Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 23:25:03 Player: omewwes Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (131) 655 Value Destroyed (4530) 4530 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (1924) 1924 TOTAL SCORE: 15189 Bonus ------- High Alert Combat Kills 801 Follower Combat Kills 314 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -91 Cogmind --------- Core Integrity 0/1150 Matter 50/300 Energy 98/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Heart of Steel Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Heart of Steel > --- WEAPON ----------- XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent XL Autogun Subcomponent > --- INVENTORY -------- Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Advanced Heat Sink High-capacity Matter Pod Active Sensor Suite Improved Terrain Scanner Target Analyzer Transmission Jammer Improved Shield Generator Gauss Rifle Gauss Rifle Flak Gun Flak Gun Precision Assault Rifle Heavy Flail [Rating: 78] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Weapon Cycler Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Weapon XL Autogun Subcomponent Energy Cannon Heavy Particle Cannon Ballistic Gun XL Autogun Subcomponent Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . Utility 7 | . . . . . 1 2 . . . . 1 2 . . . . 1 . Weapon 3 | . . . . . 2 . . . . . . . . . . . 1 . Parts Attached 128 | 7 . . 1 1 10 48 19 3 . 17 10 1 1 3 5 1 1 . Power 14 | 1 . . . . 2 6 1 . . 1 2 . . . 1 . . . Engine 11 | 1 . . . . 2 4 1 . . 1 2 . . . . . . . Core 2 | . . . . . . 2 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 30 | 2 . . . 1 2 10 3 2 . 4 3 . . . 2 . 1 . Treads 25 | 2 . . . 1 2 10 3 2 . 4 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . 2 . 1 . Utility 67 | 2 . . 1 . 5 24 15 1 . 7 4 1 1 3 2 1 . . Device 36 | 1 . . . . . 12 13 1 . 6 2 1 . . . . . . Storage 12 | 1 . . 1 . 4 3 2 . . 1 . . . . . . . . Processor 12 | . . . . . 1 7 . . . . 1 . . 2 . 1 . . Hackware 5 | . . . . . . 2 . . . . . . 1 1 1 . . . Protection 2 | . . . . . . . . . . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 . . . . 1 8 . . . 5 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 15 | 2 . . . . 1 7 . . . 5 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 2 1 . . 1 . . . . 4 . 1 . Parts Lost 27 | . . . . . . 3 2 . . 17 2 . . 1 . . 2 . Power 4 | . . . . . . 1 . . . 2 1 . . . . . . . Propulsion 11 | . . . . . . 1 1 . . 6 1 . . . . . 2 . Utility 5 | . . . . . . 1 1 . . 2 . . . 1 . . . . Weapon 7 | . . . . . . . . . . 7 . . . . . . . . Highest Loss Streak 16 | . . . . . . 2 2 . . 16 1 . . 1 . . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 100 100 100 71 82 99 100 100 94 28 32 1 5 27 41 11 . Engine 7 | . 14 14 14 14 9 5 7 7 7 6 4 4 . . . . . . Treads 21 | . 28 28 28 28 27 22 23 23 23 21 . . . . . . . . Device 16 | . 14 14 14 14 9 11 29 30 30 28 9 8 . . . . . . Storage 7 | . 14 14 14 14 13 7 7 7 7 6 . . . . . . . . Processor 6 | . . . . . 4 18 . . . . 1 4 . 3 11 11 4 . Ballistic Gun 18 | . 28 28 28 28 9 13 30 30 30 28 . . . . . . . . Naked Turns 385 | . . . . . . . . . . 23 13 4 118 57 . . 160 10 Heaviest Build 72 | 14 14 14 19 19 39 65 72 65 65 72 14 14 10 . 13 12 12 . Greatest Support 84 | 40 40 40 40 40 60 76 84 76 68 68 20 10 3 3 12 18 25 3 Greatest Overweight (x) 3 | . . . . . . . . . . 1 1 3 3 . 2 . 1 . Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Average Capacity 14 | 6 8 8 8 10 10 18 20 20 20 19 5 5 5 5 5 5 5 5 Most Carried 20 | . 2 2 7 8 10 20 20 20 20 20 4 4 4 4 5 5 4 4 Average Carried 12 | . 1 2 3 7 7 15 19 19 20 17 3 3 3 4 4 5 4 4 Final Capacity 20 | 8 8 8 10 10 10 20 20 20 20 5 5 5 5 5 5 5 5 5 Final Carried 20 | . 2 2 7 8 10 20 18 20 20 3 4 1 4 4 5 5 4 4 Class Distribution -------------------- 30% | Scavenger-Gunner 21% | Mutant 21% | Scavenger-Skirmisher 19% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Matter Collected 5829 | 225 . . 134 58 444 2832 762 442 . 