Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.27 @ 20:15:58 Player: Cheeriohz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (1987) 1987 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 5408 Bonus ------- High Alert Combat Kills 206 Cogmind --------- Core Integrity 224/700 Matter 274/300 Energy 90/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Cooled VTOL Module Transmission Jammer Improved ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizing Apparatus > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Katana > --- INVENTORY -------- Improved Ion Engine Cooled VTOL Module Cooling System Medium Matter Pod Drone Bay Improved Assault Rifle Rocket Launcher [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Cooled VTOL Module Utility Medium Armor Plating Device Gravity Neutralizing Apparatus Storage Small Storage Unit Protection Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 2 . Utility 2 | . . . . . . 2 Weapon 1 | . . . 1 . . . Parts Attached 75 | . 12 . 11 30 15 7 Power 8 | . . . 1 4 3 . Engine 6 | . . . 1 4 1 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 21 | . 3 . 2 11 3 2 Treads . | . . . . . . . Leg 15 | . 3 . 2 8 . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . . 3 3 . Utility 20 | . 4 . 2 8 5 1 Device 6 | . . . . 3 3 . Storage 5 | . 1 . . 1 2 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 9 | . 3 . 2 4 . . Artifact . | . . . . . . . Weapon 26 | . 5 . 6 7 4 4 Energy Gun 5 | . 2 . . . 1 2 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 15 | . 3 . 6 4 2 . Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 3 1 . Parts Lost 25 | . . . . 6 13 6 Power 3 | . . . . . 3 . Propulsion 7 | . . . . 1 5 1 Utility 5 | . . . . 2 2 1 Weapon 10 | . . . . 3 3 4 Highest Loss Streak 12 | . . . . 4 12 4 Average Slot Usage (%) 90 | . 99 100 98 97 87 13 Engine 10 | . 14 14 11 11 5 . Leg 23 | . 28 28 33 30 . . Flight 6 | . . . . . 41 4 Device 1 | . . . . . 5 . Storage 12 | . 22 14 11 11 11 . Protection 7 | . 4 14 10 10 . . Energy Gun 1 | . 9 . . . . 2 Ballistic Gun 21 | . 18 28 31 24 13 . Slashing Weapon 3 | . . . . 8 7 3 Naked Turns . | . . . . . . . Heaviest Build 30 | 12 22 22 27 30 25 4 Greatest Support 39 | 20 26 26 39 39 37 18 Greatest Overweight (x) 5 | . . . . 5 4 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | . 6 6 6 8 8 4 Average Capacity 6 | . 6 6 6 7 7 4 Most Carried 8 | . 6 6 6 8 8 4 Average Carried 6 | . 5 5 5 6 7 3 Final Capacity 8 | 6 6 6 6 8 4 4 Final Carried 8 | 6 6 6 6 8 4 3 Class Distribution -------------------- 42% | Mutant 27% | Tank 21% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Sto Mat Fac Matter Collected 1954 | 198 163 55 537 808 125 68 Remotely . | . . . . . . . Salvage Created 2609 | . 337 125 507 1299 45 296 Parts 163 | . 27 6 29 86 3 12 Haulers Intercepted 8 | . . . 1 6 . 1 Recyclers Shooed 4 | . 3 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 53 | . 9 3 11 22 1 7 Melee 13 | . . . . 9 1 3 Guns 32 | . 9 2 11 10 . . AOE 8 | . . 1 . 3 . 4 Classes Destroyed 12 | . 3 2 4 2 1 . Worker 2 | . . . 2 . . . Builder 1 | . . 1 . . . . Hauler 8 | . . . 1 6 . 1 Recycler 2 | . . . . 1 . 1 Watcher 1 | . 1 . . . . . Swarmer 11 | . 3 . 3 3 . 2 Grunt 25 | . 6 2 4 9 . 4 Brawler 1 | . . . 1 . . . Duelist 2 | . . . . 1 . 1 Sentry 12 | . . . 3 9 . . Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . . 1 . Best Kill Streak 8 | . 2 2 5 5 1 8 Combat Bots Only 7 | . 2 2 3 3 1 7 Max Kills in Single Turn 3 | . 1 1 1 3 1 2 Gunslinging . | . . . . . . . Exploded 3 | . . 1 . 3 . 2 Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Damage Taken 4700 | . 247 292 324 1206 1801 830 Core 1213 | . 26 42 32 98 539 476 Absorbed by Shields . | . . . . . . . Core Remaining (%) 60 | 100 . 72 . 67 2 . Volleys Fired 135 | . 38 6 35 48 . 8 Largest 3 | . 2 2 3 3 . 1 Hottest 69 | . 46 46 69 69 . 65 Shots Fired 310 | . 63 12 105 122 . 8 Gun 305 | . 63 12 105 121 . 4 Cannon . | . . . . . . . Launcher 5 | . . . . 1 . 4 Special . | . . . . . . . Kinetic 288 | . 50 12 105 121 . . Thermal 1 | . . . . . . 1 Explosive 5 | . . . . 1 . 4 Electromagnetic 16 | . 13 . . . . 3 Robot Hit Streak 9 | . 9 7 7 9 . 4 Robot Miss Streak 3 | . 3 2 3 3 . 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 2 2 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 230 | . 43 8 55 99 5 20 Core Hits 104 | . 23 4 24 39 2 12 Critical Hits 2 | . 1 . . . . 1 Critical Kills 2 | . 1 . . . . 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks 68 | . . . . 