Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.03 @ 01:42:15 Player: Rainynight Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (283) 283 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1537 Bonus ------- High Alert Combat Kills 14 Cogmind --------- Core Integrity 0/400 Matter 191/300 Energy 45/100 System Corruption 3% Temperature Cool (27) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (5) ---- Cargo Storage Unit Light Assault Rifle Katana Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Katana > --- INVENTORY -------- Cargo Storage Unit Tractor Beam Light Assault Rifle Hammer Katana Katana Katana [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 6 11 5 12 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 4 5 Treads 1 | 1 . . . Leg . | . . . . Wheel 1 | 1 . . . Hover . | . . . . Flight 11 | . 2 4 5 Utility 4 | 1 2 1 . Device 3 | . 2 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 6 . 5 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 8 | 1 6 . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . 1 . 10 Power 2 | . 1 . 1 Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 10 | . 1 . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 92 79 81 Engine 7 | . 10 . 7 Treads 5 | . 11 . . Wheel 5 | . 11 . . Flight 16 | . 4 22 32 Device 11 | . 11 14 9 Storage 12 | . 14 14 10 Ballistic Gun 23 | . 26 28 16 Slashing Weapon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 13 | 12 13 8 12 Greatest Support 20 | 20 10 8 16 Greatest Overweight (x) 3 | 1 2 2 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 8 8 8 Average Carried 6 | 1 7 8 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 8 5 Class Distribution -------------------- 76% | Mutant 19% | Scavenger-Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 460 | 212 167 80 1 Remotely . | . . . . Salvage Created 325 | 36 191 42 56 Parts 40 | 2 15 6 17 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 18 | . 6 3 9 Guns 8 | . 5 3 . AOE 10 | . 1 . 9 Classes Destroyed 3 | 1 2 . . Recycler 2 | 1 1 . . Swarmer 16 | . 5 3 8 Grunt 2 | . 1 . 1 Best Kill Streak 9 | 1 7 3 9 Combat Bots Only 9 | . 6 3 9 Max Kills in Single Turn 5 | 1 2 1 5 Gunslinging . | . . . . Exploded 5 | . 1 . 5 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1370 | . 388 89 893 Core 521 | . 96 18 407 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 54 . Volleys Fired 27 | . 17 5 5 Largest 2 | . 2 2 1 Hottest 40 | . 40 40 30 Shots Fired 48 | . 34 10 4 Gun 44 | . 34 10 . Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 44 | . 34 10 . Thermal . | . . . . Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 4 | . 4 3 2 Robot Miss Streak 3 | . 3 2 1 Penetration Max . | . . . . Secondary Targets 5 | . 4 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 26 | . 18 6 2 Core Hits 29 | 1 13 4 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 937 | 3 349 51 534 Guns 204 | . 153 51 . Cannons . | . . . . Explosions 730 | . 196 . 534 Melee . | . . . . Ramming 3 | 3 . . . Kinetic 204 | . 153 51 . Thermal . | . . . . Explosive 730 | . 196 . 534 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 21 | . 6 . 15 Projectiles . | . . . . Explosions 21 | . 6 . 15 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 173 | . 101 . 72 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed 1 | 1 . . . Highest Temperature 9 | . 9 . 1 Average Temperature 7 | . 9 . 1 Received Heat Transfer 237 | . 18 . 219 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 510 | 5 325 256 510 Initial 126 | . 3 126 99 Average 157 | 2 127 214 220 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 58 | 100 68 10 70 Level 1 37 | . 31 89 9 Level 2 4 | . . . 20 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 10 4 29 Peak Tracking Total 19 | . 4 2 19 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 3 | . 3 . . Max in Single Turn 3 | . 3 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 7 | . 4 1 2 Terminals 6 | . 3 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 18 1 7 Successful 17 | . 16 1 . Failed 9 | . 2 . 7 Catastrophic 5 | . . . 5 Database Lockouts . | . . . . Manual 17 | . 10 . 7 Terminals 21 | . 13 1 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 11 1 . Robot Analysis 5 | . 5 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Security Status 1 | . 1 . . Assault Status 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 1 | . 1 . . Track 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Monitor 1 | . 1 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events 2 | . . . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 5 | . 5 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 479 | 44 211 113 111 Spaces Moved 481 | 31 177 85 188 Core 12 | 3 3 1 5 Treads 2 | 2 . . . Legs . | . . . . Wheels 137 | 26 111 . . Hover . | . . . . Flight 330 | . 63 84 183 Fastest Speed 31 | 50 37 37 31 Average Speed 54 | 97 75 39 35 Slowest Speed 200 | 160 150 150 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 8 | . 1 . 7 Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 36 24 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 77 | . 46 . 31 Melee . | . . . . Projectile . | . . . . AOE 77 | . 46 . 31 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 646 | 41 230 157 218 Wait 73 | . 2 58 13 Move 464 | 30 174 84 176 Hop 6 | . 1 . 5 Pick Up 17 | 4 9 . 4 Fast Attach 19 | 6 6 2 5 Attach 5 | . . . 5 Detach 1 | . 1 . . Swap 10 | . 5 3 2 Drop 23 | . 15 5 3 Fire 27 | . 17 5 5 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | 1 . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 45 | -11/Junkyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 256 | -10/Materials | Entered Mines 257 | -10/Mines | Assembled infested the area 288 | -10/Mines | Met a Derelict bent on vengeance 301 | -10/Mines | Build established: Mutant 365 | -10/Mines | Discovered new exit (range 9) 369 | -10/Mines | Discovered new exit (range 18) 369 | -10/Mines | Entered Materials 369 | -9/Materials | Evolved 2 slots: Propulsion x2 442 | -9/Materials | Discovered new exit (range 9) 464 | -9/Materials | Core integrity fell below 50% 471 | -9/Materials | Core integrity fell below 20% 480 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00459_ G-34 Mercenary destroyed. 00460_ The unstable cave ceiling collapses. 00460_ Seismic Detector destroyed. 00461_ S-10 Pest destroyed. 00462_ Mni. Grenade Launcher destroyed. 00463_ Lgt. Assault Rifle destroyed. 00464_ System corrupted: Energy discharge (-19). 00464_ The unstable cave ceiling collapses. 00467_ S-10 Pest destroyed. 00469_ Acquired Lgt. Ion Engine. 00471_ Lgt. Ion Engine destroyed. 00474_ Acquired Flight Unit. 00475_ Sml. Storage Unit destroyed. 00475_ U-05 Engineer lays Concrete. 00476_ Acquired Flight Unit. 00477_ U-05 Engineer builds a Wall. 00478_ Acquired 1 matter. 00479_ Acquired Flight Unit. 00480_ Flight Unit destroyed. 00480_ Critical hit (Burn: +37). 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"""?## ######## | | ??????????????????????????????? ??# # | | ??????????????????????????????? ???# + """ ! | | ??????????????????????????????#####???# # """ | | ??????????????????????????????????????# # """ | | ??????????????????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetLauncherAutohacker Manual? 0 Play Time 00:10:33 Cumulative 309.7 hours Start 2023.11.03 @ 01:34:01 End 2023.11.03 @ 01:42:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 341 Rogue 314 Adventurer 2 Explorer 25 Win Type - Total 19 Types 16/1/0/2/0/0/0/0/0 Lore% 75 Gallery% 81 Achievement% 79 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8910aa82-f1d0-48d1-be4c-e8344668d737