Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 15:46:22 Player: phil_doe Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (2071) 2071 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (183) 183 TOTAL SCORE: 4469 Bonus ------- Follower Combat Kills 183 Cogmind --------- Core Integrity 0/550 Matter 104/300 Energy 17/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Weight Redist. System Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Nuclear Core Medium Storage Unit Seismic Detector Advanced Targeting Computer Shield Generator Authchip [Device] Improved Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Autogun Improved Heavy Machine Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Wheel Sensor Array Light Armor Plating Shield Generator Authchip [Device] Heavy Assault Rifle Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 . 2 Weapon . | . . . . . Parts Attached 34 | 5 6 5 11 7 Power 7 | 1 2 1 3 . Engine 7 | 1 2 1 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 1 1 4 1 Treads 5 | . . . 4 1 Leg . | . . . . . Wheel 4 | 2 1 1 . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 2 2 . 4 Device 2 | . . . . 2 Storage 2 | . . 1 . 1 Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 10 | 2 1 1 4 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 1 4 . Ballistic Cannon 1 | . 1 . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 16 | . . 1 4 11 Power 3 | . . . 1 2 Propulsion 6 | . . . 3 3 Utility 3 | . . 1 . 2 Weapon 4 | . . . . 4 Highest Loss Streak 11 | . . 1 3 11 To Critical Strikes . | . . . . . Average Backups 7 | 2 4 5 9 9 Power 2 | . 1 1 2 1 Propulsion 1 | 1 2 1 . . Utility 2 | . . 1 4 4 Weapon 1 | 1 1 1 1 1 Tool/Special . | . . . . . Unused Backups 15 | . 4 1 4 6 Power 3 | . . . 1 2 Propulsion 3 | . 3 . . . Utility 7 | . . . 3 4 Weapon 2 | . 1 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 93 95 98 85 Engine 11 | . 14 11 10 7 Treads 13 | . . . 24 20 Wheel 16 | . 28 32 7 . Storage 6 | . . 4 11 9 Processor 19 | . 11 22 22 18 Protection 3 | . 10 2 . 6 Ballistic Gun 19 | . 20 17 21 14 Ballistic Cannon 2 | . 7 4 . . Peak Build Rating 19 | 5 7 13 19 19 Average Rating 13 | 3 6 11 18 16 On Entrance 8 | . 5 7 13 16 Naked Turns . | . . . . . Heaviest Build 39 | 7 9 22 24 39 Greatest Support 63 | 20 20 30 63 63 Greatest Overweight (x) 8 | . . . 2 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 10 10 15 Average Capacity 8 | 5 5 7 10 14 Most Carried 10 | 5 5 9 10 10 Average Carried 7 | 2 4 5 9 9 Final Capacity 15 | 5 5 10 10 15 Final Carried 10 | 4 5 9 10 7 Class Distribution -------------------- 50% | Mutant 36% | Scavenger-Mutant 7% | Scavenger-Skirmisher 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1498 | 286 231 335 573 73 Remotely . | . . . . . Salvage Created 2237 | 44 316 617 971 289 Parts 137 | 1 29 40 51 16 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 60 | 1 12 16 24 7 Guns 49 | 1 10 12 24 2 Cannons 6 | . 2 4 . . AOE 5 | . . . . 5 Classes Destroyed 9 | 1 3 2 1 2 Worker 1 | . 1 . . . Builder 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 8 | . 3 3 2 . Swarmer 20 | . 9 4 7 . Grunt 20 | 1 3 7 6 3 Duelist 1 | . . 1 . . Sentry 17 | . . 4 11 2 Specialist 2 | . . . . 2 Best Kill Streak 6 | 1 5 5 4 6 Combat Bots Only 5 | 1 3 5 4 5 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 313 | 8 38 57 87 123 Missed 104 | 1 14 24 22 43 Hits 209 | 7 24 33 65 80 Melee 2 | . . 2 . . Projectile 207 | 7 24 31 65 80 Critical Strikes 13 | . . 1 1 11 Actively Blocked 1 | . . 1 . . Damage Taken 3261 | 74 220 450 700 1817 Core 874 | . 50 110 151 563 Absorbed by Shields . | . . . . . Redirected to Shielding 48 | . 13 35 . . Regen/Repaired (Parts) 146 | . . . 146 . Core Remaining (%) 71 | 100 80 . 34 . Volleys Fired 167 | 6 27 42 66 26 Largest 2 | 2 2 2 2 2 Hottest 53 | 40 50 50 43 53 Shots Fired 316 | 12 54 84 122 44 Gun 278 | 12 45 66 122 33 Cannon 27 | . 9 18 . . Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 305 | 12 54 84 122 33 Thermal . | . . . . . Explosive 9 | . . . . 9 Electromagnetic 2 | . . . . 2 Robot Hit Streak 21 | 5 7 10 13 21 Robot Miss Streak 9 | 1 9 3 4 3 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 191 | 9 23 53 72 34 Core Hits 110 | 2 18 31 32 27 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4566 | 115 359 864 1512 1716 Guns 2902 | 115 277 621 1512 377 Cannons 276 | . 