Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.20 @ 22:13:41 // Winter2019/RPGLIKE Player: Terminus Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (604) 3020 Value Destroyed (22916) 22916 Prototype IDs (215) 4300 Alien Tech Used (0) 0 Bonus (20803) 20803 TOTAL SCORE: 56039 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 15237 Follower Combat Kills 66 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 7/590 System Corruption 6% Temperature Cool (20) Movement Treading (156) Location -6/Factory Parts ------- > --- POWER (3) -------- Reinforced Deuterium Engine Light Angular Momentum Engine Cooled Fission Core > --- PROPULSION (4) --- Advanced Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY (8) ------ Improved Cooling System Improved Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler (fused) Experimental Phase Shifter Force Field Long-range Tractor Beam > --- WEAPON (8) ------- Coil Gun Coil Gun Coil Gun Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY (6) ---- Protomatter-79 Protomatter-48 Advanced Matter Compressor (400) Improved Salvage Targeting Computer Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine Cooled Fission Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Experimental Phase Shifter Force Field Long-range Tractor Beam > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Improved KE Penetrator Improved KE Penetrator Improved KE Penetrator 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Protomatter Protomatter Protomatter Advanced Matter Compressor Improved Salvage Targeting Computer Cooled Plasma Cannon [Rating: 136] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-powered Tractor Beam Device High-powered Tractor Beam Storage High-capacity Matter Pod Processor Experimental Core Analyzer Hackware Hacking Suite Protection Power Shielding Weapon 8R-AWN's Boregun Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun 8R-AWN's Boregun Launcher Missile Launcher Impact Weapon CL-ANK's Mallet Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Slots Evolved 19 | 4 4 . 4 . . 1 2 . 1 1 . . . . 2 Power 2 | . . . 1 . . . . . . . . . . . 1 Propulsion 3 | 1 1 . . . . 1 . . . . . . . . . Utility 7 | 1 2 . 1 . . . 2 . . . . . . . 1 Weapon 7 | 2 1 . 2 . . . . . 1 1 . . . . . Parts Attached 116 | 6 10 3 15 . 12 8 21 1 3 19 . . 2 . 16 Power 13 | 1 1 . 3 . 1 . 1 . . 4 . . . . 2 Engine 10 | 1 1 . 3 . . . 1 . . 3 . . . . 1 Core 2 | . . . . . . . . . . 1 . . . . 1 Reactor 1 | . . . . . 1 . . . . . . . . . . Propulsion 15 | 2 1 . . . . 1 7 . 1 . . . . . 3 Treads 13 | 2 . . . . . . 7 . 1 . . . . . 3 Leg . | . . . . . . . . . . . . . . . . Wheel 2 | . 1 . . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 31 | . 3 3 3 . 5 3 5 . . 6 . . . . 3 Device 21 | . 1 1 3 . 5 2 2 . . 4 . . . . 3 Storage 2 | . . 1 . . . . . . . 1 . . . . . Processor 6 | . 1 . . . . 1 3 . . 1 . . . . . Hackware 1 | . 1 . . . . . . . . . . . . . . Protection 1 | . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 57 | 3 5 . 9 . 6 4 8 1 2 9 . . 2 . 8 Energy Gun 8 | 1 4 . 1 . 1 . . . . 1 . . . . . Energy Cannon 3 | . . . . . . . 1 . . 1 . . 1 . . Ballistic Gun 43 | 2 1 . 8 . 4 3 6 1 2 7 . . 1 . 8 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 1 . 5 2 4 . . 6 . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . . . Parts Lost 2 | . . . . . . . 1 . . . . . . . 1 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 96 96 99 100 99 97 99 100 99 99 100 100 100 100 99 Engine 8 | . 11 8 11 12 10 5 5 5 5 6 9 9 9 9 11 Reactor 1 | . . . . . 1 5 5 5 5 2 . . . . . Treads 18 | . 22 16 13 12 12 11 21 21 20 19 19 19 19 19 17 Wheel 1 | . . 8 6 6 6 6 . . . . . . . . . Device 18 | . 8 11 17 18 17 17 19 21 20 19 19 19 19 19 20 Storage 2 | . . 4 6 6 6 5 5 5 5 . . . . . . Processor 10 | . 10 8 6 6 6 5 10 10 10 14 14 14 14 14 13 Energy Gun 1 | . 18 8 1 . . . . . . . . . . . . Ballistic Gun 33 | . 24 25 32 37 36 36 31 31 31 35 38 38 37 38 35 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 94 | 8 15 19 43 43 51 51 63 64 68 77 77 77 79 77 94 Greatest Support 108 | 40 40 40 40 10 40 40 82 82 82 82 82 82 82 82 108 Greatest Overweight (x) 5 | 2 1 1 4 4 5 5 1 . . . . . . . 1 Average Overweight (x) . | . . . . 4 2 1 . . . . . . . . . Largest Inventory Capacity 6 | 1 2 2 5 5 5 5 5 5 5 5 5 6 6 6 6 Average Capacity 4 | 1 1 2 4 5 5 5 5 5 5 5 5 5 6 6 6 Most Carried 6 | 1 2 2 5 5 5 5 5 5 5 5 5 6 6 6 6 Average Carried 4 | . 