Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 00:25:03 Player: RKyeun Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1381) 1381 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3321 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 527/550 Matter 273/300 Energy 312/325 System Corruption 0% Temperature Hot (291) Movement Treading (153) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Medium Armor Plating Shield Generator > --- WEAPON (3) ------- Particle Gun Gauss Rifle Assault Cannon > --- INVENTORY (5) ---- Ion Engine Advanced Treads Heavy EM Shotgun Ion Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Heavy Armor Plating Shield Generator > --- WEAPON ----------- Heavy EM Shotgun Ion Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Advanced Treads Particle Charger Medium Armor Plating Ion Cannon [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Shield Generator Device Shield Generator Storage Small Storage Unit Protection Power Shielding Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 62 | 7 4 30 21 Power 12 | 1 2 7 2 Engine 9 | 1 1 6 1 Core 3 | . 1 1 1 Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads 7 | 2 . 2 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 15 | 2 1 7 5 Device 5 | . . 3 2 Storage 2 | 2 . . . Processor . | . . . . Hackware . | . . . . Protection 8 | . 1 4 3 Artifact . | . . . . Weapon 28 | 2 1 14 11 Energy Gun 8 | 1 . 4 3 Energy Cannon 3 | . . . 3 Ballistic Gun 6 | 1 . 3 2 Ballistic Cannon 5 | . . 2 3 Launcher 4 | . 1 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 2 . Unidentified Prototypes 2 | . . 1 1 Parts Lost 3 | . 1 2 . Power 2 | . 1 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 1 | . 1 1 . To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 98 97 95 Engine 11 | . 3 11 14 Core 7 | . 9 9 3 Treads 24 | . 28 22 27 Device 10 | . . 12 13 Storage 4 | . 18 2 . Protection 12 | . 9 16 9 Energy Gun 11 | . 14 9 11 Energy Cannon 2 | . . . 6 Ballistic Gun 4 | . . 8 . Ballistic Cannon 2 | . . . 8 Launcher 3 | . 13 1 . Naked Turns . | . . . . Heaviest Build 46 | 17 20 33 46 Greatest Support 66 | 40 40 44 66 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 5 | 6 8 5 5 Most Carried 8 | 2 3 8 5 Average Carried 4 | 1 2 5 4 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 2 3 5 4 Class Distribution -------------------- 62% | Mutant 27% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1189 | 273 105 461 350 Remotely . | . . . . Salvage Created 1761 | 97 161 661 842 Parts 118 | 2 11 57 48 Haulers Intercepted . | . . . . Recyclers Shooed 6 | . 2 3 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 5 17 15 Guns 18 | . 2 11 5 Cannons 9 | . . . 9 AOE 10 | . 3 6 1 Classes Destroyed 8 | 1 3 3 1 Worker 3 | . . 2 1 Builder 3 | . 1 2 . Recycler 6 | 1 1 1 3 Watcher 4 | . . 3 1 Swarmer 12 | . 3 5 4 Grunt 15 | . 2 8 5 Sentry 9 | . . 4 5 Hunter 1 | . . . 1 Best Kill Streak 7 | 1 5 7 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 3 | 1 3 3 3 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 205 | . 7 79 119 Missed 45 | . 2 19 24 Damage Taken 1578 | . 197 696 685 Core 154 | . 36 95 23 Absorbed by Shields 307 | . . 47 260 Redirected to Shielding 22 | . . 22 . Ignored by Resistances 104 | . . . 104 Regen/Repaired (Parts) 191 | . . 43 148 Core Remaining (%) 87 | 100 85 76 . Volleys Fired 101 | 1 7 50 43 Largest 3 | 2 2 2 3 Hottest 180 | 60 70 100 180 Shots Fired 210 | 2 14 89 105 Gun 131 | 2 7 80 42 Cannon 63 | . . . 63 Launcher 16 | . 7 9 . Special . | . . . . Kinetic 63 | 1 . 27 35 Thermal 85 | . . 26 59 Explosive 16 | . 7 9 . Electromagnetic 46 | 1 7 27 11 Robot Hit Streak 7 | 1 6 6 7 Robot Miss Streak 7 | 1 2 6 7 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 119 | 1 9 50 59 Core Hits 83 | 1 11 40 31 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 3 . Burn 1 | . . 1 . Destroy 2 | . . 2 . Melee Attacks 5 | . . 5 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3512 | 53 533 1462 1464 Guns 1338 | 13 61 745 519 Cannons 767 | . . . 767 Explosions 1403 | 40 472 717 174 Melee . | . . . . Ramming 4 | . . . 4 Kinetic 681 | . . 239 442 Thermal 1010 | 40 . 147 823 Explosive 1189 | . 472 717 . Electromagnetic 628 | 13 61 359 195 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 2 . Message Errors 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 39 | . 6 5 28 Projectiles 28 | . . . 28 Explosions 11 | . 6 5 . Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 7 | . . . 7 Secondary 1 | . . . 1 Self-Inflicted Damage 221 | . 141 80 . Shots 9 | . 4 5 . Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 509 | . 