Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.05 @ 14:54:43 Player: Plexion Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (136) 680 Value Destroyed (5209) 5209 Prototype IDs (81) 1620 Alien Tech Used (2) 400 Bonus (3687) 3687 TOTAL SCORE: 20496 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 704 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -2298 Cogmind --------- Core Integrity 0/1300 Matter 255/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Core Analyzer > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (4) ---- Disintegrator SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Core Analyzer Nanoactuators Experimental Propulsion Shielding Layered Light Armor Plating Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Disintegrator Lance CR-A16's Behemoth Slayer > --- INVENTORY -------- Micro Fission Core Field Propulsion Array Long-range Sensor Array Advanced Transmission Jammer Advanced Force Field Advanced Hacking Suite Transdimensional Reconstructor Scatter Rocket Array Phasing Sabre Vortex Lance Vortex Lance [Rating: 147] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . . 2 1 . . . . 1 . . . . 2 . . . . 2 . . . . 1 . Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 209 | 6 11 2 2 . 20 21 . 3 2 3 36 . . 10 2 16 1 6 12 3 12 3 1 11 . 7 19 Power 10 | 1 1 . . . 1 2 . . . . 1 . . . . 1 . . . . . . . 1 . . 2 Engine 4 | 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 34 | 2 3 . . . 7 6 . . . . 10 . . . . . 1 . . . . . . 4 . . 1 Treads 19 | 2 3 . . . 5 5 . . . . 4 . . . . . . . . . . . . . . . . Leg 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Flight 6 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . 1 . . 1 Utility 86 | 1 2 . 2 . 6 4 . 1 . 3 9 . . 2 . 7 . 2 8 3 12 2 1 5 . 7 9 Device 50 | . . . . . 2 . . . . 1 4 . . 2 . 3 . 1 7 3 8 1 1 4 . 6 7 Storage 6 | 1 2 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Processor 7 | . . . . . 1 . . . . . 3 . . . . 1 . . . . . 1 . . . . 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Protection 20 | . . . . . 3 4 . 1 . 2 2 . . . . 3 . 1 1 . 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 5 2 . . 6 9 . 2 2 . 16 . . 8 2 8 . 4 4 . . 1 . 1 . . 7 Energy Gun 2 | 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 9 | . 5 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 13 | 1 . . . . 4 6 . 1 . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 1 . . . 2 . 1 1 . 4 . . 1 . 3 . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 26 | . . . . . . . . . 1 . 11 . . 6 2 2 . . 2 . . . . . . . 2 Piercing Weapon 14 | . . . . . . . . . . . . . . . . 3 . 3 2 . . 1 . 1 . . 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . 3 . . . . 4 . . 1 . 1 . . 5 . 1 . . 6 . 1 3 Parts Lost 49 | . . 4 . . 3 6 . 3 . 1 12 . . . . . . 1 . . 5 . . . . . 14 Power 4 | . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 Propulsion 11 | . . 1 . . 1 1 . 2 . . 4 . . . . . . . . . . . . . . . 2 Utility 19 | . . . . . 1 1 . 1 . 1 2 . . . . . . 1 . . 3 . . . . . 9 Weapon 15 | . . 2 . . 1 3 . . . . 5 . . . . . . . . . 2 . . . . . 2 Highest Loss Streak 13 | . . 4 . . 2 3 . 2 . 1 5 . . . . . . 1 . . 5 . . . . . 13 Average Slot Usage (%) 82 | . 96 62 57 57 79 99 100 91 61 75 83 80 80 79 79 79 81 81 81 82 80 78 78 80 84 80 72 Engine 2 | . 14 1 . . . 5 7 7 7 7 4 . . . . . . . . . . . . . . . . Core 2 | . . . . . 6 1 . . . . 1 6 6 6 6 5 5 5 5 5 5 5 5 3 . . . Treads 10 | . 27 15 14 14 18 29 23 16 7 7 4 . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . 7 7 7 7 10 . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 1 6 6 6 6 5 4 5 5 5 5 5 5 3 5 4 3 Device 6 | . . . . . 3 . . . . . 3 13 13 13 13 14 17 16 16 17 19 15 15 14 15 14 9 Storage 12 | . 26 28 28 28 18 15 15 15 15 15 11 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 Processor 9 | . . . . . 2 7 7 7 7 7 12 13 13 13 13 16 17 17 17 17 14 15 15 15 15 14 16 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 9 8 Protection 8 | . . . . . 6 15 15 15 15 13 10 6 6 6 6 6 5 5 5 5 5 10 10 10 10 9 7 Energy Cannon 2 | . 21 14 14 14 5 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 2 . . . 16 22 23 20 . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . 7 18 26 26 24 23 20 17 17 15 11 9 5 5 5 5 4 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 5 4 6 11 9 10 10 11 15 14 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 12 45 44 68 68 90 103 93 98 97 98 100 55 55 60 60 71 66 66 66 66 71 66 67 70 70 70 81 Greatest Support 90 | 40 40 40 20 20 60 90 70 70 28 28 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 72 Greatest Overweight (x) 22 | . 