Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.01 @ 01:15:44 Player: HourglassLad Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (79) 395 Value Destroyed (3456) 3456 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (468) 468 TOTAL SCORE: 9059 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 445 Friendly Fire -10 Cogmind --------- Core Integrity 0/1000 Matter 276/300 Energy 22/100 System Corruption 4% Temperature Cool (40) Movement Core (600) Ox11 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Improved Heavy Armor Plating Improved Heavy Armor Plating High-powered Tractor Beam > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (5) ---- Carbon-fiber Leg Transmission Jammer Focal Shield Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Transmission Jammer Advanced EM Disruption Field Point Defense System Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Advanced Plasma Cannon > --- INVENTORY -------- Enhanced Optical Array Improved Sensor Array Advanced Sensor Array Matter Filter Reflective Plating Focal Shield Heavy Laser Beamcaster Proton Missile Launcher Power Sword [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Airjet Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Heavy Assault Rifle Energy Gun Heavy Beamcaster Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 . . Power 1 | . . . . . 1 . . . . . Propulsion 5 | . . 1 1 1 1 . . 1 . . Utility 4 | . . 1 1 1 . . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 195 | 6 6 8 37 45 10 9 3 32 5 34 Power 12 | 1 . 1 2 2 1 1 . 2 . 2 Engine 7 | 1 . 1 . 1 . . . 2 . 2 Core 4 | . . . 2 1 1 . . . . . Reactor 1 | . . . . . . 1 . . . . Propulsion 69 | 2 . 2 17 14 3 3 . 16 . 12 Treads 10 | . . . 2 5 . 2 . 1 . . Leg 45 | 2 . 2 10 8 2 1 . 15 . 5 Wheel 5 | . . . 1 1 . . . . . 3 Hover 9 | . . . 4 . 1 . . . . 4 Flight . | . . . . . . . . . . . Utility 53 | 1 2 2 5 13 2 4 1 7 3 13 Device 30 | . . 1 3 5 2 4 . 6 2 7 Storage 6 | 1 1 . . . . . 1 1 . 2 Processor 6 | . 1 . . 2 . . . . 1 2 Hackware 1 | . . . 1 . . . . . . . Protection 10 | . . 1 1 6 . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 61 | 2 4 3 13 16 4 1 2 7 2 7 Energy Gun 16 | . 1 . 3 7 . 1 . 1 1 2 Energy Cannon 4 | . . . 1 1 . . . 2 . . Ballistic Gun 24 | 2 2 2 5 4 4 . . 2 . 3 Ballistic Cannon 3 | . . . 1 . . . 1 1 . . Launcher 9 | . 1 1 2 3 . . . 1 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . Piercing Weapon 3 | . . . . 1 . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 2 1 2 . 3 . 2 Corrupted Parts 1 | . . . 1 . . . . . . . System Corruption 1 | . . . 1 . . . . . . . Parts Lost 45 | . . 1 3 12 . . . . 8 21 Power 4 | . . 1 . . . . . . 1 2 Propulsion 26 | . . . 2 10 . . . . 2 12 Utility 9 | . . . 1 2 . . . . 3 3 Weapon 6 | . . . . . . . . . 2 4 Highest Loss Streak 8 | . . 1 2 7 . . . . 8 8 To Critical Strikes 1 | . . 1 . . . . . . . . Average Slot Usage (%) 90 | . 87 94 97 93 99 94 92 97 63 55 Engine 4 | . 14 10 1 3 6 1 . 8 6 1 Core 3 | . . . 7 3 6 6 6 1 . . Reactor 1 | . . . . . . 4 6 1 . . Treads 5 | . . . 10 9 13 8 6 1 . . Leg 23 | . 28 31 15 21 19 20 20 36 23 9 Hover 3 | . . . 8 . 6 6 6 . . 10 Device 9 | . . 1 5 5 10 12 13 16 11 9 Storage 7 | . 14 11 9 7 6 6 6 5 2 6 Processor 6 | . 1 11 9 4 6 6 6 5 5 7 Hackware 4 | . . . 1 7 6 6 6 5 3 . Protection 4 | . . 6 9 10 2 . . . . . Energy Gun 3 | . 3 . 3 6 . . 6 2 . . Energy Cannon 1 | . . . . 1 . . . 4 2 . Ballistic Gun 7 | . 22 21 10 5 13 12 . 1 2 4 Peak Build Rating 85 | 6 9 11 30 40 56 70 71 85 82 73 Average Rating 46 | 4 6 10 22 32 49 63 70 81 52 44 On Entrance 34 | . 6 9 11 23 34 56 70 71 82 19 Naked Turns 6 | . . . . . . . . . . 