Destroy 0b10 Robot/NC 75 | . 5 10 15 25 5 . 15 . . . . . . Destroy Leader 364 | . 32 42 72 104 10 . 94 10 . . . . . Allied During Kill 2 | . . . . . . . . 2 . . . . . Successful Hack 161 | . 7 12 21 32 . . . . . . 8 31 50 Disable Machine 150 | . . . . . . . 75 . . . 75 . . Destroy Structure 113 | . . 2 . 22 . . 21 . . . 68 . . Partial Spotted 75 | . . . . . . . 15 . . . 30 . 30 Lose Combat Pursuer 705 | . 45 . . . . . 45 30 . 45 285 75 180 Influence Decreases 3298 | . 310 325 341 442 363 . 376 235 108 55 208 231 304 Entered New Map 607 | . . 12 . 81 63 . . 115 58 15 28 151 84 Time Decay 2334 | . 300 306 341 361 300 . 246 80 50 . 150 60 140 Lost Part 317 | . 10 7 . . . . 130 . . 40 30 20 80 Lost Ally 40 | . . . . . . . . 40 . . . . . Squads Dispatched 23 | . 1 1 1 6 . . 3 . . 2 4 . 5 Investigation 3 | . 1 . . . . . 1 . . . 1 . . Extermination 11 | . . . . 5 . . 2 . . . 2 . 2 Reinforcement 9 | . . 1 1 1 . . . . . 2 1 . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Fac DSF Fac Res Res Distress Signals 7 | . 2 1 1 . . . . . . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 198 | . 19 18 24 23 9 . 29 3 . 9 26 7 31 Peak Tracking Total 16 | . 4 4 5 3 5 . 9 3 . 4 10 4 16 Tactical Retreats 22 | . 3 . . . . . 2 1 . 3 6 2 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Fac DSF Fac Res Res Traps Triggered 9 | . 1 1 . . . . 3 . . 4 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Fac DSF Fac Res Res Machines Disabled 11 | . 1 . . . . . 5 . . . 5 . . Max in Single Turn 5 | . 1 . . . . . 5 . . . 5 . . Garrison Access 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Fac DSF Fac Res Res Machines Accessed 42 | . 2 3 5 5 . . 6 2 5 . 5 3 6 Terminals 21 | . 2 3 3 3 . . 2 . 2 . 1 2 3 Fabricators 3 | . . . . . . . 2 . . . 1 . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 10 | . . . 2 1 . . 2 . 3 . 1 . 1 Scanalyzers 3 | . . . . . . . . . . . 1 . 2 Garrison Access 2 | . . . . 1 . . . . . . 1 . . Total Hacks 105 | . 10 10 13 6 . . 17 6 8 . 13 7 15 Successful 54 | . 4 5 7 4 . . 7 6 4 . 4 6 7 Failed 51 | . 6 5 6 2 . . 10 . 4 . 9 1 8 Catastrophic 7 | . 1 . . 1 . . 1 . 1 . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 28 | . 7 7 7 1 . . 3 . . . 1 1 1 Terminals 58 | . 10 10 11 4 . . 3 . 4 . 2 6 8 Fabricators 7 | . . . . . . . 5 . . . 2 . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 23 | . . . 2 1 . . 9 . 4 . 4 . 3 Scanalyzers 5 | . . . . . . . . . . . 1 . 4 Garrison Access 5 | . . . . 1 . . . . . . 4 . . Terminal Hacks 21 | . 2 2 1 1 . . . 6 1 . . 4 4 Record 7 | . . . . . . . . 5 . . . . 2 Robot Analysis 1 | . . . . . . . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Emergency Access Points 3 | . 1 . . . . . . . . . . 1 1 Terminal Index 2 | . . . 1 . . . . . . . . . 1 Reinforcement Status 1 | . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . 1 . . Network Status 2 | . . . . . . . 1 . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks 14 | . . . 2 1 . . 5 . 3 . 2 . 1 Process 1 | . . . . . . . 1 . . . . . . Report Inventory 9 | . . . 2 1 . . 1 . 3 . 1 . 1 Retrieve Matter 3 | . . . . . . . 3 . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer 3 | . . . . . . . . . . . 1 . 2 Retrieve Study 3 | . . . . . . . . . . . 1 . 2 Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks 12 | . 2 3 4 1 . . 1 . . . . 1 . Terminals 12 | . 2 3 4 1 . . 1 . . . . 1 . Assimilate 1 | . . . . 1 . . . . . . . . . Botnet 10 | . 2 3 3 . . . 1 . . . . 1 . Operators 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 33 | . 2 3 3 4 . . 6 . 