1 1 4 5 4 5 4 5 5 4 4 5 5 6 5 Final Capacity 6 | 1 2 2 5 5 5 5 5 5 5 5 5 6 6 6 6 Final Carried 6 | 1 2 2 5 5 5 5 5 5 5 4 5 6 6 6 5 Class Distribution -------------------- 69% | Scavenger-Executioner 22% | Gunner 7% | Executioner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Executioner | -9/Mines Executioner | -9/Exiles Scavenger-Executioner | -8/Mines Scavenger-Executioner | -8/Materials Scavenger-Executioner | -8/Garrison Scavenger-Executioner | -8/Materials Scavenger-Executioner | -7/Factory Scavenger-Executioner | -7/Lower Caves Scavenger-Executioner | -7/Lower Caves Scavenger-Executioner | -7/Data Miner Scavenger-Executioner | -6/Proximity Caves Scavenger-Executioner | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Matter Collected 20409 | 272 752 156 2045 62 900 698 2587 1328 2258 4515 212 607 208 361 3448 Remotely 17258 | . . . 980 62 405 691 2587 1328 2258 4397 212 601 208 361 3168 Salvage Created 29527 | 83 1229 360 2592 24 526 940 3296 1025 3919 8996 95 604 269 191 5378 Parts 1465 | 2 83 20 199 8 77 46 195 72 207 201 7 38 18 23 269 Haulers Intercepted 26 | . 2 . 6 . . . 5 . 6 2 . . . . 5 Recyclers Shooed 7 | . 1 . 1 . . . . . 2 . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . . . . . . 13 44 . 24 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 530 | . 28 5 53 7 8 13 50 27 75 155 4 13 4 12 76 Guns 520 | . 28 5 53 4 3 13 50 27 75 155 4 13 4 12 74 AOE 10 | . . . . 3 5 . . . . . . . . . 2 Classes Destroyed 25 | 1 7 1 4 . 3 1 3 . . 2 . 1 . 1 1 Worker 29 | . 1 . 3 . . 1 7 . 4 2 . . . . 11 Builder 19 | . . 2 5 . . . 2 . 7 . . . . . 3 Tunneler 1 | . . . . . . 1 . . . . . . . . . Hauler 26 | . 2 . 6 . . . 5 . 6 2 . . . . 5 Recycler 20 | 1 2 2 3 . . 4 5 . 2 1 . . . . . Carrier 8 | . . . . . . . . . . 6 . . . . 2 Mechanic 16 | . 1 . 3 . . . . . . 10 . . . . 2 Operator 7 | . 2 . 1 . . . 1 . . 1 . . . . 2 Drone 1 | . . . . . . . . . . . . . . 1 . Turret 1 | . . . . . 1 . . . . . . . . . . Watcher 25 | . 3 . 5 . . . 5 . 5 3 . . . . 4 Swarmer 57 | . 3 3 4 7 . . 3 10 5 . 3 2 . 10 7 Saboteur 3 | . . . . . . . . . . . . . . . 3 Grunt 260 | . 25 2 35 . . 9 29 9 45 69 . 3 . . 34 Brawler 26 | . . . 2 . . 1 3 . 4 7 . 4 . . 5 Duelist 27 | . . . 3 . . 2 1 . 5 8 . 2 . . 6 Protector 23 | . . . 1 . . . . . 4 16 . . . . 2 Sentry 37 | . . . 8 . . . 8 7 6 2 . 1 . . 5 Specialist 7 | . . . . . . . 2 . . 1 . . . . 4 Hunter 40 | . . . . . . . 3 1 5 29 1 . . . 1 Programmer 28 | . . . . . . . . . . 23 . . . . 5 Heavy 2 | . . . . . . . 1 . 1 . . . . . . Behemoth 3 | . . . . . . . . . . . . 1 . 1 1 Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . Tracker 2 | . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . Best Kill Streak 34 | 1 9 4 11 4 6 5 9 12 20 34 3 7 4 4 13 Combat Bots Only 32 | . 9 3 8 4 6 4 6 12 19 32 3 7 4 4 9 Max Kills in Single Turn 5 | 1 1 2 3 3 3 2 3 3 4 5 1 2 1 3 4 Gunslinging 2 | . . . 1 2 . 1 1 1 2 2 . 1 . 2 2 Exploded 3 | . . . . 3 3 . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) CL-ANK (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 863 | . 100 7 85 5 38 18 67 24 115 199 5 19 . 29 152 Missed 275 | . 32 2 29 2 8 5 14 16 38 59 2 4 . 7 57 Damage Taken 6457 | . 685 32 522 16 328 230 554 119 791 1422 33 243 . 214 1268 Core 5054 | . 542 26 399 14 258 182 430 94 621 1107 27 195 . 168 991 Absorbed by Shields 2238 | . . . 157 8 125 82 212 46 306 532 12 88 . 78 592 Redirected to Core 4485 | . 464 17 366 4 220 173 397 74 542 1007 18 175 . 145 883 Ignored by Resistances 552 | . 68 5 53 3 36 21 58 8 77 77 3 14 . 20 109 Core Remaining (%) 99 | 100 . 100 . . . 100 . . 100 . . . . 95 . Volleys Fired 770 | 2 108 14 121 8 41 21 87 51 78 119 4 16 8 10 82 Largest 8 | 3 4 4 5 6 6 6 6 6 7 8 8 8 8 8 8 Hottest 249 | 80 155 110 133 142 164 156 166 169 195 243 243 243 243 243 249 Shots Fired 4336 | 6 346 56 568 33 165 126 508 277 465 861 33 127 38 78 649 Gun 4331 | 6 346 56 568 33 161 126 508 277 465 861 33 127 37 78 649 Cannon 1 | . . . . . . . . . . . . . 1 . . Launcher 4 | . . . . . 4 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 4158 | 4 209 42 554 33 155 126 508 277 465 861 33 127 37 78 649 Thermal 168 | 2 137 14 14 . . . . . . . . . 1 . . Explosive 4 | . . . . . 