31 15 22 Impact . | . . . . . . . Slashing 68 | . . . . 31 15 22 Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 4 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5058 | . 455 133 839 2140 163 1328 Guns 2437 | . 424 133 839 998 . 43 Cannons . | . . . . . . . Explosions 734 | . 31 . . 117 . 586 Melee 1887 | . . . . 1025 163 699 Ramming . | . . . . . . . Kinetic 2220 | . 250 133 839 998 . . Thermal 349 | . 31 . . . . 318 Explosive 385 | . . . . 117 . 268 Electromagnetic 217 | . 174 . . . . 43 Impact . | . . . . . . . Slashing 1887 | . . . . 1025 163 699 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 283 | . . . . 73 . 210 Projectiles . | . . . . . . . Explosions 166 | . . . . . . 166 Melee 117 | . . . . 73 . 44 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 34 | . . . . 34 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 420 | . 84 52 140 420 24 14 Average Temperature 61 | . 28 22 52 92 8 10 Received Heat Transfer 1722 | . 84 27 102 348 819 342 Effects 2 | . . . . 2 . . Energy Bleed 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 300 | . 50 . . . . 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Peak Influence 944 | . 222 91 174 468 918 944 Initial 381 | . . 16 35 58 191 381 Average 264 | . 114 67 64 332 533 616 Maximum Alert Level 3 | . 1 . . 2 3 3 Low Security (%) 49 | . 84 100 100 11 3 . Level 1 24 | . 15 . . 54 31 24 Level 2 19 | . . . . 33 39 48 Level 3 5 | . . . . . 25 26 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 3 . . 2 4 4 Investigation 3 | . 1 . . . . 2 Extermination . | . . . . . . . Reinforcement 9 | . 2 . . 2 3 2 Assault 1 | . . . . . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Distress Signals 15 | . 2 . 2 7 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 153 | . 14 4 15 37 65 18 Peak Tracking Total 21 | . 5 2 5 5 21 8 Tactical Retreats 16 | . 1 . . . 11 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Traps Triggered 4 | . 1 . 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Sto Mat Fac Machines Disabled 7 | . . . . 2 . 5 Max in Single Turn 4 | . . . . 1 . 4 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Machines Accessed 18 | . 1 . 6 8 1 2 Terminals 11 | . 1 . 3 5 1 1 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 2 . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . . 1 Total Hacks 56 | . 3 . 25 20 3 5 Successful 34 | . 2 . 17 12 1 2 Failed 22 | . 1 . 8 8 2 3 Catastrophic 2 | . . . 1 1 . . Database Lockouts . | . . . . . . . Manual 26 | . 3 . 10 9 3 1 Terminals 37 | . 3 . 15 12 3 4 Fabricators . | . . . . . . . Repair Stations 13 | . . . 8 5 . . Recycling Units 3 | . . . . 3 . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 9 | . . . 5 2 1 1 Record 1 | . . . . . . 1 Prototype ID Bank 2 | . . . 2 . . . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . . . . 1 . Unreport Threat 1 | . . . 1 . . . Zone Layout 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . . . 5 4 . . Scan Component 5 | . . . 3 2 . . Repair 4 | . . . 2 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 2 . 5 6 . 1 Terminals 11 | . 2 . 5 4 . . Track 4 | . 1 . 2 1 . . Botnet 7 | . 1 . 3 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Reject 1 | . . . . 1 . . Recyclers 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Jam 1 | . . . . . . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 1 . 6 7 1 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . 2 2 . . Time 128 | . . . 64 64 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Sto Mat Fac Turns Passed 3341 | . 474 388 730 982 518 249 Spaces Moved 2358 | 1 262 288 411 534 561 301 Core 21 | . . . . . 15 6 Treads . | . . . . . . . Legs 1485 | 1 262 288 411 522 . 1 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 852 | . . . . 12 546 294 Fastest Speed 23 | 120 120 120 120 29 23 35 Average Speed 87 | 120 120 120 120 120 29 35 Slowest Speed 360 | 120 120 120 120 360 250 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 46 | . . . . . 40 6 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 2 54 63 46 78 55 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 2 | . . 2 . . . . Spaces Dug 16 | . . . . 4 10 2 Terrain Destroyed 47 | . . . . 12 10 25 Melee 16 | . . . . 4 10 2 Projectile . | . . . . . . . AOE 31 | . . . . 8 . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Sto Mat Fac Total 3286 | . 376 321 590 754 852 393 Wait 605 | . 32 26 124 76 288 59 Move 2273 | . 