637 138 . 29 67 . 61 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5950 | 11 . . . 141 790 3785 638 188 . 268 129 . . . . . . . Parts 342 | 3 . . . 7 46 224 28 8 . 13 13 . . . . . . . Haulers Intercepted 4 | . . . . . 1 3 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . 27 10 . 25 . . 2 . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Combat Hostiles Destroyed 83 | . . . . 3 11 45 11 3 . 9 1 . . . . . . . Guns 82 | . . . . 3 11 45 11 3 . 9 . . . . . . . . Cannons 1 | . . . . . . . . . . . 1 . . . . . . . Classes Destroyed 18 | 1 . . . 2 6 7 1 . . 1 . . . . . . . . Worker 16 | . . . . . . 16 . . . . . . . . . . . . Builder 9 | . . . . . 2 4 . . . . 3 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 3 . . . . . . . . . . . . Recycler 11 | . . . . . . 11 . . . . . . . . . . . . Operator 3 | . . . . . . 3 . . . . . . . . . . . . Watcher 10 | . . . . . 4 6 . . . . . . . . . . . . Swarmer 4 | . . . . . . 3 1 . . . . . . . . . . . Grunt 33 | . . . . 2 4 22 4 . . 1 . . . . . . . . Brawler 4 | . . . . 1 . 1 1 1 . . . . . . . . . . Duelist 3 | . . . . . . . 2 1 . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 14 | . . . . . 4 6 2 1 . . 1 . . . . . . . Specialist 4 | . . . . . 2 2 . . . . . . . . . . . . Hunter 7 | . . . . . . 4 1 . . 2 . . . . . . . . Programmer 5 | . . . . . . 5 . . . . . . . . . . . . Heavy 2 | . . . . . 1 1 . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . 6 . . . . . . . . Best Kill Streak 8 | 1 . . . 3 7 8 6 3 . 4 1 . . . . . . . Combat Bots Only 7 | . . . . 3 4 7 6 3 . 4 1 . . . . . . . Max Kills in Single Turn 2 | 1 . . . 1 2 2 2 1 . 1 1 . . . . . . . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Damage Taken 7410 | . . . . 205 251 1572 339 37 . 2333 449 . 588 394 . 40 952 250 Core 2858 | . . . . 21 . 318 23 10 . 296 171 . 588 374 . . 807 250 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . . . 91 100 . . . . 7 79 . . . . 3 . . Volleys Fired 295 | 1 . 2 . 12 38 152 26 7 . 33 24 . . . . . . . Largest 4 | 2 . 2 . 2 1 4 4 4 . 4 1 . . . . . . . Hottest 112 | 40 . 40 . 40 60 80 80 80 . 112 75 . . . . . . . Shots Fired 699 | 2 . 4 . 24 38 349 105 30 . 123 24 . . . . . . . Gun 675 | 2 . 4 . 24 38 349 105 30 . 123 . . . . . . . . Cannon 24 | . . . . . . . . . . . 24 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 675 | 2 . 4 . 24 38 349 105 30 . 123 . . . . . . . . Thermal 24 | . . . . . . . . . . . 24 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 1 . 1 . 7 19 19 13 4 . 8 8 . . . . . . . Robot Miss Streak 9 | 1 . 2 . 1 7 6 2 1 . 9 1 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 16 | . . . . . . 9 2 1 . 4 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . 1 . . . . . . . . Shots Hit Robots 492 | 1 . 1 . 18 34 248 64 18 . 88 20 . . . . . . . Core Hits 277 | 1 . . . 6 27 147 24 6 . 60 5 . . . . . 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . 1 . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14365 | 15 . 11 . 205 1952 8612 1214 333 . 1491 522 . . . . . 10 . Guns 13312 | 15 . 11 . 205 1952 8098 1214 333 . 1484 . . . . . . . . Cannons 500 | . . . . . . . . . . . 500 . . . . . . . Explosions 499 | . . . . . . 499 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 54 | . . . . . . 15 . . . 7 22 . . . . . 10 . Kinetic 13312 | 15 . 11 . 205 1952 8098 1214 333 . 1484 . . . . . . . . Thermal 500 | . . . . . . . . . . . 500 . . . . . . . Explosive 499 | . . . . . . 499 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 3 4 4 4 4 . . . . . . 1 1 Average Corruption 3 | . . . . . . 2 3 4 4 4 . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 112 | . . . . . . 46 20 19 4 23 . . . . . . . . Message Errors 28 | . . . . . . 12 2 4 2 8 . . . . . . . . Matter Fused 23 | . . . . . . 8 7 4 1 3 . . . . . . . . Heat Flow Errors 13 | . . . . . . 6 2 2 . 3 . . . . . . . . Energy Discharges 13 | . . . . . . 6 3 1 1 2 . . . . . . . . Parts Rejected 2 | . . . . . . 