4 . . . . . . . . . . Electromagnetic 6 | . . . . . 6 . . . . . . . . . . Robot Hit Streak 49 | 2 16 8 21 3 23 16 16 11 20 22 4 11 7 12 49 Robot Miss Streak 9 | 3 4 1 4 3 4 3 9 5 4 4 1 2 5 7 4 Penetration Max 2 | . . . . . 1 1 2 1 2 2 . 1 . 1 2 Secondary Targets 163 | . . . 22 2 . 3 11 8 32 49 . 3 . 5 28 Max Gunslinging Chain 3 | . . . 1 2 . 1 2 1 2 2 . 1 . 2 3 Shots Hit Robots 2250 | 2 157 16 286 6 98 79 244 64 295 550 6 67 19 31 330 Core Hits 1342 | 1 68 13 122 5 45 37 136 40 195 417 5 29 10 17 202 Critical Kills 164 | . 1 . . . 3 7 15 2 26 80 . 2 4 . 24 Critical Parts Destroyed 207 | . . . 1 . 8 5 14 5 33 94 . 6 1 3 37 Critical Strikes 388 | . 2 2 2 . 11 15 29 7 61 179 . 9 5 3 63 Burn 4 | . 1 2 1 . . . . . . . . . . . . Destroy 384 | . 1 . 1 . 11 15 29 7 61 179 . 9 5 3 63 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 54526 | 28 2138 234 4727 258 1980 1187 4687 1358 7207 17788 114 1606 456 700 10058 Guns 52725 | 28 2132 231 4437 105 1562 1162 4639 1358 6957 17697 114 1606 394 694 9609 Cannons 62 | . . . . . . . . . . . . . 62 . . Explosions 1556 | . . . 257 148 418 . 9 . 232 70 . . . . 422 Melee . | . . . . . . . . . . . . . . . . Ramming 183 | . 6 3 33 5 . 25 39 . 18 21 . . . 6 27 Kinetic 51822 | 28 1423 166 4313 105 1557 1162 4639 1358 6957 17697 114 1606 394 694 9609 Thermal 1787 | . 709 65 381 148 . . 9 . 6 70 . . 62 . 337 Explosive 418 | . . . . . 418 . . . . . . . . . . Electromagnetic 316 | . . . . . 5 . . . 226 . . . . . 85 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 . . 1 . . 1 4 9 9 9 9 9 6 Average Corruption 4 | . 1 1 . . 1 . . 1 3 4 9 9 9 9 4 Corruption Purged 1 | . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 223 | . 9 5 . . 2 . . 13 22 28 35 37 6 22 44 Message Errors 51 | . 2 3 . . . . . . 6 5 10 10 2 6 7 Matter Fused 52 | . 3 . . . 1 . . 4 7 7 7 5 2 4 12 Heat Flow Errors 17 | . . . . . . . . 2 . . 4 2 . 3 6 Energy Discharges 30 | . 1 . . . 1 . . 2 3 2 5 8 1 1 6 Parts Rejected 2 | . . . . . . . . . . 1 . . . . 1 Parts Fused 3 | . 1 . . . . . . . . . . 1 . 1 . Data Loss (minor) 27 | . 2 2 . . . . . 2 2 5 6 3 . 3 2 Data Loss (major) 11 | . . . . . . . . 2 . 2 2 1 . 1 3 Misfires 6 | . . . . . . . . 1 . 2 1 1 . . 1 Alerts 6 | . . . . . . . . . . . . 4 . 1 1 Weapon Failures 18 | . . . . . . . . . 4 4 . 2 1 2 5 Overload Shots 1 | . . . . . . . . . . . . . 1 . . Overflow Damage 170 | . . . 53 40 7 . . . . . . . 2 . 68 Projectiles 2 | . . . . . . . . . . . . . 2 . . Explosions 168 | . . . 53 40 7 . . . . . . . . . 68 Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . . . 1 . . . . . . 1 . . . . . Impact 2 | . . . 1 . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . 1 . . . . . . 13 . . . . . 165 Shots 5 | . . . . . . . . . 1 . . . . . 4 Rammed 25 | . 4 1 3 1 . 2 4 . 3 4 . . . 1 2 Targets Rammed 30 | . 5 1 4 1 . 3 4 . 3 4 . . . 1 4 Kicked . | . . . . . . . . . . . . . . . . Crushed 5 | . 1 . 1 . . 1 . . . . . . . . 2 Highest Temperature 283 | 36 269 . 32 . 12 . 78 164 82 283 177 219 60 155 278 Average Temperature 51 | 20 58 . 9 . 4 . 15 34 25 100 57 72 30 44 57 Received Heat Transfer 1405 | . 324 . 193 . . 66 150 30 320 225 . 15 . 9 73 Effects 1 | . . . . . . . . . . 1 . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 1 2 . . . . . . . . . . . . Heat Transferred 3392 | . 1735 333 594 200 . . 50 . 50 50 . . 80 . 300 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Peak Influence 5028 | 5 514 225 1353 646 . 180 1353 2072 2990 5028 . . . . 1861 Initial 1360 | . 3 190 70 527 . . 31 848 1010 1360 . . . . 481 Average 1043 | 1 365 182 751 547 . 75 708 1652 1933 2550 . . . . 932 Maximum Alert Level 5 | . 2 1 4 2 . . 4 5 5 5 . . . . 5 Low Security (%) 12 | 100 11 62 8 . . 100 8 . . . . . . . . Level 1 9 | . 29 37 13 . . . 22 . . . . . . . . Level 2 20 | . 58 . 13 100 . . 13 . . . . . . . 34 Level 3 19 | . . . 44 . . . 38 12 3 . . . . . 31 Level 4 19 | . . . 19 . . . 16 25 16 40 . . . . 31 Level 5 8 | . . . . . . . . 61 39 . . . . . 1 High Security 9 | . . . . . . . . . 40 58 . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 4 | . . . 1 . . . 1 . 1 1 . . . . . Squads Dispatched 111 | . 11 . 13 . . . 14 . 17 40 . . . . 16 Investigation 32 | . 10 . 7 . . . 7 . 4 3 . . . . 1 Extermination 4 | . . . . . . . . . . 1 . . . . 3 Reinforcement 8 | . 1 . 2 . . . 3 . 2 . . . . . . Assault 53 | . . . 4 . . . 