3 . 5 2 5 Full Trace Events 2 | . . . . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . . . . . 1 . 2 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 5 | . . . . . . . 5 . . . . . . Retrieved Matter 5 | . . . . . . . 5 . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Fac DSF Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Fac DSF Fac Res Res Total Allies 3 | . . . . . . . . 3 . . . . . Largest Group 3 | . . . . . . . . 3 1 . . . . Highest-Rated Group 223 | . . . . . . . . 223 167 . . . . Highest-Rated Ally 167 | . . . . . . . . 167 167 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 . . . . . Total Damage 282 | . . . . . . . . 282 . . . . . Kills 2 | . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Fac DSF Fac Res Res Active Infowar (turns) 7694 | . . . 1165 2215 1071 836 1157 166 111 114 481 126 252 Optics 7438 | . . . 1165 2215 1071 836 1092 . 86 114 481 126 252 Sensors 107 | . . . . . . . . . . . 8 50 49 A.S.S. 454 | . . . . . . . 65 166 111 112 . . . Terrain 2612 | . . . . . 758 836 1018 . . . . . . Machine Analysis 5213 | . . . . 2214 1071 836 1092 . . . . . . Cloaking 303 | . . . . . . . . . . . 303 . . Robot Analysis Total 1 | . . . . . . . . . . . . 1 . Derelict Logs Recovered 3 | . . . . . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Fac DSF Fac Res Res Turns Passed 10150 | 63 1103 1214 1165 2215 1071 836 1189 166 111 114 481 126 296 Spaces Moved 6109 | 48 474 328 367 750 381 92 1003 514 259 130 827 286 650 Core 208 | 7 . . . . . . 12 . . . 123 . 66 Treads 2014 | . 88 328 367 750 381 92 8 . . . . . . Legs 427 | 41 386 . . . . . . . . . . . . Wheels 721 | . . . . . . . 721 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 2739 | . . . . . . . 262 514 259 130 704 286 584 Fastest Speed 6 | 50 120 320 243 250 246 246 29 29 29 29 6 24 28 Average Speed 131 | 109 178 320 283 250 246 246 96 29 35 29 48 38 37 Slowest Speed 490 | 120 400 320 320 250 250 246 490 29 99 32 250 102 250 Overloaded Moves 171 | . . . . . . . . . . . 171 . . Propulsion Burnouts 1 | . . . . . . . . . . . 1 . . Robots Hopped 18 | . . . . . . . 4 . . . 9 3 2 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 69 33 30 21 49 18 24 66 6 74 26 9 25 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 4 | . . . . . 1 . . 3 . . . . . Known Exits Taken 5 | . . 1 . 1 . . 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 . 1 . 1 1 . . . . 1 1 . Scrap Searched 4 | . . . . . 1 1 . 2 . . . . . Spaces Dug 27 | . . . . 6 . . . . . . 21 . . Terrain Destroyed 81 | . . . 1 23 . . 18 . . . 39 . . Melee . | . . . . . . . . . . . . . . Projectile 2 | . . . 1 1 . . . . . . . . . AOE 79 | . . . . 22 . . 18 . . . 39 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Fac DSF Fac Res Res Total 7855 | 55 653 425 440 1045 484 703 1154 529 276 201 891 298 701 Wait 1287 | . 119 39 22 227 73 610 53 15 14 12 56 8 39 Move 6059 | 47 473 327 366 749 380 91 994 513 258 128 808 279 646 Hop 18 | . . . . . . . 4 . . . 9 3 2 Pick Up 53 | 2 3 10 9 5 1 1 15 . . 1 2 2 2 Fast Attach 35 | 6 2 1 1 . 1 . 6 1 1 3 8 2 3 Attach 28 | . . 3 1 3 . . 12 . 2 . 3 1 3 Detach 4 | . . . . . . . . . 1 . 1 . 2 Swap 45 | . 7 7 6 11 5 . 7 . . . 1 . 1 Drop 42 | . 5 3 6 5 3 1 12 . . . 1 3 3 Fire 217 | . 44 35 29 44 21 . 42 . . . 2 . . Melee 2 | . . . . . . . . . . 2 . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . 1 . . 1 . . . . . . Escape Stasis 63 | . . . . . . . 8 . . 