78 198 . . Explosions 1339 | . . . . 1339 Melee . | . . . . . Ramming 49 | . 4 45 . . Kinetic 3178 | 115 355 819 1512 377 Thermal 516 | . . . . 516 Explosive 623 | . . . . 623 Electromagnetic 200 | . . . . 200 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . . . 16 . Message Errors 6 | . . . 6 . Matter Fused 4 | . . . 4 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 125 | . . 2 . 123 Projectiles 2 | . . 2 . . Explosions 123 | . . . . 123 Melee . | . . . . . Knockbacks 3 | . 1 2 . . Impact 1 | . . 1 . . Kinetic 2 | . 1 1 . . Secondary . | . . . . . Self-Inflicted Damage 66 | . 2 21 . 43 Shots 2 | . . . . 2 Rammed 7 | . 1 5 1 . Targets Rammed 7 | . 1 5 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 216 | . 6 15 216 22 Average Temperature 39 | . 3 5 78 8 Received Heat Transfer 939 | 42 24 138 195 540 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 300 | . . . . 300 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . 1 1 . Low Security (%) 62 | 100 100 74 28 100 Level 1 37 | . . 25 71 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 387 | 20 110 224 387 160 Initial 146 | . 6 26 88 146 Average 155 | 1 37 142 240 109 Influence Increases 2118 | 20 364 466 1014 254 Destroy 0b10 Robot/C 1340 | 20 240 320 620 140 Destroy 0b10 Robot/NC 60 | . 20 15 20 5 Destroy Leader 326 | . 56 86 134 50 Allied During Kill 63 | . . . 63 . Successful Hack 39 | . 18 . 21 . Disable Machine 90 | . 15 15 45 15 Destroy Structure 50 | . . . 6 44 Partial Spotted 45 | . 15 15 15 . Lose Combat Pursuer 105 | . . 15 90 . Influence Decreases 1978 | 10 310 320 876 462 Entered New Map 366 | . 4 38 122 202 Time Decay 1272 | 10 306 272 534 150 Lost Part 160 | . . 10 40 110 Lost Ally 180 | . . . 180 . Squads Dispatched 13 | . 2 1 8 2 Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 4 | . . 1 1 2 Assault . | . . . . . Garrison 6 | . . . 6 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 6 | . 1 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | 1 15 24 39 14 Peak Tracking Total 5 | 1 4 4 5 5 Tactical Retreats 5 | . . 1 4 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 6 | . 3 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 6 | . 1 1 3 1 Max in Single Turn 1 | . 1 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 25 | . 8 4 13 . Terminals 18 | . 6 2 10 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 5 | . 2 2 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 49 | . 15 6 28 . Successful 19 | . 5 1 13 . Failed 30 | . 10 5 15 . Catastrophic 8 | . 2 1 5 . Database Lockouts . | . . . . . Manual 23 | . 10 2 11 . Terminals 31 | . 10 3 18 . Fabricators . | . . . . . Repair Stations 9 | . . . 9 . Recycling Units 9 | . 5 3 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 4 . 6 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 3 | . . . 3 . Emergency Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Patrol Status 2 | . 1 . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 7 . Scan Component 4 | . . . 4 . Repair 3 | . . . 3 . Recycling Unit Hacks 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 18 | . 7 2 9 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 84 | . . . 84 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . 10 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . 1 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 . Highest-Rated Group 88 | . . . 88 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 61 | . . . 61 . Total Damage 568 | . . . 568 . Kills 9 | . . . 9 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 2431 | . . 620 1503 308 Optics 2431 | . . 620 1503 308 Sensors 253 | . . . . 253 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3296 | 83 782 620 1503 308 Spaces Moved 2270 | 71 812 467 801 119 Core 25 | 15 . . . 10 Treads 661 | . . . 552 109 Legs . | . . . . . Wheels 1584 | 56 812 467 249 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 100 Average Speed 103 | 73 80 80 135 167 Slowest Speed 450 | 80 80 80 240 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 6 97 42 88 13 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 55 | . . . 5 50 Melee . | . . . . . Projectile 5 | . . . 5 . AOE 50 | . . . . 50 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2915 | 87 892 634 1119 183 Wait 378 | . 