Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.06 @ 18:41:52 Player: TLFP Result: Destroyed by Explosive Trap Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (749) 749 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2204 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Core Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Small Storage Unit Improved Sensor Array Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Ion Engine Cooled Ion Engine Light Treads Improved Sensor Array Light Assault Rifle Mini Grenade Launcher [Rating: 15] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 31 | . 5 . 21 5 Power 5 | . 1 . 4 . Engine 3 | . . . 3 . Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 11 | . 1 . 10 . Treads 3 | . . . 3 . Leg 3 | . . . 3 . Wheel 5 | . 1 . 4 . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 2 . 3 1 Device 1 | . 1 . . . Storage . | . . . . . Processor . | . . . . . Hackware 1 | . 1 . . . Protection 4 | . . . 3 1 Artifact . | . . . . . Weapon 9 | . 1 . 4 4 Energy Gun 3 | . 1 . 1 1 Energy Cannon . | . . . . . Ballistic Gun 5 | . . . 2 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 21 | . . . 14 7 Power 3 | . . . 3 . Propulsion 8 | . . . 5 3 Utility 2 | . . . 2 . Weapon 8 | . . . 4 4 Highest Loss Streak 6 | . . . 6 6 Average Slot Usage (%) 87 | . 97 100 86 50 Engine 6 | . 6 . 7 . Core 3 | . 7 14 1 . Treads 6 | . . . 9 . Leg 7 | . 16 14 4 2 Wheel 12 | . 11 14 13 6 Device 1 | . 10 . . . Storage 11 | . 14 14 11 9 Hackware 9 | . 1 14 11 11 Protection 5 | . . . 6 9 Energy Gun 11 | . 27 28 5 2 Ballistic Gun 6 | . . . 8 8 Launcher 4 | . . . 7 . Naked Turns . | . . . . . Heaviest Build 20 | 12 14 13 20 8 Greatest Support 32 | 20 20 16 32 28 Greatest Overweight (x) 2 | . . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 6 6 6 6 5 Most Carried 6 | 6 6 6 6 5 Average Carried 4 | 6 5 6 3 2 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 6 6 6 3 4 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 606 | 208 40 10 305 43 Remotely . | . . . . . Salvage Created 830 | 68 161 . 574 27 Parts 55 | 2 11 . 39 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 20 | . 3 . 15 2 Guns 14 | . 3 . 9 2 AOE 6 | . . . 6 . Classes Destroyed 8 | 1 2 . 5 . Worker 1 | . . . 1 . Recycler 2 | 1 . . 1 . Operator 1 | . 1 . . . Watcher 3 | . . . 3 . Swarmer 5 | . . . 3 2 Grunt 11 | . 3 . 8 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 9 | 1 2 . 9 2 Combat Bots Only 6 | . 2 . 6 2 Max Kills in Single Turn 2 | 1 1 . 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1999 | . 60 . 1627 312 Core 425 | . 24 . 339 62 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 90 . . Volleys Fired 91 | 8 12 . 58 13 Largest 2 | 2 2 . 2 2 Hottest 90 | 60 90 . 70 60 Shots Fired 139 | 16 24 . 85 14 Gun 130 | 16 24 . 76 14 Cannon . | . . . . . Launcher 9 | . . . 9 . Special . | . . . . . Kinetic 72 | 8 . . 52 12 Thermal 38 | . 12 . 24 2 Explosive 9 | . . . 9 . Electromagnetic 20 | 8 12 . . . Robot Hit Streak 13 | 3 4 . 13 3 Robot Miss Streak 5 | 3 3 . 5 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 89 | 8 13 . 58 10 Core Hits 43 | 3 8 . 29 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1970 | 62 170 . 1659 79 Guns 986 | 62 170 . 675 79 Cannons . | . . . . . Explosions 984 | . . . 984 . Melee . | . . . . . Ramming . | . . . . . Kinetic 578 | 38 . . 472 68 Thermal 291 | . 77 . 203 11 Explosive 984 | . . . 984 . Electromagnetic 117 | 24 93 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 52 | . . . 52 . Projectiles . | . . . . . Explosions 52 | . . . 52 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 175 | . . . 175 . Shots 5 | . . . 5 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 205 | 40 205 . 116 4 Average Temperature 59 | 19 82 . 54 3 Received Heat Transfer 369 | . 33 . 336 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 839 | . 222 . 592 25 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 222 | 5 142 55 222 50 Initial 55 | . 3 55 21 35 Average 76 | 3 59 55 92 36 Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 83 100 Level 1 10 | . . . 16 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 2 . 2 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 6 . 25 3 Peak Tracking Total 7 | . 1 . 7 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . . . 4 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 9 | . 4 . 4 1 Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 14 . 11 1 Successful 17 | . 9 . 7 1 Failed 9 | . 5 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 19 | . 12 . 7 . Terminals 20 | . 12 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 . 