55 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Fac) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / Ext) -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 1 exit: [*Tes]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 7) 1046 | -10/Materials | Discovered new exit (range 3) 1167 | -10/Materials | Entered another Materials area 1167 | -9/Materials | Evolved 2 slots: Weapon x2 1591 | -9/Materials | Build established: Scavenger-Gunner 2251 | -9/Materials | Identified exit to Materials 2381 | -9/Materials | Entered another Materials area 2381 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2687 | -8/Materials | Build established: Skirmisher 3058 | -8/Materials | Found Prototype Device 3306 | -8/Materials | Build established: Scavenger-Skirmisher 3376 | -8/Materials | Discovered new exit (range 16) 3546 | -8/Materials | Entered Factory 3546 | -7/Factory | Evolved 2 slots: Utility x2 4272 | -7/Factory | Build established: Scavenger-Gunner 4801 | -7/Factory | Identified exit to Lower Caves 5761 | -7/Factory | Entered Lower Caves 6101 | -7/Lower Caves | Found Imp. Powered Armor 6109 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6386 | -7/Lower Caves | Learned location of Zion (-6) 6743 | -7/Lower Caves | Discovered new exit (range 8) 6832 | -7/Lower Caves | Entered another Lower Caves area 7556 | -7/Lower Caves | Discovered new exit (range 18) 7668 | -7/Lower Caves | Entered Factory 7668 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7968 | -6/Factory | Build established: Skirmisher 8014 | -6/Factory | Discovered new exit (range 16) 8624 | -6/Factory | Cargo convoy interrupted 8667 | -6/Factory | Destroyed 10 combat bots 8673 | -6/Factory | Found Prototype Launcher 8673 | -6/Factory | Identified Tesla Bomb Launcher 8678 | -6/Factory | Lost 4 parts (1p1n2w) 8760 | -6/Factory | Core integrity fell below 50% 8760 | -6/Factory | Released all parts (7) 8782 | -6/Factory | Lost 9 parts (1p4n4w) 8792 | -6/Factory | Identified Active Sensor Suite 8850 | -6/Factory | Identified exit to Lower Caves 8857 | -6/Factory | Entered Lower Caves 8879 | -6/Lower Caves | Entered an active Warlord outpost 8880 | -6/Lower Caves | A Commander dispatched an escort 8884 | -6/Lower Caves | Learned location of Armory (-3) 8884 | -6/Lower Caves | Learned Research emergency access door positions 8906 | -6/Lower Caves | Encountered a Warlord checkpoint 8931 | -6/Lower Caves | Discovered new exit (range 15) 8935 | -6/Lower Caves | Identified exit to Lower Caves 9013 | -6/Lower Caves | P1-3CE showed up to help 9015 | -6/Lower Caves | P1-3CE revealed a hidden path 9016 | -6/Lower Caves | Identified exit to Factory 9023 | -6/Lower Caves | Entered Factory 9023 | -5/Factory | Accompanied by 1 ally (P1-3CE) 9023 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9069 | -5/Factory | Build established: Scout 9134 | -5/Factory | Identified exit to DSF 9134 | -5/Factory | Entered DSF 9137 | -5/DSF | Discovered new exit (range 19) 9158 | -5/DSF | Additional patrols routed to DSF 9248 | -5/DSF | Entered Factory 9248 | -4/Factory | Evolved 2 slots: Utility x2 9249 | -4/Factory | Identified exit to Extension 9277 | -4/Factory | Lost 4 parts (3u1w) 9460 | -4/Factory | Spotted B-86 Titan 9579 | -4/Factory | Spotted B-86 Titan 9700 | -4/Factory | Discovered new exit (range 18) 9729 | -4/Factory | Entered Research 9729 | -3/Research | Evolved 2 slots: Utility x2 9730 | -3/Research | Identified exit to Armory 9847 | -3/Research | Discovered new exit (range 4) 9855 | -3/Research | Entered another Research area 9855 | -2/Research | Evolved 2 slots: Utility x2 9982 | -2/Research | Discovered new exit (range 9) 9986 | -2/Research | Spotted B-90 Cyclops 10038 | -2/Research | Found Prototype Device 10038 | -2/Research | Identified Exp. ECM Suite 10122 | -2/Research | Released all parts (7) 10129 | -2/Research | Core integrity fell below 50% 10142 | -2/Research | Core integrity fell below 20% 10151 | -2/Research | Lost 4 parts (3n1u) 10151 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 10124_ Slug penetrates Wall. 10131_ Critical hit (Burn: +37). 