2 . . . . . . . . . . . . Data Loss (minor) 14 | . . . . . . 5 4 3 . 2 . . . . . . . . Data Loss (major) 2 | . . . . . . 1 1 . . . . . . . . . . . Misfires 5 | . . . . . . 1 1 3 . . . . . . . . . . Alerts 2 | . . . . . . . . 1 . 1 . . . . . . . . Weapon Failures 10 | . . . . . . 5 . 1 . 4 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 25 | . . . . . . . . . . . 25 . . . . . . . Projectiles 25 | . . . . . . . . . . . 25 . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 264 | . . . . . . 247 . . . 3 9 . . . . . 5 . Shots 4 | . . . . . . 4 . . . . . . . . . . . . Rammed 12 | . . . . . . 2 . . . 2 6 . . . . . 2 . Targets Rammed 12 | . . . . . . 2 . . . 2 6 . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 427 | . . . . 12 252 427 213 218 . 263 70 . . 6 . . . . Average Temperature 86 | . . . . 7 76 97 68 103 . 106 30 . . 5 . . . . Received Heat Transfer 1396 | . . . . 48 54 372 81 12 . 185 . . 336 214 . . 18 76 Effects 2 | . . . . . . 2 . . . . . . . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 740 | . . . . . . . . . . . 740 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Peak Influence 1502 | 5 15 5 . 143 218 1502 . . . . 45 16 . . . . 180 . Initial 98 | . 3 5 . . . 98 . . . . 9 16 . . . . 9 . Average 292 | 1 11 5 . 60 63 485 . . . . 14 16 . . . . 46 . Maximum Alert Level 4 | . . . . . 1 4 . . . . . . . . . . . . Low Security (%) 72 | 100 100 100 . 100 88 54 . . . . 100 100 . . . . 100 . Level 1 7 | . . . . . 11 10 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 7 | . . . . . . 12 . . . . . . . . . . . . Level 4 12 | . . . . . . 22 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . . . 2 16 . . . . 2 . . . . . 3 . Investigation 3 | . . . . . . 2 . . . . . . . . . . 1 . Extermination 5 | . . . . . . 5 . . . . . . . . . . . . Reinforcement 12 | . . . . . 2 6 . . . . 2 . . . . . 2 . Assault 3 | . . . . . . 3 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Distress Signals 7 | . . . . . 4 2 . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 184 | . . . . 16 16 55 12 3 . 23 5 1 23 5 . 1 17 7 Peak Tracking Total 16 | . . . . 11 3 5 6 3 . 10 4 1 16 5 . 1 10 7 Tactical Retreats 13 | . . . . . 1 . 1 . . 2 1 . 3 1 . 1 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Traps Triggered 5 | . . . . . . 2 . . . . 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Machines Disabled 24 | . . . . . . 23 1 . . . . . . . . . . . Max in Single Turn 4 | . . . . . . 4 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Machines Accessed 35 | . 2 . 5 . 1 13 1 . 3 . . . . . 9 . . 1 Terminals 14 | . 2 . . . 1 10 . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . Total Hacks 166 | . 6 . 50 . 6 27 1 . 23 . . . . . 48 . . 5 Successful 148 | . 3 . 50 . 4 14 1 . 23 . . . . . 48 . . 5 Failed 18 | . 3 . . . 2 13 . . . . . . . . . . . . Catastrophic 2 | . . . . . . 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 8 | . 1 . 1 . 3 3 . . . . . . . . . . . . Terminals 37 | . 6 . . . 6 20 . . . . . . . . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . . . Terminal Hacks 145 | . 3 . 50 . 4 11 1 . 23 . . . . . 48 . . 5 Record 108 | . 1 . 49 . 4 7 . . 6 . . . . . 36 . . 5 Part Schematic 13 | . . . . . . . . . 9 . . . . . 4 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . 1 . . . . 1 . . 3 . . . . . 4 . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 3 . . . . . . . . . . . . Used 2 | . . . . . . 2 . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 1 12 . . . . . . . . . . . . Full Trace Events 2 | . . . . . . 2 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 9 . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Total Allies 6 | . . . . 3 . . 2 . . 1 . . . . . . . . Largest Group 3 | . . . . 3 3 . 2 2 2 3 . . . . . . . . Highest-Rated Group 136 | . . . . 40 40 . 40 40 40 136 . . . . . . . . Highest-Rated Ally 96 | . . . . 16 16 . 20 20 20 96 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . 17 6 . 2 . . 