3 1 Part Schematic 2 | . 2 . . . Robot Analysis 2 | . 1 . 1 . Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 . 4 . Terminals 4 | . 2 . 2 . Botnet 2 | . 2 . . . Detonate 1 | . . . 1 . Disrupt 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Mask 2 | . 1 . 1 . Tunnel 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 . 4 . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1415 | 56 245 121 906 87 Spaces Moved 918 | 29 187 109 526 67 Core 61 | . . . 1 60 Treads 249 | . . . 249 . Legs 66 | 29 37 . . . Wheels 542 | . 150 109 276 7 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 100 100 95 50 Average Speed 116 | 120 103 100 129 77 Slowest Speed 160 | 120 120 100 160 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 38 31 45 28 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 131 | . . . 131 . Melee . | . . . . . Projectile . | . . . . . AOE 131 | . . . 131 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1131 | 36 212 121 670 92 Wait 66 | . 4 13 49 . Move 914 | 28 186 108 525 67 Hop . | . . . . . Pick Up 19 | . 2 . 13 4 Fast Attach 3 | . 2 . 1 . Attach 19 | . . . 14 5 Detach 2 | . . . . 2 Swap 9 | . 3 . 6 . Drop 8 | . 3 . 4 1 Fire 91 | 8 12 . 58 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 2) 57 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 16) 285 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 383 | -10/Mines | Learned Materials stockpile data 415 | -10/Mines | Discovered new exit (range 9) 423 | -10/Mines | Entered Materials 423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 702 | -9/Materials | Lost 5 parts (1p2n1u1w) 749 | -9/Materials | Discovered new exit (range 5) 1016 | -9/Materials | Build established: Scavenger-Mutant 1091 | -9/Materials | Identified exit to Mines 1189 | -9/Materials | Discovered new exit (range 11) 1244 | -9/Materials | Core integrity fell below 50% 1256 | -9/Materials | Core integrity fell below 20% 1284 | -9/Materials | Lost 6 parts (1p2n1u2w) 1329 | -9/Materials | Entered Mines 1386 | -9/Mines | Lost 6 parts (3n3w) 1416 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1416 | -9/Mines | Destroyed by Explosive Trap Last Messages --------------- 01401_ Acquired Sml. Storage Unit. 01403_ K-01 Serf collects debris. 01415_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 01416_ EO-39S(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" 01416_ EO-39S(g): "I give up! Here you try, I'm outta here before something nasty happens..." 01416_ Tosses Imp. Trap Extractor to the ground. 01416_ EO-39S(g) triggered EMP Trap. 01416_ A bubble of electromagnetic force engulfs the area. 01416_ Triggered Proton Bomb Trap. 01416_ A bubble of electromagnetic force engulfs the area. 01416_ Lgt. Assault Rifle destroyed. 01416_ Explosive Trap short circuited. 01416_ EMP Trap short circuited. 01416_ SHOP.Sys disabled. 01416_ Machine disabled. 01416_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????########???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????#!!!]!!#???????????????????? | | ???????????????????????# ! #????????????????????? | | ????????????????####???#!@g!#????????????????????? | | ???????????????## #### ###???????????????????? | | ???????????????# ##??????????????????? | | ???????????????# #??????????????????? | | ???????????????## #??????????????????? | | ????????????????#### # ####????????????????? | | ???????????????????###### ### ?????????????????? | | ?????????????????????#### #?# #?????????????????? | | ????????????????????## ### #?????????????????? | | ????????????????????# #?????????????????? | | ???????????????????## #?????????????????? | | ???????????????????# = ! #?????????????????? | | ??????????????????# ## ! #?????????????????? | | ?????????????????# #?## ##????????????????? | | ??????????????? ???# #####????????????? | | ??????????????# ????# ##?????####??? | | ?????????????# ????## #????## ##?? | | ?????????????? ??????### ####???## ##? | | ??????????????# ?????????## ! ##??????# #? | | ???????????????# ???????????# ##???????# #? | | ?????????????????????????????# #??####### #? | | ?????????????????????????????# #?## ## #?? | | ?????????????????????????????# ### #??? | | ??????????????????????##?????# ## ##?? | | ?????????????????????## #??# ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Med. Battery | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatTerrainDoomcannon Manual? 0 Play Time 00:14:36 Cumulative 78.4 hours Start 2022.01.06 @ 18:24:56 End 2022.01.06 @ 18:41:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 14 Adventurer 32 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1170314-8099-4b7c-8536-f8851df0da04