261 287 410 533 490 292 Hop 33 | . . . . . 30 3 Pick Up 33 | . 11 1 3 12 5 1 Fast Attach 31 | . 5 . 5 12 5 4 Attach 14 | . . . 3 3 5 3 Detach 5 | . 2 . 1 . 1 1 Swap 30 | . 7 . 3 15 5 . Drop 59 | . 20 1 6 24 8 . Fire 135 | . 38 6 35 48 . 8 Melee 68 | . . . . 31 15 22 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [Min] / *Sto) -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 12) 322 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 5) 475 | -10/Materials | Entered Mines 537 | -10/Mines | Learned location of Mines (-8) 551 | -10/Mines | Discovered new exit (range 15) 725 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 730 | -10/Mines | Discovered new exit (range 13) 824 | -10/Mines | Assembled infested the area 829 | -10/Mines | Assisted by a Guerilla fighting off Assembled 863 | -10/Mines | Entered Materials 863 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 864 | -9/Materials | Identified exit to Storage 1011 | -9/Materials | Discovered new exit (range 14) 1066 | -9/Materials | Repaired Autogun 1164 | -9/Materials | Discovered new exit (range 8) 1391 | -9/Materials | Repaired Autogun 1593 | -9/Materials | Entered Storage 1697 | -9/Storage | Build established: Tank 1828 | -9/Storage | Repaired Imp. Aluminum Leg? 1872 | -9/Storage | Lost 4 parts (1u3w) 2146 | -9/Storage | Build established: Scavenger-Mutant 2159 | -9/Storage | Repaired Imp. Aluminum Leg 2199 | -9/Storage | Learned location of Armory (-3) 2489 | -9/Storage | Discovered new exit (range 16) 2575 | -9/Storage | Entered Materials 2575 | -8/Materials | Evolved 2 slots: Propulsion x2 2975 | -8/Materials | First assault squad dispatched 3020 | -8/Materials | Core integrity fell below 50% 3060 | -8/Materials | Core integrity fell below 20% 3088 | -8/Materials | Discovered new exit (range 15) 3093 | -8/Materials | Entered Factory 3093 | -7/Factory | Evolved 2 slots: Utility x2 3117 | -7/Factory | Lost 12 parts (2p5n2u3w) 3334 | -7/Factory | Core integrity fell below 50% 3342 | -7/Factory | Self-destructed Last Messages --------------- 03325_ Destroyed Imp. Heat Sink. 03325_ G-47 Trooper destroyed. 03327_ Acquired 43 matter. 03327_ A-02 Transporter calls for reinforcements. 03327_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03327_ A-02 Transporter sends out distress signal. 03328_ The unstable cave ceiling collapses. 03329_ Acquired Particle Gun. 03330_ Rocket Launcher destroyed. 03333_ Acquired Imp. Carbon-fiber Leg. 03334_ T-07 Excavator is excavating. 03334_ Imp. Carbon-fiber Leg destroyed. 03334_ U-05 Engineer lays Concrete. 03335_ Acquired Imp. Carbon-fiber Leg. 03335_ U-05 Engineer lays Concrete. 03337_ K-01 Serf collects debris. 03338_ T-07 Excavator is excavating. 03338_ U-05 Engineer lays Concrete. 03338_ Particle Gun destroyed. 03338_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????##########?????????? | | ?????????????????????????# ########### | | ?????????????????????????# # # | | ?????????????????????????# # """ # | | ?????????????????????????# """ # """"" # | | ?????????????????????????# """ # """"" # | | ?????????????????!???????# """ # # | | ?????????????????!!??????# "" # # | | ???????????????###+####### "" " # | | ???????????????# # # # | | ????????? ?????# """ """ #####/######+####### | | ?????????? ????# """ """ ## | | ??????????? ???# """ """ ## | | ???????????? ??# ## | | ????????????# ?# ## | | ????????????#k # ! [ ## | | ???????????## # %%*## ############# | | ???????????#; g;;;;;##+### #???????????? | | ??????????##; g g #???????????? | | ??????????# ; s= u +???????????? | | ??????????##; !! #???????????? | | ???? ; @ #???????????? | | ???? ! [% = #???????????? | | ???? [ " # ####???????????? | | ????? [ #??????????????? | | ????? % t#??????????????? | | ?????? ;a u # #??????????????? | | ?????? + k ""#####??????????????? | | ?????? ?# u #??????????????????? | | ??????? ??# k #??????????????????? | | ??????? ???### ##??????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# """ #???????????????????? | | ??????????????# ! """ ???????????????????? | | ??????????????? ??? ???????????????????? | | ????????????????? ??? ?????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 65 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyTargetArray Manual? 0 Play Time 01:09:21 Cumulative 66.2 hours Start 2022.01.27 @ 19:10:44 End 2022.01.27 @ 20:15:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c12d7ed-e2fb-4433-bfbe-ab34f2474bbd