6 Heaviest Build 57 | 11 18 22 27 38 36 42 46 57 57 43 Greatest Support 120 | 20 20 30 40 40 56 70 70 120 105 85 Greatest Overweight (x) 9 | . . . 2 8 . . . 1 4 9 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 7 7 Most Carried 10 | 3 10 10 10 10 10 10 10 10 10 9 Average Carried 9 | 2 6 9 9 9 8 9 9 9 7 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 9 10 10 10 10 10 10 10 3 4 Class Distribution -------------------- 81% | Scavenger-Mutant 13% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Matter Collected 3160 | 178 56 140 805 608 . 290 . 462 . 621 Remotely 54 | . . . . . . . . . . 54 Salvage Created 3277 | . 87 140 886 942 . . . 642 . 580 Parts 135 | . 6 13 39 29 . . . 28 . 20 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Combat Hostiles Destroyed 72 | . 2 6 21 19 . . . 14 . 10 Guns 43 | . 1 4 11 14 . . . 3 . 10 Cannons 16 | . . . 6 2 . . . 8 . . AOE 8 | . 1 2 3 1 . . . 1 . . Classes Destroyed 11 | . 2 2 3 2 . . . 2 . . Worker 1 | . . . 1 . . . . . . . Builder 1 | . . . . . . . . 1 . . Recycler 1 | . . . 1 . . . . . . . Watcher 4 | . 1 . 1 1 . . . . . 1 Swarmer 14 | . . 4 . 1 . . . 6 . 3 Grunt 41 | . 2 1 17 12 . . . 3 . 6 Brawler 1 | . . . . 1 . . . . . . Duelist 2 | . . . 1 1 . . . . . . Sentry 7 | . . 1 3 2 . . . 1 . . Hunter 2 | . . . . . . . . 1 . 1 Programmer 5 | . . . . 2 . . . 3 . . Best Kill Streak 5 | . 1 2 5 4 . . . 4 . 3 Combat Bots Only 5 | . 1 2 5 4 . . . 4 . 3 Max Kills in Single Turn 2 | . 1 2 2 1 . . . 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 2 1 1 . . . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Hostile Shots Fired 903 | . 19 34 158 307 . . . 101 9 275 Missed 285 | . 8 13 54 94 . . . 37 1 78 Damage Taken 7934 | . 100 177 1352 1991 . 10 . 956 327 3021 Core 1483 | . 20 25 138 288 . . . 99 112 801 Absorbed by Shields 95 | . . . . 4 . . . 76 15 . Redirected to Shielding 98 | . . . 67 31 . . . . . . Ignored by Resistances 2487 | . 32 55 381 637 . 3 . 445 91 843 Regen/Repaired (Parts) 37 | . . . . . . 37 . . . . Core Remaining (%) 86 | 100 92 93 74 58 . . 100 . . . Volleys Fired 234 | . 4 10 68 64 . . 2 36 1 49 Largest 2 | . 2 2 2 2 . . 2 2 1 2 Hottest 179 | . 60 53 109 155 . . 134 179 46 99 Shots Fired 406 | . 8 20 129 117 . . 4 57 1 70 Gun 312 | . 6 19 101 99 . . 2 15 . 70 Cannon 79 | . . . 21 16 . . 2 40 . . Launcher 15 | . 2 1 7 2 . . . 2 1 . Special . | . . . . . . . . . . . Kinetic 224 | . 5 19 87 40 . . 2 17 . 54 Thermal 157 | . . . 33 68 . . 2 38 . 16 Explosive 11 | . 2 1 7 . . . . . 1 . Electromagnetic 14 | . 1 . 2 9 . . . 2 . . Robot Hit Streak 38 | . 2 13 20 33 . . 1 17 10 38 Robot Miss Streak 4 | . . 2 2 2 . . 2 4 . 2 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets 6 | . . . 2 2 . . . . . 2 Max Gunslinging Chain 1 | . . . 1 1 . . . . . 1 Shots Hit Robots 341 | . 2 14 110 102 . . 1 41 1 70 Core Hits 199 | . 6 8 77 56 . . . 22 1 29 Critical Kills 6 | . . . . 1 . . . 2 . 3 Critical Parts Destroyed 8 | . . . . . . . . . . 8 Critical Strikes 21 | . . . 5 1 . . . 2 . 13 Burn 7 | . . . 5 . . . . . . 2 Meltdown 3 | . . . . 1 . . . 2 . . Destroy 11 | . . . . . . . . . . 11 Melee Attacks 19 | . . . 7 4 . . 2 . . 6 Impact 7 | . . . 7 . . . . . . . Slashing 2 | . . . . . . . 2 . . . Piercing 10 | . . . . 4 . . . . . 6 Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8733 | . 242 286 2410 2261 . . 32 1448 475 1579 Guns 4970 | . 39 207 1324 1841 . . . 219 . 1340 Cannons 1984 | . . . 497 371 . . 32 1084 . . Explosions 1523 | . 187 79 589 49 . . . 145 474 . Melee 179 | . . . . . . . . . . 179 Ramming 77 | . 16 . . . . . . . 1 60 Kinetic 3616 | . 39 207 1310 702 . . 32 256 . 1070 Thermal 3220 | . . . 471 1432 . . . 1047 . 270 Explosive 1329 | . 187 79 589 . . . . . 474 . Electromagnetic 312 | . . . 