1 . 10 32 . . . . 6 Garrison 9 | . . . . . . . 3 . 1 4 . . . . 1 Intercept 5 | . . . . . . . . . . . . . . . 5 Searches Triggered 2 | . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Distress Signals 14 | . . . 4 . . . 4 . 5 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 657 | . 34 4 70 5 20 13 55 28 97 211 3 10 2 14 91 Peak Tracking Total 20 | . 6 3 6 4 9 4 4 6 17 20 3 6 1 4 8 Tactical Retreats 19 | . 1 . 1 . 2 . 2 1 2 6 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Traps Triggered 15 | . 5 . 2 . . . 1 2 2 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Machines Disabled 95 | . 7 3 12 4 16 1 8 9 12 9 . 1 . . 13 Max in Single Turn 7 | . 1 1 2 1 2 1 2 1 3 7 . 1 . . 3 Garrison Access 3 | . . . . . . . . . 1 1 . . . . 1 Garrison Relay 2 | . . . . . . . . 2 . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Machines Accessed 56 | . 9 1 9 . 1 . 14 2 5 8 . . . . 7 Terminals 39 | . 7 1 6 . . . 11 2 4 4 . . . . 4 Fabricators 5 | . . . . . . . . . . 3 . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 2 . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . 1 . . . . 1 Total Hacks 189 | . 30 3 27 . 5 . 51 4 30 21 . . . . 18 Successful 102 | . 17 2 15 . 5 . 25 3 15 9 . . . . 11 Failed 85 | . 12 1 12 . . . 25 1 15 12 . . . . 7 Catastrophic 4 | . . . . . . . 1 1 . 1 . . . . 1 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . Manual 129 | . 30 3 20 . . . 36 1 14 11 . . . . 14 Terminals 156 | . 28 3 21 . . . 46 4 28 12 . . . . 14 Fabricators 9 | . . . . . . . . . . 6 . . . . 3 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 4 . . . 4 . 2 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 3 . . . . 1 Terminal Hacks 55 | . 9 2 6 . 5 . 12 3 12 3 . . . . 3 Record 5 | . . . . . 5 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . 1 Robot Analysis 6 | . 2 . 2 . . . 1 . 1 . . . . . . Prototype ID Bank 11 | . 1 2 . . . . 5 . 3 . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . Alert Level 8 | . 1 . 1 . . . 3 . 3 . . . . . . Unreport Threat 4 | . 1 . . . . . . . 1 1 . . . . 1 Patrol Status 1 | . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . 1 . . . . . Zone Layout 10 | . 3 . 2 . . . 2 . 3 . . . . . . Garrison Registry 2 | . . . . . . . . 2 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . . . . 2 Network Status 1 | . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . 1 . . . . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . 1 Unauthorized Hacks 39 | . 8 . 7 . . . 12 . 3 4 . . . . 5 Terminals 29 | . 6 . 5 . . . 10 . 2 2 . . . . 4 Track 1 | . 1 . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . . . . . . 1 Botnet 24 | . 5 . 5 . . . 8 . 1 2 . . . . 3 Operators 2 | . . . . . . . 1 . 1 . . . . . . Fabricators 3 | . . . . . . . . . . 2 . . . . 1 Fabnet 1 | . . . . . . . . . . 1 . . . . . Haulers 2 | . . . . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 2 . 1 . . . . . . Tunnel 7 | . 2 . 2 . . . 2 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 47 | . 7 1 8 . . . 12 2 5 7 . . . . 5 Full Trace Events 22 | . 5 1 4 . . . 5 1 3 2 . . . . 1 Feedback Events 2 | . 1 . . . . . . . 1 . . . . . . Corruption 2 | . 1 . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Built 2 | . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . . . . . . . . . 6 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 3 1 . . . . . . Machine Destruction 4 | . . . . . . . . 3 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Total Allies 5 | . . . . 1 . . . 2 . . . 2 . . . Largest Group 2 | . . . . 1 . . . 2 . . . 2 1 1 . Highest-Rated Group 62 | . . . . 31 . . . 62 . . . 50 30 30 . Highest-Rated Ally 31 | . . . . 31 . . . 31 . . . 30 30 30 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 14 | . . . . 1 . . . 9 . . . 3 . 1 . Total Damage 250 | . . . . 22 . . . 147 . . . 81 . . . Kills 2 | . . . . . . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Robot Analysis Total 140 | . 2 . 2 . . . 1 . 1 . . . 134 . . Derelict Logs Recovered 10 | . . 1 . 2 . . . . . . 2 3 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Turns Passed 19528 | 72 1596 615 2257 654 1113 935 2434 1576 926 1933 1042 990 152 530 2703 Spaces Moved 9208 | 45 677 494 1007 444 460 399 1246 862 316 738 621 536 70 288 1005 Core 23 | 23 . . . . . . . . . . . . . . . Treads 7942 | 22 666 104 966 . 