45 199 509 Average Temperature 155 | . 19 78 203 Received Heat Transfer 367 | . 18 143 206 Effects 18 | . . . 18 Shutdowns 8 | . . . 8 Energy Bleed 3 | . . . 3 Interference 4 | . . . 4 Damage (minor) 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 2 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1815 | . . 444 1371 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 508 | 5 185 416 508 Initial 169 | . 3 . 169 Average 230 | 1 143 232 308 Maximum Alert Level 2 | . . 2 2 Low Security (%) 41 | 100 100 30 17 Level 1 49 | . . 59 69 Level 2 8 | . . 9 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 3 2 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 59 | . 6 28 25 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 5 | . . 4 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts 4 | . . 4 . Triggered . | . . . . Disarmed 1 | . . 1 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 4 1 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 2 6 4 Terminals 6 | . 1 3 2 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 31 | . 6 17 8 Successful 23 | . 3 13 7 Failed 8 | . 3 4 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 4 8 4 Fabricators . | . . . . Repair Stations 6 | . . 4 2 Recycling Units 4 | . 2 . 2 Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 11 | . 1 7 3 Record 4 | . . 3 1 Robot Analysis 1 | . . . 1 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . 1 . Locate Traps 2 | . 1 1 . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 3 2 Scan Component 3 | . . 2 1 Repair 2 | . . 1 1 Recycling Unit Hacks 4 | . 2 . 2 Recycle Component 1 | . 1 . . Process 1 | . . . 1 Report Inventory 1 | . . . 1 Retrieve Components 1 | . 1 . . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 4 2 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 64 | . . 26 38 Parts Recycled 1 | . 1 . . Recycled Matter 289 | . . . 289 Retrieved Matter . | . . . . Retrieved Components 6 | . 6 . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat . | . . . . Combat 1 | . . 1 . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2526 | 142 412 1110 862 Spaces Moved 1239 | 82 228 562 367 Core 6 | 6 . . . Treads 1233 | 76 228 562 367 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 145 145 Average Speed 149 | 151 160 145 147 Slowest Speed 160 | 160 160 160 153 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 8 39 55 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 132 | . 53 62 17 Melee . | . . . . Projectile 10 | . . . 10 AOE 122 | . 53 62 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1728 | 98 261 764 605 Wait 234 | . 18 70 146 Move 1236 | 81 227 561 367 Hop . | . . . . Pick Up 44 | 9 4 21 10 Fast Attach 7 | . . 4 3 Attach 24 | 7 2 6 9 Detach 2 | . . 1 1 Swap 31 | . 2 20 9 Drop 38 | . 1 22 15 Fire 101 | 1 7 50 43 Melee 5 | . . 5 . Ram . | . . . . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap 4 | . . 4 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [Min]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 7) 555 | -10/Materials | Entered another Materials area 555 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 974 | -9/Materials | Repaired Grenade Launcher 990 | -9/Materials | Discovered new exit (range 17) 1225 | -9/Materials | Discovered new exit (range 16) 1635 | -9/Materials | Discovered new exit (range 16) 1665 | -9/Materials | Entered another Materials area 1665 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1950 | -8/Materials | Build established: Tank 2150 | -8/Materials | Repaired Adv. Treads 2527 | -8/Materials | Self-destructed Last Messages --------------- recycling unit. Recycling unit begins recycling process. K-01 Serf collects debris. Slug penetrates Wall. Acquired 9 matter. R-06 Scavenger collects Beam Rifle. R-06 Scavenger inserts Lgt. Deuterium Engine into recycling unit. Power failure, Imp. Ion Engine shutdown. K-01 Serf collects debris. R-06 Scavenger inserts Sml. Matter Pod into recycling unit. K-01 Serf cleans the Nuclear Reactor. Recycling unit begins recycling process. Recycling unit begins matter transfer process. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. Slug penetrates Wall. 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Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Part-time Mechanic Shopping List Challenges ------------ None Game ------ Seed DisruptorGlidesysChronowheel Manual? 0 Play Time 01:04:14 Cumulative 2.2 hours Start 2024.04.18 @ 23:17:17 End 2024.04.19 @ 00:25:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 73b7fcb7-40c2-43e1-8a8d-b96e92c5db57