40 127 . . . 145 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 179 | . . . . . . . . . . 179 Highest Corruption 8 | . . . 1 8 . . . . . 4 Average Corruption 3 | . . . 1 6 . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . . . 4 21 . . . . . 4 Message Errors 5 | . . . . 4 . . . . . 1 Matter Fused 11 | . . . 2 7 . . . . . 2 Heat Flow Errors 4 | . . . 2 2 . . . . . . Energy Discharges 4 | . . . . 4 . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . 1 . . . . . 1 Weapon Failures 2 | . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 21 | . . . . 3 . . . 17 1 . Projectiles 16 | . . . . 3 . . . 13 . . Explosions 5 | . . . . . . . . 4 1 . Melee . | . . . . . . . . . . . Knockbacks 16 | . . . 13 . . . 1 1 . 1 Impact 1 | . . . . . . . . . . 1 Kinetic 15 | . . . 13 . . . 1 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 126 | . . . 22 18 . . . 3 61 22 Shots 6 | . . . 2 2 . . . 1 1 . Rammed 7 | . . . . . . . . . . 7 Targets Rammed 14 | . 4 . . 1 . . . . 1 8 Kicked 7 | . 4 . . 1 . . . . 1 1 Crushed . | . . . . . . . . . . . Highest Temperature 440 | . 5 . 411 360 . . 120 440 . 40 Average Temperature 120 | . 3 . 129 135 . . 61 121 . 9 Received Heat Transfer 2634 | . 72 45 873 746 . . . 125 . 773 Effects 4 | . . . 3 . . . . 1 . . Shutdowns 2 | . . . 1 . . . . 1 . . Energy Bleed 1 | . . . 1 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . 1 2 . . . 2 . . Combat Hostiles 5 | . . . 1 2 . . . 2 . . Parts Melted 17 | . . . 3 6 . . . 7 . 1 Heat Transferred 6415 | . . . 1480 2795 . . . 1474 . 666 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Peak Influence 459 | . 104 339 459 257 15 12 166 390 56 184 Initial 96 | . . 37 49 96 15 4 . 69 56 21 Average 131 | . 56 177 241 110 15 2 61 218 45 67 Maximum Alert Level 2 | . . 1 2 1 . . . 1 . . Low Security (%) 70 | 100 100 49 27 89 100 100 100 38 100 100 Level 1 28 | . . 50 63 10 . . . 61 . . Level 2 1 | . . . 9 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . 1 1 6 7 . . 1 5 . 2 Investigation 11 | . 1 . 3 3 . . 1 2 . 1 Extermination 4 | . . . . 1 . . . 3 . . Reinforcement 6 | . . 1 3 1 . . . . . 1 Assault 1 | . . . . 1 . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Distress Signals 8 | . 1 4 . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 157 | . 7 16 39 32 . 1 2 27 7 26 Peak Tracking Total 8 | . 3 5 6 7 . 1 2 5 6 8 Tactical Retreats 15 | . . 4 2 2 . . . 2 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Traps Triggered 9 | . 1 . 2 1 1 . . 3 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Machines Disabled 5 | . 1 . 2 2 . . . . . . Max in Single Turn 2 | . 1 . 1 2 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Machines Accessed 22 | . . 3 4 8 . . 2 4 . 1 Terminals 17 | . . 2 4 5 . . 2 3 . 1 Fabricators 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . 1 . . Scanalyzers 2 | . . 1 . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 66 | . . 8 12 22 . . 7 11 . 6 Successful 32 | . . 6 6 14 . . 3 2 . 1 Failed 34 | . . 2 6 8 . . 4 9 . 5 Catastrophic 5 | . . . 4 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . . 3 7 8 . . . . . 3 Terminals 52 | . . 6 12 12 . . 7 9 . 6 Fabricators 2 | . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . 3 . . . 2 . . Scanalyzers 7 | . . 2 . 5 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 22 | . . 4 6 6 . . 3 2 . 1 Record 4 | . . 1 . 1 . . 1 1 . . Robot Analysis 1 | . . . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . 1 . . . . . . Level Access Points 3 | . . 1 . 1 . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 3 | . . . 1 1 . . . . . 1 Locate Traps 1 | . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 2 | . . . 