253 279 1216 862 316 738 621 536 70 288 1005 Legs . | . . . . . . . . . . . . . . . . Wheels 1243 | . 11 390 41 444 207 120 30 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 140 140 140 105 105 161 161 163 163 163 163 163 156 Average Speed 160 | 124 158 108 159 140 195 204 156 161 161 163 163 163 163 163 162 Slowest Speed 243 | 160 160 160 240 140 240 240 161 161 163 163 163 163 163 163 243 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 3 97 94 91 77 75 88 93 88 43 18 78 68 67 55 22 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 27 | . 2 1 2 . 1 . 2 . 1 . 1 . 17 . . Known Exits Taken 8 | . 1 . . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . Scrap Searched 9 | . . 1 . 1 . . . . . . 2 4 . 1 . Spaces Dug 18 | . . . . . 10 . 4 . . . . 1 . . 3 Terrain Destroyed 783 | . 38 . 14 31 36 26 111 184 52 77 18 21 . 8 167 Melee . | . . . . . . . . . . . . . . . . Projectile 305 | . . . . . 6 25 61 28 47 36 17 18 . 7 60 AOE 430 | . 38 . 14 31 29 . 47 151 . 26 . . . . 94 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Total 12418 | 53 958 538 1383 463 595 464 1583 971 577 1230 643 624 98 328 1910 Wait 1748 | . 98 15 181 8 41 12 147 50 127 247 18 33 15 20 736 Move 9191 | 44 676 493 1006 443 459 398 1245 859 315 737 620 535 69 287 1005 Hop . | . . . . . . . . . . . . . . . . Pick Up 54 | 1 10 3 9 . 7 1 7 . . 4 1 4 2 . 5 Fast Attach 85 | 6 8 2 12 . 6 7 13 1 3 16 . . . . 11 Attach 6 | . 1 1 . . . . 2 . . 1 . . . . 1 Detach 3 | . . . 1 . . . . . . 2 . . . . . Swap 26 | . 1 . 3 . 6 1 7 . . 2 . . 2 . 4 Drop 113 | . 13 4 16 . 13 7 21 1 2 19 . 3 2 . 12 Fire 770 | 2 108 14 121 8 41 21 87 51 78 119 4 16 8 10 82 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 29 | . 5 . 4 1 . 3 4 . 3 4 . . . 1 4 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . 18 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 374 | . 38 5 30 3 22 14 50 9 49 79 . 15 . 10 50 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 2 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Gunner 410 | -10/Materials | Reached level 2 437 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Upgraded with Weapon slot (x1) 705 | -10/Materials | Central database locked down 840 | -10/Materials | Discovered new exit (range 6) 952 | -10/Materials | Reached level 3 1011 | -10/Materials | Identified exit to Mines 1025 | -10/Materials | Discovered new exit (range 16) 1317 | -10/Materials | Discovered new exit (range 7) 1613 | -10/Materials | Reached level 4 1634 | -10/Materials | Destroyed 9 combat bots 1637 | -10/Materials | Upgraded with Propulsion slot (x1) 1637 | -10/Materials | Upgraded with Utility slot (x2) 1669 | -10/Materials | Entered Mines 1670 | -10/Mines | Learned location of Storage (-7) 1749 | -10/Mines | Discovered new exit (range 7) 1880 | -10/Mines | Identified exit to Subcaves 1976 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1978 | -10/Mines | Found Prototype Device 1982 | -10/Mines | Identified Exp. Sensor Array 2164 | -10/Mines | Discovered new exit (range 9) 2284 | -10/Mines | Entered Materials 2286 | -9/Materials | Reached level 5 2286 | -9/Materials | Upgraded with Weapon slot (x1) 2351 | -9/Materials | Reached level 6 2767 | -9/Materials | Reached level 7 2819 | -9/Materials | Discovered new exit (range 15) 2889 | -9/Materials | Upgraded with Power slot (x1) 2988 | -9/Materials | Reached level 8 3006 | -9/Materials | Discovered new exit (range 15) 3024 | -9/Materials | Destroyed 8 combat bots 3084 | -9/Materials | First assault squad dispatched 3218 | -9/Materials | Upgraded with Utility slot (x1) 3415 | -9/Materials | Discovered new exit (range 16) 3528 | -9/Materials | Reached level 9 4117 | -9/Materials | Discovered new exit (range 4) 4421 | -9/Materials | Reached level 10 4427 | -9/Materials | Upgraded with Weapon slot (x1) 4436 | -9/Materials | Sterilization system engaged 4436 | -9/Materials | Non-combat units ordered to evacuate 4442 | -9/Materials | Destroyed 7 combat bots 4536 | -9/Materials | Combat units ordered to evacuate 4541 | -9/Materials | Entered Mines 4544 | -9/Mines | Received a Mining Laser from a helpful Derelict 4546 | -9/Mines | Met a Derelict bent on vengeance 4716 | -9/Mines | Build established: Executioner 4907 | -9/Mines | Learned Materials emergency access door positions 4968 