Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 13:43:05 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (583) 583 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2728 Bonus ------- None Cogmind --------- Core Integrity 492/550 Matter 181/300 Energy 160/160 System Corruption 0% Temperature Cool (234) Movement Rolling (100) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Aluminum Leg Wheel > --- UTILITY (4) ------ Medium Storage Unit Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle Flak Cannon > --- INVENTORY (12) --- Ion Engine Compact Wheel Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Recoil Stabilizer Transmission Jammer Core Shielding Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Wheel > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Flak Cannon > --- INVENTORY -------- Ion Engine Nuclear Core Compact Wheel Advanced Signal Interpreter Advanced Terrain Scanner Recoil Stabilizer Transmission Jammer Core Shielding Medium Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Core Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 31 | . 12 2 . 2 15 Power 2 | . 1 . . . 1 Engine 1 | . 1 . . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | . 6 . . . 3 Treads 3 | . 2 . . . 1 Leg 5 | . 4 . . . 1 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 2 . . . 8 Device 2 | . . . . . 2 Storage 2 | . 1 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 5 | . 1 . . . 4 Artifact . | . . . . . . Weapon 10 | . 3 2 . 2 3 Energy Gun 2 | . 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | . 1 2 . 2 2 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 5 | . 2 . . 1 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 3 | . 2 . . 1 . Highest Loss Streak 1 | . 1 . . 1 1 Average Slot Usage (%) 95 | . 89 97 100 100 92 Engine 11 | . 10 14 14 14 8 Treads 20 | . 2 28 28 28 16 Leg 3 | . 24 . . . . Device 2 | . . . . . 7 Storage 14 | . 14 14 14 14 15 Processor 2 | . . . . . 9 Protection 10 | . 9 14 14 14 3 Energy Gun 9 | . 15 14 14 7 . Ballistic Gun 15 | . 12 11 14 21 22 Ballistic Cannon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 36 | 12 18 17 17 17 36 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 3 | . 2 . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | . 8 8 8 8 12 Average Capacity 8 | . 6 8 8 8 10 Most Carried 12 | . 8 8 8 8 12 Average Carried 8 | . 6 7 8 7 9 Final Capacity 12 | 6 8 8 8 8 12 Final Carried 12 | 6 7 8 8 8 12 Class Distribution -------------------- 66% | Mutant 21% | Scavenger-Skirmisher 6% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 635 | 187 69 91 . 49 239 Remotely . | . . . . . . Salvage Created 902 | . 241 128 . 147 386 Parts 54 | . 9 12 . 12 21 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 22 | . 3 6 . 4 9 Guns 15 | . 3 6 . 3 3 Cannons 6 | . . . . . 6 AOE 1 | . . . . 1 . Classes Destroyed 7 | . 4 2 . . 1 Worker 1 | . . 1 . . . Hauler 1 | . 1 . . . . Recycler 3 | . 1 . . 1 1 Operator 2 | . 1 . . . 1 Swarmer 13 | . . 6 . 4 3 Grunt 7 | . 3 . . . 4 Sentry 2 | . . . . . 2 Best Kill Streak 5 | . 4 4 . 5 5 Combat Bots Only 4 | . 3 3 . 3 4 Max Kills in Single Turn 2 | . 1 1 . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1165 | . 355 209 . 128 473 Core 228 | . 112 39 . 19 58 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . . . 32 . Volleys Fired 84 | . 26 19 . 12 27 Largest 3 | . 2 2 . 2 3 Hottest 84 | . 60 60 . 60 84 Shots Fired 184 | . 52 27 . 24 81 Gun 157 | . 52 27 . 24 54 Cannon 27 | . . . . . 27 Launcher . | . . . . . . Special . | . . . . . . Kinetic 134 | . 26 8 . 19 81 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 50 | . 26 19 . 5 . Robot Hit Streak 11 | . 7 4 . 4 11 Robot Miss Streak 6 | . 3 2 . 2 6 Penetration Max . | . . . . . . Secondary Targets 2 | . . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 118 | . 32 15 . 13 58 Core Hits 59 | . 11 8 . 8 32 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1294 | . 438 140 . 157 559 Guns 879 | . 327 140 . 119 293 Cannons 266 | . . . . . 266 Explosions 149 | . 111 . . 38 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 771 | . 111 15 . 86 559 Thermal 149 | . 111 . . 38 . Explosive . | . . . . . . Electromagnetic 374 | . 216 125 . 33 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 . Corruption Purged . | . . . . . . Effects 9 | . 1 1 5 2 . Message Errors 3 | . . . 2 1 . Energy Discharges 3 | . . 1 2 . . Data Loss (minor) 3 | . 1 . 1 1 . Overload Shots . | . . . . . . Overflow Damage 24 | . 7 . . 17 . Projectiles . | . . . . . . Explosions 24 | . 7 . . 17 . Melee . | . . . . . . Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 6 | . . . . . 6 Secondary 1 | . . . . . 1 Self-Inflicted Damage 146 | . 107 . . 39 . Shots 3 | . 2 . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 393 | . 41 60 . 52 393 Average Temperature 74 | . 17 32 . 24 128 Received Heat Transfer 243 | . 72 . . . 171 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 200 | . 100 . . 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 . . 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 162 | . 162 147 . 85 125 Initial 33 | . . 2 . . 33 Average 58 | . 98 44 . 37 50 Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . . . 3 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement 4 | . 3 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 5 | . 1 . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 10 6 . 6 17 Peak Tracking Total 7 | . 2 3 . 3 7 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 12 | . . . . . 12 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 3 . 3 . 5 Terminals 7 | . 3 . . . 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 10 . 3 . 23 Successful 25 | . 6 . 3 . 16 Failed 11 | . 4 . . . 7 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 15 | . 4 . . . 11 Terminals 26 | . 10 . . . 16 Fabricators . | . . . . . . Repair Stations 7 | . . . . . 7 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 4 . 3 . 7 Record 3 | . . . 3 . . Robot Analysis 1 | . 1 . . . . Branch Access Points 3 | . 1 . . . 2 Terminal Index 1 | . . . . . 1 Unreport Threat 2 | . 1 . . . 1 Disarm Traps 2 | . . . . . 2 Maintenance Status 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . . 6 Scan Component 3 | . . . . . 3 Repair 3 | . . . . . 3 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 . . . 3 Terminals 5 | . 2 . . . 3 Track 1 | . 1 . . . . Assimilate 1 | . . . . . 1 Botnet 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 8 | . 3 . . . 5 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 90 | . . . . . 90 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 10 | . . . . . 10 Highest-Rated Ally 10 | . . . . . 10 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2544 | . 393 586 735 121 709 Spaces Moved 1467 | 1 238 333 460 53 382 Core 2 | . 2 . . . . Treads 1095 | . 23 333 460 53 226 Legs 214 | 1 213 . . . . Wheels 156 | . . . . . 156 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 100 | 120 100 160 160 160 100 Average Speed 147 | 120 124 160 160 160 135 Slowest Speed 160 | 120 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 2 38 75 92 14 24 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 37 | . 31 . . 6 . Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . 31 . . 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1696 | . 289 361 459 69 518 Wait 97 | . 5 6 . 3 83 Move 1462 | . 237 332 459 52 382 Hop . | . . . . . . Pick Up 14 | . 4 1 . . 9 Fast Attach 11 | . 6 1 . . 4 Attach 8 | . 3 . . 1 4 Detach . | . . . . . . Swap 12 | . 3 1 . 1 7 Drop 8 | . 5 1 . . 2 Fire 84 | . 26 19 . 12 27 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Identified exit to Mines 375 | -10/Materials | Discovered new exit (range 13) 394 | -10/Materials | Entered Mines 409 | -10/Mines | Learned 2 Materials zone layouts 425 | -10/Mines | Discovered new exit (range 5) 545 | -10/Mines | Learned Materials terminal intel 644 | -10/Mines | Build established: Mutant 716 | -10/Mines | Discovered new exit (range 15) 729 | -10/Mines | Core integrity fell below 50% 972 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 974 | -10/Mines | Discovered new exit (range 5) 980 | -10/Mines | Entered Exiles 980 | -10/Exiles | Found Exiles lab abandoned 1006 | -10/Exiles | Discovered new exit (range 15) 1701 | -10/Exiles | Discovered new exit (range 10) 1715 | -10/Exiles | Entered Mines 1820 | -9/Mines | Discovered new exit (range 7) 1836 | -9/Mines | Entered Materials 1836 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1838 | -8/Materials | Loaded intel: 12 terminal locations 1883 | -8/Materials | Repaired Lgt. Treads 1911 | -8/Materials | Repaired Core Shielding 2101 | -8/Materials | Repaired Adv. Terrain Scanner? 2137 | -8/Materials | Build established: Scavenger-Skirmisher 2545 | -8/Materials | Self-destructed Last Messages --------------- 02474_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02475_ O-16 Technician destroyed. 02479_ Acquired Aluminum Leg. 02481_ Acquired data core, extracted dynamic key. 02482_ W-25 Informer sends out distress signal. 02483_ Dropped Nuclear Core. 02484_ Acquired Hacking Suite. 02504_ G-47 Trooper knocked back. 02519_ G-47 Trooper destroyed. 02527_ G-47 Trooper knocked back. 02536_ G-47 Trooper destroyed. 02538_ K-01 Serf collects debris. 02539_ Acquired 39 matter. 02540_ K-01 Serf collects debris. 02541_ Slug penetrates Wall. 02541_ Med. Armor Plating destroyed. 02542_ K-01 Serf collects debris. 02544_ Acquired 38 matter. 02545_ Overheating: System interference. 02545_ Lgt. Assault Rifle temporarily disabled. 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""" ""#???# | | ?????????# #??# """ # #??# ####### | | ?????????# #??# "T" # ???# / | | ?????????# #??##?######## ???# ##+##+#####+#### # | | ?????????# #????????????? ??## ## # # # | | ????????## ##???????????# ### # # + / | | ????????# #########???# + #""" # # | | ????????# T #???##### # #""" # # | | ????????# ####### ##??????## ## #""" + | | ????????#####????# ######### ## # ##+# | | ?????????????????# ################ | | ?????????????????# ###########??????????????# | | ?????????????????#####????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotCombatChip Manual? 0 Play Time 00:17:57 Cumulative 230.3 hours Start 2020.09.17 @ 13:28:05 End 2020.09.17 @ 13:43:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 524 Rogue 524 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6908c07-5686-4c82-8824-c99a6b5301ca