2 1 3 3 21 1 1 3 3 3 16 . . . . . . . . . . . . 22 . . 3 Average Overweight (x) . | . . 1 1 3 1 1 1 1 3 3 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 20 20 20 20 20 20 20 20 20 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 15 | 5 15 16 17 20 20 20 20 20 20 20 18 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 11 Most Carried 20 | 2 10 9 15 15 20 20 18 19 18 17 20 12 12 12 12 12 12 11 12 12 12 11 10 12 12 12 12 Average Carried 13 | 1 7 8 10 15 17 19 18 17 17 14 14 11 12 12 12 11 11 10 11 12 11 9 9 11 12 11 10 Final Capacity 20 | 6 16 16 20 20 20 20 20 20 20 20 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 20 | 2 10 8 15 15 20 18 18 18 15 15 12 12 12 12 12 12 11 11 12 12 12 9 10 12 12 12 4 Class Distribution -------------------- 36% | Mutant 22% | Hauler-Tank 16% | Hacker-Mutant 12% | Hauler-Mutant 5% | Hauler-Gladiator 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Gladiator | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 4648 | 260 60 159 . 27 395 1441 229 162 . 218 410 20 . 71 40 225 17 187 . 285 127 30 10 120 . 70 85 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7163 | . 41 75 . . 589 2201 169 214 . 99 1187 . 56 . . 657 29 208 . 241 304 123 . 466 . 345 159 Parts 335 | . 2 . . . 31 119 9 16 . 5 62 . . . . 27 . 8 . 4 16 6 . 3 . 19 8 Haulers Intercepted 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . 12 14 . 8 . . . . . . . 8 26 2 . 10 . 2 . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 113 | . 1 17 . . 4 35 3 7 . 5 15 . . . . 7 1 4 . 1 5 2 . . . 4 2 Melee 25 | . . . . . . . . . . . 7 . . . . 3 1 . . 1 5 2 . . . 4 2 Guns 42 | . . . . . 1 35 3 3 . . . . . . . . . . . . . . . . . . . Cannons 10 | . 1 6 . . 3 . . . . . . . . . . . . . . . . . . . . . . AOE 35 | . . 11 . . . . . 4 . 5 8 . . . . 4 . 3 . . . . . . . . . Classes Destroyed 19 | . 1 2 . . 7 3 . 1 . . 1 . . . . 1 . 1 . . . . . . . . 2 Worker 7 | . . . . . 1 3 . . . . 2 . . . . 1 . . . . . . . . . . . Builder 5 | . . . . . 1 3 . . . . . . . . . 1 . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Recycler 10 | . . . . . 2 3 . . . . 4 . . . . 1 . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Watcher 5 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 1 Swarmer 28 | . . . . . . 4 . 4 . 3 10 . . . . 4 . . . . 3 . . . . . . Grunt 34 | . 1 . . . 3 19 3 2 . 2 . . . . . . 1 2 . . . 1 . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 13 | . . . . . 3 3 . . . . 3 . . . . 1 . 1 . 1 . . . . . 1 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . 1 3 . . . . 1 . . . . . . . . . 1 . . . . . . Programmer 13 | . . . . . . 6 . . . . 1 . . . . 1 . . . . 1 1 . . . 3 . Behemoth 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Courier 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 15 | . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 17 | . 1 17 . . 2 7 4 4 . 3 10 . . . . 8 1 3 . 1 3 1 . . . 4 1 Combat Bots Only 17 | . 1 17 . . 1 6 4 4 . 3 7 . . . . 5 1 3 . 1 3 1 . . . 3 1 Max Kills in Single Turn 3 | . 1 3 . . 1 2 1 3 . 2 3 . . . . 3 1 2 . 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . 3 . 2 2 . . . . 2 . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . 1 1 . . 1 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Damage Taken 11481 | . 104 564 . . 410 2860 218 237 . 170 1769 . . . . 476 15 282 77 23 1212 106 . . 58 345 2555 Core 2479 | . 10 78 . . 55 221 29 . . 19 343 . . . . 32 . 49 . . 329 . . . 16 30 1268 Absorbed by Shields 110 | . . . . . . . . . . . . . . . . . . . . . 63 . . . . 47 . Core Remaining (%) 76 | 100 . . . 64 90 . . . . 61 . . . . 59 . . . . 91 . . . . 70 . . Volleys Fired 230 | . 4 25 . . 59 88 6 21 . 7 11 . . . . 4 . 5 . . . . . . . . . Largest 3 | . 2 1 . . 3 3 3 3 . 1 1 . . . . 1 . 1 . . . . . . . . . Hottest 136 | . 136 68 . . 136 84 84 84 . 36 36 . . . . 45 . 50 . . . . . . . . . Shots Fired 448 | . 8 25 . . 75 258 18 37 . 7 11 . . . . 4 . 5 . . . . . . . . . Gun 368 | . . . . . 57 258 18 35 . . . . . . . . . . . . . . . . . . . Cannon 40 | . 8 14 . . 18 . . . . . . . . . . . . . . . . . . . . . . Launcher 40 | . . 11 . . . . . 2 . 7 11 . . . . 4 . 5 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 368 | . . . . . 57 258 18 35 . . . . . . . . . . . . . . . . . . . Thermal 38 | . 6 14 . . 18 . . . . . . . . . . . . . . . . . . . . . . Explosive 30 | . . 11 . . . . . 2 . 7 3 . . . . 2 . 5 . . . . . . . . . Electromagnetic 12 | . 2 . . . . . . . . . 8 . . . . 