Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.03 @ 13:16:58 Player: Enathri Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (501) 501 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2691 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Armored Treads Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Airjet Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Light Assault Rifle Heavy Assault Rifle Autogun [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Airjet Flight Unit Improved VTOL Module Utility Improved Light Armor Plating Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 1 | . . 1 . . . Weapon 1 | . . . . 1 . Parts Attached 29 | 6 2 15 . 4 2 Power 4 | 1 . 3 . . . Engine 3 | 1 . 2 . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 9 | 2 . 3 . 3 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 4 | . . . . 3 1 Flight 3 | . . 3 . . . Utility 6 | 1 1 4 . . . Device . | . . . . . . Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 4 | . 1 3 . . . Artifact . | . . . . . . Weapon 10 | 2 1 5 . 1 1 Energy Gun 2 | . . 2 . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 7 | 2 . 3 . 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 13 | . . . . . 13 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 6 | . . . . . 6 Highest Loss Streak 11 | . . . . . 11 To Critical Strikes . | . . . . . . Average Backups 5 | 2 4 6 5 4 4 Power . | . 1 1 1 1 1 Propulsion 1 | . 2 1 1 1 1 Utility . | . . 1 . . . Weapon 2 | . 1 2 3 2 2 Tool/Special . | . . . . . . Unused Backups 6 | . . 4 . 1 1 Power 1 | . . 1 . . . Propulsion 3 | . . 1 . 1 1 Utility 2 | . . 2 . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 90 84 100 86 77 Engine 8 | . 14 10 11 5 . Core 2 | . . . . 3 6 Wheel 12 | . 28 16 . . . Hover 6 | . . . . 19 23 Flight 6 | . . 8 33 7 . Storage 6 | . 14 7 . . . Processor 5 | . . 4 11 9 9 Protection 13 | . 5 14 22 18 13 Energy Gun 6 | . . 2 22 18 11 Energy Cannon 6 | . 11 9 . . . Ballistic Gun 10 | . 16 9 . 5 12 Peak Build Rating 30 | 6 7 27 27 30 29 Average Rating 14 | 4 6 12 26 27 21 On Entrance 15 | . 6 7 27 27 28 Avg Prop Armor Cover (%) 1 | . . . . 1 . Naked Turns . | . . . . . . Heaviest Build 24 | 13 16 24 15 20 20 Greatest Support 30 | 26 26 26 15 24 30 Greatest Overweight (x) 3 | . . 3 . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 Most Carried 8 | 4 6 8 5 5 5 Average Carried 5 | 2 5 6 5 4 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 6 | 4 6 5 5 5 2 Class Distribution -------------------- 58% | Mutant 21% | Sprinter 19% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Tank | -8/Materials Tank | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 750 | 166 138 271 . 87 88 Remotely . | . . . . . . Salvage Created 846 | . 49 471 . 121 205 Parts 58 | . 2 34 . 9 13 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 17 | . 1 11 . 1 4 Guns 8 | . . 3 . 1 4 Cannons 6 | . 1 5 . . . AOE 2 | . . 2 . . . Classes Destroyed 9 | . 1 5 . 1 2 Builder 1 | . . 1 . . . Hauler 2 | . . 2 . . . Recycler 2 | . . . . 1 1 Operator 1 | . . . . . 1 Watcher 3 | . . 3 . . . Swarmer 9 | . . 7 . . 2 Grunt 4 | . 1 3 . . . Sentry 3 | . . 1 . 1 1 Hunter 1 | . . . . . 1 Best Kill Streak 7 | . 1 7 . 1 2 Combat Bots Only 4 | . 1 4 . 1 2 Max Kills in Single Turn 2 | . 1 2 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 219 | . 3 49 . 8 159 Missed 79 | . 1 18 . 3 57 Hits 140 | . 2 31 . 5 102 Projectile 140 | . 2 31 . 5 102 Critical Strikes 3 | . . 1 . 1 1 Damage Taken 2041 | . 22 360 98 75 1486 Core 644 | . . 66 24 . 554 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 47 | . . 47 . . . Core Remaining (%) 92 | 100 100 . 77 . . Volleys Fired 62 | 5 4 30 . 5 18 Largest 3 | 2 2 2 . 3 3 Hottest 113 | 40 80 90 . 113 113 Shots Fired 135 | 10 8 60 . 15 42 Gun 106 | 10 4 35 . 15 42 Cannon 29 | . 4 25 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 69 | 10 4 25 . 5 25 Thermal 29 | . 4 25 . . . Explosive . | . . . . . . Electromagnetic 37 | . . 10 . 10 17 Robot Hit Streak 12 | 2 3 12 . 3 8 Robot Miss Streak 6 | 4 2 2 . 3 6 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 82 | 4 4 39 . 9 26 Core Hits 34 | 1 1 16 . 4 12 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1438 | 41 60 726 . 139 472 Guns 887 | 41 24 295 . 139 388 Cannons 369 | . 36 333 . . . Explosions 167 | . . 98 . . 69 Melee . | . . . . . . Ramming 15 | . . . . . 15 Kinetic 486 | 41 24 213 . 30 178 Thermal 536 | . 36 431 . . 69 Explosive . | . . . . . . Electromagnetic 401 | . . 82 . 109 210 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . 10 . . . Projectiles . | . . . . . . Explosions 10 | . . 