2 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . Network Status 1 | . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Scanalyzer 7 | . . 2 . 5 . . . . . . Insert Component 4 | . . 1 . 3 . . . . . . Analyze 3 | . . 1 . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . Report 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . . 3 4 7 . . 2 4 . 1 Full Trace Events 9 | . . . 2 3 . . 1 2 . 1 Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 2 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Programmers 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Total Allies 20 | . . . . . . 20 . . . . Largest Group 20 | . . . . . . 20 7 6 . . Highest-Rated Group 786 | . . . . . . 786 299 272 . . Highest-Rated Ally 50 | . . . . . . 50 50 50 . . Total Orders 1 | . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . 1 . . Ally Attacks 89 | . . . . . . 4 23 62 . . Total Damage 2129 | . . . . . . 164 597 1368 . . Kills 17 | . . . . . . 1 4 12 . . Allies Corrupted 1 | . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Turns Passed 6340 | 68 208 423 866 1434 240 661 307 1416 168 549 Spaces Moved 3821 | 49 144 270 456 701 182 433 169 890 154 373 Core 146 | 3 . . . 3 . . . . 69 71 Treads 554 | . . . 52 34 13 285 136 34 . . Legs 2736 | 46 144 270 300 620 169 148 33 856 85 65 Wheels 70 | . . . . 44 . . . . . 26 Hover 315 | . . . 104 . . . . . . 211 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 72 115 120 120 120 120 50 50 Average Speed 127 | 115 120 120 122 153 122 146 152 127 103 79 Slowest Speed 500 | 120 120 120 260 450 160 160 160 190 250 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 28 26 36 19 5 96 6 23 77 8 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 9 | . . . 5 2 . . 2 . . . Terrain Destroyed 78 | . 7 6 31 2 . . 3 6 21 2 Melee 9 | . . . 5 2 . . 2 . . . Projectile 9 | . . . . . . . 1 6 . 2 AOE 60 | . 7 6 26 . . . . . 21 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Was Fac Total 4801 | 57 169 350 619 922 198 461 212 1120 160 533 Wait 373 | . 4 52 25 83 . . 33 130 . 46 Move 3814 | 48 144 269 455 700 182 432 168 890 153 373 Hop . | . . . . . . . . . . . Pick Up 57 | 3 6 5 9 9 3 3 1 7 . 11 Fast Attach 77 | 6 1 2 4 17 1 5 . 11 4 26 Attach 24 | . 1 2 4 6 3 . . . 1 7 Detach 5 | . 1 1 . 1 . . . . . 2 Swap 97 | . 4 4 29 25 6 4 3 21 . 1 Drop 80 | . 1 5 18 12 3 9 3 25 . 4 Fire 234 | . 4 10 68 64 . . 2 36 1 49 Melee 19 | . . . 7 4 . . 2 . . 6 Ram 7 | . . . . . . . . . . 7 Kick 6 | . 3 . . 1 . . . . 1 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 8 | . . . . . . 8 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Waste -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 3) 259 | -10/Materials | Identified exit to Materials 277 | -10/Materials | Entered another Materials area 277 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 348 | -9/Materials | Build established: Mutant 457 | -9/Materials | Identified exit to Materials 457 | -9/Materials | Discovered new exit (range 7) 467 | -9/Materials | Identified exit to Mines 700 | -9/Materials | Entered another Materials area 700 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 760 | -8/Materials | Build established: Scavenger-Mutant 1549 | -8/Materials | Discovered new exit (range 15) 1565 | -8/Materials | Identified exit to Factory 1566 | -8/Materials | Entered Factory 1566 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1650 | -7/Factory | Identified exit to DSF 2127 | -7/Factory | Garrison activated, responded to threat 2187 | -7/Factory | Lost 7 parts (6n1u) 2686 | -7/Factory | Discovered new exit (range 13) 2745 | -7/Factory | Identified exit to Lower Caves 2978 | -7/Factory | Identified exit to Factory 