33 104 215 26 Move 2266 | 70 811 466 800 119 Hop . | . . . . . Pick Up 29 | 6 6 7 8 2 Fast Attach 16 | 3 2 2 6 3 Attach 11 | 2 . 2 2 5 Detach 1 | . . . 1 . Swap 13 | . 4 2 6 1 Drop 23 | . 8 4 10 1 Fire 167 | 6 27 42 66 26 Melee . | . . . . . Ram 7 | . 1 5 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 4 | . . . 4 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 84 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 5) 455 | -10/Materials | Discovered new exit (range 15) 761 | -10/Materials | Discovered new exit (range 15) 866 | -10/Materials | Identified exit to Materials 866 | -10/Materials | Entered another Materials area 866 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1061 | -9/Materials | Discovered new exit (range 10) 1436 | -9/Materials | Discovered new exit (range 6) 1474 | -9/Materials | Identified exit to Storage 1486 | -9/Materials | Entered Storage 1542 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1682 | -9/Storage | Lost 5 allies 1735 | -9/Storage | Garrison activated, responded to threat 1813 | -9/Storage | Lost 3 allies 1842 | -9/Storage | Lost 3 parts (3n) 2107 | -9/Storage | Build established: Scavenger-Mutant 2479 | -9/Storage | Learned location of Armory (-3) 2588 | -9/Storage | Core integrity fell below 50% 2688 | -9/Storage | Garrison activated, responded to threat 2857 | -9/Storage | Discovered new exit (range 14) 2896 | -9/Storage | Repaired Ion Engine 2929 | -9/Storage | Repaired Imp. Treads 2956 | -9/Storage | Repaired Lgt. Treads 2986 | -9/Storage | Identified exit to Materials 2989 | -9/Storage | Entered Materials 2989 | -8/Materials | Evolved 2 slots: Utility x2 3250 | -8/Materials | Core integrity fell below 50% 3291 | -8/Materials | Core integrity fell below 20% 3297 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03274_ K-01 Serf collects debris. 03275_ U-05 Engineer lays Concrete. 03277_ K-01 Serf collects debris. 03278_ U-05 Engineer lays Concrete. 03282_ K-01 Serf collects debris. 03282_ U-05 Engineer lays Concrete. 03283_ The unstable cave ceiling collapses. 03283_ Destroyed Aluminum Leg. 03283_ G-47 Trooper destroyed. 03283_ U-05 Engineer builds a Wall. 03286_ Shock Bomb Launcher destroyed. 03287_ U-05 Engineer builds a Wall. 03288_ K-01 Serf collects debris. 03289_ Acquired Adv. Weight Redist. System. 03290_ Knocked back. 03290_ Critical hit (Burn: +37). 03291_ Acquired 4 matter. 03291_ U-05 Engineer builds a Wall. 03294_ K-01 Serf collects debris. 03296_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????? ???????????????? | | ???????????????## ???????????????? | | ??????????????## ???????????????? | | ????????????? ??????????????? | | ????????????? ??????????????? | | ????????????? #####?????????? | | ???????????????# ; ###??????? | | ????????????????# ;;;;;;; #######? | | ????????????????# ; ## | | ????????????????# ; !"# | | ????????????????# # !! #? | | ???????????????## t # ! !!! #? | | ???????????????#; u# % g ! "# | | ???????????????## ; Hgg #? | | ????????????????# ; #######? | | ????????????????# #??????? | | ????????????????# # #??????? | | ????????????????# = ##??????? | | ???????????????# @ #???????? | | ??????????????# ! #???????? | | ?????????????# # k #???????? | | ???????????#! [ ##???????? | | ???????????# # #????????? | | ???????????# # ########## | | ??????????## = # # # | | ??????????## !=# # """ # | | ??????????## | # """ * # | | ??????????? ?# # """ # | | ?????????? ? + # | | ?????????## # # ?# # """ # | | ??????????## ? ? # ? ?# # """ # | | ???????????# #???????# # """ # | | ??????????????????????# # # | | ??????????????????????# ########## | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ??????????????????????# #????????? | | ???????????????????#### ########## | | ??????????????????##![ = # # | | ??????????????????#! = # """ !# | | ??????????????????#! # """ # | | ??????????????????# # """ =# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 45% | -9/Storage Imp. Treads | 70% | -9/Storage Lgt. Treads | 52% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed GravityStasisBuckler Manual? 0 Play Time 01:05:26 Cumulative 9.6 hours Start 2025.07.30 @ 14:23:23 End 2025.07.30 @ 15:46:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a848821a-b49a-4aea-9903-1e8534055f69