2 . . . . . . . . . . . Robot Hit Streak 15 | . 2 3 . . 11 15 10 12 . 3 4 . . . . 3 . 5 . . . . . . . . . Robot Miss Streak 8 | . 4 2 . . 5 8 3 6 . . 3 . . . . 6 . 6 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 526 | . 3 12 . . 53 231 16 37 . 3 37 . 2 . . 26 7 6 . 7 21 10 1 11 . 23 20 Core Hits 471 | . 1 38 . . 27 219 18 30 . 12 34 . 1 . . 31 1 25 . 4 7 3 . 5 . 8 7 Critical Hits 10 | . . 1 . . 1 . . . . . 2 . . . . 1 . . . 1 . 2 . . . 2 . Critical Kills 5 | . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . 2 . Critical Parts Destroyed 5 | . . . . . 1 . . . . . 2 . . . . . . . . 1 . 1 . . . . . Melee Attacks 378 | . . . . . . . . . . . 70 . 3 4 1 60 12 11 . 44 55 18 1 13 . 43 43 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 276 | . . . . . . . . . . . 70 . 3 4 1 54 8 9 . 31 37 11 1 7 . 26 14 Piercing 85 | . . . . . . . . . . . . . . . . 6 4 2 . 13 18 7 . 6 . 17 12 Entropic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Sneak Attacks 17 | . . . . . . . . . . . 4 . . . . 8 . 2 . . 2 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 57 | . . . . . . . . . . . 12 . 1 . . 10 5 . . 4 4 4 . 4 . 9 4 Damage Inflicted 20703 | . 63 850 . . 889 3749 346 831 . 432 3383 . 184 . . 2342 311 825 . 620 1104 437 144 1419 . 1179 1595 Guns 5194 | . . . . . 602 3749 346 497 . . . . . . . . . . . . . . . . . . . Cannons 536 | . 63 186 . . 287 . . . . . . . . . . . . . . . . . . . . . . Explosions 3827 | . . 664 . . . . . 334 . 432 1328 . . . . 561 . 508 . . . . . . . . . Melee 11146 | . . . . . . . . . . . 2055 . 184 . . 1781 311 317 . 620 1104 437 144 1419 . 1179 1595 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5194 | . . . . . 602 3749 346 497 . . . . . . . . . . . . . . . . . . . Thermal 593 | . 41 186 . . 287 . . . . . 79 . . . . . . . . . . . . . . . . Explosive 2781 | . . 664 . . . . . 334 . 432 375 . . . . 468 . 508 . . . . . . . . . Electromagnetic 989 | . 22 . . . . . . . . . 874 . . . . 93 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7860 | . . . . . . . . . . . 2055 . 184 . . 1590 227 269 . 482 731 276 144 996 . 811 95 Piercing 1895 | . . . . . . . . . . . . . . . . 191 84 48 . 138 373 161 . 423 . 368 109 Entropic 1391 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1391 Highest Corruption 7 | . 1 7 7 7 . 3 3 3 3 3 2 2 2 2 . 3 3 3 3 . 2 2 2 2 2 1 1 Average Corruption 2 | . 1 6 7 7 . 1 3 3 3 3 1 2 2 2 . 2 3 3 3 . 1 2 2 2 2 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 136 | . . 16 18 3 . 12 18 10 4 10 12 2 . 1 . 4 1 5 . . 3 7 1 2 4 2 1 Message Errors 37 | . . 2 4 . . 3 5 3 1 4 5 . . 1 . 1 . 1 . . . 3 . . 2 1 1 Matter Fused 33 | . . 4 6 2 . 2 7 3 1 3 . . . . . 1 1 3 . . . . . . . . . Heat Flow Errors 19 | . . 2 2 1 . 1 1 2 1 2 . 1 . . . 1 . 1 . . . 2 . . 2 . . Energy Discharges 14 | . . 2 3 . . . 3 . 1 . 1 1 . . . . . . . . 1 2 . . . . . Data Loss (minor) 20 | . . 4 2 . . 1 2 . . 1 5 . . . . 1 . . . . 2 . 1 1 . . . Data Loss (major) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targeting Errors 11 | . . 2 . . . 4 . 2 . . 1 . . . . . . . . . . . . 1 . 1 . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1204 | . . 18 . . . . . . . . 56 . 78 . . 68 65 . . 140 26 60 95 421 . 47 130 Projectiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 54 | . . 17 . . . . . . . . 20 . . . . 17 . . . . . . . . . . . Melee 1149 | . . . . . . . . . . . 36 . 78 . . 51 65 . . 140 26 60 95 421 . 47 130 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 501 | . . 124 . . 59 . . . . 84 171 . . . . . . 63 . . . . . . . . . Shots 18 | . . 4 . . 1 . . . . 3 7 . . . . . . 3 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 184 122 215 206 268 352 187 149 230 189 317 142 . . . 122 . 219 . . 3 243 . . 248 . . Average Temperature 84 | . 115 56 100 107 97 81 70 60 124 81 162 79 . . . 57 . 93 . . 3 101 . . 103 . . Received Heat Transfer 1790 | . 24 20 . . 45 816 126 54 . 18 228 . . . . 57 . 30 30 9 30 21 . . 21 18 243 Effects 6 | . . . . 1 2 2 . . . . . . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1025 | . 74 333 . . 518 . . . . . 100 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Peak Influence 918 | . 56 50 . . 145 552 . . . . 918 . . . . 374 . . . . 122 . . . . 195 143 Initial 50 | . . . . . . 29 . . . . . . . . . . . . . . 12 . . . . 50 18 Average 182 | . 15 22 . . 41 192 . . . . 502 . . . . 174 . . . . 53 . . . . 83 65 Maximum Alert Level 3 | . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . Low Security (%) 72 | 100 100 100 . 100 100 65 . . . . 19 . . . . 62 . . . . 