10133_ Penetrated by Slug. 10135_ Connecting with Scanalyzer... >>Study(Myomer Leg) Identified Myomer Leg... Downloading performance data... Effective improvements: -15 time/move 10136_ Scanalyzer disabled. 10138_ Slug penetrates Wall. 10140_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6W. 10140_ Penetrated by Slug. 10144_ Slug penetrates Fabricator. 10144_ Slug penetrates Wall. 10144_ Penetrated by Slug. 10144_ Slug penetrates Drone. 10151_ Slug penetrates Wall. 10151_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# # #??????????????????# +? | | ?# + #??????????????????# # | | ?# "T"" # #??????????????????# """"" = # | | ?#[ """" # #??????????????????# """"" #? | | ?# ?# #??????????????????# """"" #? | | ?# ?# #??????????????????# = #? | | ?########??# #??????????????????# #? | | ???????????# #??????????????????#######+####### | | ???????????# ##############?????????# +? | | ???????????# # #?????????# # | | ???????????# # #?????????# # " | | ?####+####?# # """"" #?????????+ + = " | | ?# ?# # """"" #?????????# # " | | ?# # # """"" #?????????# ^ # " | | ?# # # #?????????# #? | | ?# ! """ + # #?????????# #? | | ?# """ # # " " #?????????# #?? | | ?# """ # + "Y" #?????????# #??### | | ?# ?# # ! ! """ #######???# #????? | | ?# ?# #! ## ??# #????? | | #########??# # ## = ??# #????? | | ]?????# #####;;######## ?# #????? | | ??????# # ?# #????? | | """ ??????# # ! ! # #????? | | """ ?????### # # #????? | | """ ?????#"" @ # / #????? | | ??????#"T ###+###### # # #????? | | ??????### # ## h # # #????? | | #+########## # ## ########## ###### | | # "" ## | | ^ # "" ## | | + T" ## g | | "" # "" ## | | #+### "F" ## "" ## ##########+######+## | | # ^ ^ ## ## # # #???? | | # ## ## # # #???? | | # ## ## + # "" #???? | | # ## ## # !# """ #???? | | # ! ########### # # T" #???? | | + # " """ #???? | | ! # # # "" #???? | | ! # ####### # # #???? | | ! ##+########## #?????# # # #???? | | # ##?? #?????# H / #### #####???? | | # #??? #?????# # #??###???????? | | # "" ##??? #?????# # #????????????? | | ##### """ #?????#?????# #######????????????? | | ????# S" #?????########+########?????????????? | | ????# """ #?????# #?????????????? | | ????# "" #?????# ############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 120 Energy Generation 36 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 2 Corruption Containment 12 Corruption Block 15 Weapon Cycling 15 Evasion (%) 77 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 7 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Adv. Surge Thruster | -4/Factory | Hacked Q-thruster | -2/Research | Hacked Myomer Leg | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Some Acronyms Are Better Than Others Speed Demon Challenges ------------ None Game ------ Seed FieldthrustDiametricBeam Manual? 0 Play Time 01:16:45 Cumulative 221.7 hours Start 2025.11.01 @ 08:31:11 End 2025.11.01 @ 11:48:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 94 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 947cf6ca-be5b-41cb-8a4e-0234d1ee0f0a