14 . . . . . . . . Total Damage 834 | . . . . 105 73 . 68 . . 588 . . . . . . . . Kills 8 | . . . . 2 . . 1 . . 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . 1 . 1 . . 1 . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 1 | . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Turns Passed 9838 | 77 156 232 763 541 682 3226 1268 790 133 710 509 51 148 115 99 105 223 10 Spaces Moved 7067 | 46 97 142 475 315 345 1793 701 471 81 365 551 52 276 221 185 396 535 20 Core 1134 | 8 . . . . . . . . . 43 122 13 276 221 115 . 316 20 Treads 4780 | 38 97 142 475 315 345 1793 701 471 81 322 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 468 | . . . . . . . . . . . 429 39 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 685 | . . . . . . . . . . . . . . . 70 396 219 . Fastest Speed 24 | 50 160 160 160 160 160 160 160 160 166 50 50 50 50 50 32 26 24 50 Average Speed 126 | 140 160 160 160 160 160 160 160 165 166 170 75 98 52 50 47 26 40 50 Slowest Speed 246 | 160 160 160 160 160 160 160 160 166 166 246 95 200 200 50 175 26 120 50 Overloaded Moves 610 | . . . . . . . . . . . . . . . . 396 214 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 42 | 4 22 45 90 77 36 48 67 54 69 53 6 3 49 42 62 59 18 6 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 5 | . . . 1 . . . . . 1 . . . . . 3 . . . Known Exits Taken 3 | . 1 1 . . . . . . . 1 . . . . . . . . Unknown Exits Taken 15 | 1 . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . 3 2 . 1 . . 1 2 . 2 . . Spaces Dug 1 | . . . . . . 1 . . . . . . . . . . . . Terrain Destroyed 107 | . . . . . 39 67 1 . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . Projectile 53 | . . . . . 39 13 1 . . . . . . . . . . . AOE 53 | . . . . . . 53 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Total 7862 | 53 98 143 478 330 477 2131 847 483 80 431 613 52 277 223 192 396 538 20 Wait 243 | . . . . 3 69 85 59 . . 5 22 . . . . . . . Move 7049 | 45 96 141 474 314 344 1792 700 470 80 364 550 51 275 220 184 395 534 20 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 39 | . 2 . 2 . 7 23 1 1 . 1 1 . . . 1 . . . Fast Attach 54 | 7 . . . . 2 14 5 1 . 3 10 . 1 3 6 1 1 . Attach 35 | . . . . . 4 10 6 . . 13 . 1 . . . . 1 . Detach 21 | . . . . . 4 7 4 1 . 4 . . 1 . . . . . Swap 41 | . . . 1 1 4 24 8 2 . 1 . . . . . . . . Drop 45 | . . . 1 . 5 21 11 1 . 5 . . . . 1 . . . Fire 295 | 1 . 2 . 12 38 152 26 7 . 33 24 . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . Ram 10 | . . . . . . . . . . 2 6 . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 2 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 27 | . . . . . . . 27 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: [*Upp] / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / *Upp) -4/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Identified exit to Mines 234 | -10/Materials | Entered Mines 278 | -10/Mines | Discovered new exit (range 7) 317 | -10/Mines | Build established: Mutant 329 | -10/Mines | Identified exit to Exiles 459 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 466 | -10/Mines | Entered Exiles 487 | -10/Exiles | Discovered new exit (range 15) 510 | -10/Exiles | Met 8R-AWN 532 | -10/Exiles | Met EX-HEX 596 | -10/Exiles | Met EX-DEC 604 | -10/Exiles | Learned location of Zion (-6) 685 | -10/Exiles | Visited The Gauntlet 870 | -10/Exiles | Met EX-BIN 900 | -10/Exiles | Aligned with FarCom system 902 | -10/Exiles | Given EX-Vault access code 967 | -10/Exiles | Opened EX-Vault 985 | -10/Exiles | Found XL Autogun Array 1023 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1206 | -10/Exiles | Discovered new exit (range 15) 1229 | -10/Exiles | Left Exiles lab with XL Autogun Array 1229 | -10/Exiles | Entered Mines 1402 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1539 | -9/Mines | Build established: Skirmisher 1760 | -9/Mines | Discovered new exit (range 7) 1770 | -9/Mines | Entered Materials 1770 | -8/Materials | Accompanied by 3 