100 . . . . 100 100 Level 1 10 | . . . . . . 28 . . . . 4 . . . . 37 . . . . . . . . . . . Level 2 10 | . . . . . . 6 . . . . 46 . . . . . . . . . . . . . . . . Level 3 5 | . . . . . . . . . . . 29 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . . . 16 . . . . 4 . . . . . . . . . 2 . . . . 2 2 Investigation 8 | . . . . . . 5 . . . . . . . . . . . . . . 2 . . . . 1 . Extermination 7 | . . . . . . 5 . . . . 1 . . . . . . . . . . . . . . 1 . Reinforcement 10 | . 2 . . . . 5 . . . . 1 . . . . . . . . . . . . . . . 2 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 6 | . 1 . . . 1 . . . . . 3 . . . . . . . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 226 | . 5 18 . . 13 47 3 10 . 7 42 . 1 . . 9 6 3 9 1 20 4 . . 6 6 16 Peak Tracking Total 12 | . 3 12 . . 3 5 3 4 . 4 8 . 1 . . 4 2 3 10 1 9 2 . . 5 4 9 Tactical Retreats 13 | . . 2 . . . 2 . . . . 4 . . . . . 1 . . . 3 . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 11 | . 4 . . . . 2 . . . . 2 . . . . . . . . . 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . 1 . . . . . . 12 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 11 | . . 1 . . 1 . . . . . 3 . . . . 1 . . 1 . 1 . . . . . 3 Max in Single Turn 1 | . . 1 . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 33 | . 1 . 2 . . 7 2 . 4 . 6 . . . . 1 . . 2 . . . . 4 . . 4 Terminals 9 | . 1 . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 Total Hacks 97 | . 5 . 2 . . 11 6 . 28 . 12 . . . . 1 . . 2 . . . . 17 . . 13 Successful 68 | . 2 . 2 . . 2 6 . 28 . 4 . . . . 1 . . 2 . . . . 17 . . 4 Failed 29 | . 3 . . . . 9 . . . . 8 . . . . . . . . . . . . . . . 9 Catastrophic 7 | . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 4 . 1 . . 4 . . . . 3 . . . . 23 . . 2 . 17 . . . . 7 27 Terminals 18 | . 5 . . . . 10 . . . . 3 . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Garrison Access 6 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . 2 Terminal Hacks 58 | . 2 . 2 . . 1 6 . 28 . . . . . . . . . 2 . . . . 17 . . . Record 22 | . . . 1 . . . 5 . 11 . . . . . . . . . . . . . . 5 . . . Part Schematic 11 | . . . . . . . . . 7 . . . . . . . . . . . . . . 4 . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . Open Door 3 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 Load Schematic 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Seal Access 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . . . . 6 . . . . 6 . . . . . . . . . . . . . . . 2 Full Trace Events 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . . . . . 7 . . . . . . . . . . . 12 . . 4 . . 16 Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . 318 . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 23 | . . 3 . . . . . . . 1 . . . 4 . 7 . . 5 . 3 . . . . . . Largest Group 5 | . . 3 3 3 3 . . . . 1 1 . . 4 4 5 3 1 5 . 1 . . . . . . Highest-Rated Group 245 | . . 40 40 40 40 . . . . 94 94 . . 151 151 147 88 28 245 . 32 . . . . . . Highest-Rated Ally 94 | . . 16 16 16 16 . . . . 94 94 . . 40 40 35 35 28 60 . 32 . . . . . . Zionite Dispatches 7 | . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 90 | . . 3 . . 12 . . . . 4 29 . . . . 14 9 . 19 . . . . . . . . Total Damage 2608 | . . 45 . . 102 . . . . 98 862 . . . . 360 148 . 993 . . . . . . . . Kills 26 | . . 1 . . 1 . . . . 2 10 . . . . 4 1 . 7 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 11 | . . 1 . . . . 1 1 . 2 . . . . . . 2 1 . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 12 | . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 1 6 Branch Access 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 15288 | 66 444 645 589 106 1139 2161 736 657 172 597 1633 144 76 731 196 538 257 329 573 1007 533 431 147 177 242 454 508 Spaces Moved 12973 | 37 229 330 298 49 453 974 403 338 78 263 1191 285 147 1114 380 722 395 448 875 641 720 518 260 226 444 506 649 Core 97 | 3 . . . . 12 . . . . . 1 . . . . . . . . . . . . 2 . . 79 Treads 3691 | 34 229 330 298 49 400 974 403 338 78 263 295 . . . . . . . . . . . . . . . . Legs 280 | . . . . . . . . . . . 280 . . . . . . . . . . . . . . . . Wheels 41 | . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Flight 8856 | . . . . . . . . . . . 615 285 147 1114 380 722 395 448 875 641 720 518 260 216 444 506 570 Fastest Speed 50 | 50 160 180 180 220 120 178 178 172 220 220 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 93 | 151 176 180 196 220 205 183 178 175 220 220 114 50 50 50 50 50 50 50 50 50 50 50 50 61 50 50 51 Slowest Speed 1150 | 160 200 180 220 220 1100 185 178 220 220 220 850 50 50 50 50 50 50 50 50 50 50 50 50 1150 50 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . 1 . . . . 1 . . 1 . 5 . . . . 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 3 35 68 70 12 36 32 60 54 68 42 42 54 36 89 63 22 57 61 94 73 24 69 52 60 73 17 69 Regions Visited 27 Branch Regions 20 Pre-discovered Areas 25 | . . . 1 . . . 1 1 1 1 . . . 3 . 10 1 . . 2 . 1 . 3 . . . Known Exits Taken 22 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . 1 . . 3 2 . 4 . 3 1 5 1 . 1 2 . . . . 2 . 2 . . Spaces Dug 109 | . . . . . . . . . . . 21 . . . 1 22 1 4 . 22 15 5 . . . 10 8 Terrain Destroyed 388 | . . 42 . . 24 . . 19 . 48 37 . . . 1 80 1 76 . 22 15 5 . . . 10 8 Melee 105 | . . . . . . . . . . . 17 . . . 1 22 1 4 . 22 15 5 . . . 10 8 Projectile 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 281 | . . 40 . . 24 . . 19 . 48 20 . . . . 58 . 72 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 15503 | 44 260 356 301 48 595 1160 408 371 79 276 1379 286 147 1285 383 843 446 528 1015 1295 845 679 274 257 463 681 799 Wait 1580 | . . . . . 30 48 . 1 . . 58 . . 148 . 49 44 60 78 627 41 148 13 . 20 134 81 Move 12927 | 36 228 329 297 48 452 973 402 337 77 262 1188 284 146 1113 379 719 394 447 872 640 710 517 259 225 443 503 647 Hop 9 | . . . . . . . . . . . 1 . . . . 1 . . 1 . 4 . . . . 1 1 Pick Up 85 | 2 10 . 2 . 14 11 . 5 . 1 12 1 . 2 . 6 . 1 7 . 3 . . 2 . 4 2 Fast Attach 91 | 6 8 . . . 13 5 . . . 1 16 . . 5 1 5 1 . 10 . 1 . . 10 . 2 7 Attach 52 | . . 2 . . 3 9 . 1 2 2 13 . . . . 1 . 2 1 . 2 3 . 2 . 1 8 Detach 31 | . 2 . . . 4 2 . . . 2 13 . . . . . . 1 . . . . . 3 . . 4 Swap 69 | . 3 . 2 . 4 7 . 2 . . 8 . . 5 1 10 . 4 1 3 9 . 1 . . 4 5 Drop 125 | . 5 . . . 16 17 . 4 . 1 14 1 . 9 1 10 1 . 16 . 5 . . 8 . 6 11 Fire 230 | . 4 25 . . 59 88 6 21 . 7 11 . . . . 4 . 5 . . . . . . . . . Melee 238 | . . . . . . . . . . . 45 . 1 3 1 38 6 8 . 25 36 11 1 7 . 26 30 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . . . . . . . . . 34 . . . . . 3 Rewire 29 | . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 13) 511 | -10/Materials | Entered Mines 529 | -10/Mines | Learned 2 Materials zone layouts 538 | -10/Mines | Met a Derelict bent on vengeance 562 | -10/Mines | Assembled infested the area 625 | -10/Mines | Lost 4 parts (1p1n2w) 660 | -10/Mines | Destroyed 17 combat bots 918 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1148 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1148 | -10/Mines | Discovered new exit (range 5) 1156 | -10/Mines | Entered Exiles 1156 | -10/Exiles | Accompanied by 3 allies 1200 | -10/Exiles | Met 8R-AWN 1230 | -10/Exiles | Met EX-HEX 1336 | -10/Exiles | Met EX-DEC 1374 | -10/Exiles | Learned location of Zion (-6) 1418 | -10/Exiles | Met EX-BIN 1442 | -10/Exiles | Aligned with FarCom system 1444 | -10/Exiles | Given EX-Vault access code 1492 | -10/Exiles | Opened EX-Vault 1508 | -10/Exiles | Found Flying Fortress v7 1513 | -10/Exiles | Found Chronowheel 1554 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1725 | -10/Exiles | Discovered new exit (range 10) 1745 | -10/Exiles | Stole two prototypes: Flying Fortress v7, Chronowheel 1745 | -10/Exiles | Entered Mines 1745 | -9/Mines | Accompanied by 3 allies 1818 | -9/Mines | Discovered new exit (range 15) 1851 | -9/Mines | Entered Materials 1851 | -8/Materials | Accompanied by 3 allies 1851 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1986 | -8/Materials | Build established: Hauler-Mutant 2685 | -8/Materials | Discovered new exit (range 7) 2795 | -8/Materials | Build established: Hauler-Skirmisher 2989 | -8/Materials | Identified exit to Factory 2990 | -8/Materials | Entered Factory 2990 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2992 | -7/Factory | FarCom data flow suspended 3137 | -7/Factory | Found Prototype Launcher 3137 | -7/Factory | Identified Rocket Array 3278 | -7/Factory | Build established: Hauler-Tank 3745 | -7/Factory | Garrison activated, responded to threat 5096 | -7/Factory | Lost 3 parts (1n2w) 5103 | -7/Factory | Identified exit to Lower Caves 5151 | -7/Factory | Entered Lower Caves 5281 | -7/Lower Caves | Learned 8 Research zone layouts 5281 | -7/Lower Caves | Learned Extension security intel 5872 | -7/Lower Caves | Discovered new exit (range 9) 5885 | -7/Lower Caves | Identified exit to Lower Caves 5887 | -7/Lower Caves | Entered another Lower Caves area 5986 | -7/Lower Caves | Discovered new exit (range 12) 6006 | -7/Lower Caves | Identified exit to Factory 6461 | -7/Lower Caves | Spotted Y0-4CR(f) 6461 | -7/Lower Caves | Spotted JT-K2Y(f) 6462 | -7/Lower Caves | Encountered a Master Thief 6462 | -7/Lower Caves | Encountered a Master Thief 6462 | -7/Lower Caves | Spotted O8-L7E(f) 6463 | -7/Lower Caves | Encountered a Master Thief 6463 | -7/Lower Caves | Flak Gun stolen by Master Thief 6473 | -7/Lower Caves | Flak Gun stolen by Master Thief 6517 | -7/Lower Caves | Flak Gun stolen by Master Thief 6526 | -7/Lower Caves | Discovered new exit (range 10) 6542 | -7/Lower Caves | Identified exit to Data Miner 6544 | -7/Lower Caves | Entered Data Miner 6544 | -7/Data Miner | Discovered new exit (range 6) 6586 | -7/Data Miner | Met Data Miner 6624 | -7/Data Miner | Learned location of Section 7 (-2) 6624 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6661 | -7/Data Miner | Received God Mode back door access code from Data Miner 6714 | -7/Data Miner | Identified exit to Proximity Caves 6716 | -7/Data Miner | Entered Proximity Caves 6767 | -6/Proximity Caves | Build established: Hauler-Mutant 6848 | -6/Proximity Caves | Escorted by Enhanced Grunt 6920 | -6/Proximity Caves | Learned 12 Factory zone layouts 7295 | -6/Proximity Caves | Discovered exit to Factory (range 7) 7313 | -6/Proximity Caves | Entered Factory 7313 | -6/Factory | Accompanied by 1 ally 7313 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7419 | -6/Factory | Fabricated Plasma Sword? 7711 | -6/Factory | Local fabrication network quarantined 7841 | -6/Factory | Build established: Hauler-Gladiator 8013 | -6/Factory | First assault squad dispatched 8153 | -6/Factory | Spotted B-75 Beast 8454 | -6/Factory | Lost 3 parts (1n1u1w) 8472 | -6/Factory | Garrison activated, responded to threat 8530 | -6/Factory | Destroyed 7 combat bots 8563 | -6/Factory | Discovered new exit (range 16) 8572 | -6/Factory | Lost 5 parts (3n2w) 8801 | -6/Factory | Build established: Mutant 8931 | -6/Factory | Discovered new exit (range 15) 8938 | -6/Factory | Identified exit to Lower Caves 8946 | -6/Factory | Entered Lower Caves 9087 | -6/Lower Caves | Discovered new exit (range 5) 9090 | -6/Lower Caves | Identified exit to Lower Caves 9090 | -6/Lower Caves | Entered another Lower Caves area 9097 | -6/Lower Caves | Encountered a Warlord checkpoint 9163 | -6/Lower Caves | Discovered new exit (range 7) 9164 | -6/Lower Caves | Spotted B-75 Beast 9166 | -6/Lower Caves | Identified exit to Zion 9166 | -6/Lower Caves | Entered Zion 9196 | -6/Zion | Found CR-A16's Pointy Stick 9206 | -6/Zion | Discovered new exit (range 16) 9237 | -6/Zion | Found Prototype Energy Gun 9237 | -6/Zion | Identified Storm Laser 9262 | -6/Zion | System corruption cleaned by Quarantine Array 9281 | -6/Zion | Given A8's code to call for help 9399 | -6/Zion | Learned location of Armory (-3) 9494 | -6/Zion | Learned location of Warlord (-5) 9646 | -6/Zion | Imprinted 9648 | -6/Zion | Declared Zion's savior 9734 | -6/Zion | Visited the Megawrench Repair Shop 9734 | -6/Zion | Megawrench repaired 7 parts 9753 | -6/Zion | Identified exit to Proximity Caves 9897 | -6/Zion | Entered Proximity Caves 9897 | -5/Proximity Caves | Accompanied by 4 allies 10086 | -5/Proximity Caves | Discovered new exit (range 12) 10092 | -5/Proximity Caves | Identified exit to Factory 10093 | -5/Proximity Caves | Entered Factory 10093 | -5/Factory | Evolved 2 slots: Utility x2 10199 | -5/Factory | Spotted B-75 Beast 10221 | -5/Factory | Destroyed B-75 Beast 10246 | -5/Factory | Retrieved Zion intel report: Branch Access 10246 | -5/Factory | Identified exit to Upper Caves 10246 | -5/Factory | Identified exit to Extension 10247 | -5/Factory | Zion Hacking Resupply teleported in 10454 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10491 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10492 | -5/Factory | Zion Demo squad teleported in 10506 | -5/Factory | Zion Fire squad teleported in 10561 | -5/Factory | Zion Explosive Resupply teleported in 10567 | -5/Factory | Found Prototype Launcher 10567 | -5/Factory | Identified Scatter Rocket Array 10631 | -5/Factory | Entered Upper Caves 10631 | -5/Upper Caves | Accompanied by 3 allies 10631 | -5/Upper Caves | Spotted PF-HTP(f) 10631 | -5/Upper Caves | Spotted YI-UVD(f) 10632 | -5/Upper Caves | Encountered a Master Thief 10632 | -5/Upper Caves | Encountered a Master Thief 10637 | -5/Upper Caves | Chronowheel stolen by Master Thief 10678 | -5/Upper Caves | Learned Factory terminal intel 10841 | -5/Upper Caves | Discovered new exit (range 10) 10846 | -5/Upper Caves | Identified