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5099 | -9/Mines | Found a hidden stash of uninstalled traps 5107 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5138 | -9/Mines | Discovered new exit (range 10) 5190 | -9/Mines | Discovered new exit (range 5) 5195 | -9/Mines | Entered Exiles 5216 | -9/Exiles | Discovered new exit (range 15) 5228 | -9/Exiles | Met 8R-AWN 5253 | -9/Exiles | Met EX-HEX 5326 | -9/Exiles | Met EX-DEC 5351 | -9/Exiles | Learned location of Zion (-6) 5380 | -9/Exiles | Met EX-BIN 5431 | -9/Exiles | Attacked by the Exiles 5555 | -9/Exiles | Destroyed 8R-AWN 5607 | -9/Exiles | Found Corrupted Prototype Ballistic Gun 5613 | -9/Exiles | Found Prototype Ballistic Gun 5614 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 5859 | -9/Exiles | Destroyed EX-DEC 5871 | -9/Exiles | Destroyed EX-BIN 5885 | -9/Exiles | Destroyed EX-HEX 5910 | -9/Exiles | Found Prototype Processor 5948 | -9/Exiles | Found Prototype Device 5948 | -9/Exiles | Identified System Purifier 6234 | -9/Exiles | Build established: Scavenger-Executioner 6292 | -9/Exiles | Discovered new exit (range 12) 6308 | -9/Exiles | Entered Mines 6362 | -8/Mines | CL-ANK came to Exiles' defense 6385 | -8/Mines | Destroyed CL-ANK 6414 | -8/Mines | Found Prototype Processor 6414 | -8/Mines | Identified Exp. Melee Analysis Suite 6437 | -8/Mines | Found Prototype Impact Weapon 6437 | -8/Mines | Identified CL-ANK's Mallet 6582 | -8/Mines | Reached level 11 6875 | -8/Mines | Upgraded with Propulsion slot (x1) 7046 | -8/Mines | Discovered new exit (range 5) 7198 | -8/Mines | Discovered new exit (range 3) 7243 | -8/Mines | Entered Materials 7244 | -8/Materials | Identified exit to Factory 7245 | -8/Materials | Reached level 12 7246 | -8/Materials | Upgraded with Utility slot (x1) 7246 | -8/Materials | Identified Exp. Core Analyzer 7475 | -8/Materials | Garrison activated, responded to threat 7608 | -8/Materials | Identified exit to Garrison 7717 | -8/Materials | Discovered exit to Factory (range 3) 7901 | -8/Materials | Central database locked down 7952 | -8/Materials | Reached level 13 7981 | -8/Materials | Upgraded with Utility slot (x1) 8944 | -8/Materials | Discovered exit to Factory (range 5) 9243 | -8/Materials | First assault squad dispatched 9360 | -8/Materials | Reached level 14 9483 | -8/Materials | Sterilization system engaged 9483 | -8/Materials | Non-combat units ordered to evacuate 9583 | -8/Materials | Combat units ordered to evacuate 9677 | -8/Materials | Entered Garrison 9752 | -8/Garrison | Triggered checkpoint 9779 | -8/Garrison | Garrison Relay disabled 9891 | -8/Garrison | Triggered checkpoint 9891 | -8/Garrison | Triggered checkpoint 9908 | -8/Garrison | Triggered checkpoint 9940 | -8/Garrison | Triggered checkpoint 9963 | -8/Garrison | Destroyed 12 combat bots 10024 | -8/Garrison | Discovered new exit (range 14) 10076 | -8/Garrison | Triggered checkpoint 10150 | -8/Garrison | Discovered new exit (range 5) 10150 | -8/Garrison | Discovered new exit (range 57) 10150 | -8/Garrison | Discovered new exit (range 96) 10150 | -8/Garrison | Discovered new exit (range 5) 10150 | -8/Garrison | Discovered new exit (range 57) 10150 | -8/Garrison | Discovered new exit (range 96) 10356 | -8/Garrison | Rescued a captive Derelict 10358 | -8/Garrison | Rescued a captive Derelict 10428 | -8/Garrison | Triggered checkpoint 10561 | -8/Garrison | Garrison Relay disabled 10594 | -8/Garrison | Triggered checkpoint 10646 | -8/Garrison | Phase Generator disabled 10926 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11087 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11253 | -8/Garrison | Entered Materials 11284 | -8/Materials | Reached level 15 11287 | -8/Materials | Garrison activated, responded to threat 11653 | -8/Materials | First assault squad dispatched 11806 | -8/Materials | High security lockdown imminent 11886 | -8/Materials | High security lockdown engaged 12042 | -8/Materials | Sterilization system engaged 12042 | -8/Materials | Non-combat units ordered to evacuate 12056 | -8/Materials | Destroyed 19 combat bots 12077 | -8/Materials | Reached level 16 12080 | -8/Materials | Discovered exit to Factory (range 17) 12139 | -8/Materials | Destroyed 17 combat bots 12142 | -8/Materials | Combat units ordered to evacuate 12158 | -8/Materials | Upgraded with Weapon slot (x1) 12179 | -8/Materials | Entered Factory 12650 | -7/Factory | Garrison activated, responded to threat 12717 | -7/Factory | Discovered new exit (range 18) 12757 | -7/Factory | Identified exit to Lower Caves 12909 | -7/Factory | Reached level 17 12963 | -7/Factory | Cargo convoy interrupted 12976 | -7/Factory | High security lockdown imminent 13009 | -7/Factory | Destroyed 9 combat bots 13056 | -7/Factory | High security lockdown engaged 13143 | -7/Factory | Destroyed 13 combat bots 13320 | -7/Factory | Destroyed 13 combat bots 13364 | -7/Factory | Reached level 18 13402 | -7/Factory | Destroyed 12 combat bots 13455 | -7/Factory | Destroyed 13 combat bots 13589 | -7/Factory | Destroyed 12 combat bots 13668 | -7/Factory | Destroyed 17 combat bots 13706 | -7/Factory | Garrison activated, responded to threat 13815 | -7/Factory | Upgraded with Weapon slot (x1) 13868 | -7/Factory | Reached level 19 13872 | -7/Factory | Sterilization system engaged 13872 | -7/Factory | Non-combat units ordered to evacuate 13906 | -7/Factory | Destroyed 32 combat bots 13972 | -7/Factory | Combat units ordered to evacuate 14112 | -7/Factory | Entered Lower Caves 14123 | -7/Lower Caves | Met a Warlord Commander 14124 | -7/Lower Caves | Learned location of Warlord (-4) 14463 | -7/Lower Caves | Learned Factory trap positions 14541 | -7/Lower Caves | Discovered new exit (range 9) 14559 | -7/Lower Caves | Identified exit to Lower Caves 15154 | -7/Lower Caves | Entered another Lower Caves area 15212 | -7/Lower Caves | Learned Factory stockpile data 15257 | -7/Lower Caves | Encountered a Warlord checkpoint 15321 | -7/Lower Caves | Spotted B-75 Beast 15350 | -7/Lower Caves | Destroyed B-75 Beast 15461 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15495 | -7/Lower Caves | Destroyed 7 combat bots 15785 | -7/Lower Caves | Discovered new exit (range 6) 15794 | -7/Lower Caves | Identified exit to Data Miner 15975 | -7/Lower Caves | Learned 8 Factory zone layouts 16144 | -7/Lower Caves | Entered Data Miner 16144 | -7/Data Miner | Accompanied by 1 ally 16144 | -7/Data Miner | Discovered new exit (range 6) 16172 | -7/Data Miner | Met Data Miner 16205 | -7/Data Miner | Interfaced with the Data Conduit 16293 | -7/Data Miner | Identified exit to Proximity Caves 16296 | -7/Data Miner | Entered Proximity Caves 16296 | -6/Proximity Caves | Accompanied by 1 ally 16325 | -6/Proximity Caves | Spotted B-75 Beast 16334 | -6/Proximity Caves | Destroyed B-75 Beast 16378 | -6/Proximity Caves | Spotter reported a threat 16487 | -6/Proximity Caves | Spotter reported a threat 16591 | -6/Proximity Caves | Spotter reported a threat 16602 | -6/Proximity Caves | Reached level 20 16733 | -6/Proximity Caves | Learned 12 Factory zone layouts 16737 | -6/Proximity Caves | Learned Factory stockpile data 16748 | -6/Proximity Caves | Discovered new exit (range 12) 16764 | -6/Proximity Caves | Identified exit to Factory 16826 | -6/Proximity Caves | Entered Factory 16827 | -6/Factory | Identified exit to Lower Caves 16827 | -6/Factory | Identified exit to Factory 16827 | -6/Factory | Identified exit to Extension 16828 | -6/Factory | Loaded intel: 117 trap records 16830 | -6/Factory | Loaded intel: 267 machine locations 17011 | -6/Factory | Fabricated Lrn. Tractor Beam? 17176 | -6/Factory | Search patrols dispatched 17203 | -6/Factory | Spotted B-75 Beast 17213 | -6/Factory | Destroyed B-75 Beast 17526 | -6/Factory | Search patrols dispatched 17799 | -6/Factory | Discovered exit to Factory (range 18) 17833 | -6/Factory | Intercept squad dispatched 17865 | -6/Factory | Spotted Tracker 17871 | -6/Factory | Destroyed Tracker 17876 | -6/Factory | First assault squad dispatched 17885 | -6/Factory | Found Exp. Phase Shifter 17935 | -6/Factory | Spotted Combat Programmer 17948 | -6/Factory | Destroyed Combat Programmer 18019 | -6/Factory | Reached level 21 18027 | -6/Factory | Upgraded with Utility slot (x1) 18030 | -6/Factory | Upgraded with Power slot (x1) 18278 | -6/Factory | Garrison activated, responded to threat 18329 | -6/Factory | Destroyed 8 combat bots 19053 | -6/Factory | Destroyed 9 combat bots 19436 | -6/Factory | Destroyed 8 combat bots 19495 | -6/Factory | Cargo convoy interrupted 19502 | -6/Factory | High security lockdown imminent 19504 | -6/Factory | Core integrity fell below 50% 19508 | -6/Factory | Intercept squad dispatched 19520 | -6/Factory | Spotted Tracker 19520 | -6/Factory | Spotted Tracker 19524 | -6/Factory | Destroyed 9 combat bots 19524 | -6/Factory | Destroyed Tracker 19526 | -6/Factory | Core integrity fell below 20% 19529 | -6/Factory | Destroyed by Tracker with Linked Autogun Last Messages --------------- 19522_ Acquired 32 matter. 