allies 1770 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2427 | -8/Materials | Discovered new exit (range 13) 2452 | -8/Materials | Entered Factory 2452 | -7/Factory | Evolved 2 slots: Utility x2 3454 | -7/Factory | Build established: Scavenger-Skirmisher 4747 | -7/Factory | Discovered new exit (range 9) 4803 | -7/Factory | Found Prototype Device 4852 | -7/Factory | First assault squad dispatched 5061 | -7/Factory | Destroyed 7 combat bots 5103 | -7/Factory | Discovered new exit (range 13) 5363 | -7/Factory | Identified exit to Factory 5638 | -7/Factory | Discovered new exit (range 13) 5678 | -7/Factory | Entered Lower Caves 5736 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5961 | -7/Lower Caves | Build established: Scavenger-Gunner 6065 | -7/Lower Caves | Found Prototype Device 6065 | -7/Lower Caves | Identified Heart of Steel 6589 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6929 | -7/Lower Caves | Discovered new exit (range 10) 6946 | -7/Lower Caves | Entered another Lower Caves area 6946 | -7/Lower Caves | Accompanied by 2 allies 7380 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7380 | -7/Lower Caves | Core integrity fell below 50% 7718 | -7/Lower Caves | Discovered new exit (range 10) 7736 | -7/Lower Caves | Entered Data Miner 7736 | -7/Data Miner | Accompanied by 2 allies 7736 | -7/Data Miner | Discovered new exit (range 6) 7768 | -7/Data Miner | Met Data Miner 7798 | -7/Data Miner | Learned location of Section 7 (-3) 7798 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7831 | -7/Data Miner | Received God Mode back door access code from Data Miner 7869 | -7/Data Miner | Entered Proximity Caves 7869 | -6/Proximity Caves | Accompanied by 2 allies 8000 | -6/Proximity Caves | Escorted by Enhanced Grunt 8162 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8187 | -6/Proximity Caves | Spotted B-75 Beast 8203 | -6/Proximity Caves | Allies destroyed B-75 Beast 8549 | -6/Proximity Caves | Core integrity fell below 20% 8553 | -6/Proximity Caves | Released all parts (5) 8553 | -6/Proximity Caves | Identified Active Sensor Suite 8575 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8579 | -6/Proximity Caves | Entered Factory 8579 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8584 | -6/Factory | Lost 16 parts (2p6n2u6w) 8941 | -6/Factory | Build established: Mutant 9080 | -6/Factory | Discovered new exit (range 7) 9088 | -6/Factory | Entered another Factory area 9088 | -5/Factory | Evolved 2 slots: Utility x2 9089 | -5/Factory | Identified exit to Extension 9123 | -5/Factory | Discovered new exit (range 16) 9126 | -5/Factory | Released all parts (7) 9139 | -5/Factory | Entered Upper Caves 9212 | -5/Upper Caves | Attacked by a faux Warlord 9245 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9250 | -5/Upper Caves | Core integrity fell below 50% 9261 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9279 | -5/Upper Caves | Learned Factory garrison access intel 9283 | -5/Upper Caves | Discovered new exit (range 5) 9287 | -5/Upper Caves | Entered another Upper Caves area 9301 | -5/Upper Caves | Core integrity fell below 20% 9379 | -5/Upper Caves | Encountered a Warlord checkpoint 9397 | -5/Upper Caves | Discovered new exit (range 13) 9402 | -5/Upper Caves | Entered Zhirov 9402 | -5/Zhirov | Discovered new exit (range 5) 9413 | -5/Zhirov | Met Zhirov 9423 | -5/Zhirov | Learned location of Quarantine (-3) 9423 | -5/Zhirov | Learned location of Testing (-2) 9423 | -5/Zhirov | Learned location of Command (-1) 9434 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9443 | -5/Zhirov | Found Alien Artifact 9443 | -5/Zhirov | Identified Integrated Dissipator 9443 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9453 | -5/Zhirov | Found Alien Artifact 9501 | -5/Zhirov | Entered Proximity Caves 9562 | -4/Proximity Caves | Learned Research emergency access door positions 9604 | -4/Proximity Caves | Discovered new