10 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | . . 26 . . 7 Shots 1 | . . 1 . . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 252 | . 36 213 . 202 252 Average Temperature 74 | . 16 65 . 85 89 Received Heat Transfer 786 | . 12 99 . 36 639 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 4 | . . 4 . . . Heat Transferred 977 | . 74 853 . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . . 1 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 155 | . 30 155 57 30 65 Initial 57 | . . 8 57 14 8 Average 30 | . 6 50 51 8 13 Influence Increases 542 | . 35 345 . 35 127 Destroy 0b10 Robot/C 340 | . 20 220 . 20 80 Destroy 0b10 Robot/NC 45 | . . 30 . 5 10 Destroy Leader 100 | . 10 50 . 10 30 Successful Hack 17 | . 5 12 . . . Destroy Structure 10 | . . 3 . . 7 Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 542 | . 15 218 110 52 147 Entered New Map 137 | . . 12 90 23 12 Time Decay 320 | . 15 206 20 29 50 Lost Part 85 | . . . . . 85 Squads Dispatched 5 | . 1 1 . . 3 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 5 | . 1 1 . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 3 | . . 1 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 3 18 2 1 29 Peak Tracking Total 19 | . 2 6 2 1 19 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 9 | . 2 4 1 . 2 Terminals 6 | . 2 2 . . 2 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 15 | . 3 8 1 . 3 Successful 9 | . 2 5 1 . 1 Failed 6 | . 1 3 . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 3 4 . . 3 Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 2 1 . 1 Record 2 | . . 2 . . . Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . . 1 . 1 Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 3 . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 425 | . . 173 41 65 146 Optics 425 | . . 173 41 65 146 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 3 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 878 | 74 116 420 41 65 162 Spaces Moved 950 | 53 110 374 136 89 188 Core 61 | 1 . . . . 60 Treads . | . . . . . . Legs . | . . . . . . Wheels 420 | 52 110 258 . . . Hover 180 | . . . . 52 128 Flight 289 | . . 116 136 37 . Fastest Speed 29 | 50 90 29 29 29 48 Average Speed 62 | 88 90 71 29 43 51 Slowest Speed 255 | 90 90 255 29 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 30 36 38 10 37 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . 2 . . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . . 2 . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1103 | 67 117 464 135 102 218 Wait 32 | . . 29 . . 3 Move 943 | 52 109 373 133 88 188 Hop 1 | . . . 1 . . Pick Up 11 | 4 2 4 . 1 . Fast Attach 16 | 6 1 6 1 1 1 Attach 4 | . . . . 1 3 Detach . | . . . . . . Swap 19 | . 1 12 . 4 2 Drop 12 | . . 10 . 2 . Fire 62 | 5 4 30 . 5 18 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 12) 191 | -10/Materials | Entered another Materials area 191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 547 | -9/Materials | Repaired Beam Cannon 585 | -9/Materials | Discovered new exit (range 15) 611 | -9/Materials | Entered Mines 612 | -9/Mines | Identified exit to Materials 625 | -9/Mines | Learned Materials stockpile data 628 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 652 | -9/Mines | Entered Materials 652 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 693 | -8/Materials | Discovered new exit (range 17) 717 | -8/Materials | Entered Storage 858 | -8/Storage | Core integrity fell below 50% 872 | -8/Storage | Core integrity fell below 20% 879 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00839_ Acquired 8 matter. 00840_ G-47 Trooper destroyed. 00845_ Hvy. Assault Rifle destroyed. 00845_ Autogun destroyed. 00855_ Transfer Shaft disabled. 00860_ Lgt. Assault Rifle destroyed. 00861_ Slammed into G-47 Trooper. 00863_ Slammed into Y-45 Defender. 00863_ Visual Processing Unit broken. 00863_ Destabilizing: Short circuit. 00863_ R-06 Scavenger collects Flight Unit. 00865_ K-01 Serf collects debris. 00865_ G-47 Trooper suffers critical hit (Burn). 00865_ G-47 Trooper destroyed. 00866_ R-06 Scavenger collects Lgt. Assault Rifle. 00868_ K-01 Serf collects debris. 00870_ W-25 Informer sends out distress signal. 00872_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00876_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S013. 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Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverNeutronInitializer Manual? 0 Play Time 00:27:54 Cumulative 21.6 hours Start 2026.10.03 @ 12:39:36 End 2026.10.03 @ 13:16:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c825dbe0-ef78-4c4b-8b62-ff36e03d3308