19524_ Slug penetrates Wall. 19524_ Slug penetrates Tracker. 19524_ Tracker suffers critical hit (Destroy). 19524_ Destroyed Lrn. Sensor Array. 19524_ Slug penetrates Tracker. 19524_ Tracker destroyed. 19524_ Switching to secondary target: Tracker. 19524_ Slug penetrates Tracker. 19524_ HV Slug penetrates Tracker. 19524_ Tracker suffers critical hit (Destroy). 19524_ Destroyed Prototype Energy Gun. 19524_ HV Slug penetrates Wall. 19525_ Acquired 36 matter. 19527_ Slug penetrates Tracker. 19527_ Slug penetrates Wall. 19527_ Slug penetrates Tracker. 19527_ HV Slug penetrates Tracker. 19527_ HV Slug penetrates Wall. 19528_ Acquired 36 matter. 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[ ##!## ??? | | #???????######!=!! ########! = ##=#######?## | | ###############=!%##??????#! % ##=#??????? | | ## #[=%#???????#%[%=! ##*#?????? | | ## #=%*#???????#=[=%%%= #########? | | ### +*=%##########!%* ;###### # | | #?#[ !; =[! !![@]]=%[ ![[ # | | #?# #= =[% []]=]s!!/[[* > +% ? | | #?# ?#*[!!!*==!%%=]/ = !# ##? | | #?# ?########!!=############## ###?? | | #?# ????? ???#!*]################ ###???? | | #?# ????? ???# *[# #?# #?????? | | #?# ?????? ??# + #?# #?????? | | #?# ?????????#T # """"""""" #?# #?????? | | #?# ??????????## # #?#=#?????? | | #?#########???????????# # """"""""" ###+####??? | | #????#####????????????# # # * #??? | | #??? ?????????????# # """"""""" # != #??? | | #??? ??? ?????????# # # !"""#??? | | #?? ??? #????????# # """"""""" # """#??? | | #?? ??? #????????# # # |"""#??? | | #?? """" #??""""??# # """"""""" # #??? | | #?? """" #??""""??# # ####+###??? | | #??"" """" #??""""??# ################# #????? | | #?""" """" ???""""??# ## """ """ """ # ###### | | #?"T """" ???""""??# ## """ """ """ # # | | #?"" $?"""" ???""""??+ ## """ """ """ # # | | #?"" /!??? ???""""??# ## # # | | #?"" %??? ?????????# ## # # | | #??? ??? ????????## ## ! [ + + | | ###########+########## ###+############ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 61 Energy Capacity 740 Matter Stores 500 Matter Capacity 700 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 5 Resistance: TH 5 Power Shielding 33 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Lrn. Tractor Beam | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Levels Raised 20 | . 3 . 6 . . 1 3 . 2 3 . . . 1 1 XP Earned 34109 | 3000 4570 1355 7611 542 67 1674 3882 1249 1733 4580 111 217 248 747 2523 XP Spent 32835 | 2850 4420 . 8000 . . 1100 3900 600 2400 4605 . 1500 . . 3460 Upgrades 50 | 7 7 . 7 . . 1 4 2 3 14 . 1 . . 4 Power Slot 2 | . . . 1 . . . . . . . . . . . 1 Propulsion Slot 3 | 1 1 . . . . 1 . . . . . . . . . Utility Slot 7 | 1 2 . 1 . . . 2 . . . . . . . 1 Weapon Slot 7 | 2 1 . 2 . . . . . 1 1 . . . . . Heat Dissipation 8 | . 2 . . . . . 2 . . 2 . . . . 2 Inventory Capacity 6 | 1 1 . 3 . . . . . . . . 1 . . . Sight Range 2 | . . . . . . . . . 2 . . . . . . Sensor Range 10 | . . . . . . . . . . 10 . . . . . Ranged Accuracy 1 | . . . . . . . . . . 1 . . . . . Hack Attack % 2 | . . . . . . . . 2 . . . . . . . KI Resistance % 1 | 1 . . . . . . . . . . . . . . . TH Resistance % 1 | 1 . . . . . . . . . . . . . . . Protomatter Created 8750 | . 460 18 916 33 94 247 892 284 1387 2456 39 403 166 135 1220 Integrity Restored 6748 | . 722 45 549 16 465 257 854 119 922 1498 . 276 . 181 844 Core 4449 | . 542 26 399 14 258 182 430 94 621 1107 . 222 . 143 411 Parts 2299 | . 180 19 150 2 207 75 424 25 301 391 . 54 . 38 433 Protomatter Decayed 3415 | . 12 6 433 23 . 43 538 240 461 504 86 297 87 93 592 Game ------ Seed LegDisruptionLoader Manual? 0 Play Time 02:00:57 Cumulative 1880.8 hours Start 2024.01.20 @ 20:08:47 End 2024.01.20 @ 22:13:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 658 Rogue 658 Adventurer 0 Explorer 0 Win Type - Total 147 Types 29/13/65/7/1/2/28/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9cd32310-6c17-44e0-aa6e-5ae2c43706ad