exit (range 5) 9606 | -4/Proximity Caves | Entered Factory 9606 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9606 | -4/Factory | Identified Transdimensional Reconstructor 9606 | -4/Factory | Warped through subspace 9607 | -4/Factory | Loaded intel: 4 garrison access locations 9669 | -4/Factory | Released all parts (7) 9720 | -4/Factory | Core integrity fell below 50% 9736 | -4/Factory | Incoming investigation squad redirected 9825 | -4/Factory | Discovered new exit (range 6) 9826 | -4/Factory | Discovered new exit (range 15) 9829 | -4/Factory | Entered Upper Caves 9838 | -4/Upper Caves | Attracted the attention of an 0b10 base 9838 | -4/Upper Caves | Core integrity fell below 20% 9838 | -4/Upper Caves | Identified exit to Upper Caves 9838 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 9838 | -4/Upper Caves | Learned Extension stockpile data 9838 | -4/Upper Caves | Learned Extension security intel 9838 | -4/Upper Caves | Learned Armory garrison access intel 9839 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09837_ G-67 Veteran springs to life. 09838_ Connecting with Outpost Terminal... 09838_ Current location identified: Upper Caves >>Query(Status Report 517B) UNEVENTFUL CYCLE. >>Query(Status Report 927X) INTERCEPTED DERELICT INTEL. Loading 1 Upper Caves exit... Data stored: Upper Caves exits (x1). >>Query(Status Report 410X) INTERCEPTED DERELICT INTEL. Data stored: Extension stockpile data. >>Query(Status Report 239X) INTERCEPTED DERELICT INTEL. Data stored: Extension security intel. >>Query(Status Report 311X) INTERCEPTED DERELICT INTEL. Data stored: Armory garrison access intel. 09839_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ??????? | | ?????????????????????????????##?????????? ??????? | | ????????????????????????????? ?????????? #??????? | | ????????????????????????????? ?????????# ???????? | | ?????????????????????????????# ???????## ???????? | | ????????????????????????????? ???????# ???????? | | ?????????????????????????????# ??????? #???????? | | ????????????????????????????## ###????# #???????? | | ????????????????????????????? #????# #???????? | | ?????????????????????????????? #????# #???????? | | ????????????????????########??#$ #????# ##??????? | | ????????????????????#"g Y "??# #???## ##?????? | | ????????????????????#" "??# ##### ## #?????? | | ????????????????????#" g """# #?????? | | ????????????????????#"gg $+ $ # ##??? # | | ????????????????????#" # #### #?? | | ????????????????????+ @ # #??## # #??? | | ????????????????????# s # ??### #?????? | | ????????????????????#""T" s # ???## #?????? | | ????????????????????#"""" """# ???####?????? | | ????????????????????#####;##### ???????????? | | ???????????????????????? ??? ### #??????????? | | ??????????????????????? ??? #?? #??????????? | | ??????????????????????? #;##??# #??? ??????????? | | ?????????????????????? #???####???? ?????????? | | ????????????????????? ????????????? ????????? | | ????????????????????? ? ????????????? ?????????? | | ???????????????????? ? ???????????????????????? | | ???????????????????? ? ???????????????????????? | | ???????????????????? ?? #???????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 295 Matter Stores 467 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Weapon Shielding 90 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 22 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 10k Club A New Friend Adventurer Alien Tech Armchair Analyst Can't Catch Me Close Call Dynamic Key Explorer I Spy I'm Back, Baby! Leap Before You Look More Dakka Please Omniscient Cartographer Significant Disruption Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed TractorOmegaMatrix Manual? 0 Play Time 01:54:52 Cumulative 6.8 hours Start 2022.03.22 @ 00:22:42 End 2022.03.22 @ 23:25:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 12 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c300f7a8-90ee-4460-83a7-ddc2a1dcddda