3000 | -7/Factory | Entered another Factory area 3000 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3240 | -6/Factory | Sucked down chute 3240 | -6/Factory | Entered Waste 3241 | -6/Waste | Joined by Warlord forces that had cleared the area 3350 | -6/Waste | Found Prototype Device 3350 | -6/Waste | Identified Adv. EM Disruption Field 3450 | -6/Waste | Discovered new exit (range 15) 3600 | -6/Waste | A Compactor rumbled back to life 3600 | -6/Waste | Spotted C-40 Crusher 3600 | -6/Waste | Allies destroyed C-40 Crusher 3900 | -6/Waste | Identified exit to Factory 3901 | -6/Waste | Entered Factory 3901 | -6/Factory | Accompanied by 7 allies 4082 | -6/Factory | Identified exit to Factory 4208 | -6/Factory | Entered another Factory area 4208 | -5/Factory | Accompanied by 6 allies 4208 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4501 | -5/Factory | P-70 Sage assimilated allied KA-MZN(g) 4822 | -5/Factory | Lost 3 allies 4887 | -5/Factory | Discovered new exit (range 4) 4891 | -5/Factory | Identified exit to Upper Caves 5621 | -5/Factory | Discovered new exit (range 7) 5624 | -5/Factory | Sucked down chute 5624 | -5/Factory | Entered Waste 5644 | -5/Waste | Spotted C-40 Crusher 5704 | -5/Waste | Spotted C-40 Crusher 5711 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5711 | -5/Waste | Spotted C-40 Crusher 5721 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5723 | -5/Waste | Spotted C-40 Crusher 5724 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5725 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5727 | -5/Waste | Spotted C-40 Crusher 5729 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5732 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5735 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5745 | -5/Waste | Spotted C-40 Crusher 5754 | -5/Waste | Discovered new exit (range 16) 5766 | -5/Waste | Lost 8 parts (1p2n3u2w) 5789 | -5/Waste | Identified exit to Factory 5792 | -5/Waste | Entered Factory 6100 | -5/Factory | Lost 4 parts (1p1n1u1w) 6213 | -5/Factory | Lost 5 parts (1p3n1w) 6235 | -5/Factory | Core integrity fell below 50% 6259 | -5/Factory | Lost 8 parts (6n1u1w) 6261 | -5/Factory | Released all parts (7) 6291 | -5/Factory | Core integrity fell below 20% 6341 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06292_ Acquired 28 matter. 06293_ TXO= CGQXY0CXMOQ,|CVOAULJ:ZJ3TIV5FH 06299_ Prc. Assault Rifle destroyed. 06301_ Slammed into P-70 Sage. 06302_ P-70 Sage knocked back. 06307_ Assembly Bed disabled. 06311_ System corrupted: Component data lost. 06313_ Slammed into K-01 Serf. 06313_ Structural Scanner destroyed. 06313_ System corrupted by crushing effect (+1). 06318_ Acquired Imp. Heavy Armor Plating. 06326_ P-70 Sage resets S-27 Virus, system corruption cleaned. 06328_ Acquired Hpw. Tractor Beam. 06333_ S-27 Virus destroyed. 06334_ Acquired 24 matter. 06335_ S-27 Virus destroyed. 06336_ Acquired 30 matter. 06336_ Slug penetrates Wall. 06338_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | #???# "???? ? ??????????????????# | | ##########???# "??????????????????????????# | | ?????????????? ??????????????????????????# | | ?????????????? ???????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????? ???????????????########### | | ??????????????????????? ???????????????########### | | ??????????????????????# ??????????????? # | | ??????????????????????# ???????????""?"""" """" !# | | ??????????????????????# ??????????""" """" """" # | | ??????????????????????# ?????????"""" """" """" # | | ??????????????????????# ?????????"""" """" """" + | | ??????????????????????#+####?## ??""" 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