exit to Upper Caves 10888 | -5/Upper Caves | Entered another Upper Caves area 10888 | -5/Upper Caves | Accompanied by 1 ally 10891 | -5/Upper Caves | Discovered new exit (range 13) 10909 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10951 | -5/Upper Caves | Spotted B-75 Beast 10961 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 10963 | -5/Upper Caves | Destroyed B-75 Beast 11007 | -5/Upper Caves | Identified exit to Warlord 11217 | -5/Upper Caves | Entered Warlord 11236 | -5/Warlord | System corruption cleaned by Quarantine Array 11447 | -5/Warlord | Found Prototype Device 11447 | -5/Warlord | Identified Minesniffer Drone Bay 11516 | -5/Warlord | Warlord's base attacked by MAIN.C 11544 | -5/Warlord | Rebuked by Warlord 11552 | -5/Warlord | Opened Warlord's prototype stash 11554 | -5/Warlord | Found Prototype Device 11554 | -5/Warlord | Identified System Purifier 11570 | -5/Warlord | Found Prototype Hackware 11605 | -5/Warlord | Found Prototype Piercing Weapon 11605 | -5/Warlord | Identified Vortex Lance 11610 | -5/Warlord | Found Vortex Lance 11638 | -5/Warlord | Build established: Commander-Mutant 11673 | -5/Warlord | Opened side exit 11785 | -5/Warlord | Discovered new exit (range 12) 11790 | -5/Warlord | Identified exit to Proximity Caves 11790 | -5/Warlord | Entered Proximity Caves 12020 | -4/Proximity Caves | Build established: Mutant 12280 | -4/Proximity Caves | Learned location of Quarantine (-2) 12782 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12792 | -4/Proximity Caves | Discovered new exit (range 7) 12796 | -4/Proximity Caves | Identified exit to Factory 12797 | -4/Proximity Caves | Entered Factory 12797 | -4/Factory | Evolved 2 slots: Utility x2 12797 | -4/Factory | Identified Ghost Barrier 12798 | -4/Factory | Loaded intel: 20 terminal locations 12885 | -4/Factory | Retrieved Zion intel report: Branch Access 12885 | -4/Factory | Identified exit to Upper Caves 12886 | -4/Factory | Zion Infowar Resupply teleported in 13086 | -4/Factory | Build established: Hacker-Mutant 13179 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 13180 | -4/Factory | Zion Defense Resupply teleported in 13297 | -4/Factory | Zion Thermal Resupply teleported in 13300 | -4/Factory | Lost 5 parts (3u2w) 13330 | -4/Factory | Entered Upper Caves 13350 | -4/Upper Caves | Encountered a Warlord checkpoint 13758 | -4/Upper Caves | Discovered new exit (range 7) 13761 | -4/Upper Caves | Identified exit to Upper Caves 13761 | -4/Upper Caves | Entered another Upper Caves area 13904 | -4/Upper Caves | Discovered new exit (range 8) 13908 | -4/Upper Caves | Identified exit to Zhirov 13908 | -4/Upper Caves | Entered Zhirov 13908 | -4/Zhirov | Discovered new exit (range 3) 13918 | -4/Zhirov | Met Zhirov 13927 | -4/Zhirov | Learned location of Testing (-3) 13927 | -4/Zhirov | Learned location of Command (-1) 13932 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13943 | -4/Zhirov | Found Alien Artifact 13943 | -4/Zhirov | Identified Integrated Dissipator 13943 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13953 | -4/Zhirov | Found Alien Artifact 14085 | -4/Zhirov | Identified exit to Proximity Caves 14085 | -4/Zhirov | Entered Proximity Caves 14325 | -3/Proximity Caves | Discovered new exit (range 5) 14327 | -3/Proximity Caves | Identified exit to Research 14327 | -3/Proximity Caves | Entered Research 14327 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14711 | -3/Research | Discovered new exit (range 15) 14715 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 14737 | -3/Research | Identified exit to Testing 14781 | -3/Research | Entered Testing 14797 | -3/Testing | Retrieved Zion intel report: Trap Installations 14853 | -3/Testing | Retrieved Zion intel report: Emergency Access 14882 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 14970 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 14975 | -3/Testing | Retrieved Zion intel report: Guard Positions 14988 | -3/Testing | Found Prototype Energy Cannon 14988 | -3/Testing | Identified Disintegrator 15007 | -3/Testing | Spotted PP-9UDHW2CR1I 15151 | -3/Testing | Spotted Striker 15152 | -3/Testing | Retrieved Zion intel report: Component Schematics 15153 | -3/Testing | Spotted Striker 15157 | -3/Testing | Identified Transdimensional Reconstructor 15180 | -3/Testing | Destroyed Striker 15191 | -3/Testing | Spotted Alpha 7 15193 | -3/Testing | Scanned by Researcher 15204 | -3/Testing | Destroyed Striker 15240 | -3/Testing | Core integrity fell below 50% 15245 | -3/Testing | Stole the SGEMP Prototype 15254 | -3/Testing | Warped through subspace 15279 | -3/Testing | Lost 13 parts (1p2n8u2w) 15282 | -3/Testing | Core integrity fell below 20% 15289 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15245_ Slug penetrates Machine. 15245_ Acquired SGEMP Prototype. 15248_ Held in stasis. 15248_ C-55 Analyst is analyzing... 15248_ Penetrated by Slug. 15248_ Adv. Hacking Suite destroyed. 15248_ Slug penetrates Machine. 15252_ Held in stasis. 15252_ C-55 Analyst is analyzing... 15253_ Slug penetrates Machine. 15254_ Acquired Transdimensional Reconstructor. 15254_ Warped through subspace. 15267_ C-55 Analyst calibrates the Antiparticle Reservoir. 15278_ Knocked back. 15278_ C-55 Analyst calibrates the Antiparticle Reservoir. 15281_ Knocked back. 15281_ C-55 Analyst calibrates the Antiparticle Reservoir. 15283_ K-01 Serf destroyed. 15287_ Ghost Barrier destroyed. 15289_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ??????????????????????????????????????????? | | c ??????????????????????????????????????????? | | """" ??????????????????????????????????????????? | | """" ??????????????????????????????????????????? | | """" c#?????????????????????????????????????????? | | """" #?????????????????????????????????????????? | | ^ #?????????????????????????????????????????? | | """" #?????????????????????????????????????????? | | """" #?????????????????????????????????????????? | | """" #?????????????????????????????????????????? | | """" #?????????????????????????????????????????? | | c #?????????????????????????????????????????? | | """" #?????????????????????????????????????????? | | """" #################+####????????????????????? | | """" % =%= #????????????????????? | | """" #????????????????????? | | #????????????????????? | | #????????????????????? | | #### ###/######### A #????????????????????? | | ???# ## ??^???#g g g #????????????????????? | | ???# ## ^???#g Ag ##########???????????? | | ???###### ??# w ????????? | | ????????# ^ ## @ ????????? | | ????????# "" "" ## """ """ ""????????????? | | ????????# ""R"" ## """ """ ??????????????? | | ????????# ^ """" ## g""" """ ??????????????? | | ????????# ? ?# """???????????????? | | ????????######?????# [= """???????????????? | | ??????????????????#k [= ???????????????? | | ??????????????????# = ??????????????? | | ??????????????????# o ?????????????? | | ?????????????????? ! ?????????????? | | ??????????????????########?##+#######?????^??????? | | ??????????????????????????????????????????^??????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????^^?^?????? | | ??????????????????????????????????????????^??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Armor Coverage 450 Resistance: TH 15 Power Shielding 66 Propulsion Shielding 90 Melee Speed Boost 30 Evasion (%) 70 Melee Accuracy 16 Core Analysis 10 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free EM Disruption Field | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Enh. Armored Medium Treads | -4/Factory | Z-intel Adv. Dynamic Insulation System | -4/Factory | Z-intel Lgt. Antimatter Cannon | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Tri-rail Accelerator | -4/Factory | Z-intel Centrium Greatsword | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Gravity Neutralizing Apparatus | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free System Guard | -3/Testing | Z-intel Hvy. Reactive Plating | -3/Testing | Z-intel Matter Neutralizer | -3/Testing | Z-intel Phase Gun | -3/Testing | Z-intel System Backup Module | -3/Testing | Z-intel Mni. Drone Bay | -3/Testing | Z-intel Imp. Force Field | -3/Testing | Z-intel Drone Bay | -3/Testing | Z-intel Point Defense System | -3/Testing | Z-intel Micro-nuke Launcher | -3/Testing | Z-intel EM Shield | -3/Testing | Z-intel Reaction Control System | -3/Testing | Z-intel Adv. Salvage Targeting Computer | -3/Testing | Z-intel Disruptor Cannon | -3/Testing | Z-intel Adv. Signal Interpreter | -3/Testing | Z-intel Imp. Terrain Scanner | -3/Testing | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Plasma Sword | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Freeware Challenges ------------ None Game ------ Seed BeamTitaniumCompactor Manual? 0 Play Time 02:13:22 Cumulative 185.7 hours Start 2021.06.05 @ 12:40:53 End 2021.06.05 @ 14:54:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 142 Adventurer 87 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccdce9bc-cefa-4b69-b179-6dc5aea73f67